Cyber Danganronpa VR: The Class Trial

Last updated

Cyber Danganronpa VR:
The Class Trial
Cyber Danganronpa VR The Class Trial cover art.jpg
Developer(s) Spike Chunsoft
Publisher(s) Spike Chunsoft
Director(s) Toyokazu Sakamoto
Producer(s) Yoshinori Terasawa
Designer(s) Yasuhiro Abe
Programmer(s) Kazunori Hanashima
Artist(s) Satoshi Tsurumi
Series Danganronpa
Engine Unreal Engine 4
Platform(s) PlayStation 4
Release
  • JP: October 13, 2016
  • NA: March 7, 2017
  • EU: March 10, 2017
Genre(s) Adventure
Mode(s) Single-player

Cyber Danganronpa VR: The Class Trial [lower-alpha 1] is a free-to-play virtual reality tech demo in the Danganronpa series, developed and published by Spike Chunsoft for the PlayStation 4 for use with the PlayStation VR virtual reality headset. It was produced by Yoshinori Terasawa at Spike Chunsoft, who was inspired to create the game after playing Bandai Namco Entertainment's Summer Lesson .

Contents

The game was released in Japan on October 13, 2016, and worldwide in March 2017. The game is a tech demo where the player aims to uncover who was behind a murder in a "class trial" from the first game in the series, Danganronpa: Trigger Happy Havoc . It was well received by critics, who enjoyed its visuals.

Gameplay

The player partakes in a class trial, and turns their head to aim the camera at characters whose testimony they want to refute. Cyber Danganronpa VR gameplay.png
The player partakes in a class trial, and turns their head to aim the camera at characters whose testimony they want to refute.

Cyber Danganronpa VR is a virtual reality tech demo in which the player plays through the fourth "class trial" from the adventure game Danganronpa: Trigger Happy Havoc , where the player aims to uncover who was behind the murder of Sakura Ogami; [1] unlike the original game, which uses 2D cutouts for characters, Cyber Danganronpa VR uses 3D models. [2] The player character's classmates give testimonies, which appear as words; if the player notices something in the testimony that seems suspicious, they can refute the words by shooting them with "truth bullets". [3] To do this, the player needs to turn their head toward the character who testified, and press a button on the DualShock 4 controller. [1] [2] The game takes around ten minutes to play through, [4] and ends with a first-person sequence where the character Monokuma executes the player. [2]

Development and release

Cyber Danganronpa VR was announced and shown at the Animation-Comic-Game Hong Kong fair in July 2015 by Sony Interactive Entertainment, as a tech demo for their virtual reality headset PlayStation VR. [5] [6] The tech demo was developed by Spike Chunsoft, [5] and was their first PlayStation 4 project. According to producer Yoshinori Terasawa, he was inspired to create the game by Bandai Namco Entertainment's PlayStation VR title Summer Lesson . The reason for making a game based on Trigger Happy Havoc rather than the spin-off shooting game Danganronpa Another Episode: Ultra Despair Girls was that other companies could create virtual reality shooting games, and that the developers wanted to create something that only they could make. Terasawa decided to make the punishment sequence play out from a first-person perspective to make the player feel horror, but also included Monokuma to lighten the mood. To be able to complete the tech demo quickly, the developers made use of the game engine Unreal Engine 4. [2]

The tech demo was released digitally for the PlayStation 4 on October 13, 2016 in Japan and Hong Kong; it was made available freely for PlayStation Plus subscribers, with no release announced for players without a subscription. [3] [7] The Hong Kong release was made available in English, with English voice overs; Spike Chunsoft announced in October 2016 that they were working towards releasing that version in the West. [7] It was released in North America on March 7, 2017, and in Europe on March 10. [8]

Reception

Hardcore Gamer's Edward Dang was positive to the tech demo, and hoped that it would lead to virtual reality releases of complete Danganronpa games. [5] Jordan Devore at Destructoid thought that the game did not look exciting based on off-screen footage, but noted that this often is the case for virtual reality games, and thought that it "could be the start of something neat". [6] Chris Carter, also writing for Destructoid, enjoyed the tech demo and called it worth playing, but not something to get excited over due to its short length. [7] Aki Otsuki at 4Gamer.net recommended the game, and said that experiencing the punishment sequence in virtual reality was horrifying. [1] Famitsu liked the immersion given by the virtual reality and the 360-degree movements. [9] Hiroaki Mabuchi at IGN Japan said that the new environment graphics were a great reproduction of their Trigger Happy Havoc counterparts, and that the mysterious atmosphere suited Danganronpa well. [10]

