|Brothers in Arms 2: Global Front|
|Series||Brothers in Arms|
|Genre(s)||First-person shooter, action-adventure|
|Mode(s)||Single-player, online multiplayer|
Brothers in Arms 2: Global Front is a 2010 World War II-era first-person shooter video game for iOS and Android, developed and published by Gameloft.It was released on the App Store on February 22, 2010. and is part of the Brothers in Arms series.
The game was re-released for iOS as a freemium app on November 22, 2011 and renamed Brothers in Arms 2: Global Front Free+. This version replaced the original version on the App Store.Global Front Free+ was released on the Android Market on December 6, 2011.
Brothers in Arms 2: Global Front shares similar gameplay to that of the Modern Combat series more so than its own predecessor, Brothers in Arms: Hour of Heroes . Whereas Hour of Heroes was a third-person shooter, Global Front is played entirely from a first-person perspective, except for when taking cover.
The game is controlled using virtual buttons on-screen; a virtual control stick is used for movement, while aiming is achieved by swiping on the touchscreen. The player can also crouch, throw grenades, use their weapon's iron sights, reload, change weapon, pick up different weapons, knife enemies, mantle obstacles, and shoot using buttons and prompts on the touchscreen. All controls can be customized from the main menu. The game originally featured an automatic cover system and a run function, but both were removed from the Free+ edition. Gyroscopic controls were also added to the Free+ edition.
Multiplayer mode is playable through both a local Wi-Fi and Bluetooth connection, and a global internet connection. During gameplay, players receive dog tags when they kill an opposing player. They can then use these dog tags to purchase reinforcements to help attack the opposing team and earn their own team points. Dog tags are also used to purchase weapons, ammo, and equipment, such as gear, grenades, and health kits, which can be carried to and from the single-player campaign.
The player takes control of Corporal David Wilson for the duration of the game. Upon the outbreak of World War II, he and his brother Eric joined the U.S. Army together. David is sent to the Pacific to fight in the Solomon Islands campaign. Led by Sergeant Neissman, David's unit help take back the islands from Japanese forces and prevent the Japanese from calling in air support by destroying their radio center. As they head back to regroup with the rest of the company, David is badly wounded by a Japanese soldier, and is taken to hospital. After waking up from a six-week coma, he receives a letter, informing him both of Eric's death, and the revocation of his Medal of Honor. No further details surrounding the incident are given. Feeling something is not right, David sets out to find the truth.
Travelling to North Africa, David meets Corporal Ira Schumacher, who tells him that a soldier called Lieutenant Dyer may know something about Eric's death. David finds Dyer after taking back a town, but he claims that he didn't know Eric, having only been transferred into the platoon a month previously. He points David in the direction of MacNeil, a friend of Eric's. Schumacher helps David find MacNeil, who is critically wounded and on high doses of morphine in an old British fort in Africa. He tells David that someone named "Donnie" knows what happened, and warns him to stop investigating his brother's death if he really loves him.
Remaining in Schumacher's squad, David takes part in the invasion of Sicily, but their squad is hit by heavy enemy flak. Fighting their way through the mountains, destroying several German Anti-aircraft guns, they make it across the bridge and into the city. There, David discovers that "Donnie" is a soldier named Donnovan. The only information Donnovan is able to provide is that Eric was murdered. Confused, David joins the Allied Forces push from Normandy to Germany, where a man named Hartley tells him that Colonel Becker knows about Eric's death, and is not afraid to talk about it. David finds an angry Becker, who tells David that Eric was killed during an ambush by Germans after stealing supplies from a hospital. However, David does not believe him, and soon learns that Donnovan and Dyer were with Eric during the ambush. David confronts Donnovan, who admits that he should have been with Eric, but instead remained at the hospital because of a nurse he was attracted to. David realizes that Dyer lied to him, and is hiding a secret.
Learning that Dyer has gone back to the Pacific, David returns there, determined to find Dyer, reuniting with Neissman and his unit. After taking a Japanese camp, they join with Dyer's unit. Dyer suddenly leaves the group, and is followed by David. Dyer is found to be tracking a Japanese patrol, and as he and David fight the patrol, Dyer reveals the truth: he was stealing medical supplies from the hospital and selling them. When the German ambushed the unit, Dyer escaped, and seeing that Eric was dead, he made it look as if Eric was in possession of the stolen items, but was very sorry about what happened.
