Hiroaki Hashimoto, also simply nicknamed Hiroaki, is a Japanese illustrator and character designer for SNK and other companies.
Hiroaki studied in Osaka University of Arts. [1] He likes using Painter for illustrations. He was influenced by Kent Williams, Mike Mignola and Buichi Terasawa. His two favorite manga are Fist of the North Star and Kinnikuman , and confessed he was emotioned when reading Takehiko Inoue's Slam Dunk . This eventually lead him to read Inoue's next work, Vagabond. [2] When it comes to music, his favorite band was SMAP and the singer Gackt. He also enjoys the Star Wars films. [2]
He joined SNK in 1998 and worked in several of their works after being recruited by superiors. His first arcade work was Maximum Force . He did small job in Garou: Mark of the Wolves involving the design of Rock Howard and then moved to become the main illustrator of Fatal Fury: Wild Ambition . He particularly found the character of Terry Bogard to be hard to illustrate. He also gave Ryuji Yamazaki a more devil-like for Wild Ambition. [2] While at SNK, he was part of the development team for Buriki One , as well as the visual work of the King of Fighters series. His first work at KOF was The King of Fighters 2000 where veteran artist Shinkiro asked him to draw the poster. He then became a freelancer and is still active today, working on illustrations in a wide range of genres, not just in the game industry. His fast-paced and stylish touch continues to attract many fans. In 2013, he was appointed "Cultural Tourism Ambassador" for his hometown of Marugame City, Kagawa Prefecture. [3] He considers himself better at drawing cool characters rather than handsome men or good looking women. [1] Kula Diamond from The King of Fighters was one of the hardest ones for him. [2]
He is particularly attached to Buriki One . Ryo Sakazaki's redesign in his older persona was created by Hiroaki as he disliked the original orange gi and wanted to mix it more with black colors. [2] Buriki One was the only title he was involved in from the early stages of development to release while at SNK, and participated in a wide range of aspects, from design to motion capture actors. As a first-year employee, he had much fun every day. At that time, a senior colleague told him to draw with speed to fit at SNK. He took it seriously and completed one poster illustration per day. Although Hiraoki was later told it was a joke, he still expressed satisfaction with his work. In The King of Fighters he is particularly attached to K'. [3] He wanted Gai from Buriki One in The King of Fighters. [1]
Outside SNK, Hiroaki also worked as illustrator for Capcom's beat-em up game God Hand , Advance Wars: Days of Ruin and Spikeout: Battle Street . His latest work involves characters from Namco's Soulcalibur VI and Tekken 8 such as Heihachi Mishima. [4] [5]
Outside video games, Hiroaki provided illustrations for Akihiko Ureshino's light novel The King of Fighters 2001: The Gods Themselves. [6]
The King of Fighters (KOF) is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman numbered format, while simultaneously retiring the use of Neo Geo. The first major installment after this change was The King of Fighters XI (2005) on the Atomiswave arcade board. The series' most recent arcade hardware is the Taito Type X2, first used with the release of The King of Fighters XII (2009) and continues with the latest entry in the series, The King of Fighters XV (2022). Ports of the arcade games have been released for several video game consoles.
Geese Howard is a fictional boss character and the main villain in SNK's Fatal Fury fighting game series. Debuting in Fatal Fury: King of Fighters, Geese is the local crime boss of the fictional city of South Town. Geese created and hosts a fighting tournament named "The King of Fighters", in which he faces the brothers Terry and Andy Bogard who want to take revenge for their father's death. After several tournaments in the Fatal Fury series, Geese is killed by Terry in Real Bout Fatal Fury. However, he appears in following games without storyline as a "ghost" named Nightmare Geese. Geese has also appeared in other SNK's games such as The King of Fighters games, in which he seeks to get the power from the creature Orochi and often sends teams representing him. His young self makes an appearance in the second Art of Fighting game as the final boss character. He also appears as downloadable content in Bandai Namco's fighting game Tekken 7.
Iori Yagami is a character from SNK's The King of Fighters video game series. The character first appeared in The King of Fighters '95 as the leader of the Rivals Team, as the initial enemy and later rival of Kyo Kusanagi. Iori is the heir of the Yagami clan, who use pyrokinetic powers and sealed the Orochi devil along with the Kusanagi and Yata clans. Iori suffers from a curse – "The Riot of the Blood" – under which he becomes faster, stronger and wilder, exhibiting a deadly tendency to indiscriminately attack everyone in close proximity. In this state, Iori is commonly called "Wild Iori" or "Orochi Iori". Aside from the main series, Iori appears in several other media series, including spin-offs, crossover video games and comic adaptations of the series.