Notes

  1. Japanese: サイバーダンガンロンパVR 学級裁判, Hepburn: Saibā Danganronpa VR Gakkyū Saiban

Related Research Articles

<i>Otogirisō</i> 1992 video game

Otogirisō is a visual novel produced and published by Chunsoft. Marketed by the company as a "sound novel" rather than a video game, it is the progenitor of the developer and publisher's sound novel series and of the format of electronic entertainment now usually known generically as a visual novel. Koichi Nakamura conceived the title after showing his work on the Dragon Quest role-playing video games to a girl he was dating. On finding she did not enjoy them, he was encouraged to make a video game that he described as "for people who haven't played games before." Influenced by the early survival horror game Sweet Home, he developed it as a horror-themed interactive story. Released in March 1992, the game sold over 400,000 copies in Japan, including over 300,000 for Super Famicom and 100,000 for PlayStation.

<i>Danganronpa: Trigger Happy Havoc</i> 2010 visual novel adventure game

Danganronpa: Trigger Happy Havoc is a visual novel adventure game developed and published by Spike as the first game in the Danganronpa series. The game was originally released in Japan for the PlayStation Portable in November 2010 and was ported to Android and iOS in August 2012. Danganronpa was localized and published in English regions by NIS America for multiple platforms.

Danganronpa is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft. The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma. Gameplay features a mix of adventure, visual novel, detective and dating simulator elements. The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010.

<i>Danganronpa 2: Goodbye Despair</i> 2012 visual novel

Danganronpa 2: Goodbye Despair is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013. NIS America released the game worldwide in September 2014; a port for PC was released in April 2016 and a bundle for PlayStation 4 and Playstation Vita called Danganronpa 1-2 Reload, also containing the first Danganronpa game, was released in March 2017. An enhanced version with the subtitle Anniversary Edition was released for Android and iOS in August 2020, for Nintendo Switch in November 2021, and for Microsoft Windows and Xbox One May 2022.

<i>Danganronpa Another Episode: Ultra Despair Girls</i> 2014 video game

Danganronpa Another Episode: Ultra Despair Girls is an action-adventure video game developed by Spike Chunsoft for PlayStation Vita. The game is the first spin-off of the Danganronpa series of visual novel games, set between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. The game was released in Japan on September 25, 2014, and was released by NIS America in North America on September 1, 2015, in Europe on September 4, 2015, and in Australia on September 10, 2015. The game was released on PlayStation 4 and Windows worldwide in June 2017.

<span class="mw-page-title-main">Monokuma</span> Identity in the Danganronpa franchise

Monokuma is a fictional identity adopted by several characters in the Danganronpa series, serving as the mascot and central antagonist of the series. Monokuma first appears in Danganronpa: Trigger Happy Havoc as a disguise used by Junko Enoshima during her killing game in the fictional school of Hope's Peak Academy. Monokuma was created by scenario writer Kazutaka Kodaka and designed by Rui Komatsuzaki. The identity is used primarily as a disguise for the masterminds of each game to conceal their identities while overseeing and organizing killing games, and as such has been voiced by several actors. The character has often appeared in popular culture since its inception, spawning a series of action figures and merchandise. Nobuyo Ōyama and TARAKO voice Monokuma in Japanese, while Brian Beacock provides his voice for the English dub.

<i>Danganronpa: Unlimited Battle</i> Japanese action video game

Danganronpa: Unlimited Battle is an action video game in the Danganronpa series, developed and published by Spike Chunsoft. It was released in Japan for iOS and Android platforms in early 2015, and ceased operations later that year. The gameplay involved using the touchscreen to shoot the characters from the player's team, as with billiards, towards enemies in a confined arena-like area. The game is free to play, and features in-game currency purchased through microtransactions, used to gain access to new content or get advantages in gameplay.

<i>Mystery Chronicle: One Way Heroics</i> 2015 video game

Mystery Chronicle: One Way Heroics is a role-playing video game developed by Spike Chunsoft for the PlayStation 4 and PlayStation Vita, released in Japan on July 30, 2015. It is a spin-off of the Mystery Dungeon series, and is based on the indie game One Way Heroics.

<i>Exist Archive</i> 2015 video game

Exist Archive: The Other Side of the Sky is a role-playing video game developed and published by Spike Chunsoft, with assistance from tri-Ace, for the PlayStation Vita and PlayStation 4 video game consoles. It was released in Japan in December 2015 and worldwide in October 2016.

<i>Danganronpa V3: Killing Harmony</i> 2017 visual novel

Danganronpa V3: Killing Harmony is a visual novel developed and published by Spike Chunsoft. The game was released in Japan in January 2017 for PlayStation 4 and PlayStation Vita, and in North America and Europe by NIS America in September 2017. A Windows version was released worldwide on the same date. An enhanced version of V3 with the subtitle Anniversary Edition was released for Nintendo Switch in Japan in November 2021, and worldwide in December 2021. This improved version was also released for Android and iOS in April 2022, and for Windows 10 and Xbox One in September 2022.

