Liquid Snake

Last updated
Liquid Snake
Metal Gear character
Liquid Snake.png
Liquid Snake from Metal Gear Solid
First game Metal Gear Solid (1998)
Created by Hideo Kojima
Designed by Yoji Shinkawa
Voiced by
  • Banjō Ginga (Metal Gear Solid, Metal Gear Solid 2)
  • Yutaro Honjo (Metal Gear Solid V)
Motion capture
  • Mark Musashi (The Twin Snakes)
  • Vincent Giry (The Phantom Pain)
In-universe information
NationalityBritish
American

Liquid Snake is a fictional character from the Metal Gear franchise. He is the twin brother of series protagonist Solid Snake and the second product of Les Enfants Terribles, a top-secret government project to artificially create soldiers by cloning the legendary soldier Big Boss. [1] He first appears as the main antagonist in the original Metal Gear Solid , where he leads the rogue FOXHOUND unit in a hostile takeover of a nuclear disposal facility in Alaska. The character returns in Metal Gear Solid V: The Phantom Pain as a child mercenary nicknamed the White Mamba with his real name revealed to be Eli.

Contents

Appearances

Metal Gear Solid

Liquid Snake (Japanese: リキッド・スネーク, Hepburn: Rikiddo Sunēku) was raised in the United Kingdom following his birth, and served as an operative for the British SAS and later became the field commander of FOXHOUND during Metal Gear Solid , leading Revolver Ocelot, Psycho Mantis, Sniper Wolf, Vulcan Raven, Decoy Octopus and the Genome Soldiers. [2] He leads the hostile takeover of Shadow Moses Island, Alaska to acquire Big Boss's remains and use his genetic information to treat the mutations affecting his subordinates, the Genome Army. Liquid harbors a strong resentment towards his twin brother Solid Snake, as he mistakenly believes that Snake received Big Boss's superior genes while he was given only the flawed genes. In reality, it is Liquid who carries superior genes. [3]

Snake first meets Liquid after he is taken captive by the enemy and imprisoned in a medical room. The two brothers battle each other multiple times throughout the story. First, Liquid tries to kill Snake by piloting a Hind D and pursuing him across the Communication Towers but Snake destroys the helicopter with anti-air Stinger missiles. Afterward, Liquid manipulates Snake into activating Metal Gear REX by disguising himself as Master Miller. Snake destroys REX but falls unconscious in the aftermath which allowed Liquid to take his brother to the top of REX's ruins and challenge to a fistfight. Snake prevails but Liquid survives again and pursues Snake in a jeep chase that results in a crash outside the island's facility. Just as he approaches Snake, Liquid suddenly succumbs to the FOXDIE virus that had been injected into his twin brother. Liquid's death leaves Snake in doubt of his own survival, as FOXDIE targets victims based on specific DNA.

Metal Gear Solid 2: Sons of Liberty

Liquid's presence still had an influence. His right arm was transplanted posthumously as a replacement to Revolver Ocelot. [4] This resulted in Liquid's voice and mannerisms to be utilized by Ocelot whenever Solid Snake is nearby, such as when his host is confronted by Snake during the hijacking of Metal Gear RAY from the disguised tanker. [5] The rest of Liquid's body was being kept by an unspecified agency until being stolen by Hal Emmerich to fake Snake's death. [6] Liquid's personality took over Ocelot once again during the climax of Solidus Snake's takeover of the Big Shell with the intent of rebelling against The Patriots. [7] Liquid was the one to send Arsenal Gear crashing into Manhattan. [8]

Metal Gear Solid 4: Guns of the Patriots

Liquid's consciousness seemingly takes over his host's body as Liquid Ocelot. However, Liquid's personality is ultimately revealed to be an elaborate facade by Ocelot made possible through a process of self-hypnosis, in order to trick the Patriots' AIs. [9] The rest of Liquid's remains were used as spare body parts for Big Boss's restoration.

Metal Gear Solid V

Liquid Snake's next official appearance is in a prequel. The youth is a 12-year-old child soldier named Eli (イーライ, Īrai) who fled from his home in England after learning about his nature as a clone. He becomes an active mercenary in the Angola-Zaire border region in Central Africa where he sets up his own mercenary unit consisting entirely of children, nicknamed the White Mamba (ホワイトマンバ, Howaito Manba) or "Nyoka ya Mpembe" due to being the only white child soldier in the region.

Venom Snake first encounters Eli in Masa Village after it is taken over by Eli's group. After being subdued, he is taken into Mother Base where the Diamond Dogs staff try to re-educate him and integrate him into normal society along with the other child soldiers. However, Eli resists this treatment and rebels against the Mother Base staff, focusing his hostility on Big Boss's body double who is mistaken for his biological father.

