SNK Heroines: Tag Team Frenzy

Last updated
SNK Heroines: Tag Team Frenzy
SNK Heroines cover.png
Nintendo Switch cover art
Developer(s) SNK
Abstraction Games [1] (Switch, Steam)
Taito (Arcade)
Publisher(s) Nintendo Switch, PlayStation 4Arcade
  • JP: Taito
Windows
Director(s) Kaito Soranaka
Tatsuya Hayashi
Producer(s) Yasuyuki Oda
Designer(s) Hiroya Kobayashi
Hayato Konya
Misa Hirayama
Artist(s) Yusuke Amono
Naoto Abe
Eisuke Ogura
Composer(s) Mayuko Hino
Minori Sasaki
Naoki Kita
Platform(s) Nintendo Switch
PlayStation 4
Arcade
Microsoft Windows
ReleaseNintendo Switch, PlayStation 4
  • WW: September 7, 2018
Arcade
  • JP: October 11, 2018
Windows
February 21, 2019 [2]
Genre(s) Fighting
Mode(s) Single-player, multiplayer

SNK Heroines: Tag Team Frenzy [lower-alpha 1] is a fighting game developed for PS4 by SNK and for Nintendo Switch and PC by Abstraction Games. The game was released for the Nintendo Switch and PlayStation 4 in September 2018 and was published in Japan and Asia by SNK and SEGA and in International version by NIS America. An arcade version was released the following October and the Microsoft Windows version arrived in February 2019. It is a spiritual successor to SNK Gals' Fighters and features a 2v2 tag-team gameplay system, which was also used in Kizuna Encounter: Super Tag Battle .

Contents

Gameplay

A fight between Mai Shiranui and Kula Diamond. The top health bars belong to the characters fighting, the others to the assistants. Snktheroinesgameplay.png
A fight between Mai Shiranui and Kula Diamond. The top health bars belong to the characters fighting, the others to the assistants.

As the game's title suggests, SNK Heroines: Tag Team Frenzy is a versus fighting game where each player uses two characters per fight but the players also choose an "Attacker" that serves as the playable character as well as a "Supporter" that assist the former. [3] In contrast to other fighting games, it is impossible to defeat the enemy with a normal move, necessitating the use of a finishing move called the "Dream Finish". [4] A move button can protect the character, while items are included for further gameplay features. [5]

The game offers a story with different dialogues occurring depending on the characters fighting. [6] Each character has additional costumes; [7] cosmetic items are available to the players if they wish to change their characters' visual appearances. There is an online mode alongside an Spectator Mode where players can see other people's fights. [8]

Plot

The story takes place between the events of The King of Fighters XIV and XV . Following the previous King of Fighters tournament, several female fighters suddenly fall unconscious. Upon waking, they find themselves in a strange mansion, along with some male fighters who have been changed into women. The mastermind, Kukri, announces that he has trapped them in his castle in a pocket dimension, and they must battle each other for a chance to return home. He secretly plans to use the energy generated from their fights to empower an ancient statue in the castle that will merge his pocket dimension with the real world, allowing him to gather more women into his collection. When only two fighters remain, Kukri confronts them directly to obtain the last bit of energy needed, but is defeated by the two heroines. Kukri has a mental breakdown and escapes as the pocket dimension collapses, and all the fighters are returned to their dreams shortly before reawakening.

Characters

Characters listed in bold are post-release downloadable content characters, characters listed in italics are guest characters.

  1. Non-playable boss character
  2. 1 2 3 Female-to-male genderbend version of character

Development

Following the success of SNK's The King of Fighters XIV fighting game, SNK already had plans to make a sequel, The King of Fighters XV . However, they instead decided to develop a more light-hearted game solely focused on female fighters. Producer Yasuyuki Oda stated that while initial mentions of the game made the mechanics sound more simplified than previous games, the team also worked highly in a complex system which would attract experts in the genre. The game is one of SNK's first projects for a Nintendo console in several years; however, the game was also developed for Sony's PlayStation 4. [9]

