World Heroes 2

Last updated
World Heroes 2
World Heroes 2 arcade flyer.jpg
Developer(s) Alpha Denshi [lower-alpha 1]
Agenda [lower-alpha 2]
(PC Engine Arcade CD-ROM²)
Saurus (SNES)
Publisher(s)
Alpha Denshi
  • Hudson Soft
    (PC Engine Arcade CD-ROM²)Super NES
    ADK (Neo Geo CD)
Director(s) Akira Ushizawa
Producer(s) Kenji Sawatari
Designer(s) Kimitoshi Yokoo
Programmer(s) Yuji Noguchi
Artist(s) Hiroyuki Ryū
Composer(s) Hideki Yamamoto
Hiroaki Shimizu
Yuka Watanabe
Series World Heroes
Platform(s)
Release
  • Arcade
    • WW: 26 April 1993
    Neo Geo AES
    • WW: 4 June 1993
    PC Engine Arcade CD-ROM²
    Super NES
    • JP: 1 July 1994
    • NA: September 1994
    Neo Geo CD
Genre(s) Fighting
Mode(s)
Arcade system Neo Geo MVS

World Heroes 2 [lower-alpha 3] is a 1993 fighting arcade game developed and published by ADK with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on April 26, 1993. [1] It is the sequel to the 1992 fighting arcade game World Heroes , as well as the second title of the World Heroes series. It was even the first game with the "ADK" logo labeled within the game after the developer changed from its previous name "Alpha Denshi"; however, the "Alpha" logo was last used on one of the arcade flyers of World Heroes 2.

Contents

It was followed by a sequel released just a year later titled World Heroes 2 Jet .

Gameplay

Gameplay screenshot showcasing a match between Kotaro Fuma and Ryoko Izumo. NEOGEO World Heroes 2.png
Gameplay screenshot showcasing a match between Kotaro Fūma and Ryoko Izumo.

World Heroes 2 uses most of the elements of its predecessor, such as the same three out of four button layout, movements and motion commands performed using an 8-way joystick, and the "Normal Game" and "Death Match" modes. However, the "C" button can either be used to throw when close enough to the opponent, or taunt against the opponent. New additions include six new characters, new and modified moves and fighting statistics added to the original eight playable characters returning from the first World Heroes, projectile-reflecting, counter-grabbing and a slightly faster movement. There are fourteen playable characters in all.

In "Normal Game" mode, the object is to first defeat all six playable characters introduced in World Heroes 2, then defeat four of the original eight characters introduced in the original World Heroes chosen by the game randomly. After that, the player must defeat the two bosses, Neo Geegus and Dio to win the game. The rule in each battle against a character, like in most fighting games at the time of its release, requires the players to win two-of three rounds to completely win against the opponent. If the timer runs out before anyone is knocked out, the one with the most health in his/her lifebars wins.

In "Death Match" mode, the object of this mode is the same as "Normal Game" mode, but with new stages that feature new environmental hazards and a unique lifebar called the "seesaw lifebar". Unlike most fighting games at the time, the seesaw lifebar in "Death Match" mode has a different rule. If the player hits his or her opponent, the arrow on the lifebar will move toward the opponent's side at a distance depending on certain moves performed against the opponent. If the arrow scrolls at the end of the opponent's side, he/she will have to constantly press any button to stand up as fast as possible before the referee counts to ten. If the arrow is perfectly in the middle with the time running out, the battle becomes a draw game.

Plot

One year ago, Dr. Brown had created the World Heroes tournament in order to find out on who the strongest fighter of history is, but because of the unexpected arrival and interference of Geegus, Dr. Brown was unable to get his answer. Now Dr. Brown is prepared to hold the tournament once again, not only having to invite the eight original fighters back for a second round, but also having to bring forth six new fighters as well, each and every one of them seeking to prove themselves in being the strongest fighter of history. Dr. Brown hopes that this time around, a definite winner will truly come out of the World Heroes tournament and emerge as the strongest fighter of history without interference from Geegus or other threats.

Characters

New characters are marked below in bold:

Development

According to ADK World, other famous people considered for the cast included Yagyu Jubei, Siegfried Fischbacher, Vlad Dracula, Sindbad the Sailor, Ramesses III, and Gors who was the female version of Geegus, intended sub-boss, she was scrapped due to animation issues. Other characters who didn't make the cut were an Aztec hero whose motions are that of an animal, a European fencer who rivals Jeanne D'Arc, a Native-American tribal warrioress, and a Mexican professional-wrestler who was served as the basis for Muscle Power.

