Gun Metal (video game)

Last updated
Gun Metal
Gun Metal.jpg
Developer(s) Rage Software
Publisher(s) Xbox
Windows
Producer(s) Phil Wilson
Designer(s) Phil Wilson
Programmer(s) Mark Featherstone
Artist(s) Nick Tipping
Composer(s) Stephen Lord
Andrew Diey
Darren Lambourne
Platform(s) Xbox, Windows
ReleaseXbox
  • EU: June 28, 2002
  • NA: August 1, 2002 [1]
Windows
Genre(s) Shooting, flight simulator
Mode(s) Single-player

Gun Metal is a 3D shooting video game for the Xbox and Microsoft Windows where you take control of the fully transformable prototype combat vehicle. It was developed by the now defunct Rage Software Limited.

Contents

Story

The game is based around a war (sometime in the future) on a planet called Helios, where humans have settled. Enemy spacecraft have followed them from Earth and are attempting to exterminate the colony. Project Gunmetal is a massive operation which oversaw the creation of a supremely powerful war machine. In its primary form, a walking "humanoid" mech many dozens of feet high, it possesses a range of 24 weapons and an electronic shield. At the push of a button, it transforms into an advanced fighter jet reminiscent of a modern fighter jet.

Gameplay

Gun Metal allows players to pilot a futuristic mech (named the Havoc Suit) which can transform into a plane (the Havoc Jet). The mech (and plane) can use various weapons in their loadout, about 4 can be used for both the mech and plane independently (8 in total). It possesses a total of 24 weapons to use, ranging from napalm, pulse cannons, harpoons and rockets.

Gun Metal contains 14 mission each with various objectives the player must complete in order to advance. As you progressing through the game, additional weapons are unlocked allowing the player with multiple loadout options, providing more replayability and alternative combat engagement.

Reception

The Xbox version received "mixed" reviews according to the review aggregation website Metacritic. [4]

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References

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