Danganronpa Another Episode: Ultra Despair Girls

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Danganronpa Another Episode: Ultra Despair Girls
Danganronpa AnotherEpisode Cover.jpg
Cover art featuring Monokuma (bottom) and silhouettes of Komaru Naegi (left) and Toko Fukawa (right)
Developer(s) Spike Chunsoft
Publisher(s) Spike Chunsoft [lower-alpha 1]
Director(s)
Producer(s)
  • Yoshinori Terasawa
  • Yuuichiro Saito
Programmer(s) Shigeru Inoue
Artist(s)
Writer(s)
  • Kazutaka Kodaka
  • Yoichiro Koizumi
Composer(s) Masafumi Takada
Series Danganronpa
Platform(s) PlayStation Vita, PlayStation 4, Windows
Release
September 25, 2014
  • PlayStation Vita
    • JP: September 25, 2014
    • NA: September 1, 2015
    • EU: September 4, 2015
    • AU: September 10, 2015
    PlayStation 4
    • EU: June 23, 2017
    • NA: June 27, 2017
    • JP: June 29, 2017 [1]
    Windows
    • WW: June 27, 2017
Genre(s) Action-adventure
Mode(s) Single-player

Danganronpa Another Episode: Ultra Despair Girls [lower-alpha 2] is an action-adventure video game developed by Spike Chunsoft for PlayStation Vita. The game is the first spin-off of the Danganronpa series of visual novel games, set between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair . [2] The game was released in Japan on September 25, 2014, and was released by NIS America in North America on September 1, 2015, in Europe on September 4, 2015, and in Australia on September 10, 2015. [3] [4] The game was released on PlayStation 4 and Windows worldwide in June 2017. [5]

Contents

A manga adaptation/continuation of the game, Genocider Mode , was published by Kadokawa Shoten and Dark Horse Comics across two separate runs from January 27, 2015 to October 13, 2017, respectively written and illustrated by Machika Minami and Touya Hajime, while an anime sequel, "Ultra Despair Girls", aired on August 22, 2016 as the seventh episode of Danganronpa 3: The End of Hope's Peak High School .

Gameplay

Komaru using a Hacking Megaphone to shoot a Monokuma enemy Komaru Screenshot.jpg
Komaru using a Hacking Megaphone to shoot a Monokuma enemy
Toko Fukawa in Genocide Jill form, attacking a Monokuma enemy Toko Screenshot.jpg
Toko Fukawa in Genocide Jill form, attacking a Monokuma enemy

Unlike the visual novel gameplay of the previous games, Ultra Despair Girls is a third-person adventure game with horror elements, in which players control Komaru Naegi as she tries to survive in a city overrun by Monokuma robots. [2] Komaru is armed with a megaphone-shaped Hacking Gun that can use various types of Truth Bullets, which are unlocked as the game progresses. Using the Hacking Gun, Komaru can perform various actions, such as attacking enemies, taking control of them, activating certain machinery, or scanning the environment for clues or hidden items. [6]

During the course of the game, Komaru is also assisted by the first game's Toko Fukawa, who uses a stun gun to switch over to her split personality, the serial killer Genocide Jill. When the stun gun is charged up, players can temporarily take control of Jill, who can attack with razor-sharp scissors. Attacking enemies fills up the "Scissor Fever" gauge, allowing Jill to perform special attacks to instantly defeat multiple enemies. [7] Monocoins earned from defeating enemies can be used to purchase upgrades for both Komaru's Hacking Gun and Jill's scissors, and various skills can be unlocked and equipped, such as extended health. The game features three difficulty settings, with harder difficulties containing less ammunition and fewer opportunities to use Jill's assistance. [8]

Plot

The game takes place half a year after the events of the first game, prior to the events of the second game. Protagonist Komaru Naegi, the younger sister of the first game's protagonist, Makoto Naegi, has spent the past year locked inside an apartment complex in Towa City, unaware of the events that have gone on in the outside world. She is forced to flee from an attack from deadly Monokuma robots and comes across Future Foundation member and survivor of the first killing game Byakuya Togami, who gives Komaru a special Hacking Gun that can fight against the robots and orders her to escape the city. However, Komaru's escape fails and she is captured by a group of children known as the Warriors of Hope, who seek to create a utopia for children by murdering all the adults with their robots. They force Komaru to join their "Demon Hunting" game and drop her into the city, where she is saved by homicidal maniac Genocide Jill, who soon reverts to her true self, Toko Fukawa, a survivor of Hope's Peak High School's killing game alongside Byakuya and Makoto and who currently works as an intern of Future Foundation despite her status as a survivor. Toko can now control Jill with a stun gun. Learning that Byakuya may have been kidnapped by the Warriors of Hope, Toko agrees to team up with Komaru to find Byakuya and escape the city. Along the way they encounter a resistance group, run by Haiji Towa, and meet a white bear robot named Shirokuma.