At the end of the game, a Japanese soldier tries to kill Dyer from behind and the player is given the choice of whether or not to save him. If David does choose to save him, Dyer escapes unharmed, but if David chooses not to save him, Dyer is shot, although he is then saved by Neissman, who is searching for them. Either way, the game ends with Dyer surviving, Eric's name being cleared and his Medal of Honor restored.
|Slide to Play||4/4|
Global Front was released to mainly positive reviews. The original iOS version holds aggregates scores of 81.40% on GameRankings, based on five reviews,and 83 out of 100 on Metacritic, also based on five reviews.
Pocket Gamer's Tracy Erickson scored the game 7 out of 10, giving it a "Bronze Award". He was critical of the controls, arguing that there are far too many onscreen buttons, and also felt that some of the levels were poorly designed. Ultimately, he felt that "Brothers in Arms 2 opts for variety over freshness and largely succeeds in spite of its many minor shortcomings".
IGN's Levi Buchanan scored it 7.7 out of 10. He was critical of the rigid linearity of the gameplay, the control scheme and the "completely impractical" storyline, but he praised the graphics and concluded that "Brothers in Arms 2: Global Front is a big improvement over the original Brothers for iPhone, but if you want a shooter for your iPhone, I have to push N.O.V.A. to the top of the pack. It's just a better game. If Global Front wasn't such a hand-holder and let you actually strike out on your own a little (and if Gameloft throttled back on all of the on-screen buttons), it would be a much better play. Still, with its great set pieces, Global Front remains better than most shooters on the App Store".
TouchArcade's Blake Patterson scored the game 4 out of 5, saying it improved on its predecessor in every way, and calling it "a highly enjoyable, action-packed shooter that offers some of the most intense battle sequences you'll find on the iPhone, making this latest from Gameloft a gaming experience that's rather hard to pass up".
TouchGen's Nigel Wood also scored it 4 out of 5, praising the graphics and customisable controls, but criticizing the linearity of the game, the "non-existent" AI, the storyline and the voice acting. Ultimately, he felt that multiplayer mode saved the game: "What saves this game from becoming a bust though is the great addition of multiplayer. It's one of the most fully featured yet, with up to eight players, varied and detailed arenas, a great array of weapons and more importantly, the addition of domination/capture the flag over the usual deathmatch and team deathmatch".
Slide to Play's Chris Reed scored it 4 out of 4. He too was critical of the AI and voice acting, but praised the controls and graphics, saying that "we can still unequivocally recommend this game to anyone looking for a full handheld gaming experience. Brothers in Arms 2 is right up there with top-tier DS and PSP games, and should not be missed".
Gameloft SE is a French video game publisher based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 19 development studios worldwide, and publishes games with a special focus on the mobile games market. Formerly a public company traded at the Paris Bourse, Gameloft was acquired by media conglomerate Vivendi in 2016.
Brothers in Arms is a tactical shooter video game series by Gearbox Software, consisting of ten individual games. The core series consists of the first-person shooters Brothers in Arms: Road to Hill 30 (2005), Brothers in Arms: Earned in Blood (2005), and Brothers in Arms: Hell's Highway (2008). The storyline is set against the backdrop of the liberation of Western Europe during World War II. It has mainly been released for Windows and MacOS platforms as well as sixth and seventh generation consoles and some mobile devices.
Brothers in Arms: Hour of Heroes is a 2008 World War II-era third-person shooter video game for iOS, developed and published by Gameloft. It is a part of the Brothers in Arms series of video games.
Modern Combat: Sandstorm is a 2009 first-person shooter video game developed by Gameloft Montreal and published by Gameloft for Android, iOS, webOS, and Bada. It is the first installment in the Modern Combat series and was followed by 2010's Modern Combat 2: Black Pegasus. The game is set in the Middle East.
N.O.V.A. Near Orbit Vanguard Alliance is an action-adventure video game for the iPod and other Apple products made for Apple by Gameloft. It was released on December 17, 2009 for iOS, WebOS and is one of the games containing the Gameloft Live online gaming service. It was later released on the PlayStation Network for the PlayStation Portable and PlayStation 3 on December 21, 2010, just five days after the release of N.O.V.A. 2. N.O.V.A Legacy, a remaster of the original N.O.V.A. developed by Gameloft Madrid, was also released for Android on the Google Play Store in 2017 and on iOS App Store in 2018.
Modern Combat 2: Black Pegasus is a 2010 first-person shooter developed and published by Gameloft for iOS, Android, Xperia Play and BlackBerry PlayBook devices as part of the Modern Combat series. It is a sequel to 2009's Modern Combat: Sandstorm, and features new environments, updated graphics and more robust multiplayer. A sequel was released in 2011, titled Modern Combat 3: Fallen Nation. This was followed by 2012's Modern Combat 4: Zero Hour and 2014's Modern Combat 5: Blackout.