Kyo Kusanagi is a character in SNK's The King of Fighters series of fighting games. The character was first introduced in the 1994 video game The King of Fighters '94 as the leader of the Japan team from the series' title tournament. Kyo, heir to the Kusanagi clan, is first introduced as a cocky, delinquent high school student who has pyrokinetic powers. His clan is one of three who banished the legendary snake demon entity Yamata no Orochi. During the series' story, Kyo meets rivals and enemies who seek to take his flame abilities. Aside from the main series, Kyo appears in several crossovers and spinoffs with other games. He is also the central title character of the manga The King of Fighters: Kyo and video game adaptation with the same name, which center around his daily life.
Ryo Sakazaki is a video game character developed for the 1992 fighting game Art of Fighting from SNK. His name is most often written in kana, although in some games, kanji is used to write parts of his name. In the series, Ryo is a skilled martial artist who practices his family's fighting style, Kyokugenryu Karate, taught by his father Takuma before going missing. After his younger sister Yuri goes missing, Ryo and his best friend Robert Garcia go to Southtown to find Yuri facing several enemies across the game. While Art of Fighting follows Ryo's journey as a warrior to protect those he loves, he is also a regular character in the crossover series The King of Fighters, in which he participates in fighting tournaments to promote the Kyokugenryu Karate. He also appears in other SNK games such as Buriki One, Fatal Fury: Wild Ambition, Neo Geo Battle Coliseum and KOF: Maximum Impact 2 under the alias of "Mr. Karate" inspired by his father Takuma. Additionally, he stars in manhua adaptations of several series and appears in the anime original video animation version of Art of Fighting.
KOF: Maximum Impact (KOFMI) is a 2004 fighting video game developed by Noise Factory and published by SNK Playmore for the PlayStation 2. An enhanced version was released in 2005 for both the Xbox and PlayStation 2, subtitled Maniax. Marketed as a spin-off of SNK's major fighting series The King of Fighters (KOF), whence many of its characters originate, Maximum Impact also contains elements of the Fatal Fury and Art of Fighting series. Maximum Impact is the first 3D fighter made by SNK since 1999's Fatal Fury: Wild Ambition and Samurai Shodown: Warriors Rage.
Ash Crimson is a character in The King of Fighters fighting game series developed by SNK Playmore. His first appearance was in The King of Fighters 2003 as leader of its Hero Team. Ash, a teenager, participates in the series' fighting tournaments. He employs a personal fighting style that involves pyrokinesis with green flames. Despite being the series' protagonist during its third story arc, Ash's behavior is generally antagonistic and he tries to steal powers from several recurring characters, leaving them powerless. His identity and intentions are further explored in the 2011 title, The King of Fighters XIII, and he has been featured in print adaptations and a drama CD based on the games.
The King of Fighters XI(KOF XI) is a 2005 2D fighting game produced by SNK Playmore. It is the eleventh installment in The King of Fighters series following The King of Fighters 2003. Originally released as a coin-operated arcade game for the Atomiswave platform, a home version for the PlayStation 2 was released in Japan in 2006, followed by releases in the PAL region and North America in 2007. It is the second The King of Fighters game to not run on the Neo Geo following its predecessor, The King of Fighters Neowave and also the first major canonical entry to not be named after its year of release.
The King of Fighters 2006, known in Japan as KOF: Maximum Impact 2, is a 3D fighting video game produced by SNK Playmore and released for the PlayStation 2 in 2006. An updated version was released on both PlayStation 2 and arcades in Japan under the title KOF: Maximum Impact Regulation A in 2008. It is the sequel to KOF: Maximum Impact (2004), which itself is a spinoff of The King of Fighters (KOF) series.
Garou: Mark of the Wolves is a 1999 fighting game produced by SNK, originally for the Neo Geo Arcade system and then as Fatal Fury: Mark of the Wolves for the Dreamcast. It is the sixth main installment of the Fatal Fury series. Though released a year after Real Bout Fatal Fury 2: The Newcomers, the game is canonically a sequel to the 1995 installment Real Bout Fatal Fury, taking place a decade after the events of that game. Ten years after combatant Terry Bogard kills crimelord Geese Howard in the King of Fighters competition, he and his adoptive son, Rock Howard, enter into a Southtown tournament known as Maximum Mayhem to learn about the Howard legacy. The game features 14 characters, all new, with Terry's exception. As a fighting game, the game employs two innovative mechanics, the first known as T.O.P, which provides players with powerful attacks when their health is within a certain range, and the second known as Just Defend, which provides players with various advantages if they block attacks at precise moments.