Komaru and Toko learn that the Warriors of Hope worship Junko Enoshima, the Ultimate Despair responsible for bringing about the end of the world, and seek to create a successor. Confronting the group's leader, Monaca Towa, and defeating their advisor Kurokuma, Komaru is given the choice of destroying the Monokuma Controller, which would stop all the robots but at the cost of sacrificing all the children wearing Monokuma Kid masks. Monaca then reveals that her goal is to turn Komaru into the next Junko Enoshima, trying to coerce her into destroying the controller by allegedly revealing her parents were personally killed by her. However, Toko slaps some sense into her and together they overcome despair in order to defeat an out-of-control mech. After rescuing Byakuya, Komaru and Toko decide to stay behind in Towa City to help out those who need it. Meanwhile, as Monaca is inevitably rescued by the Servant, who encourages her to become the next Junko herself, it is revealed that both Shirokuma and Kurokuma were controlled by copies of the real Junko's AI, who has Izuru Kamukura carry out the next part of her plan. [2] [9]

However, if Komaru chooses to destroy the controller before learning its true purpose, the Bad Ending is triggered and all of the Monokuma Kids are killed as their masks explode. Komaru becomes the hero of the resistance, but she feels extremely guilty for what she has done.

Development and release

With the two previous entries in the Danganronpa series being visual novel adventure games, members of Spike Chunsoft wanted to develop a spin-off game that was more action-oriented. [10] One of the proponents for a spin-off game was series writer Kazutaka Kodaka; [11] he had wanted to write a story of two characters running away from despair, and he felt that the easiest way to do this was through an action game that necessitated movement. [12] When Spike Chunsoft green-lit the proposal, they let Kodaka have free rein to write the narrative for Ultra Despair Girls. [13] Kodaka stated that he spent an equal amount of time writing the dialogue and backstories for the protagonists (originally developed for Danganronpa: Trigger Happy Havoc ) as he did for the antagonists. [14] One aspect of Ultra Despair Girls that the development team was worried about was whether the shift in gameplay genres would alienate players who were not good at action games. They decided to add the mechanic of switching between characters, as Genocide Jill would make the game significantly easier. [13]

Ultra Despair Girls was announced at a Sony Computer Entertainment press conference in September 2013, where the first gameplay trailer was shown; the trailer also teased the third entry in the series. [15] It was then released in Japan on September 25, 2014. [16] To promote the game, Spike Chunsoft offered several pre-order bonuses, including digital wallpapers, mousepads, [17] and a smartphone stand. [16] Additional merchandise was also offered at Comiket. [18] NIS America localized and published the international versions of the game. [19] It was released in North America on September 1, 2015, in Europe on September 4, and in Australia on September 10. [20] NIS America offered a limited edition of the game, which included a concept art book, the game's soundtrack, and other collector's items. [21] NIS America released the game for PlayStation 4 in North America and Europe in Summer 2017. [5]

Other media

Manga

The game has received two manga adaptations. A manga by Machika Minami, titled Zettai Zetsubō Shōjo: Danganronpa Another Episode: Genocider Mode , began serialization in Kadokawa Shoten's Dengeki Maoh magazine from January 2015. A second manga by Hajime Toya debuted in Kadokawa Shoten's Famitsu Comic Clear magazine in February 2015, [22] and was serialized until July 2017. [23] Two comic anthologies by various artists were released on January 24, 2015, and May 25, 2015, respectively. [24] [25] This game will not be included in Danganronpa Decadence.