Makoto Naegi is a character introduced as the protagonist of the 2010 visual novel adventure game Danganronpa: Trigger Happy Havoc by Spike Chunsoft. A fairly optimistic but otherwise average student who is selected in a raffle to enroll in Hope's Peak Academy as the "Ultimate Lucky Student", Makoto finds himself before a remote-controlled robotic stuffed bear named Monokuma upon entering the academy, who states that he and his fellow students will be imprisoned in the academy for the rest of their lives unless one of them becomes "the blackened" and murders another without being found out by the other students, prompting the character to solve crimes. Makoto returns in the game's sequels and in multiple adaptations featuring him in new story arcs, most notably in Lerche's 2016 anime series Danganronpa 3: The End of Hope's Peak High School, as a member of an organization known as the Future Foundation that seeks to take his life in a new killing game.

<span class="mw-page-title-main">Junko Enoshima</span> Fictional character

Junko Enoshima is a fictional character and the main antagonist of Spike Chunsoft's Danganronpa series. Featured as the mastermind in the first two games of the series as the true identity of Monokuma, in the spin-off Danganronpa Another Episode: Ultra Despair Girls in the guises of Shirokuma and Kurokuma, and in the prequel light novel Danganronpa Zero and anime series Danganronpa 3: The End of Hope's Peak High School: Despair Arc, serving as the protagonist of the former as Ryōko Otonashi, Junko is a student of Hope's Peak Academy and the Ultimate Fashionista, a charismatic and hyperintelligent gyaru fashion model who along with her fraternal twin sister and body double Mukuro Ikusaba into forms the Ultimate Despair, ultimately bringing about the end of civilization through a movement known as "The Tragedy". In Danganronpa: Trigger Happy Havoc, Junko arranges a killing game between her former classmates to test their metrics for hope and despair, counting herself and Mukuro as participants, before having her consciousness converted into an artificial intelligence known as Alter Ego Junko upon her death, left to Izuru Kamukura to continue her plans along with his own.

<span class="mw-page-title-main">Kyoko Kirigiri</span> Fictional character in the Danganronpa franchise

Kyoko Kirigiri is a fictional character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. She was introduced in the 2010 game Danganronpa: Trigger Happy Havoc as a high school student and "Ultimate ???" of Hope's Peak Academy sealed within the building, who upon being told by a robot named Monokuma that one of the other students present must become "the blackened" and kill another without being found out by the other students if they wish to leave; by the end of the game, Kyoko is found to be the "Ultimate Detective". Despite being initially distant to the cast, Kyoko befriends Makoto Naegi as both join forces to solve class trials to find the identity of the killers. Kyoko reappears in other Danganronpa titles and sequels facing new cases involving Monokuma, most notably the 2016 anime series Danganronpa 3: The End of Hope's Peak High School and the spin-off video game Kirigiri Sou as a supporting character, as well in the series of prequel light novels Danganronpa: Kirigiri (2013–2020), which center on her childhood and rise through the Detective Shelf Collection (DSC), as she deals with new cases with her assistant Yui Samidare.

<span class="mw-page-title-main">Chiaki Nanami</span> Fictional character

Chiaki Nanami is a fictional character from Spike's 2012 visual novel Danganronpa 2: Goodbye Despair. Formally known as the Ultimate Gamer, Chiaki initially appears as an apparent high school student trapped with fifteen other students in the Jabberwock Island chain, where an omnipresent robotic bear named Monokuma forces the student to participate in a killing game in exchange for freedom. She can bond with the protagonist Hajime Hinata in both social life gameplay and the main storyline before her true persona is revealed as the artificial intelligence observer daughter of Chihiro Fujisaki, and the younger sister of Alter Ego and Usami / Monomi. Chiaki makes a cameo appearance in two episodes of the anime series Danganronpa 3: The End of Hope's Peak High School, with an identical character the original Chiaki Nanami, the visual basis for her design, appearing in the prequel Despair Arc who bonds with Hajime.

<i>Kirigiri Sou</i> 2016 video game

Kirigiri Sou is a visual novel game developed by Spike Chunsoft for Microsoft Windows. The game is the second spin-off of the Danganronpa series of visual novel games following Danganronpa Another Episode: Ultra Despair Girls, set between the events of the Danganronpa Kirigiri light novel series and Danganronpa: Trigger Happy Havoc, while also serving as a crossover sequel to the 1992 Chunsoft game Otogirisō. The game was released in Japan on Windows and OS X on November 25, 2016, bundled with the third Blu-ray box set of anime series Danganronpa 3: The End of Hope's Peak High School. It was well-received by critics, who enjoyed its visuals and storyline.

