GT Advance 2: Rally Racing

Last updated
GT Advance 2: Rally Racing
GT Advance 2 Cover Art.jpg
North American cover art
Developer(s) MTO
Publisher(s)
SeriesGT Advance
Platform(s) Game Boy Advance
Release
  • JP: December 7, 2001
  • NA: June 18, 2002 [1]
  • EU: June 28, 2002
Genre(s) Racing
Mode(s) Single-player, multiplayer

GT Advance 2: Rally Racing [lower-alpha 1] is a rally racing game developed by MTO and published by THQ for the Game Boy Advance, as a sequel to GT Advance Championship Racing . The game features cars from several real Japanese car manufacturers. The player can race on fourteen different courses located in various parts of the world or act as the co-driver. The game was released in Japan on the on December 7, 2001, and in North America and Europe in June 2002. It received generally favorable reviews from critics.

Contents

Gameplay

Screenshot from GT Advance 2: Rally Racing. GTscreenshot.jpg
Screenshot from GT Advance 2: Rally Racing.

GT Advance 2: Rally Racing is a racing game and the cars and environments hold true to a rally racing format. [2] The game contains fifteen cars from Japanese companies such as Subaru, Suzuki, and Mitsubishi. Upgrades are not available for the cars, but it is possible to fine-tune them to fit personal preference. [2]

Game modes

The game has several different modes. The main part of the game, "world rally", moves the player through fourteen courses found in various locations in the world. [2] The game also has a head-to-head mode against a friend with a system link, 15 different license tests that familiarize the player with the controls of the game, a time trial mode, a single race mode, a practice mode, and a navigator mode, in which the player directs the driver of the car through button and d-pad presses instead of driving themselves. [2]

Save system

The game includes a major enhancement in the save system from the previous installment. In GT Advance Championship Racing, as a cost-saving measure, the battery RAM was pulled from the game and was replaced with a password system instead of the one included in the Japanese version of the game. Critics cited this as the chief problem with the North American release of the game. [3] [4] GT Advance 2: Rally Racing addressed the problem by including a standard save system.

Reception

GT Advance 2: Rally Racing received "generally favorable reviews", albeit a little less favorable than the first game, according to the review aggregation website Metacritic. [5] IGN complimented THQ for addressing the previous game's mistakes. [13] GameSpy praised GT Advance 2, pointing out the refreshing realism aspect of the weather conditions that pop up from time to time in the game and require the player to tune their car before a race. [11] In Japan, Famitsu gave it a score of 28 out of 40. [9]

Notes

  1. アドバンスラリー, Adobansu Rarī

Related Research Articles

<i>Mario Kart: Super Circuit</i> 2001 kart racing video game

Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.

<i>The Simpsons: Road Rage</i> Vehicular combat video game

The Simpsons: Road Rage is a 2001 racing video game based on the animated television series The Simpsons, and is part of a series of games based on the show. It was released for PlayStation 2, Xbox and GameCube. A Game Boy Advance version was released in 2003.

<i>Sonic Advance</i> 2001 video game

Sonic Advance, known as SonicN on the N-Gage, is a 2001 platform game developed jointly by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It was the first Sonic the Hedgehog game released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds.

<i>Sonic Advance 2</i> 2002 video game

Sonic Advance 2 is a 2002 platform game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It is an installment in the Sonic the Hedgehog series and the sequel to 2001's Sonic Advance. The story follows Sonic as he sets out to save his friends and retrieve the seven magical Chaos Emeralds from Doctor Eggman. Gameplay consists of the player completing various levels as one of five characters, each with their own unique attributes. After each zone is completed, the player faces Eggman in a boss battle.

<i>Sega Rally 2</i> 1998 video game

Sega Rally 2 is an arcade racing game developed by Sega for the Model 3 arcade hardware. It is the sequel to 1994's Sega Rally Championship. The game was first released in arcades in February 1998, and was later ported to the Sega Dreamcast, becoming one of the console's earliest titles when it was released in Japan on January 28, 1999. The Sega Dreamcast version was released in Europe as a launch title on October 14, 1999, and then in North America on November 27. A PC version was released in Japan and Europe that same year, with the North American release following suit in September 2000, where it was published by Mattel Interactive.