The King of Fighters 2000 is a fighting video game that was produced by SNK for the Neo Geo arcade and home consoles in 2000. It is the seventh installment in The King of Fighters series for the Neo Geo and the final game in the series SNK produced before the original company's bankruptcy. The game was ported to the Dreamcast and the PlayStation 2 in 2002. The game's story, a sequel to The King of Fighters '99 and the second part of the "NESTS Chronicles" story arc, focuses on a new tournament held by the commander of the Ikari Warriors, Heidern, who seeks to capture and interrogate former NESTS agents K' and Maxima into revealing crucial and critical information about the NESTS cartel. The gameplay retains the Striker system of the previous games in the series, but the assisting character can also cooperate with the playable character to generate combos.
Buriki One: World Grapple Tournament '99 in Tokyo, otherwise known simply as Buriki One, is a 3D competitive fighting game produced by SNK and released as a coin-operated arcade game in 1999. It is the seventh and final game developed for SNK's short-lived Hyper Neo Geo 64 hardware and like most games released for the platform, it has never been officially ported to home consoles. It was planned for release for the PS1 platform but was never officially released.
Tatsuhiko Kanaoka, better known by his pen name Falcoon is a Japanese artist. He works for SNK. He has been involved in several iterations of The King of Fighters franchise.
The following is a list of video game characters featured in the Fatal Fury fighting game series developed by SNK.
K Dash is a character from The King of Fighters fighting game series developed by SNK. He debuted as the leader of the Hero Team in The King of Fighters '99, released in 1999. He often stars as the reluctant hero. K′ is a young man who lost all his memories when the NESTS syndicate captured him and injected the DNA of Kyo Kusanagi to replicate his pyrokinetic abilities. While rebelling against organization, K' forms multiple bonds with other NESTS agents. Aside from the main series, K' also appears in several other media series, such as spin-offs and crossover video games, as well as printed adaptations of the series.
The King of Fighters All Star (KOFAS) was a beat 'em up action role-playing game developed by Netmarble Neo and published by Netmarble. It was first released in Japan on July 26, 2018, for the iOS and Android. The game is a retelling of SNK's The King of Fighters games with the player being able to create their own team as they battle across multiple annual tournaments. It was released in English regions on October 22, 2019. A Microsoft Windows version is also available, starting from its beta version on February 10, 2022. The game ended service on October 30, 2024.
Yasuyuki Oda is a Japanese game designer. Oda showed an interest in gaming during his childhood that led him to study animations when growing up. He debuted as a developer for SNK, doing debugs of certain games while being a major planner in Garou: Mark of the Wolves. In 2000, he moved Dimps to later work once again in SNK in mid-2010s to direct The King of Fighters XIV and other installments from SNK's properties.
The King of Fighters XV(KOF XV), is a 2022 fighting video game part of the The King of Fighters series, developed by SNK and published by Koch Media for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. It uses the same fighting system from The King of Fighters XIV (2016) involving teams composed of three members who oppose other teams but with more accessible changes such as more useful Climax moves or parries.
Eisuke Ogura is a game designer working for SNK. Originally an artist for pixel animations and illustrations, Ogura became the creative director of the fighting game The King of Fighters XV.
The following is a list of video game characters featured in the Art of Fighting fighting game series developed by SNK. The Art of Fighting series serves as a prequel to the Fatal Fury series, with the three games taking place between 1978 and 1980, over a decade before the events of Fatal Fury: King of Fighters. The initial two games are set in South Town, the same setting as the Fatal Fury series, as martial artists Ryo Sakazaki and Robert Garcia face several foes after Ryo's sister went missing. The second Art of Fighting 2 is a direct sequel starring far more playable characters with the leads alongside Yuri and Ryo's father Takuma participating in the King of Fighters tournament in order to have revenge against the host Geese Howard for orchestrating Yuri's kidnapping. The third Art of Fighting game takes place in the fictional Mexican town of Glasshill Valley as several fighters travel around the area for their own purposes with Ryo and Yuri searching for the missing Robert.