When Eli sneaks into a chopper during Snake's deployment to OKB Zero in Kabul, he catches the attention of the young psychic known as the Third Child, who uses Eli's will to activate Sahelanthropus and attack Snake. After Sahelanthropus is neutralized and transferred to Mother Base, the Third Child infiltrates the place and befriends Eli, giving him a vial containing the English strain of Skull Face's vocal cord parasite. The two plot out an elaborate escape plan which involves helping other child soldiers escape and fixing Sahelanthropus with the assistance of its creator Emmerich. Ultimately, Eli succeeds in reactivating Sahelanthropus and hijacks the Metal Gear from Mother Base, escaping alongside the Third Child and the other child mercenaries.

"Kingdom of the Flies" [10] shows Snake pursuing Eli's group in an unnamed African island surrounded by saltwater, where the English strain of the vocal cord parasite has been spread to prevent access to adults. Snake confronts Eli and a battle ensues between Sahelanthropus and a battalion of Diamond Dogs soldiers. Eli is defeated but Snake is forced to abandon him when he displays signs of infections, as Eli has lost his immunity to the parasites as a result of undergoing puberty. Before Eli can die, the Third Child arrives and uses his psychic powers to remove the parasite within him. The two youths escape just as Diamond Dogs launches a Napalm airstrike to cleanse the island of the parasites. An image of the Manhattan skyline is seen while Eli vows revenge.

Concept and design

Physical appearance

Liquid Snake is almost identical to Solid Snake in terms of facial appearance and physique, with the only difference between them being Liquid's darker skin tone and medium-length blond hair. He has a tattoo of a snake entwined around a sword on his left arm, with concept art also showing a small piercing on his left ear and dog tags around his neck. [11] For most of Metal Gear Solid, Liquid is dressed in a brown trenchcoat but fights shirtless when he confronts Snake at the end of the game. When he disguises himself as Master Miller, he ties his hair in a ponytail and wears a pair of sunglasses, changing the tone of his voice as well. In Metal Gear Solid 2, when Liquid possesses Ocelot, his physical appearance changes as well, exposing the surgically attached right arm and letting his hair loose.

Eli in Metal Gear Solid V wears a wardrobe similar to his older self, consisting of a green jacket with no shirt and shorts. The back of his jacket has a drawing of a pig with an eye patch meant to resemble Big Boss and the phrase "Never Be Game Over" atop of it. Underneath the pig, the kanji 液体人間 (ekitai ningen), which means "liquid person", can be seen.

Casting

In the original Metal Gear Solid, Liquid Snake was voiced by Banjō Ginga in the Japanese version and by Cam Clarke (credited as James Flinders in the PlayStation release) in the English version. Both actors would reprise the role in Metal Gear Solid 2. Stuntman Mark Musashi provided Liquid Snake's motion capture for Metal Gear Solid: The Twin Snakes . The character's young version in Metal Gear Solid V was voiced by Piers Stubbs, who also provided facial capture, while his motion capture was performed by Vincent Giry. Yūtarō Honjō dubbed the character's voice for the Japanese version.

Reception

In 1999, readers of GameSpot voted Liquid Snake into the list of top ten video game villains. [12] IGN included him in their 2011 list of top 100 video game villains, as number 53. [13] He was ranked as the 16th-coolest video game villain by Complex in 2012. [14] GameDaily ranked him ninth on their "Top 25 Evil Masterminds of All Time". [15] Liquid ranked first on IGN's 2008 list of the Metal Gear series' top ten villains, [16] also placing as seventh on their list of top ten Metal Gear boss battles. [17] Play ranked Liquid Snake the fifth-best Metal Gear character, adding he "has become one of the most iconic villains of the franchise and is still one of its most popular characters." [18]

Liquid was included on GamesRadar+ 2008 list of "outrageously camp bad guys" at fifth place, [19] also giving honourable mention on their list of "mega plot twists you never saw coming" to finding out Master Miller is actually Liquid Snake. [20] In 2011, UGO Networks ranked Liquid as the fourth-scariest fictional terrorist in entertainment, [21] also featuring him revealing himself in Metal Gear Solid on the list of the most shocking twists in gaming. [22] In 2012, GamesRadar+ featured both him and Solidus Snake at second place on the list of most evil clones in gaming, commenting that "as evil clones go, the ones that threaten the world with thermonuclear war and eradication rank as some of the worst," [23] and also listing him and Solid Snake as having one of the best brotherly rivalries in gaming. [24] IGN also remarked their rivalry, saying "Few rivalries in games have spanned as massive and confusing a timeline as Solid Snake and Liquid Snake". [25]

Related Research Articles

<i>Metal Gear Solid</i> (1998 video game) 1998 video game

Metal Gear Solid is an action-adventure stealth video game developed and published by Konami for the PlayStation in 1998. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, which Kojima also worked on. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo; its Japanese release was originally planned for late 1997, before being delayed to 1998.

