Modern Combat: Sandstorm

Last updated

Modern Combat: Sandstorm
Modern Combat Sandstorm.png
App Store icon
Developer(s) Gameloft Montreal
Publisher(s) Gameloft
Producer(s) Marc-Andre Maurice
Designer(s) Stanislas Dewavrin
Simon Vendette
Programmer(s) Olivier Francoeur
Artist(s) Arthur Hugot
Christophe Latour
Jean-Francois Leblond
Series Modern Combat
Platform(s) Android
iOS
webOS
Bada
ReleaseiPhone
August 27, 2009
webOS
March 25, 2010 [1]
iPad
March 31, 2010
Bada
May 18, 2010 [2]
Android
November 25, 2010
Genre(s) First-person shooter
Mode(s) Single-player
Multiplayer

Modern Combat: Sandstorm is a 2009 first-person shooter video game developed by Gameloft Montreal and published by Gameloft for Android, iOS, webOS, and Bada. It is the first installment in the Modern Combat series and was followed by 2010's Modern Combat 2: Black Pegasus . The game is set in the Middle East.

Contents

Gameplay

Gameplay screenshot Modern Combat Sandstorm Screenshot.jpg
Gameplay screenshot

Sandstorm plays very similarly to Call of Duty 4: Modern Warfare . The game features ten missions in varied environments with different tasks for players to complete. The main enemies in the game are terrorists, and often, the player is accompanied by other soldiers who fight alongside them.

Movement is controlled by a virtual joystick on the screen, with sight and aim controlled by scrolling across the touchscreen. Players can also crouch, throw grenades, use iron sights, reload, change weapons and shoot using virtual buttons on the touchscreen. [3] All controls can be customized from the main menu.

Online multiplayer was added to Sandstorm as a free update on January 28, 2010.

Plot

Chief Warrant Officer Mike "Chief" Warrens returns from injury to active duty in the war against terrorism in the Middle East, and reunites with his old squad (Dozer, Ryan, Fox and Captain Jones). After completing a training run, the Chief joins the squad as they head out to destroy a terrorist radio outpost. After successfully completing the mission, they await evacuation in a disused hotel, but their extraction helicopter is shot down, and they are forced to defend the hotel before being safely extracted in a Humvee. During the mission, the squad notices how the terrorists seemed to be ready for them, coming to the conclusion that someone is leaking information.

They are then sent to a hospital to capture Abu Bahaa, a terrorist warlord. Chief and Dozer infiltrate the hospital through the sewer system, while Ryan and Jones wait outside. On reaching Bahaa's room, Chief discovers that they have been tricked; the hospital has been rigged with explosives, and a dummy has been placed in Bahaa's hospital bed. Chief and Dozer manage to escape unscathed, but outside, Jones has been injured and Ryan killed.

After Jones recovers, the squad breaks into a dockyard which Bahaa is using to store a large nuclear weapon. They discover that the terrorists have an enormous base underground, the entrance to which is hidden within a metal freight container. Chief is sent in to find the nuke. He encounters Bahaa inside, but is forced to allow him to escape so he can locate the bomb, which could be detonated by the terrorists at any minute. He eventually finds it and is able to secure it, while Bahaa flees and attempts to escape in a truck. The squad pursues him in a Humvee, chasing him out of the dockyard and through a train tunnel, before eventually flipping his truck as he reaches the highway.

The squad finds Bahaa lying by the truck, still alive, and Dozer prepares to secure him; however, Jones betrays the squad, killing Dozer and taking Fox hostage. Bahaa taunts Chief, saying that he is weak and he has no choice but to surrender, but Chief shoots Jones, who falls to the ground with Fox. Bahaa pulls two grenades from his jacket and prepares to blow up both Chief and himself, but Fox pulls him to the ground and tells Chief to run. Chief takes cover by the Humvee as both Bahaa and Fox are killed by the explosion.