<i>V-Rally 2</i> 1999 video game

V-Rally 2 is a racing video game developed by Eden Studios and published by Infogrames for PlayStation, Dreamcast and Microsoft Windows. It was originally planned for release as a Nintendo 64 title, but was cancelled during the early development phases of the game and was never officially announced.

<i>Sonic Advance 3</i> 2004 video game

Sonic Advance 3 is a 2004 platform game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It is part of the Sonic the Hedgehog series, and the sequel to Sonic Advance 2. The game stars the characters Sonic, Tails, Knuckles, Amy, and Cream as they seek to keep Doctor Eggman and his robot assistant Gemerl from building empires on each of seven chunks Eggman has divided the Earth into.

<i>Konami Krazy Racers</i> 2001 video game

Konami Krazy Racers is a kart racing video game published and developed by Konami for the Game Boy Advance handheld video game console. It was first released in Japan, and was later released in North America and some PAL regions. It was also re-released for Wii U Virtual Console on October 15, 2015 in Europe. It was a launch game for the system. Konami Krazy Racers makes use of a variety of characters and concepts from several of Konami's franchises, including Castlevania, Metal Gear, and Gradius. It plays similarly to the Mario Kart series, with eight characters per circuit and offensive/defensive items placed at predetermined points in the tracks.

<i>Gradius Advance</i> 2001 video game

Gradius Advance is a horizontally scrolling shooter handheld video game developed by Mobile21 and published by Konami in 2001. It was released later in the same month in the United States as Gradius Galaxies and in 2002 in Japan as Gradius Generation. It is the only Gradius title available for the Game Boy Advance. The game's plot is set between Gradius III and Gradius Gaiden. Bacterion was developing a powerful weapon to use against the planet Gradius, but it was destroyed. A few years later it crashed on a planet and the planet gradually changed into a mechanical fortress. The planet Gradius then sent the Vic Viper to stop it.

<i>Sega GT</i> 2000 video game

Sega GT, released in Japan as Sega GT: Homologation Special, is a sim racing video game co-developed by Wow Entertainment and TOSE, and published by Sega for their Dreamcast home console. The game was released in 2000. A Microsoft Windows version was published the following year—in Japan by Sega, in North America by Activision Value, and in Europe by Empire Interactive.

<i>Sega GT 2002</i> 2002 video game

Sega GT 2002 is a sim racing video game published by Sega in 2002. It is the sequel to Wow Entertainment's Sega GT. Following its initial release as a retail game, it was given away on a disc with Jet Set Radio Future in specially-marked Xbox console packages. Sega released Sega GT Online for the following year, with extra cars and online functionality through Xbox Live.

<i>GT Advance Championship Racing</i> 2001 video game

GT Advance Championship Racing, known in Japan as Advance GTA, is a racing game developed by MTO and published by THQ. It was a launch title for the Game Boy Advance. The game's sequel, GT Advance 2: Rally Racing, was released on June 30, 2002 in North America.

<i>The Pinball of the Dead</i> 2002 video game

The Pinball of the Dead is a pinball video game developed by Sega's Wow Entertainment division and published by Sega in Japan and THQ in North America. It was released for the Game Boy Advance in 2002 and 2003. Based on Sega's The House of the Dead series of light gun games, particularly The House of the Dead and The House of the Dead 2, the game contains three tables and includes a "Challenge" mode. Full-motion video sequences and audio samples from previous games were also added. The game was first announced during the 2001 Nintendo Space World. Composer Hitoshi Sakimoto was involved with making the game's music.

<i>Super Puzzle Bobble</i> 2000 video game

Super Puzzle Bobble, released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 27, 2000 by Acclaim Entertainment for the PlayStation 2, and by CyberFront and EON Digital Entertainment for Windows in 2001. It was later ported to the Game Boy Advance that same year, the Japanese version under the name Super Puzzle Bobble Advance. It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX, which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.