<span class="mw-page-title-main">Solid Snake</span> Fictional character from the Metal Gear series

Solid Snake is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his mentor and father.

<i>Metal Gear</i> Video game franchise

Metal Gear is a franchise of stealth games created by Hideo Kojima. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative, who is assigned the task of finding the titular superweapon, "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons.

<i>Metal Gear 2: Solid Snake</i> 1990 stealth action game

Metal Gear 2: Solid Snake is a 1990 action-adventure stealth video game developed and published by Konami for the MSX2 computer platform. It serves as a direct sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for the NES specifically for the North American and European markets. The MSX2 version of Solid Snake was only released in Japan, although Kojima would later direct another sequel titled Metal Gear Solid, which was released worldwide for the PlayStation in 1998 to critical acclaim. This later led to Solid Snake being re-released alongside the original Metal Gear as additional content in the Subsistence version of Metal Gear Solid 3 for the PlayStation 2 in 2005. It was also included in the HD remastered ports of Metal Gear Solid 3 released for PlayStation 3, PlayStation Vita, and Xbox 360, and was given a stand-alone re-release in Japan as a downloadable game for mobile phones and the Wii Virtual Console.

<i>Metal Gear Solid 2: Sons of Liberty</i> 2001 video game

Metal Gear Solid 2: Sons of Liberty is a 2001 action-adventure stealth video game developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2. Originally released on November 13, 2001, it is the fourth Metal Gear game produced by Hideo Kojima, the seventh overall game in the series and is a sequel to Metal Gear Solid (1998). An expanded edition, titled Metal Gear Solid 2: Substance, was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita. The HD Edition of the game was included in the Metal Gear Solid Master Collection Vol. 1 compilation for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S, which was released on October 24, 2023.

<i>Metal Gear Solid 3: Snake Eater</i> 2004 video game

Metal Gear Solid 3: Snake Eater is a 2004 action-adventure stealth video game developed and published by Konami for the PlayStation 2. It was released in late 2004 in North America and Japan, and in early 2005 in Europe and Australia. It was the fifth Metal Gear game written and directed by Hideo Kojima and serves as a prequel to the entire Metal Gear series. An expanded edition, titled Metal Gear Solid 3: Subsistence, was released in Japan in late 2005, then in North America, Europe and Australia in 2006. A remastered version of the game, Metal Gear Solid 3: Snake Eater - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita, while a reworked version, titled Metal Gear Solid: Snake Eater 3D, was released for the Nintendo 3DS in 2012. The HD Edition of the game was included on the Metal Gear Solid Master Collection Vol. 1 compilation for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on October 24, 2023. The same year, Konami announced a remake, entitled Metal Gear Solid Delta: Snake Eater, for PlayStation 5, Windows, and Xbox Series X/S.

<i>Metal Gear Solid: The Twin Snakes</i> 2004 video game

Metal Gear Solid: The Twin Snakes is a 2004 action-adventure stealth video game developed by Konami and Silicon Knights and published by Konami for the GameCube. Released in March, the game is a remake of Metal Gear Solid, originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998.

Raiden (<i>Metal Gear</i>) Character in Metal Gear

Raiden, real name Jack, is a character and one of the protagonists of Konami's Metal Gear series of action-adventure stealth video games. Created by Hideo Kojima and designed by Yoji Shinkawa, Raiden was introduced in the series as the main player character of the 2001 game Metal Gear Solid 2: Sons of Liberty. In Metal Gear Solid 2, he appears to be a member of the U.S. special operations unit FOXHOUND and is participating in his first mission against terrorists. Despite coming across as a young rookie, he is later revealed to have been a child soldier in his native Liberia. Raiden also appears as a supporting character in the 2008 game Metal Gear Solid 4: Guns of the Patriots, in which he is assisting the series' main protagonist Solid Snake in his fight against Revolver Ocelot's forces. He is also the main character of the 2013 game Metal Gear Rising: Revengeance, in which he is dealing with his past and his present life as a combatant who faces enemies from private military companies.

<i>Metal Gear Solid</i> (2000 video game) 2000 video game

Metal Gear Solid, released in Japan as Metal Gear: Ghost Babel, is a 2000 action-adventure stealth video game developed and published by Konami for the Game Boy Color. The game began development after Konami Computer Entertainment Japan were commissioned by Konami's European branch to develop a portable adaptation of their 1998 PlayStation game of the same title. However, the Game Boy Color version is not a port of the original PlayStation version, nor does it adapt the same story, but instead takes place in an alternative continuity set seven years after the events of the original Metal Gear (1987). Tose assisted on the development.