The gameplay was designed to be completely different from the one of The King of Fighters XIV due to its distinctive features. In order to promote the game outside Japan, SNK made a partnership with NIS America to gather attention in the West. [3] The sexualization of female characters was made on purpose, although Oda stated that characters like Mai Shiranui have received this reaction in many other games. Nevertheless, the team worked in order to make members of the cast retain their original characterization despite the change in looks. [9] Due to negative feedback from BlazBlue: Cross Tag Battle 's use of downloadable content, the company intends to avoid having these types of marketing for the released game that will be released on stores. [6] The game is similar to a previous SNK title, SNK Gals' Fighters , which used only female characters with the exception of the male crossdressing fighter Iori Yagami as "Miss X". The SNK staff received feedback from many fans who wanted Miss X within the game, but could not confirm whether Miss X would make an appearance; [3] Miss X was later announced as downloadable content. [10] SNK also stated one of the playable characters would surprise the fans. [11] Producer Alan Costa stated the team is confident in how the game will be localized for Westerns following issues with the localization of Ys VIII: Lacrimosa of Dana . [12] As part of cross-promotional collaborations with Arika and Square Enix, Thief Arthur from Million Arthur and a female version of Skullomania from Fighting EX Layer appear as downloadable guest characters, in exchange for Terry Bogard and Iori Yagami appearing in Fighting EX Layer and Million Arthur: Arcana Blood respectively. [13]

The game was released for PlayStation 4 and Nintendo Switch in mid-2018, [14] with SNK aiming for equivalent graphics and performance across the two platforms. [5] The limited edition for both consoles includes extra material, including an artbook, a two-CD original soundtrack, a shirt and a "Fatal Cutie" cap. [4] An arcade version of the game was released in October 2018. [15] [16]

Reception

SNK Heroines: Tag Team Frenzy received a mixed critical reception upon release. Mikhail Madnani from God Is a Geek rated the game a 7/10, praising its "unique" gameplay and competent online. [25] Miguel Moran of The Sixth Axis awarded it a score of 8/10 and likewise praised the games "wildly different" battle system that "creates a whole new style of mind-games and combat-planning". [26] Ben MacRae from outlet Crash Landed rated the title a 3/5, praising the art and animation but criticized the "empty stage design" and "lack of unlockables". [27] Chris DeVisser from PlayStation Universe awarded the title 4/10, critical of the "simple combat system" and lauding it a "weak entry" in the SNK fighting game history. [28]

As of April 2019, the game has sold 300,000 units. [29]

Related Research Articles

SNK vs. Capcom, or alternately Capcom vs. SNK, is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting games, and take on a similar format to Capcom's own Marvel vs. Capcom series, in which the players create teams of fighters and have them fight each other. Games in this series either contain SNK vs. Capcom or Capcom vs. SNK in their titles, with the first company named denoting the company behind the game's development.

<span class="mw-page-title-main">Terry Bogard</span> Fictional character

Terry Bogard is a fictional character created by SNK as the protagonist of their Fatal Fury series. Introduced in Fatal Fury: King of Fighters in 1991, he is an American fighter who enters the worldwide "The King of Fighters" tournaments to combat his father's murderer, Geese Howard. Following Geese's defeat, Terry becomes the guardian of Geese's son Rock Howard. He is also a regular character in the crossover video game series The King of Fighters, where he continues participating in tournaments. He has also been a guest character in other games, including the Capcom vs. SNK series, Arika’s Fighting EX Layer and Nintendo's crossover fighting game Super Smash Bros. Ultimate. In addition to video games, Terry has appeared in anime films based on Fatal Fury, and manga serialized in Comic Bom Bom.

<span class="mw-page-title-main">Iori Yagami</span> Fictional character

Iori Yagami is a character from SNK's The King of Fighters video game series. The character first appeared in The King of Fighters '95 as the leader of the Rivals Team, as the initial enemy and later rival of Kyo Kusanagi. Iori is the heir of the Yagami clan, who use pyrokinetic powers and sealed the Orochi devil along with the Kusanagi and Yata clans. Iori suffers from a curse – "The Riot of the Blood" – under which he becomes faster, stronger and wilder, exhibiting a deadly tendency to indiscriminately attack everyone in close proximity. In this state, Iori is commonly called "Wild Iori" or "Orochi Iori". Aside from the main series, Iori appears in several other media series, including spin-offs, crossover video games and comic adaptations of the series.

