Samurai Shodown V Special

Last updated
Samurai Shodown V Special
Samurai Shodown V Special arcade flyer.png
Developer(s) Yuki Enterprise
Code Mystics
(PlayStation Network)
DotEmu (PC)
Publisher(s) SNK Playmore
Hamster Corporation
(PS4/Switch/Xbox One)
Producer(s) Yasuo Tanaka
Designer(s) Dorio Takaya
Tōru Sakurai
Programmer(s) M. Kawamura
Yoshihiro Nakamura
Artist(s) Chihiro Takahashi
Taniuchi Yuho
T. Matsuura
Composer(s) Haruhiko Kuroiwa
Kennosuke Suemura
Series Samurai Shodown
Platform(s)
Release
  • Arcade
    • JP: 22 April 2004
    Neo Geo AES
    • JP: 15 July 2004
    • NA: 15 July 2004
    • EU: 15 July 2004
    PC
    PlayStation Network
    • WW: 12 September 2017
    • AS: 14 September 2017
    Nintendo Switch, Xbox One
Genre(s) Fighting
Mode(s)
Arcade system Neo Geo MVS

Samurai Shodown V Special [lower-alpha 1] is the ninth entry in SNK's Samurai Shodown series of fighting games. It is an upgraded version of the game Samurai Shodown V and is the last official game for the Neo Geo platform. A further upgraded version of the game called Samurai Shodown V Perfect was location-tested in late 2004, but not officially released until it was included in the Samurai Shodown NeoGeo Collection in 2020.

Contents

Gameplay

Gameplay screenshot showcasing a match between Haohmaru and Sogetsu Kazama. NEOGEO Samurai Shodown V Special (Samurai Spirits Zero Special).png
Gameplay screenshot showcasing a match between Haohmaru and Sogetsu Kazama.

The essential mechanics remained largely unchanged from previous games, with the update being directed towards graphical and audio changes. The updated visuals include portraits by artist Satoshi Ito, which convey a dark atmosphere similar to that of Samurai Shodown III .

A significant number of changes exist between Samurai Shodown V and Samurai Shodown V Special. Among them, the characters Sankuro and Yumeji were replaced with Samurai Shodown boss, Amakusa Shiro Tokisada, and Samurai Shodown III boss, Zankuro Minazuki. Also, the hidden character Poppy was replaced with Samurai Shodown II boss, Mizuki Rashojin, and was playable without the need of a hidden code. In addition to the roster change, many graphics and sound changes were made to give the game a fresh feel, even though most of the returning characters used their old voices, dating from Samurai Shodown IV . Existing Samurai Shodown V character stages were modified, and new stages were made for the arrival of Amakusa, Zankuro, and Mizuki.

This game also received many gameplay tweaks, making this version much more balanced than its predecessor. However, the biggest gameplay change was the introduction of the Zetsumei Ougi, or the Overkill Move. When performed correctly, it instantly ends the match for its victim, regardless of how much life he/she has remaining. This concept is similar to that of the Guilty Gear series, except that the conditions for the move are much stricter. The character must be in a rage, and the opponent's life must be below the point where they could have entered Concentration One, introduced in Samurai Shodown V as a special slow-motion mode powered up by meditating (holding D while standing still). The start-up motion is the same for each character, but if it hits the attacking character, it can finish off their victim in their own unique fashion.

In addition to the overkill moves, generic fatality effects from Samurai Shodown IV were brought back for this game, such as being slashed in half horizontally. New fatality effects were also added, such as being split in half vertically with the victim drenching their opponent in blood. In addition, Nakoruru and Rimururu, who were both made "immune" to fatal effects in Samurai Shodown III and Samurai Shodown IV , are able to experience these fatal effects at the end of the match, and in some situations, they scream violently.

This combination of violent acts in Samurai Shodown V Special generated much controversy and resulted in SNKP censoring the Neo Geo AES cartridge shortly after the Sasebo slashing.

Plot

An ordained meeting of 28 fierce warriors begins, to precede a series of duels to the death. These individuals entrust their fates to their skill and their weapons. For those not up to the task, a cherished end in battle is their only hope.

The twenty-eight Samurai characters clash in one epic title.

