Looney Tunes: Acme Arsenal

Last updated
Looney Tunes: Acme Arsenal
Looney Tunes - Acme Arsenal Coverart.jpg
North American PlayStation 2 cover art
Developer(s) Redtribe
Publisher(s) Warner Bros. Interactive Entertainment
Engine Gamebryo
Platform(s) Wii, Xbox 360, PlayStation 2
Release
  • NA: October 9, 2007 [1]
  • EU: November 30, 2007
  • AU: February 6, 2008 [2]
Genre(s) Action-adventure
Mode(s) Single-player, local multiplayer

Looney Tunes: Acme Arsenal is an action-adventure video game developed by Redtribe and published by Warner Bros. Interactive Entertainment for the Wii, Xbox 360, and PlayStation 2. A companion game for the Nintendo DS, Looney Tunes: Duck Amuck , was also simultaneously released.

Contents

Plot

Dr. Frankenbeans has invented a time machine and sent his robot goons back in time to eliminate the Looney Tunes characters' ancestors, which would erase Bugs Bunny, Daffy Duck, Marvin the Martian, and the rest of the Looney Tunes gang from existence. Luckily, Bugs Bunny catches wind of the plan and rallies the other toons, who decide to travel back in time to set things right.

Gameplay

The game features both single player and two-player cooperative play. Gameplay is similar to many platform games including combat, puzzle solving and vehicle-based levels. The game also features an "Acme Battle Mode". In this mode, two players fight each other as different characters.[ citation needed ]

Reception

The game received "generally unfavorable" reviews, according to video game review score aggregator Metacritic. [3] [4] [5] GamePro , however, said that the Xbox 360 version "isn't as fun or as inventive as Lego Star Wars but it is an interesting introduction to the Looney Tunes world and further proof that the characters have retained their ability to charm and entertain. Here's hoping that this title helps turn another generation onto the wonders of the magical and timeless Looney Tunes cartoons." [18] [a]

Notes

  1. GamePro gave the Xbox 360 version 4/5 for graphics, and three 3.5/5 scores for sound, control, and fun factor.

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