Chief is subsequently promoted and becomes a hero. After returning to the US, he travels to Fox's residence and meets his wife, informing her of her husband's act of martyrdom and how he saved his life.

Weapons

There are a variety of weapons in Modern Combat: Sandstorm. They range from two assault rifles (one with a higher rate of fire and movement speed, but lacking power and accuracy in comparison to the other) to an SMG, a shotgun, a sniper rifle, and an RPG. These weapons can be found stored in crates, often inside a side building along the path indicated by the missions.

Weapons include an M16A3, an MP5A2, an M870, an AK-47, an M24 SWS, an M249 and an RPG-7.

High-definition version

A high-definition (HD) version of the game was released on March 31, 2010 for the iPad only. It features updated controls and graphics to make use of the iPad's larger screen.

Reception

Upon its release, the iPhone version received favorable reviews according to the review aggregation website GameRankings. [4]

IGN 's Mark Bozon called it "a game that pushes the system more than most gamers would expect possible [...] Sandstorm is a nice blending of both power and manageable touch controls, and ends up being way more game than I'd expect to find for a mere $6.99 [...] If you're willing to put a little time into learning the controls, Sandstorm is an impressive shooter, and proof that iPhone can handle FPS gaming." [8] 148Apps was equally impressed, praising the graphics and saying, "Modern Combat features the most impressive 3D graphics on the iPhone. Not "some" of the best graphics, but the best, period. Textures are surprisingly detailed, character models are great, and there is no annoying pop-up." However, they were less impressed with the gameplay, saying, "the mission structure is simply too linear. Not only is the map very narrow with little choice of movement, but blatant green arrows also guide you through, preventing any hope of exploration." [13]

AppSpy's Dave Flodine believed it to have set a new bar for first-person shooters on iDevices, saying, "Modern Combat: Sandstorm is the mold from which all future FPSs on the iPhone should be cast. The game is not without its issues, but by offering a very workable control scheme, superb presentation, and a solid play length, you couldn't ask for a better title to satisfy your iPhone FPS cravings." [14] Pocket Gamer 's Jon Jordan was similarly impressed, especially with the control schemes, saying, "what's really clever is the way Gameloft has shaped the gameplay of Modern Combat: Sandstorm to turn the limitations of the iPhone when it comes to first person shooters - notably the touch controls - into the game's strength." [12] Slide To Play's Chris Reed believed the game set a new standard for iDevices, saying, "the gaming experience in Modern Combat: Sandstorm is a great one. The controls are the best we've seen in an iPhone FPS, the graphics are beautiful, and there's plenty of level variety. Sure, we've seen it all before, but not on the iDevice, and never for such a small price. If you like first-person shooters, buy this game." [15]

Eli Hodapp of TouchArcade said, "Modern Combat: Sandstorm is an excellent game that raises the bar of what is to be expected of future first person shooters on the iPhone, as well as being added to the short list of games with fantastic on-screen controls [...] If you're at all interested in shooters, or are just looking for a great game to flex the muscles of your iPhone, look no further than Modern Combat: Modern Combat: Sandstorm." [3] TouchGen's Matt Dunn was slightly less impressed than most other reviewers. He was critical of the AI ("there really isn't much in way of AI at all in Modern Combat") and the story ("the story in Modern Combat is bland at best, with a generic terrorist driven plot. There is a descent twist at the end, but the game makes no attempt to suck you in or connect you to your squad-mates at all, so it's hard to really care [...] the dialogue and storyline feel like they were written by someone who knows very little about the armed forces, but wrote a story based on other war games they've played"), but he praised the graphics ("the textures are crisp, and look great close up. The gun models and reloading/first-person character animations are awesome") and controls ("everything feels accessible and logical"). [16]

Related Research Articles

<span class="mw-page-title-main">Tactical shooter</span> Video game terminology

Tactical shooter is a sub-genre of first- and third-person shooters, associated with using strategy, planning, and tactics in gameplay, as well as the realistic simulations of ballistics, accurate firearm mechanics, physics and stamina, and low time to kill. Dating back to the late 1980s, the genre first rose to prominence in the late 1990s with the releases of several well-received tactical shooters. The popularity of the genre saw a decline in the late 2000s as more the arcade-like fast-paced action of other types of shooters rose to prominence, but it has seen a revitalization since the mid-2010s with the successful releases of several modern tactical shooters.