Release

As the AES version of the game was approaching its release date on July 8, 2004, it was mysteriously delayed a week, moving its release date to the 15th. When it came out, the generic fatalities were removed and the Zetsumei Ougi was watered down to a loosely based version of the issen for the characters. This act of censorship affected the entire worldwide release, not just the non-Japanese speaking audience. Not only did these modifications censor the game, but the censorship also created bugs, such as that of the AES's exclusive training mode, and upon hearing fan outcry, SNK did a cart recall shortly after that which fixed the bugs brought about by the censoring acts, and also to partially restore the character specific Zetsumei Ougis. The acts of body splitting were still completely gone. This meant some of the Zetsumei Ougis made no sense. However, some of the more violent content still remained, such as the more violent death screams and being able to be smashed into a wall. [1] The only way for players outside of an arcade to experience the Zetsumei Ougis was either through emulation or to get an unfixed version of the game and apply Razoola's Universe Bios to it, which allows access to the uncensored versions of the moves and fixes the bugs that the censorship created. [2]

Over a decade later, the game was released by SNK and Code Mystics for the PlayStation 4 and PlayStation Vita on September 12, 2017. The game is fully intact with the uncensored content in addition to settings to change the violence and blood in the Options mode. Unlike the previous Samurai Shodown V that receives a "T" rating, the upgraded version receives an "M" rating by the ESRB in North America. It also included online multiplayer modes, a Gallery mode featuring the artwork of the characters, trophies and ranking modes. It was released on PC on January 9, 2016 and Xbox One and Nintendo Switch on April 18, 2019 through ACA NeoGeo series.

Samurai Shodown V Perfect featured a non-canon storyline that would tie in with Samurai Shodown VI , a dream match. Like the uncensored V Special, V Perfect retained the Zetsumei Ougis but removed the resulting body dismemberment and mutilations.

Notes

  1. Also known as Samurai Spirits Zero Special (Japanese: サムライスピリッツ 零 SPECIAL, Hepburn: Samurai Supirittsu Zero Special) in Japan.

Related Research Articles

<span class="mw-page-title-main">Neo Geo CD</span> Home video game console

The Neo Geo CD is the second home video game console of SNK Corporation's Neo Geo family, released on September 9, 1994, four years after its cartridge-based equivalent. This is the same platform, converted to the cheaper CD format retailing at $49 to 79 per title, compared to the $300 cartridges. The system was originally priced at US$399, or £399. The system can also play Audio CDs. All three versions of the system have no region-lock. The Neo Geo CD was launched bundled with a control pad instead of a joystick like the AES version. However, the original AES joystick can be used with all three Neo Geo CD models.

<span class="mw-page-title-main">Nakoruru</span> Fictional character

Nakoruru is a fictional character in the Samurai Shodown series of fighting games by SNK. She is one of the series' best known and most popular characters alongside its main protagonist Haohmaru, and has been introduced in the original Samurai Shodown in 1993. Nakoruru is a good-hearted, young Ainu shrine maiden who loves nature and fights evil with the help of her hawk sidekick Mamahaha. She has a younger sister named Rimururu and an aggressive, and bloodthirsty darker side alter-ego known as Rera. As one of SNK's popular mascot characters, Nakoruru has also appeared in many other games and other media.

<span class="mw-page-title-main">Hyper Neo Geo 64</span>

The Hyper Neo Geo 64 is an arcade system created by SNK, and released in September 1997, as the successor of the Neo Geo MVS, within the Neo Geo family.

<i>Samurai Shodown IV</i> 1996 video game

Samurai Shodown IV: Amakusa's Revenge is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with Samurai Shodown III being the first chapter. Samurai Shodown! on the Neo Geo Pocket is a monochrome adaptation of this game, and it was followed by Samurai Shodown! 2 on the Neo Geo Pocket Color, which is a 2D adaptation of Samurai Shodown 64: Warriors Rage.

Masahiro Nonaka is a Japanese voice actor affiliated with Vozator Voice Production. Nonaka has been excessively famous for his role as Kyo Kusanagi, as well as the two Kyo clones, Kyo-1 and Kyo-2, in The King of Fighters fighting game series. Nonaka is also did the voice of another SNK character, Basara in the Samurai Shodown series.

<i>Shinsetsu Samurai Spirits Bushidō Retsuden</i> 1997 video game

Shinsetsu Samurai Spirits Bushidō Retsuden is a role-playing video game for SNK's Neo Geo CD system, which retells the events of Samurai Shodown and Samurai Shodown II in greater detail. It was ported to the Sega Saturn and PlayStation.

