Jason Rohrer | |
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Born | November 14, 1977 |
Occupation(s) | Computer programmer, game designer, writer, musician |
Jason Rohrer (born November 14, 1977) is an American computer programmer, writer, musician, and game designer. He publishes most of his software into the public domain (public-domain software) and charges for versions of his games distributed on commercial platforms like the iPhone appstore or Steam. [1] [2] [3] He is a graduate of Cornell University. [4] [5] From 2004 until 2011 he practiced simple living, stating in 2009 that his family of four had an annual budget of less than $14,500. [6] They have since relocated from Las Cruces, New Mexico to Davis, California. [7] In 2005 Jason Rohrer worked on a local currency, called North Country Notes (NCN), for Potsdam, New York. [8] [9] [10] In 2016 Rohrer became the first videogame artist to have a solo retrospective in an art museum. His exhibition, The Game Worlds of Jason Rohrer, was on view at The Davis Museum at Wellesley College until June 2016. [11]
Rohrer has placed most of his creative work, like video games' source code and assets, into the public domain as he is a supporter of a copyright-less free distribution economy. [12] Many of his project are hosted on SourceForge. [13]
At the 2011 Game Developers Conference Rohrer won the annual Game Design Challenge by proposing a game that could only be played once by a single player and then passed on to another. [33] This idea was based on stories of his late grandfather that had been passed down. He stated "We become like gods to those who come after us." With this in mind he created a Minecraft mod, Chain World , that was put on a single USB flash drive, which he then passed to an audience member. The rules of the game were simple: No text signs are allowed in the game, players may play until they die once, upon respawning they must quit the game and the game must then be passed onto someone that is interested and willing to respect the rules.
In March 2013 the Game Design Challenge was held at the Game Developers Conference for the final time. Its theme was "Humanity's Final Game." Rohrer was among the six contestants and won with his entry A Game For Someone, a physical game constructed of titanium. After its completion Rohrer buried it in an undisclosed location in the Nevada desert. At the challenge he released lists containing over one million discrete GPS coordinates, one of which was the actual burial spot. He estimated that with coordinated searching it would take at least 2,700 years to locate the game. [34]
In February 2016, the Davis Museum at Wellesley College exhibited The Game Worlds of Jason Rohrer, the first museum retrospective dedicated to the work of a single video game maker. The museum stated "Rohrer's exhibited work is deft, engaging, and often surprisingly moving. It refers to a diverse set of cultural influences ranging from the fiction of Borges to Black Magic; at the same time, it also engages pressing emotional, intellectual, philosophical, and social issues. Rohrer's substantial recognition, which has included feature coverage in Wired, Esquire and The Wall Street Journal, as well as inclusion in MoMA's initial videogame acquisition, has been built on a singularly fascinating body of games. These range from the elegantly simple—such as Gravitation (2008), a game about flights of creative mania and melancholy—to others of Byzantine complexity. The exhibition featured four large build-outs that translate Rohrer’s games into unique spatial experiences, alongside a section dedicated to exploring a large body of his work." [11] The exhibit was designed by IKD, [35] a Boston-based design firm.
In August 2005, Rohrer and his wife were arraigned for violating a local ordinance prohibiting grass taller than 10 inches. Representing himself, he successfully argued that natural landscaping had environmental benefits, and that the mowing ordinance was being enforced on them "in a manner that violates the free speech, equal protection, and due process clauses of the United States and New York constitutions." The court found that the statute was overly broad, and he was acquitted of all charges on June 12, 2006. [39] [40]
SourceForge is a web service that offers software consumers a centralized online location to control and manage open-source software projects and research business software. It provides source code repository hosting, bug tracking, mirroring of downloads for load balancing, a wiki for documentation, developer and user mailing lists, user-support forums, user-written reviews and ratings, a news bulletin, micro-blog for publishing project updates, and other features.
Shareaza is a peer-to-peer file sharing client running under Microsoft Windows which supports the Gnutella, Gnutella2 (G2), eDonkey, BitTorrent, FTP, HTTP and HTTPS network protocols and handles magnet links, ed2k links, and the now deprecated gnutella and Piolet links. It is available in 30 languages.
Irrlicht is an open-source game engine written in C++. It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox, PlayStation Portable, Symbian, iPhone, AmigaOS 4, Sailfish OS via a Qt/QML wrapper, and Google Native Client.
DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games. It was first released in 2002, when DOS technology was becoming obsolete. Its adoption for running DOS games is widespread, with it being used in commercial re-releases of those games as well.
Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.
Stratagus is a free and open-source cross-platform game engine used to build real-time strategy video games. Licensed under the GNU GPL-2.0-only, it is written mostly in C++ with the configuration language being Lua.
UFO: Alien Invasion is a strategy video game in which the player fights aliens that are trying to take control of the Earth. The game is heavily influenced by the X-COM series, especially X-COM: UFO Defense.
Public-domain software is software that has been placed in the public domain, in other words, software for which there is absolutely no ownership such as copyright, trademark, or patent. Software in the public domain can be modified, distributed, or sold even without any attribution by anyone; this is unlike the common case of software under exclusive copyright, where licenses grant limited usage rights.
kiki the nano bot is an open-source puzzle video game designed by Thorsten Kohnhorst and first released in 2005. It is a mixture of the games Sokoban and Kula World. It is available for Microsoft Windows, Linux, FreeBSD and Mac OS X.
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Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called Marathon and Myth. An offshoot studio, Bungie West, produced Oni, published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time.
Passage is a 2007 experimental video game developed by Jason Rohrer. Since its release it has become a significant entry in the burgeoning debate of video games as an art form. Rohrer himself has been an outspoken proponent of advancing the artistic integrity of the medium.
Dooble is a free and open-source web browser that was created to offer improved privacy for users. Currently, Dooble is available for FreeBSD, Haiku, Linux, macOS, OS/2, and Windows. Dooble uses Qt for its user interface and abstraction from the operating system and processor architecture. As a result, Dooble should be portable to any system that supports OpenSSL, POSIX threads, Qt, SQLite, and other libraries.
Diamond Trust of London is a turn-based strategy video game by Jason Rohrer, with music by Tom Bailey. Following a crowdfunding campaign on Kickstarter the game was published by indiePub and released for the Nintendo DS on August 28, 2012. The game has been placed in the public domain and is hosted on SourceForge.
The Castle Doctrine is a 2014 strategy video game developed and published by Jason Rohrer for Microsoft Windows, OS X, and Linux via Valve's Steam platform. The game was released on January 29, 2014 for all platforms and is available as public domain software on SourceForge. Set in the early 1990s, it pits players against one another as they invade others' houses and attempt to steal money from their vaults, while also setting up traps and other obstacles to keep their own vaults safe.
One Hour One Life is a 2018 survival massively multiplayer online game developed and published by Jason Rohrer. Each player lives for, at most, 60 minutes in a large, persistent world, with each minute representing a year of life. They must gather and grow food, craft tools and build societies in order to survive. The game's source code and assets are placed into the public domain, and are freely available on GitHub, with accounts being sold for access to the primary servers hosting the game. Originally available only on the website onehouronelife.com, it was later released on Steam in November 2018.