Erick was conceived due to two scrapped world heroines named Ellis and Musha; One was a young Valkyrie and the other was a "Western fantasy" based character, both of them wielded blunt melee weapons. Much like the Musashi Miyamoto-based character Haohmaru who was also scrapped in the original game, Yagyu Jubei on the other hand would also later go on to also become a playable character in Samurai Shodown (1993).

World Heroes 2 was later ported to the Neo Geo AES in both Japan and North America on June 4, 1993, which is identical to the Neo Geo MVS version, but designed for home gaming, just like nearly every AES versions of Neo Geo titles. World Heroes 2 was later ported to the Neo Geo CD exclusively in Japan by ADK on April 14, 1995, which everything in it is identical to the MVS and AES versions, but with arranged background music. Outside of SNK's platforms, it was first ported by Agenda with graphics handled by ADS and published by Hudson Soft to the PC-Engine Super CD-ROM² exclusively in Japan on June 4, 1994, as part of a series of titles that use the Arcade Card expansion for the PC-Engine Super CD-ROM² along with three Neo Geo titles also equally ported by Hudson Soft: Art of Fighting , Fatal Fury 2 and Fatal Fury Special . It features a mixture of arranged and chiptune BGM (different compared to the Neo-Geo CD version's BGM), as well as nearly identical graphics, sound effects and voice samples to the original Neo Geo versions. Later, World Heroes 2 was ported and published by Saurus to the SNES in Japan on July 1, 1994, while this specific port was later published in North America by Takara in September 1994. This port, unlike the other versions, allows players to choose the boss characters with a secret code. [2]

On October 18, 2007, SNK Playmore added it along with its predecessor and successors to the arcade game compilation World Heroes Gorgeous: Neo Geo Online Collection Vol. 9 (ワールドヒーローズ ゴージャス) in Japan for the PlayStation 2. It was later published in North America on March 11, 2008, and on November 7, 2008, both titled as World Heroes Anthology . This compilation was reprinted as part of a series of best-sellers subtitled "The Best" in Japan on June 18, 2009. The Neo Geo AES version was later re-released on the Wii Virtual Console in Japan on November 15, 2011.

Reception

In Japan, Game Machine listed World Heroes 2 on their June 1, 1993 issue as being the most-successful table arcade unit of the month. [9] In North America, RePlay reported World Heroes 2 to be the fifth most-popular arcade game in May 1993, [10] and Play Meter listed World Heroes 2 as the nineteenth most-popular arcade game in June 1993. [11] RePlay later listed World Heroes 2 as America's top-grossing arcade software kit in July 1993. [12]

On release, Famicom Tsūshin 's four reviewers scored the Neo Geo version of the game a 25 out of 40. [5] GameFan's four reviewers scored the Neo Geo version 349 out of 400 (average 87.25%), stating that SNK has come "closer in their quest for fighting perfection" and concluding that it is "the best Neo Geo fighting game next to Fatal Fury 2" and "is as good as SF2." [6]

GamePro applauded the SNES version for its massive size (24 megabits) and accurate translation of the arcade game, commenting that "WH 2 is so faithful to the arcade graphics that you have to look closely to see what (if anything) was lost in the conversion." They additionally praised the game for its large selection of characters and options. [8] Electronic Gaming Monthly 's five reviews scored it 37 out of 50 (average 7.4 out of 10), calling it "another excellent conversion of an arcade game to the Super NES platform." They cited the ability to play as the boss characters and the speed settings as good bonuses. [4]

Notes

  1. Additional work by SNK
  2. Additional work by ADS
  3. Japanese: ワールド・ヒーローズ 2, Hepburn: Wārudo Hīrōzu Tsū
  4. Final Boss
  5. Semi-Final Boss

Related Research Articles

<span class="mw-page-title-main">Neo Geo (system)</span> Cartridge-based arcade system board and home video game console

The Neo Geo, stylized as NEO•GEO and also written as NEOGEO, is a ROM cartridge-based arcade system board and fourth generation home video game console released on April 26, 1990, by Japanese game company SNK Corporation. It was the first system in SNK's Neo Geo family.

<span class="mw-page-title-main">SNK</span> Japanese video game company

SNK Corporation is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform, and electronics. SNK's predecessor Shin Nihon Kikaku Corporation was founded in 1978 by Eikichi Kawasaki. In 1981, the name was informally shortened to SNK Corporation, which became the company's official name in 1986.