Harumi Ikoma is a Japanese voice actress that is best known for performing narration and character voices in popular fighting games for SNK. She is the standard voice for the characters Blue Mary, King, Charlotte, and Nakoruru who appear in the popular franchises of video games The King of Fighters, Fatal Fury, Art of Fighting and Samurai Shodown. She is sometimes called by SNK to perform character image songs at SNK's special events. She is affiliated with J Productions.

<i>Samurai Shodown 64</i> 1997 video game

Samurai Shodown 64, known as Samurai Spirits in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first 3D fighting game. After having released four Samurai Shodown games on the Neo-Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Although it was never ported to home consoles, it was followed by a second 3D installment titled Samurai Shodown 64: Warriors Rage.

<i>Samurai Shodown II</i> 1994 video game

Samurai Shodown II, known in Japan as Shin Samurai Spirits: Haōmaru Jigokuhen, is a 1994 fighting game released as the second entry in SNK's Samurai Shodown series. Like the original Samurai Shodown, the sequel was initially released for the Neo Geo arcade and home system.

<i>Samurai Shodown</i> Video game series

Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat.

<i>Samurai Shodown III</i> 1995 video game

Samurai Shodown III: Blades of Blood is an arcade game developed by SNK and released on November 15, 1995. It is the third game in SNK's Samurai Shodown series of fighting games. While it is the third game in the main series, it is the first part of a two-chapter story that is chronologically set between the events of Samurai Shodown and Samurai Shodown II.

<i>Samurai Shodown! 2</i> 1999 video game

Samurai Shodown! 2 is a handheld game in SNK's Samurai Shodown series of fighting games, released on the Neo-Geo Pocket Color in 1999. Unlike its predecessor, which was released for the monochrome Neo Geo Pocket, it features full color graphics. It was designed as a conversion from the most recent game in the Samurai Shodown series, Samurai Shodown 64: Warriors Rage, and almost all of its story events, endings and cutscenes are derived from its arcade cousin. Almost all of the characters from Samurai Shodown 64: Warriors Rage are included. It also re-added two series favorites who were not in the arcade release, Charlotte and Yagyu Jubei.

<i>Samurai Shodown V</i> 2003 video game

Samurai Shodown V is the eighth game in SNK's Samurai Shodown series of fighting games. It was one of the last games to be released on the Neo Geo. This title takes place before the first Samurai Shodown.

<i>Samurai Shodown VI</i> 2005 video game

Samurai Shodown VI, known as Samurai Spirits: Tale of the World's Greatest Swordsman in Japan, is the tenth iteration in the Samurai Shodown series.

<i>Neo Geo Battle Coliseum</i> 2005 video game

Neo Geo Battle Coliseum, abbreviated NGBC or NBC, is a 2-on-2 tag team fighting game designed for the Atomiswave arcade board developed and released by SNK in 2005. The game features characters from several SNK and ADK titles. Subsequently, a PlayStation 2 version of the game was released in Japan, North America, and Europe. The Xbox Live Arcade version was released worldwide on June 9, 2010. In 2020, a homebrew conversion was released for the Dreamcast.

<span class="mw-page-title-main">Neo Geo</span> Family of video game hardware

Neo Geo is a family of video game hardware that was developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo Multi Video System (MVS) and its home console counterpart, the Neo Geo Advanced Entertainment System (AES).

<i>Samurai Shodown</i> (1993 video game) 1993 video game

Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was SNK's first arcade fighting game to focus primarily on weapon-based combat.

SNK vs. Capcom: Card Fighters Clash is a series of SNK Playmore games between 1999 and 2006 for hand-held consoles. It is a digital collectible card game, spun off from the popular series of fighting games by SNK and Capcom, and also including references to many other kinds of games from both companies. The game uses cards based on Capcom and SNK characters from a variety of earlier games. The first two versions of this game were released for the Neo Geo Pocket Color, and a new version for the Nintendo DS was released in 2007.

<i>Samurai Shodown</i> (2019 video game) 2019 video game

Samurai Shodown is a 2019 fighting game developed and published by SNK for arcades, PlayStation 4, Xbox One, Nintendo Switch, Stadia, Xbox Series X and Series S, Android and iOS via Netflix Games, and Windows as an entry in the Samurai Shodown series, as well as a reboot to the series.

References

  1. SSVS AES recall
  2. Thacker, John (December 2009). "Retroinspection: Neo Geo AES". Retro Gamer . No. 70. Imagine Publishing. pp. 72–81.