Chinatown Fair Family Fun Center | |
---|---|
Former names | Chinatown Fair |
General information | |
Type | Video arcade |
Address | 8 Mott St, New York, NY 10038 |
Town or city | Chinatown, Manhattan, New York City |
Country | United States |
Coordinates | 40°42′50″N73°59′55″W / 40.714009°N 73.998511°W |
Opened | 1944 |
Website | |
www |
Chinatown Fair Family Fun Center is a video arcade center located on Mott Street in Chinatown, Manhattan. Historically, the arcade catered toward competitive fighting games. The original arcade opened in 1944 and closed in February 2011, but reopened in May 2012 under different management. Chinatown Fair has been widely regarded as New York City's "last great arcade". [1] [2] [3] [4]
Chinatown Fair opened in 1944, taking over the first floor of the popular Port Arthur Chinese Restaurant building located at 7-9 Mott Street in New York City; previously, the first floor had been occupied by Soy Kee & Co., exporters, as well as the Eastern Trading Company. [5] [6] Chinatown Fair operated as a penny arcade and small museum for many years, before becoming a video game arcade in the 1970s. [7] Indian immigrant Sam Palmer purchased the business in 1982 after having a "religious vision". [8]
One of its first attractions was a dancing chicken. The dancing chicken was later replaced with a tic-tac-toe playing chicken, which was retired in the early 2000s. [9] In the 1970s and 1980s, the arcade hosted many retro generation games including Pac-Man and Space Invaders . In 1991, after the release of Street Fighter II: The World Warrior , Chinatown Fair switched focus to competitive fighting games. By the late 1990s Street Fighter, Marvel vs. Capcom , The King of Fighters , Soulcalibur , Tekken and other fighting games were commonly played. Top players such as Justin Wong, NYChrisG, Michael "Yipes" Mendoza, and Sanford Kelly frequented the establishment. [10]
As of 2010, The New York Times wrote that Chinatown Fair was among the last video arcades in the city. Video arcades have been in decline with the rise of home video games. The newspaper reported that it became "a center for all the outcasts in the city to bond over their shared love" of classic arcade and fighting video games no longer popular in modern arcades, with titles including the original Street Fighter II (1991), The King of Fighters (1994), and Ms. Pac-Man . Other groups congregated around Dance Dance Revolution machines and racing games. Unlike the norm at other arcades, where winning players continue until deposed, Chinatown Fair players play a maximum of three or four continuous games. [10] [ better source needed ]
In February 2011, Chinatown Fair closed down. On May 5, 2012 over a year later it reopened under a new name "Chinatown Fair Family Fun Center" with new manager and part owner, Lonnie Sobel. [8] Former competitive players criticized the new arcade for catering toward casual players, with the new ownership explaining that they were targeting a new clientele. [11] Competitive fighting game players relocated to Next Level, a Brooklyn arcade owned by Chinatown Fair's former manager, which opened in 2011. [12]
In 2011, filmmaker Mark Hayes released Chinatown Fair, a short documentary capturing the period between the arcade's closing and re-opening. [13] [14]
In 2015, Chinatown Fair was the focus The Lost Arcade , a feature-length documentary. The Lost Arcade was released in New York City on August 12, 2016. [15]
A fighting game is a genre of video game that involves combat between two or more characters. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters.
Street Fighter II: The World Warrior is a 2D fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to 1987's Street Fighter. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style.
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games.
Super Street Fighter II: The New Challengers is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.
Super Street Fighter II Turbo is a fighting game released for the arcades by Capcom in Japan on February 23, 1994, in North America on February 23 and March 26, 1994 (beta) and in Europe in March 1994 (beta). It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware.
In video games, a combo is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style.
Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.
The beat 'em up is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes.
Street Fighter III 3rd Strike: Fight for the Future is a 2D fighting game developed and published by Capcom, originally released in 1999 for the arcades and in 2000 for the Dreamcast. In 2004 it was released on the PlayStation 2 and Xbox. A downloadable online version titled Street Fighter III: 3rd Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.
Tekken (鉄拳) is a fighting game developed and published by Namco. It was originally released for arcades in 1994, and ported to the PlayStation a year later. The game was well-received by critics, and it would serve as the first entry in the popular Tekken series, with a sequel, Tekken 2, being released in 1995.
Street Fighter IV is a 2.5D fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
Street Fighter, commonly abbreviated as SF or スト (Suto), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II established many of the conventions of the one-on-one fighting genre.
Street Fighter V is a 2.5D fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Windows in 2016. An arcade version exclusive to Japan was released by Taito in 2019.
Super Street Fighter IV is a 2.5D fighting game produced by Capcom. It is an updated version of Street Fighter IV and has been said to mark the definitive end of the Street Fighter IV series. Having been deemed too large an update to be deployed as DLC, the game was made into a standalone title but given a lower price than that of a full retail game. It was released in April 2010 for the PlayStation 3 and Xbox 360. Super Street Fighter IV: 3D Edition was released as one of the launch titles for the Nintendo 3DS, with 3D functionality, on February 26, 2011, in Japan. The game has sold 1.9 million units worldwide, while the 3D Edition for the 3DS has sold an additional 1.1 million units worldwide.
Justin Wong, occasionally shortened to just Jwong, is a formerly American and now Canadian professional fighting game player.
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The Lost Arcade is a 2015 American documentary film about the influence of the Chinatown Fair arcade on the fighting game community and New York City as a whole. The film was directed by Kurt Vincent and produced by Irene Chin, with executive producers Evan Krauss, Kyle Martin, Jason Orans, Alex Scilla, and Joshua Y. Tsui. The documentary features multiple interviews with professional players, in addition to players connected with Chinatown Fair and the new arcade Next Level.
Next Level is a video arcade center located in Brooklyn, New York. The arcade is considered a successor to Chinatown Fair and the new "premier hub" of the United States competitive fighting game scene. Weekly tournaments at the arcade are live streamed.
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