<i>Asphalt 5</i> 2009 video game

Asphalt 5 is a 2009 racing video game developed and published by Gameloft and is the fifth major game of Asphalt series. It was released for iOS on November 2, 2009, for webOS on January 8, 2010, for Android on March 18, for Symbian^3 and Bada on December 22, and for Windows Phone 7 on July 16, 2012.

<i>N.O.V.A. Near Orbit Vanguard Alliance</i> 2009 video game

N.O.V.A. Near Orbit Vanguard Alliance is an action-adventure video game for the iPad and other Apple products made for Apple by Gameloft. It was released on December 17, 2009, for iOS, WebOS and is one of the games containing the Gameloft Live online gaming service. It was later released on the PlayStation Network for the PlayStation Portable and PlayStation 3 on December 21, 2010, just five days after the release of N.O.V.A. 2. N.O.V.A Legacy, a remaster of the original N.O.V.A. developed by Gameloft Madrid, was also released for Android on the Google Play Store in 2017 and on iOS App Store in 2018.

<i>Modern Combat 2: Black Pegasus</i> 2010 video game

Modern Combat 2: Black Pegasus is a 2010 first-person shooter developed and published by Gameloft for iOS, Android, Xperia Play and BlackBerry PlayBook devices as part of the Modern Combat series. It is a sequel to 2009's Modern Combat: Sandstorm, and features new environments, updated graphics and more robust multiplayer. A sequel was released in 2011, titled Modern Combat 3: Fallen Nation. This was followed by 2012's Modern Combat 4: Zero Hour and 2014's Modern Combat 5: Blackout.

<i>Tom Clancys Rainbow Six: Shadow Vanguard</i> 2011 video game

Tom Clancy's Rainbow Six: Shadow Vanguard is a 2011 first-person shooter video game developed and published by Gameloft for iOS, Xperia Play and Android devices. The game is a remake of the original Tom Clancy's Rainbow Six video game.

<i>Modern Combat 3: Fallen Nation</i> Game of Combat by GAME LOFT

Modern Combat 3: Fallen Nation is a 2011 first-person shooter developed and published by Gameloft Montreal for iOS, Android, Bada 2.0 and BlackBerry PlayBook devices. It is the third game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm and 2010's Modern Combat 2: Black Pegasus. The fourth part of the series, Modern Combat 4: Zero Hour, was released in 2012, and the fifth, Modern Combat 5: Blackout, in 2014. The game is set in 2028 where North Korea, Russia and Pakistan join forces to invade the United States of America, thus causing a global war.

<i>Brothers in Arms 2: Global Front</i> 2010 video game

Brothers in Arms 2: Global Front is a 2010 World War II-era first-person shooter video game for iOS and Android, developed and published by Gameloft. It was released on the App Store on February 22, 2010. and is part of the Brothers in Arms series.

<i>NFL</i> (series) Video game series

NFL is a series of American football games that are developed by Gameloft, which is supposed to be a simulation of the National Football League. The game series is released on iOS, as well as Palm, and was originally released on the Nintendo DS. The series first came on the DS as NFL 2009 in 2008. Starting with NFL Pro 2012, the game became free, even though players still have to pay for extra XP. 2012 is also the first game to have experience points, team points, which can be used to boost players, as well as credits, which can be earned by leveling up, as well as watching Gameloft trailers. In NFL Pro 2013, when the player is in a passing play, the camera will zoom into a first-person view from the quarterback's perspective.