<span class="mw-page-title-main">Kyo Kusanagi</span> Fictional character

Kyo Kusanagi is a fictional character in SNK's The King of Fighters series of fighting games. The character was first introduced in the 1994 video game The King of Fighters '94 as the leader of the Japan team from the series' title tournament. Kyo, heir to the Kusanagi clan, is first introduced as a cocky, delinquent high-school student who has pyrokinetic powers. His clan is one of three who banished the legendary snake demon entity Yamata no Orochi. During the series' story, Kyo meets rivals and enemies who seek to take his flame abilities. Aside from the main series, Kyo appears in several crossovers and spinoffs with other games. He is also the central title character of the manga The King of Fighters: Kyo and video game adaptation with the same name which center around his daily life.

<span class="mw-page-title-main">Nakoruru</span> Fictional character

Nakoruru is a fictional character in the Samurai Shodown series of fighting games by SNK. She is one of the series' best known and most popular characters alongside its main protagonist Haohmaru, and has been introduced in the original Samurai Shodown in 1993. Nakoruru is a good-hearted, young Ainu shrine maiden who loves nature and fights evil with the help of her hawk sidekick Mamahaha. She has a younger sister named Rimururu and an aggressive, and bloodthirsty darker side alter-ego known as Rera. As one of SNK's popular mascot characters, Nakoruru has also appeared in many other games and other media.

<span class="mw-page-title-main">Athena Asamiya</span> Fictional character from Psycho Soldier and The King of Fighters

Athena Asamiya is a fictional character originally from the former SNK's 1987 video game Psycho Soldier. An esper, Athena is a descendant of Princess Athena from the earlier Athena game. She later appears in The King of Fighters series of fighting games as a member of the Psycho Soldier Team alongside her friend Sie Kensou and her teacher Chin Gentsai. While there have been changes to the team, Athena has been consistently playable in the main series. She was also given her own video game Athena: Awakening from the Ordinary Life, which was only released in Japanese regions for the PlayStation in 1999.

<i>SNK vs. Capcom: The Match of the Millennium</i> 1999 video game

SNK vs. Capcom: The Match of the Millennium is a crossover fighting game developed and published by SNK for the Neo Geo Pocket Color in 1999.

Kula Diamond is a fictional character from SNK's fighting game franchise The King of Fighters. She first appears as the sub-boss and playable character in The King of Fighters 2000; she enters as a normal participant in her other appearances. She is also present in a number of spin-off games in the franchise, most notably SNK Heroines: Tag Team Frenzy as well as Akihiko Ureshino's novelizations of the games and comic books from China.

<i>Garou: Mark of the Wolves</i> 1999 video game

Garou: Mark of the Wolves is a 1999 fighting game produced by SNK, originally for the Neo Geo system and then as Fatal Fury: Mark of the Wolves for the Dreamcast. It is the eighth installment of the Fatal Fury series.

<i>SNK Gals Fighters</i> 2000 video game

SNK Gals' Fighters is a fighting game for the Neo Geo Pocket Color, released in 2000. The game was ported to the Nintendo Switch in the eShop on April 29, 2020, and included as part of Neo Geo Pocket Color Selection Vol. 1 in 2021.

<i>The King of Fighters 2000</i> 2000 video game

The King of Fighters 2000 is a fighting video game that was produced by SNK for the Neo Geo arcade and home consoles in 2000. It is the seventh installment in The King of Fighters series for the Neo Geo and the final game in the series SNK produced before the original company's bankruptcy. The game was ported to the Dreamcast and the PlayStation 2 in 2002. The game's story, a sequel to The King of Fighters '99 and the second part of the "NESTS Chronicles" story arc, focuses on a new tournament held by the commander of the Ikari Warriors, Heidern, who seeks to capture and interrogate former NESTS agents K' and Maxima into revealing crucial and critical information about the NESTS cartel. The gameplay retains the Striker system of the previous games in the series, but the assisting character can also cooperate with the playable character to generate combos.

<i>The King of Fighters XIV</i> 2016 video game

The King of Fighters XIV(KOF XIV) is a 2016 Japanese fighting game. Part of SNK's franchise The King of Fighters (KOF) series, with this installment being published by Atlus USA in North America and Deep Silver in Europe. After the 13th installment that used 2D raster imagery, this game is rendered entirely in 3D similar to the spin-off Maximum Impact. The game was released worldwide for the PlayStation 4 in August 2016 and ported to Windows and Japanese arcade cabinets in June 2017.

