Desert Demolition starring Road Runner and Wile E. Coyote | |
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Developer(s) | BlueSky Software |
Publisher(s) | Sega |
Director(s) | Jennifer Cleary |
Producer(s) | Tony Van |
Programmer(s) | Barbara Michalec Ron Thompson |
Artist(s) | Marty Davis |
Composer(s) | Sam Powell |
Platform(s) | Sega Genesis |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Desert Demolition Starring Road Runner and Wile E. Coyote is a platform video game developed by BlueSky Software and published by Sega for the Sega Genesis. The game was released in North America in February 1995 and in Europe the following month. [1] [2] The game is based around Wile E. Coyote and the Road Runner, who are the game's player characters and are tasked with playing through a series of levels as they respectively pursue and evade the other. The game was re-released as part of the Sega Mega Hits range in September 1997.
Desert Demolition is a platform game in which the player can choose to control either the Road Runner or Wile E. Coyote for the game's duration. As either character, the player must traverse through a series of five levels and a final boss stage; the Road Runner must do so while evading Wile E., while Wile E. can repeatedly capture the Road Runner with the aid of special ACME gadgets. The Road Runner has the ability to use his signature beeping vocalization to startle Wile E. if he is positioned behind him, while Wile E. can pounce in an effort to capture the Road Runner. Both characters can run in a short burst of speed by using "Turbo Boost" icons scattered within the levels. [3]
As either character, the player is given a limited amount of health that is displayed as a red bar on the upper-left side of the screen and is depleted by taking damage from traps and hazards or, as the Road Runner, coming into contact with Wile E.. The player also has a limited amount of time to complete each level, which is displayed at the bottom of the screen. The player will lose a life if the health bar is fully depleted or if the allotted time runs out. Health can be replenished by consuming piles of bird seed as the Road Runner or by consuming jars of vitamin pills as Wile E., and extra time can be added to the timer by collecting clocks. If the number of lives in stock is completely exhausted, the game ends prematurely. Extra lives can be obtained by collecting icons in the shape of the Road Runner's or Wile E.'s head. [3]
Each level is divided into two acts, and littered throughout the levels are stamps that can be collected. Wile E. can collect a series of stamps with each successful capture of the Road Runner, while the Road Runner can collect extra stamps by startling Wile E. with a vocalization from behind, trampling him with a Turbo Boost or luring him into obstacles and traps. If a minimum of 125 stamps are collected within a level, a bonus stage will be initiated at the conclusion of the given level's second act. These stages can be used to stockpile Turbo Boosts and lives, and will end when the player reaches the end of the stage or if the allotted time runs out. [3]
ACME-labeled crates can be found throughout each level. As Wile E., the player can enter a crate and emerge using one of various contraptions that will often augment Wile E.'s movement and aid in the capture of the Road Runner. As the Road Runner, the crates should be avoided as Wile E. will ambush the Road Runner using the same contraptions if the crate's vicinity is approached. [3]
Completing the game results in two different endings for each character, both of which feature cameo appearances by Bugs Bunny, Daffy Duck, Tweety Bird, Sylvester the Cat, Porky Pig, and Elmer Fudd (all of whom are working as employees of ACME Corporation). If playing as the Road Runner, a banner will come down from the ceiling that states: "Congratulations! ACME President", indicating the Road Runner has been named the President, leading Wile E. to panic and crash through the glass window behind him, leaving his silhouette in the window.[ citation needed ] If playing as Wile E., the banner says, "Congratulations! ACME Customer of the Year", Bugs presents Wile E. with a trophy that goes with the award, and the others clap for him as the Road Runner says his trademark "Beep, beep!" and leaves, leaving the Coyote in shock. Balloons and streams fall from the ceiling.[ citation needed ]
GamePro called the game "a lightweight frolic", commenting that playing as the Road Runner is one-dimensional and overly easy, but playing as Wile E. Coyote offers a varied gameplay experience with humorous animations. [4] The four reviewers of Electronic Gaming Monthly gave it a 6.75 out of 10 but unanimously panned the game, saying that the graphics and animation are outstanding but that poor control makes the game frustrating and unenjoyable. [5] A reviewer for Next Generation gave the game three out of five stars, saying it "captures the humor and feel of the Warner Brothers' classic like no other game." He praised the animation and sound effects, and echoed GamePro's remarks that playing as Wile E. Coyote is a much more varied and enjoyable experience than playing as the Road Runner. He concluded that only the game's short length and low difficulty make it one to rent rather than one to buy. [6] Sega Magazine criticized the game's lack of originality, scoring it 46/100 overall. [2]
Desert Demolition was the 9th highest-renting Genesis title at Blockbuster Video in April 1995. [7]
The Acme Corporation is a fictional corporation that features prominently in the Road Runner/Wile E. Coyote animated shorts as a running gag. The company manufactures outlandish products that fail or backfire catastrophically at the worst possible times. The name is also used as a generic title in many cartoons, especially those made by Warner Bros. and films, TV series, commercials and comic strips.
Wile E. Coyote and the Road Runner are a duo of cartoon characters from the Looney Tunes and Merrie Melodies series of animated cartoons, first appearing in 1949 in the theatrical short Fast and Furry-ous. In each episode, the cunning, devious and constantly hungry coyote repeatedly attempts to catch and eat the roadrunner, but is humorously unsuccessful. Instead of using animal instinct, the coyote deploys absurdly complex contraptions to try to catch his prey. They comically backfire, with the coyote often getting injured in slapstick fashion. Many of the items for these contrivances are mail-ordered from a variety of companies implied to be part of the Acme Corporation. TV Guide included Wile E. Coyote in its 2013 list of "The 60 Nastiest Villains of All Time".
Hopalong Casualty is a 1960 Warner Bros. Looney Tunes theatrical animated short, directed by Chuck Jones. The short was released on October 8, 1960, and stars Wile E. Coyote and the Road Runner. The title is a play on the Hopalong Cassidy western series of books written by author Clarence E. Mulford.
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The Bugs Bunny/Road Runner Movie is a 1979 American animated comedy package film directed by Chuck Jones, consisting of a compilation of classic Looney Tunes/Merrie Melodies shorts and newly animated bridging sequences hosted by Bugs Bunny. The bridging sequences, which had been produced in 1978, show Bugs at his home, which is cantilevered over a carrot-juice waterfall. The film was released to celebrate the 40th anniversary of Bugs Bunny.
Demolition Man is a pair of action video games based on the film of the same name. Acclaim Entertainment published the 16-bit version, which features run and gun gameplay, for the Super NES, Sega Genesis and Sega CD. Virgin Interactive released a completely different game for the 3DO that combined several distinct gameplay styles. In both games, the player controls John Spartan, the main character from the film, as he attempts to find and defeat his nemesis, Simon Phoenix.
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