<i>N.O.V.A. 3</i> 2012 video game

N.O.V.A. 3 is a science fiction action-adventure first-person shooter video game developed by Gameloft Bucharest and published by Gameloft as the third instalment of the N.O.V.A. series, released on the App Store and Google Play on May 10, 2012 for iOS, BlackBerry 10 and Android devices, with later releases for the BlackBerry PlayBook and Windows Phone 8 devices in 2013. Gameloft later launched a free-to-play, ad-supported version of the game, known as N.O.V.A. 3: Freedom Edition. It featured Gameloft's multiplayer service Gameloft Live.

Modern Combat: Domination is an online multiplayer first-person shooter video game developed by Gameloft for PlayStation Network and Mac OS X. The PSN version was ported to Japan for release on February 15, 2011, about a day before the PAL region release date.

<i>Wild Blood</i> (video game) 2012 mobile video game

Wild Blood is an action game developed and published by Gameloft for iOS and Android in 2012.

<i>Modern Combat 4: Zero Hour</i> 2012 video game

Modern Combat 4: Zero Hour is a 2012 first-person shooter developed and published by Gameloft Montreal for mobile phones, iOS, Android, Windows Phone 8, BlackBerry 10 and BlackBerry PlayBook. It is the fourth game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm, 2010's Modern Combat 2: Black Pegasus and 2011's Modern Combat 3: Fallen Nation. A sequel was released in 2014, Modern Combat 5: Blackout.

Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft. It is the tenth major game of the Asphalt series. It was released on August 22, 2013, for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. Its successor, Asphalt 9: Legends, was announced on February 26, 2018. The game has about 470 million players, according to the game description in the App Store.

<i>Modern Combat</i> Series of video games by Gameloft

Modern Combat is a series of shooter video games developed and published by Gameloft mainly for Android and iOS. All installments in the series play similarly to that of the Call of Duty and Battlefield franchises and feature multiple missions in varied environments with different tasks for players to complete. The main enemies in the games are terrorists, and often, the player is accompanied by other soldiers who fight alongside them. Modern Combat: Sandstorm is the first game in the Modern Combat series and was followed by 2010's Modern Combat 2: Black Pegasus, 2011's Modern Combat 3: Fallen Nation, 2012's Modern Combat 4: Zero Hour, 2014's Modern Combat 5: Blackout, and 2017’s Modern Combat: Versus.

<i>Modern Combat 5: Blackout</i> 2014 video game

Modern Combat 5, also known as Modern Combat 5: Blackout is a 2014 first-person shooter developed by Gameloft Bucharest and published by Gameloft. It is the fifth installment of the Modern Combat series and the sequel to Modern Combat 4: Zero Hour. It was released on July 24, 2014 for iOS, Android, Windows Phone 8, Windows 8.1 and BlackBerry 10, on October 24, 2018 for Windows via Steam, and for Nintendo Switch on February 14, 2019. It is the first game in the series that is developed by Gameloft Bucharest.

<i>Brothers in Arms 3: Sons of War</i> 2014 video game

Brothers in Arms 3: Sons of War is a 2014 World War II-era third-person shooter video game developed by Gameloft with partnership with Gearbox Software and published by Gameloft. It was released on December 17, 2014, for the iOS, Android and Windows Phone. The game serves as a sequel to Brothers in Arms: Hour of Heroes and Brothers in Arms 2: Global Front and it is still set during World War II. It is part of the Brothers in Arms series.

<i>Gangstar Vegas</i> 2013 video game

Gangstar Vegas is an open world action-adventure video game developed by Gameloft Montreal and published by Gameloft. It was released for Android and iOS on June 7, 2013. It is the sixth installment in the Gangstar series; it is preceded by Gangstar Rio: City of Saints and succeeded by Gangstar: New Orleans.