Tom Clancy's Rainbow Six: Shadow Vanguard is a 2011 first-person shooter developed and published by Gameloft for iOS, Xperia Play and Android devices. The game is a remake of the original Tom Clancy's Rainbow Six video game.
Asphalt 6: Adrenaline is a racing video game, developed and published by Gameloft as part of the Asphalt series. It was released for iOS on December 21, 2010, for Mac OS X on February 17, 2011, for Android on June 15, for Symbian^3 on July 20, for Mobile phones on August 31, for webOS on September 3, for BlackBerry PlayBook on October 12, and for Bada 2.0 on January 10, 2012.
Modern Combat 3: Fallen Nation is a 2011 first-person shooter developed and published by Gameloft Montreal for iOS, Android, Bada 2.0 and BlackBerry PlayBook devices. It is the third game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm and 2010's Modern Combat 2: Black Pegasus. The fourth part of the series, Modern Combat 4: Zero Hour, was released in 2012, and the fifth, Modern Combat 5: Blackout, in 2014. The game is set in 2028 where North Korea, Russia and Pakistan join forces to invade the United States of America, thus causing a global war.
Asphalt 7: Heat is a 2012 racing video game, developed and published by Gameloft. It is part of the Asphalt series. It was released on June 21, 2012 for the iOS and marks the first time in the series that a game is the same for both the iPhone and iPad. The game was launched for Android on June 25, for BlackBerry 10 on February 21, 2013, for Windows Phone 8 on February 27, for BlackBerry PlayBook on April 3, and for Windows 8 on August 22., Windows 10 on July 29, 2015. The game was pulled from the app stores at sometime in 2017.
Wild Blood is an action game developed and published by Gameloft for iOS and Android in 2012.
Modern Combat 4: Zero Hour is a 2012 first-person shooter developed and published by Gameloft Montreal for iOS, Android, Windows Phone 8, BlackBerry 10 and BlackBerry PlayBook. It is the fourth game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm, 2010's Modern Combat 2: Black Pegasus and 2011's Modern Combat 3: Fallen Nation. A sequel was released in 2014, Modern Combat 5: Blackout.
SongPop is a series of head-to-head music trivia games developed by FreshPlanet and published by Gameloft. The first title in the series was released as a free app in May 2012 and was available for iOS, Android, Windows, and Facebook. By 2015, the app had been downloaded 100 million times.
Dead Trigger 2 is a zombie-themed first person survival horror video game developed and published by Madfinger Games. It was released for Android and iOS devices on October 23, 2013, and for Facebook on February 20, 2014. As with the original Dead Trigger, Dead Trigger 2 is a single-player zombie-themed shooter. Nvidia showcased Dead Trigger 2 as the first tech demo for their upcoming Tegra 4 mobile system-on-a-chip; Slide to Play and Android Police compared the graphical quality to the Xbox 360 and PlayStation 3.
Asphalt 8: Airborne is a 2013 racing video game, developed by Gameloft Barcelona and published by Gameloft as part of the Asphalt series. It was released on August 22, 2013 for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. The game's successor Asphalt 9: Legends was announced on February 26, 2018. The game has about 350 million players, according to the game description in the App Store and Microsoft Store.
Blitz Brigade is a multiplayer first-person shooter video game developed and published by Gameloft released on 9 May 2013 for iOS, Android and Windows.
Modern Combat 5, also known as Modern Combat 5: Blackout is a 2014 first-person shooter developed by Gameloft Bucharest and published by Gameloft. It is the fifth installment of the Modern Combat series and the sequel to Modern Combat 4: Zero Hour. It was released on July 24, 2014 for iOS, Android, Windows Phone 8, Windows 8.1 and BlackBerry 10, on October 24, 2018 for Steam, and for Nintendo Switch on February 14, 2019. It is the first game in the series that is developed by Gameloft Bucharest.
Brothers in Arms 3: Sons of War is a 2014 World War II-era third-person shooter video game developed by Gameloft and published by Gameloft. It was released on December 17, 2014 for the iOS, Android and Windows Phone. The game serves as a sequel to Brothers in Arms: Hour of Heroes and Brothers in Arms 2: Global Front and it is still set during World War II. It is part of the Brothers in Arms series.
Gangstar Vegas is an open world action-adventure video game developed by Gameloft Montreal and published by Gameloft. It was released for Android and iOS on June 7, 2013. It is the sixth installment in the Gangstar series; it is preceded by Gangstar Rio: City of Saints and succeeded by Gangstar: New Orleans.
Gangstar is a series of open-world action-adventure video games published by video game company Gameloft and developed by its subsidiaries.