Mobile app

An Ultra Despair Girls mobile app featuring Komaru Naegi was released for Android in Japan in August 2015. The app allows users to manage their smartphone files and cache, and Komaru's expression will change depending on the amount of storage used. [26]

Sequels

Anime

On August 22, 2016, an anime sequel to the game, written by Yuichiro Higashide and directed by Yohei Fukui, was broadcast as the seventh episode of Danganronpa 3: The End of Hope's Peak High School , following Monaca Towa appearing in a recurring role in the Future Arc , with a further epilogue to the game being included at the conclusion of the Hope Arc . [27]

Video game

In November 2017, Spike Chunsoft began hiring staff for a new Danganronpa game described as a sequel to Ultra Despair Girls. [28] In July 2020, the franchise's publishing rights outside of Japan were transferred from NIS America to Spike Chunsoft. [29]

Reception

Ultra Despair Girls received "mixed or average" reviews from critics. At Metacritic, which assigns a normalised rating out of 100 to reviews from mainstream publications, the game received an average score of 72, based on 35 reviews. [30] The game sold a total of 70,596 copies on the PlayStation Vita during its first week on sale in Japan and was the third best-selling game of the week. [39] The PS4 version sold a total of 1,810 copies during its first week on sale in Japan and failed to reach the sales charts. [39] The Steam release had an estimated total of 32,000 players by July 2018. [40]

The game has sold a total of 128,559 copies in Japan (PS Vita: 123,278 copies/PS4: 5,281 copies). [41]

Notes

  1. PlayStation 4 and PlayStation Vita versions originally published by NIS America outside of Japan
  2. Known in Japan as Zettai Zetsubō Shōjo: Danganronpa Another Episode (Japanese: 絶対絶望少女 ダンガンロンパ Another Episode, lit.Absolute Despair Girls: Danganronpa Another Episode)

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Danganronpa is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft. The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma. Gameplay features a mix of adventure, visual novel, detective and dating simulator elements. The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010.

<i>Danganronpa 2: Goodbye Despair</i> 2012 visual novel

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<i>Danganronpa V3: Killing Harmony</i> 2017 visual novel

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<i>Danganronpa 3: The End of Hopes Peak High School</i> Japanese anime television series

Danganronpa 3: The End of Hope's Peak High School is a mystery horror anime television series produced by Lerche, directed by Daiki Fukuoka, and supervised by Seiji Kishi. The anime is the second animated series based on Spike Chunsoft's Danganronpa video game franchise, and serves as a conclusion to the "Hope's Peak Academy" arc established in the previously released games Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. The series is divided into three parts. Future Arc focuses on Makoto Naegi and his friends and their involvement in a killing game with the Future Foundation; and Despair Arc focuses on Hajime Hinata, a student, and his involvement in experiments on humans. The first two story arcs aired between July and September 2016. They were followed by Hope Arc, the conclusion to both previous arcs, which aired on September 29, 2016.

Makoto Naegi is a fictional character introduced as the protagonist of the 2010 visual novel adventure game Danganronpa: Trigger Happy Havoc by Spike Chunsoft. A fairly optimistic but otherwise average student who is selected in a raffle to enroll in Hope's Peak Academy as the "Ultimate Lucky Student", Makoto finds himself before a remote-controlled robotic stuffed bear named Monokuma upon entering the academy, who states that he and his fellow students will be imprisoned in the academy for the rest of their lives unless one of them becomes "the blackened" and murders another without being found out by the other students, prompting the character to solve crimes. Makoto returns in the game's sequels and in multiple adaptations featuring him in new story arcs, most notably in Lerche's 2016 anime series Danganronpa 3: The End of Hope's Peak High School, as a member of an organization known as the Future Foundation that seeks to take his life in a new killing game.

<span class="mw-page-title-main">Junko Enoshima</span> Fictional character

Junko Enoshima is a fictional character and the main antagonist of Spike Chunsoft's Danganronpa series. Featured as the mastermind in the first two games of the series as the true identity of Monokuma, in the spin-off Danganronpa Another Episode: Ultra Despair Girls in the guises of Shirokuma and Kurokuma, and in the prequel light novel Danganronpa Zero and anime series Danganronpa 3: The End of Hope's Peak High School: Despair Arc, serving as the protagonist of the former as Ryōko Otonashi, Junko is a student of Hope's Peak Academy and the Ultimate Fashionista, a charismatic and hyperintelligent gyaru fashion model who along with her fraternal twin sister and body double Mukuro Ikusaba into forms the Ultimate Despair, ultimately bringing about the end of civilization through a movement known as "The Tragedy". In Danganronpa: Trigger Happy Havoc, Junko arranges a killing game between her former classmates to test their metrics for hope and despair, counting herself and Mukuro as participants, before having her consciousness converted into an artificial intelligence known as Alter Ego Junko upon her death, left to Izuru Kamukura to continue her plans along with his own.