<i>Asphalt 9: Legends</i> 2018 video game

Asphalt 9: Legends is a 2018 racing game developed by Gameloft Barcelona and published by Gameloft. Released on July 25, 2018, it's the fifteenth major game of Asphalt series. In comparison to previous entries, there are several new and improved features, such as a prestigious car lineup, new control schemes, including the autopilot mode called "TouchDrive", and race modes, and the reimplemented "shockwave nitro" from Asphalt 6: Adrenaline. The graphics are considered significantly improved compared to its 2013 predecessor, Asphalt 8: Airborne.

<i>Gangstar</i> Video game series

Gangstar is a series of open-world action-adventure video games published by video game company Gameloft and developed by its subsidiaries.

References

  1. Kessler, Derek (March 26, 2010). "New in the App Catalog for 25 March 2010". webOSNation. Future plc. Archived from the original on March 3, 2016. Retrieved August 16, 2023.
  2. Shashank (July 15, 2011). "Modern Combat: Sandstorm Version 1.0.8". Tizenhub. Archived from the original on August 28, 2013. Retrieved August 18, 2023.
  3. 1 2 3 Hodapp, Eli (September 3, 2009). "Gameloft's 'Modern Combat: Sandstorm' Raises the Bar of iPhone Gaming". TouchArcade . TouchArcade.com, LLC. Archived from the original on September 4, 2009. Retrieved August 16, 2023.
  4. 1 2 "Modern Combat: Sandstorm for iOS (iPhone/iPad)". GameRankings . CBS Interactive. Archived from the original on April 22, 2019. Retrieved August 16, 2023.
  5. Wöbbeking, Jan (September 11, 2009). "Test: Modern Combat: Sandstorm (iPhone)". 4Players (in German). 4Players GmbH. Archived from the original on October 26, 2021. Retrieved August 16, 2023.
  6. Wöbbeking, Jan (May 21, 2010). "Test: Modern Combat: Sandstorm HD". 4Players (in German). 4Players GmbH. Archived from the original on October 26, 2021. Retrieved August 16, 2023.
  7. Reed, Chris (October 6, 2009). "Modern Combat: Sandstorm Review (iPhone)". GameSpot . Fandom. Archived from the original on May 7, 2019. Retrieved August 16, 2023.
  8. 1 2 Bozon, Mark (September 10, 2009). "Modern Combat: Sandstorm Review". IGN . Ziff Davis. Archived from the original on August 16, 2023. Retrieved August 16, 2023.
  9. hiro (September 15, 2009). "Test: Modern Combat : Sandtstorm (iPhone)". Jeuxvideo.com (in French). Webedia. Archived from the original on November 26, 2020. Retrieved August 16, 2023.
  10. Holt, Chris (September 17, 2009). "Modern Combat: Sandstorm for iPhone". Macworld . IDG Communications. Archived from the original on September 22, 2009. Retrieved August 16, 2023.
  11. Vargus, Nicholas (May 24, 2010). "Modern Combat: Sandstorm HD". Macworld. IDG Communications. Archived from the original on May 26, 2010. Retrieved August 16, 2023.
  12. 1 2 Jordan, Jon (September 8, 2009). "Modern Combat: Sandstorm". Pocket Gamer . Steel Media Ltd. Archived from the original on December 8, 2021. Retrieved August 16, 2023.
  13. Will (September 7, 2009). "Modern Combat: Sandstorm Review". 148Apps. Steel Media Ltd. Archived from the original on April 13, 2013. Retrieved June 23, 2013.
  14. Flodine, Dave (September 2, 2009). "Modern Combat: Sandstorm Review". AppSpy. Steel Media Ltd. Archived from the original on April 26, 2013. Retrieved June 23, 2013.
  15. Reed, Chris (September 7, 2009). "Modern Combat: Sandstorm Review". Slide To Play. Archived from the original on May 14, 2013. Retrieved August 16, 2023.
  16. Dunn, Matt (September 4, 2009). "Modern Combat: Sandstorm Review". TouchGen. Archived from the original on June 5, 2013. Retrieved June 23, 2013.