<i>Art of Fighting</i> Video game series

Art of Fighting is a fighting video game trilogy that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the Fatal Fury series and is set in the same fictional universe as a prequel to the Fatal Fury series. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 in 1994 and Art of Fighting 3: The Path of the Warrior in 1996.

<i>Twinkle Star Sprites</i> 1996 video game

Twinkle Star Sprites is a competitive vertically scrolling shooter arcade video game created by ADK and published by SNK in 1996. It was ADK's last production for the Neo Geo. Two players are each in separate, side-by-side, vertically scrolling levels. Combinations of shots and timed power-ups damage the other player. These attacks also serve as counters to the opponent's attack.

<i>The King of Fighters 98</i> 1998 video game

The King of Fighters '98: The Slugfest, known in Japan as The King of Fighters '98: Dream Match Never Ends , is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. It is the fifth game in The King of Fighters series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games.

<i>The King of Fighters 99</i> 1999 fighting video game

The King of Fighters '99: Millennium Battle is a 1999 fighting game developed and published by SNK for the Neo Geo MVS arcade and home consoles in 1999. It is the sixth installment in The King of Fighters series, introducing a new story arc known as the "NESTS Chronicles" which is centered around a young man named K', who is formerly associated with a mysterious yet threatening organization known only as NESTS. The game introduces several changes to the established KOF format, most notably an assisting character labeled "Striker". The game was ported to the Neo Geo CD and the PlayStation. Dreamcast and Microsoft Windows versions were also released under the title The King of Fighters' 99: Evolution whose stages were remodeled in 3D.

<i>Fatal Fury 2</i> 1992 video game

Fatal Fury 2, known as Garō Densetsu 2: Aratanaru Tatakai in Japan, is a 1992 fighting video game released by SNK for the Neo Geo arcade and home platforms, and later ported to several other home systems. It is the sequel to Fatal Fury: King of Fighters (1991) and the second game in the Fatal Fury franchise. Its updated version, Fatal Fury Special, was released in 1993.

Fighter's History is a series of fighting games that were produced by Data East during the 1990s. The original Fighter's History was first released for the arcades in 1993 and ported to the Super Nintendo Entertainment System in 1994. Two different sequels were produced: Fighter's History Dynamite for the Neo Geo in 1994, followed by Fighter's History: Mizoguchi Kiki Ippatsu!!, released in Japan for the Super Famicom in 1995.

<i>World Heroes</i> Video game series

World Heroes is a series of four fighting games created originally by ADK with assistance from SNK for the Neo Geo family of arcade and home consoles.

<i>World Heroes Perfect</i> 1995 video game

World Heroes Perfect is a 1995 fighting arcade game developed and published by ADK with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on May 25, 1995. It is the fourth and final title of the World Heroes series.

<i>Fatal Fury: King of Fighters</i> 1991 video game

Fatal Fury: King of Fighters, known as Garō Densetsu: Shukumei no Tatakai in Japan, is a 1991 head-to-head fighting game released by SNK for the Neo Geo arcade and home platforms. Fatal Fury was SNK's first fighting game for the Neo Geo system and served as the inaugural game in their Fatal Fury series, as well as the first game to depict the fictional "King of Fighters" tournament, which became the basis for the later The King of Fighters games.

<i>World Heroes 2 Jet</i> 1994 video game

World Heroes 2 Jet is a 1994 fighting arcade game developed and published by ADK with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on April 26, 1994. It is the sequel to the 1993 fighting arcade game World Heroes 2, as well as the third title of the World Heroes series.

<i>Neo Geo Battle Coliseum</i> 2005 video game

Neo Geo Battle Coliseum, abbreviated NGBC or NBC, is a 2-on-2 tag team fighting game designed for the Atomiswave arcade board developed and released by SNK in 2005. The game features characters from several SNK and ADK titles. Subsequently, a PlayStation 2 version of the game was released in Japan, North America, and Europe. The Xbox Live Arcade version was released worldwide on June 9, 2010. In 2020, a homebrew conversion was released for the Dreamcast.