<span class="mw-page-title-main">Kyoko Kirigiri</span> Fictional character in the Danganronpa franchise

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<span class="mw-page-title-main">Nagito Komaeda</span> Fictional character in the Danganronpa franchise

Nagito Komaeda, also known as The Servant, is a fictional character introduced in the 2012 Spike Chunsoft visual novel action adventure game Danganronpa 2: Goodbye Despair. Nagito is a high school student from Hope's Peak Academy, holding the title of "Ultimate Lucky Student" due to his supernatural luck. He is first seen in the game's beginning when meeting the protagonist Hajime Hinata as they and multiple other students find themselves trapped in a series of tropical islands. Initially presenting a caring personality, Nagito shows his true maniacal and hope-obsessed demeanor when a bear-like robot, Monokuma, orders the students to participate in a killing game if they want to leave the islands, with Nagito violently encouraging the killing game's progress. Under the guise of the Servant, Nagito returns in Danganronpa Another Episode: Ultra Despair Girls as the secondary antagonist.

<span class="mw-page-title-main">Hajime Hinata</span> Fictional character in the Danganronpa franchise

Hajime Hinata, also known as Izuru Kamukura, is a character from the Spike Chunsoft visual novel action-adventure game series Danganronpa. The character has two identities: Izuru first appeared in the 2011 light novel prequel Danganronpa Zero by Kazutaka Kodaka as a mysterious high school student whose actions resulted in genocide, while a computer avatar copy of Hajime appeared as the protagonist of the 2012 video game Danganronpa 2: Goodbye Despair, as a high school student with no memory of his past, forced to investigate murder cases involving high school students who are trapped on a group of tropical islands. The prequel anime Danganronpa 3: The End of Hope's Peak High School further explores the past of the human Hajime and how he volunteered to undergo experimentation to become the silent apathetic superhuman Izuru.

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<span class="mw-page-title-main">Chiaki Nanami</span> Fictional character

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Ultra Despair Girls: Danganronpa AE − Genocider Mode, is a Japanese manga series based on Spike Chunsoft's 2014 video game, Danganronpa Another Episode: Ultra Despair Girls. It was published by Kadokawa Shoten in the magazine Dengeki Maoh and the webtoon platform Famitsu Comic Clear from January 27, 2015, to October 13, 2017, and has been collected in five tankōbon volumes across two separate runs respectively written and illustrated by Machika Minami and Touya Hajime. Genocider Mode retells the game's events and those of Danganronpa: Trigger Happy Havoc from the perspectives of Toko Fukawa and Genocide Jack/Jill, elaborating upon their relationships with Byakuya Togami, Komaru Naegi, and the Servant.

<i>Danganronpa S: Ultimate Summer Camp</i> 2021 role-playing video game

Danganronpa S: Ultimate Summer Camp is a role-playing video game with board game elements, developed and published by Spike Chunsoft for the Nintendo Switch in late 2021, with Android, iOS, PlayStation 4, and Windows versions released in 2022. The game, a spin-off installment in the Danganronpa visual novel series, is an expanded version of two side-modes from Danganronpa V3: Killing Harmony (2017), and was released digitally as a standalone game and physically through the game compilation Danganronpa Decadence, as a part of celebrations for the 10th anniversary of the Danganronpa series.

Danganronpa is an adventure visual novel video game franchise created by Spike Chunsoft. The series follows groups of high school students who are trapped in an enclosed area, with the only way to escape being to murder a fellow student and not be caught in a subsequent investigation and trial. The music of Danganronpa comprises seven soundtrack albums, as well as numerous singles, mini albums, and other music releases. The main composer for the series is Masafumi Takada, who has composed for all of the series' soundtracks and has also released many of them on his label, Sound Prestige Records. Takada has been aided with the franchise's music by various artists, including other composers, lyricists, and singers.

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