<i>Arms</i> (video game) 2017 video game

Arms is a 2017 fighting game developed and published by Nintendo for the Nintendo Switch. The game differentiates itself from standard fighting games with its unconventional fighting system where every playable character fights with long range attacks and up to four players can choose a fighter and battle using a variety of extendable, weaponized arms to knock out opponents in a three-dimensional arena. Arms received generally favorable reviews from critics and sold over two million copies as of July 2018.

<i>Fighting EX Layer</i> 2018 video game

Fighting EX Layer is a fighting video game developed by Arika. It is a spiritual successor to Fighting Layer and the Street Fighter EX series and features many of the same characters from the latter. The game was released for PlayStation 4 in June 2018, with ports for Microsoft Windows and Arcade released the following November. A mobile version of the game, titled Fighting EX Layer -α, was later released for iOS and Android devices in April 2019. A Nintendo Switch port of the game, Fighting EX Layer Another Dash was released in 2021.

Million Arthur is a Japanese media franchise created by Square Enix, consisting primarily of a series of video games. The first release was an online free-to-play card battle game titled Kaku-San-Sei Million Arthur, which was released for iOS and Android in 2012. A sequel game titled Kai-Ri-Sei Million Arthur was released in Japan in November 2014.

The 2018 Evolution Championship Series was a fighting game event held in Las Vegas on August 3 to 5 as part of the long-running Evolution Championship Series. The event offered tournaments for various video games, including Street Fighter V, Tekken 7, and Dragon Ball FighterZ. Over 10,000 people registered for the event with Dragon Ball FighterZ receiving the most entrants.

<i>Samurai Shodown</i> (2019 video game) 2019 video game

Samurai Shodown is a 2019 fighting game developed and published by SNK for PlayStation 4, Xbox One, Nintendo Switch, Stadia, Xbox Series X and Series S, Android and iOS via Netflix Games, and Windows as an entry in the Samurai Shodown series, as well as a reboot to the series. An arcade version was released by Taito.

Yasuyuki Oda is a Japanese game designer. Oda showed an interest in gaming during his childhood that led him to study animations when growing up. He debuted as a developer for SNK, doing debugs of certain games while being a major planner in Garou: Mark of the Wolves. In 2000, he moved Dimps to later work once again in SNK in mid-2010s to direct The King of Fighters XIV and other installments from SNK's properties.

Nobuyuki Kuroki is a Japanese game designer working for SNK. He did art for several Art of Fighting and Fatal Fury games and took a bigger role in The King of Fighters XIV and Samurai Shodown.

<i>The King of Fighters XV</i> 2022 video game

The King of Fighters XV, also called KOF XV, is a fighting game developed by SNK. It was released on February 17, 2022, for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. This is also the first game in The King of Fighters series created using Unreal Engine 4, and the first to implement GGPO rollback networking. Taking place after the events of The King of Fighters XIV, the narrative primarily revolves around two fighters with multiverse-related supernatural powers, Shun'ei and Isla, among other returning heroes facing revived threats. King of Fighters XV generally received praise for its character roster, team-based gameplay, and smooth online performance, but criticism for its story mode, complex tutorials, and mechanics.