<i>Aggressors of Dark Kombat</i> 1994 video game

Aggressors of Dark Kombat, known in Japan as Thrilling Intense March or GanGan, is a 1994 fighting arcade game developed by Alpha Denshi Corp. (ADK) and published by SNK. It was also released on SNK's Neo Geo AES and Neo Geo CD home consoles, and in later decades appeared on retro compilations and digital storefronts. The English game title uses the same initials as the developer and the title is parodying the name of Midway's Mortal Kombat series. The game's defining feature was that, while it uses a generally 2D format, characters can move towards or away from the screen. While some reviews praised this mechanic, critics generally remarked that it offers no meaningful innovation and that the game is generic and lacking in depth. Though a modest success, Aggressors of Dark Kombat failed to match the popularity of the leading SNK fighters.

<span class="mw-page-title-main">Neo Geo</span> Family of video game hardware

Neo Geo is a family of video game hardware that was developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo Multi Video System (MVS) and its home console counterpart, the Neo Geo Advanced Entertainment System (AES).

ADK Corporation, formerly known as Alpha Denshi Corporation (アルファ電子株式会社), was a Japanese video game developer founded in 1980. ADK began as a developer of arcade games and is best known for their library of SNK Neo Geo titles, including for its home consoles, produced in partnership with SNK. Most notable among these are their fighting games and, in particular, the World Heroes series and Aggressors of Dark Kombat. The company closed with properties sold to SNK Playmore in 2003.

<i>Ninja Masters</i> 1996 video game

Ninja Master's: Haō Ninpō Chō,, is a ninja-themed 2D fighting game produced by ADK and originally released in 1996 for the Neo Geo arcade and home platform. Ninja Master's was the sixth and final fighting game produced by ADK, following the four games in the World Heroes series and Aggressors of Dark Kombat. It was later featured in the 2008 compilation ADK Damashii for the PlayStation 2. Ninja Master's was also re-released on the Neo-Geo X handheld system in 2012, and for the Virtual Console in 2013. In 2019 it was released as part of Arcade Archives developed by Japanese company Hamster. As of 2021, Ninja Master's was released worldwide on Nintendo Switch and Xbox One. The PS4 version remains exclusive to Asia but includes both Japanese and English releases.

<i>Ninja Combat</i> 1990 video game

Ninja Combat is a 1990 side-scrolling beat 'em up video game developed by Alpha Denshi and published by SNK. It was one of the launch titles for both the Neo Geo MVS (arcade) and AES (home) systems.

<i>Samurai Shodown</i> (1993 video game) 1993 video game

Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was SNK's first arcade fighting game to focus primarily on weapon-based combat.

<i>World Heroes</i> (video game) 1992 video game

World Heroes is a 1992 fighting arcade game developed and published by Alpha Denshi with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on July 28, 1992. It is ADK's first game in the fighting game genre, as well as their earliest attempt in the fighting game trend of the '90s that was popularized by Capcom's 1991 arcade hit Street Fighter II. It was even the last game with the "Alpha" logo labeled within the game before the developer became "ADK"; however, the "Alpha" logo was last used on one of the arcade flyers of its sequel.

References

  1. "Oh! Neo Geo Vol. 11 - ワールドヒーローズ2". Beep! MegaDrive (in Japanese). No. 46. SoftBank Creative. July 1993. p. 142.
  2. "World Heroes 2 Cheats, Codes, and Secrets for Super Nintendo - GameFAQs".
  3. "World Heroes 2 (Neo Geo) Review". Archived from the original on 16 November 2014.
  4. 1 2 "Review Crew: World Heroes 2". Electronic Gaming Monthly . No. 61. EGM Media, LLC. August 1994. p. 32.
  5. 1 2 NEO GEO GAMES CROSS REVIEW: ワールドヒーローズ2. Weekly Famicom Tsūshin. No.332. Pg.26. 28 April 1995.
  6. 1 2 GameFan, volume 1, issue 9 (August 1993), pages 11 & 90-91
  7. GameFan, volume 2, issue 8 (July 1994), page 31
  8. 1 2 "ProReview: World Heroes 2". GamePro . No. 62. IDG. September 1994. p. 94.
  9. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 450. Amusement Press, Inc. 1 June 1993. p. 25.
  10. "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software". RePlay. Vol. 18, no. 8. RePlay Publishing, Inc. May 1993. p. 4.
  11. "Equipment Poll - Video & Pinball Combined". Play Meter . Vol. 19, no. 7. Skybird Publishing. June 1993. p. 8.
  12. "Top Coin-Ops of July 1993". Electronic Games . Vol. 1, no. 12 (September 1993). August 24, 1993. p. 14.