<i>Monster Rancher Advance</i> 2001 video game

Monster Rancher Advance is the first of the Monster Rancher games to be released on Game Boy Advance.

<i>Shox</i> 2002 video game

Shox is an arcade rally racing video game developed by EA UK and published by Electronic Arts under the EA Sports BIG label in North America and Europe for the PlayStation 2 in fall of 2002. Shox features 24 licensed vehicles from real-life makers like Audi, BMW, Toyota, Mitsubishi, Subaru, Lancia, and Ford. The game introduced a unique concept, "Shox Zones". Within each track there are specially designated areas, or "Shox Zones" where players are awarded Bronze, Silver, and Gold placements based on their driving skills.

<i>World Rally Championship</i> (2001 video game) 2001 video game

World Rally Championship is a rally driving game for the PlayStation 2. It is the first rallying game to be officially licensed by the FIA World Rally Championship and is based on the 2001 WRC season.

<i>GT Advance 3: Pro Concept Racing</i> 2002 video game

GT Advance 3: Pro Concept Racing, known in Japan as Advance GT 2, is a racing game developed by MTO and published by THQ for the Game Boy Advance. It is the sequel to GT Advance 2: Rally Racing, based heavily on the gameplay from GT Advance Championship Racing, and the third game in the GT Advance series.

<i>Dirt Track Racing: Sprint Cars</i> 2000 racing video game

Dirt Track Racing: Sprint Cars is a sprint car racing video game by the now defunct Ratbag Games. It is the second game of the dirt track racing series by Ratbag, which includes Dirt Track Racing (DTR), Dirt Track Racing: Sprint Cars, and Dirt Track Racing 2 (DTR2).

<i>MotoGP: Ultimate Racing Technology</i> 2002 video game

MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox, Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season.

References

  1. Harris, Craig (2002-06-18). "GT Advance 2 Races to Shelves". IGN. Retrieved 2023-03-19.
  2. 1 2 3 4 5 Ajami, Amer (July 22, 2002). "GT Advance 2: Rally Racing Review". GameSpot . CBS Interactive . Retrieved March 15, 2020.
  3. Ajami, Amer (June 7, 2001). "GT Advance Championship Racing Review". GameSpot. CBS Interactive. Retrieved March 15, 2020.
  4. Harris, Craig (June 14, 2001). "GT Advance Championship Racing". IGN . Ziff Davis . Retrieved March 15, 2020.
  5. 1 2 "GT Advance 2: Rally Racing for Game Boy Advance Reviews". Metacritic . CBS Interactive. Retrieved March 15, 2020.
  6. House, Michael L. "GT Advance 2: Rally Racing - Review". AllGame . All Media Network. Archived from the original on November 15, 2014. Retrieved March 15, 2020.
  7. Edge staff (August 2002). "GT Advance 2: Rally Racing". Edge . No. 113. Future plc. p. 97. Retrieved March 15, 2020.
  8. EGM staff (July 2002). "GT Advance 2: Rally Racing". Electronic Gaming Monthly . No. 156. Ziff Davis. p. 126.
  9. 1 2 "アドバンスラリー [GBA]". Famitsu (in Japanese). Enterbrain . Retrieved March 15, 2020.
  10. Fennec Fox (August 28, 2002). "GT Advance 2: Rally Racing Review for Game Boy Advance on GamePro.com". GamePro . IDG Entertainment. Archived from the original on April 8, 2005. Retrieved March 15, 2020.
  11. 1 2 Stratton, Steve (July 24, 2002). "GameSpy: GT Advance 2 Rally Racing". GameSpy . IGN Entertainment. Archived from the original on November 23, 2005. Retrieved March 15, 2020.
  12. Bedigian, Louis (July 18, 2002). "GT Advance 2: Rally Racing Review". GameZone. Archived from the original on February 21, 2008. Retrieved March 15, 2020.
  13. 1 2 Harris, Craig (July 19, 2002). "GT Advance 2 [Rally Racing]". IGN. Ziff Davis. Retrieved March 15, 2020.
  14. "GT Advance 2: Rally Racing". Nintendo Power . Vol. 159. Nintendo of America. August 2002. p. 146.