Ultra Despair Girls: Danganronpa AE − Genocider Mode, is a Japanese manga series based on Spike Chunsoft's 2014 video game, Danganronpa Another Episode: Ultra Despair Girls. It was published by Kadokawa Shoten in the magazine Dengeki Maoh and the webtoon platform Famitsu Comic Clear from January 27, 2015, to October 13, 2017, and has been collected in five tankōbon volumes across two separate runs respectively written and illustrated by Machika Minami and Touya Hajime. Genocider Mode retells the game's events and those of Danganronpa: Trigger Happy Havoc from the perspectives of Toko Fukawa and Genocide Jack/Jill, elaborating upon their relationships with Byakuya Togami, Komaru Naegi, and the Servant.

<i>Danganronpa S: Ultimate Summer Camp</i> 2021 role-playing video game

Danganronpa S: Ultimate Summer Camp is a role-playing video game with board game elements, developed and published by Spike Chunsoft for the Nintendo Switch in late 2021, with Android, iOS, PlayStation 4, and Windows versions released in 2022. The game, a spin-off installment in the Danganronpa visual novel series, is an expanded version of two side-modes from Danganronpa V3: Killing Harmony (2017), and was released digitally as a standalone game and physically through the game compilation Danganronpa Decadence, as a part of celebrations for the 10th anniversary of the Danganronpa series.

Danganronpa is an adventure visual novel video game franchise created by Spike Chunsoft. The series follows groups of high school students who are trapped in an enclosed area, with the only way to escape being to murder a fellow student and not be caught in a subsequent investigation and trial. The music of Danganronpa comprises seven soundtrack albums, as well as numerous singles, mini albums, and other music releases. The main composer for the series is Masafumi Takada, who has composed for all of the series' soundtracks and has also released many of them on his label, Sound Prestige Records. Takada has been aided with the franchise's music by various artists, including other composers, lyricists, and singers.

References

  1. 1 2 3 Otsuki, Aki (September 19, 2015). "[TGS 2015]「PlayStation VR」で楽しめる「ダンガンロンパ」や「ファイナルファンタジーXIV」のVRデモをまとめて紹介". 4Gamer.net (in Japanese). Aetas Inc. Archived from the original on May 5, 2016. Retrieved November 18, 2016.
  2. 1 2 3 4 Spencer (July 27, 2015). "How Cyber Danganronpa VR Remakes Class Trials For Project Morpheus". Siliconera. Archived from the original on May 16, 2016. Retrieved November 18, 2016.
  3. 1 2 Romano, Sal (September 28, 2016). "Cyber Danganronpa VR launches October 13 in Japan as free download for PlayStation Plus members". Gematsu. Archived from the original on October 19, 2016. Retrieved November 18, 2016.
  4. Romano, Sal (October 13, 2016). "Watch all 10 minutes of Cyber Danganronpa VR". Gematsu. Archived from the original on November 15, 2016. Retrieved November 18, 2016.
  5. 1 2 3 Dang, Edward (July 23, 2015). "Danganronpa Project Morpheus Tech Demo Announced". Hardcore Gamer. Archived from the original on December 25, 2015. Retrieved November 18, 2016.
  6. 1 2 Devore, Jordan (July 24, 2015). "Cyber Danganronpa VR: Class Trial could be the start of something neat". Destructoid . Modern Method. Archived from the original on April 28, 2016. Retrieved November 18, 2016.
  7. 1 2 3 Carter, Chris (October 14, 2016). "You can download Cyber Danganronpa VR: The Class Trial now in certain regions on PS4". Destructoid . Modern Method. Archived from the original on October 15, 2016. Retrieved November 18, 2016.
  8. Jenni (March 2, 2017). "Cyber Danganronpa VR Coming To North America And Europe Next Week". Siliconera. Archived from the original on March 3, 2017. Retrieved March 3, 2017.
  9. "眼前でモノクマが踊り、朝日奈さんが跳びはねる! PlayStation VRで体感する学級裁判とおしおき。『サイバーダンガンロンパVR』プレイリポート". Famitsu (in Japanese). Enterbrain. September 16, 2015. Archived from the original on March 22, 2016. Retrieved November 18, 2016.
  10. Mabuchi, Hiroaki (October 17, 2016). "「サイバーダンガンロンパVR 学級裁判」インプレッション". IGN (in Japanese). Ziff Davis. Archived from the original on November 18, 2016. Retrieved November 18, 2016.