References

  1. Japanese: SNKヒロインズ 〜Tag Team Frenzy〜, Hepburn: SNK Hiroinzu Taggu Chīmu Furenjī
  1. "SNK HEROINES ~Tag Team Frenzy~". www.nintendo.com. Retrieved 2019-02-24.
  2. "SNK Heroines: Tag Team Frenzy coming to PC on February 21". Gematsu. 2019-02-15. Retrieved 2019-02-15.
  3. 1 2 3 "Interview: SNK Heroines: Tag Team Frenzy's Yasuyuki Oda, Kaito Soranaka, and NIS America staff". Gematsu. 6 March 2018. Retrieved March 6, 2018.
  4. 1 2 "SNK Heroines: Tag Team Frenzy Game's English Trailer Previews New Costumes". Anime News Network. February 10, 2018. Retrieved February 11, 2018.
  5. 1 2 "This Week in Games - Technical Failures". Anime News Network. March 1, 2018. Retrieved March 1, 2018.
  6. 1 2 "SNK Heroines Tag Team Frenzy's Story Mode Will Offer Different Dialogue Depending on Heroine Pairing". Dual Shockers. Retrieved January 10, 2018.
  7. "SNK Heroines: Tag Team Frenzy shines in its simplicity". Destructoid. Retrieved January 11, 2018.
  8. "SNK HEROINES: TAG TEAM FRENZY IS A FIGHTING GAME WITH AN ABUNDANCE OF GIRL POWER". Syfy. Archived from the original on March 12, 2018. Retrieved January 10, 2018.
  9. 1 2 "Yasuyuki Oda on SNK Heroines' Sexualization, Accessibility, And Competitive Audiences". Game Informer. February 9, 2018. Retrieved February 10, 2018.
  10. PlayStation (25 October 2018). "SNK Heroines Tag Team Frenzy - MissX Bends the Rules! - PS4" via YouTube.
  11. "SNK Heroines: Tag Team Frenzy Will Have Some Surprising Characters Yet To Be Announced". Siliconera. March 13, 2018. Retrieved March 13, 2018.
  12. "NISA Talks About Their Deal With Nintendo For SNK Heroines: Tag Team Frenzy". Siliconera. 8 April 2018. Retrieved April 8, 2018.
  13. Nintendo (27 September 2018). "SNK HEROINES Tag Team Frenzy - Friend or Foe? Enter the Skullolady! - Nintendo Switch" via YouTube.
  14. "New SNK fighting game focuses just on the heroines". Polygon. 11 January 2018. Retrieved January 12, 2018.
  15. "SNK Heroines: Tag Team Frenzy arcade version announced - Gematsu". Gematsu. 2018-03-24. Retrieved 2018-09-06.
  16. "NESiCAxLive2で遊べるタイトル:SNKヒロインズ Tag Team Frenzy AC". 株式会社タイトー (in Japanese). Retrieved 2019-02-15.
  17. "SNK Heroines: Tag Team Frenzy for PS4 Reviews". Metacritic . Retrieved 6 February 2021.
  18. "SNK Heroines: Tag Team Frenzy for Nintendo Switch Reviews". Metacritic . Retrieved 6 February 2021.
  19. Moyse, Chris (9 September 2018). "Review: SNK Heroines: Tag Team Frenzy". Destructoid . Retrieved 23 October 2021.
  20. "Famitsu Review Scores: Issue 1552 - Gematsu". 29 August 2018.
  21. LeClair, Kyle (13 September 2018). "Review: SNK Heroines: Tag Team Frenzy". Hardcore Gamer. Retrieved 23 October 2021.
  22. Reseigh-Lincoln, Dom (September 6, 2018). "SNK Heroines: Tag Team Frenzy Review (Switch)". Nintendo Life. Retrieved 6 February 2021.
  23. Miller, Zachary (6 September 2018). "SNK Heroines: Tag Team Frenzy (Switch) Review". Nintendo World Report. Retrieved 23 October 2021.
  24. Cowley, Ric (6 September 2018). "SNK Heroines: Tag Team Frenzy Switch review - "It's lewd and crude, but is it any good?"". Pocket Gamer . Retrieved 23 October 2021.
  25. Madnani, Mikhail (10 September 2018). "SNK Heroines: Tag Team Frenzy Review". God If A Geek. Retrieved September 10, 2018.
  26. Moran, Miguel (10 September 2018). "SNK Heroines: Tag Team Frenzy Review". The Sixth Axis. Retrieved September 10, 2018.
  27. MacRae, Ben. "SNK Heroines: Tag Team Frenzy - Nintendo Switch & PlayStation 4 - Gaming Review". Crash Landed. Retrieved September 10, 2018.
  28. DeVisser, Chris (7 September 2018). "SNK Heroines: Tag Team Frenzy - PlayStation 4". PlayStation Universe. Retrieved September 10, 2018.
  29. "SNK, 다음은 '네오지오 2'와 '메탈 슬러그' IP". Ruliweb. 16 April 2019. Retrieved April 16, 2019.