<span class="mw-page-title-main">Revolver Ocelot</span> Recurring character in Hideo Kojimas Metal Gear video game series published by Konami

Revolver "Shalashaska" Ocelot is a recurring fictional character in Konami's Metal Gear video game series. Throughout the series, he takes on a variety of roles: a major nemesis of Solid Snake, a friendly rival to Naked Snake, the right-hand man to Liquid Snake and Solidus Snake, and a close ally to Venom Snake. Ocelot has been well received by video game publications for his role as a central villain in the franchise, and has often been considered one of its most important characters for his connections with various characters.

Dr. Hal Emmerich, nicknamed Otacon, is a fictional character from Kojima's Metal Gear series. Created by Hideo Kojima and designed by Yoji Shinkawa, Otacon was introduced in the series in Metal Gear Solid.

Big Boss is a video game character from the Metal Gear video game series created by Hideo Kojima and developed and published by Konami.

<i>Metal Gear Solid 4: Guns of the Patriots</i> 2008 video game

Metal Gear Solid 4: Guns of the Patriots is a 2008 action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation 3. It is the sixth Metal Gear game directed by Hideo Kojima. Set five years after the events of Metal Gear Solid 2: Sons of Liberty, the story centers around a prematurely aged Solid Snake, now known as Old Snake, as he goes on one last mission to assassinate his nemesis Liquid Snake, who now inhabits the body of his former henchman Revolver Ocelot under the guise of Liquid Ocelot, before he takes control of the Sons of the Patriots, an A.I. system that controls the activities of PMCs worldwide. The game was released on June 12, 2008.

Characters of the <i>Metal Gear</i> series

The Metal Gear franchise features a large number of characters created by Hideo Kojima and designed by Yoji Shinkawa. Its setting features several soldiers with supernatural powers provided by scientific advancements.

<span class="mw-page-title-main">Metal Gear (mecha)</span> Fictional weapon

Metal Gear are the mecha in the Metal Gear series. In the series, a Metal Gear is a bipedal nuclear weapons-equipped tank. The Metal Gears are typically autonomous nuclear launch platforms which the player must destroy to save the world and complete the game. Often, confronting the latest Metal Gear model is one of the final challenges of each game.

<i>Metal Gear Solid: Portable Ops</i> 2006 action-adventure stealth video game

Metal Gear Solid: Portable Ops, officially abbreviated MPO, is a 2006 action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable. The game was directed by Masahiro Yamamoto and written by Gakuto Mikumo, with series creator Hideo Kojima acting as producer.

<i>Metal Gear Solid: Peace Walker</i> 2010 video game

Metal Gear Solid: Peace Walker is a 2010 stealth game developed by Kojima Productions and published by Konami. It is the seventh Metal Gear game written, directed, and designed by Hideo Kojima, and the fifth installment of the Metal Gear Solid series, as well as the fourth Metal Gear game made specifically for the PlayStation Portable, following Metal Gear Solid: Portable Ops. A remastered version of the game titled Metal Gear Solid: Peace Walker - HD Edition was later released for the PlayStation 3 and Xbox 360 as part of the Metal Gear Solid HD Collection in North America and Europe and as a stand-alone retail release in Japan.

The Boss, also known as The Joy, is a fictional character from Konami's Metal Gear series who made her first appearance in Metal Gear Solid 3: Snake Eater.

<i>Metal Gear Solid V: The Phantom Pain</i> 2015 video game

Metal Gear Solid V: The Phantom Pain is a 2015 action-adventure stealth video game developed by Kojima Productions and published by Konami. Directed, written, and designed by Hideo Kojima, it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. Set in 1984, nine years after the events of Ground Zeroes, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and came close to killing him during the climax of Ground Zeroes.

<span class="mw-page-title-main">Venom Snake</span> Fictional character from the Metal Gear series

Venom Snake, also known as Punished Snake, is a fictional character from Konami's Metal Gear video game series. Created by Hideo Kojima and designed by Yoji Shinkawa, he is most notably the protagonist in the 2015 game Metal Gear Solid V: The Phantom Pain. He is performed via voice acting and performance capture by Akio Ōtsuka in the Japanese version and by Kiefer Sutherland in the English version.

References

  1. Kojima Productions. Metal Gear Solid. Konami. Liquid Snake: There's a killer inside you... You don't have to deny it. We were created to be that way. / Solid Snake: Created? / Liquid Snake: Les enfants terribles... the terrible children. That's what the project was called. It started in the 1970s. Their plan was to artificially create the most powerful soldier possible. The person that they chose as the model was the man known then as the greatest living soldier in the world...
  2. KCE Japan. Metal Gear Solid . Roy Campbell: But he never once showed his face in Century House. He was taken prisoner in Iraq, and after that, there was no trace of him for several years. After you retired, he was rescued and became a member of FOX-HOUND
  3. KCE Japan. Metal Gear Solid . Revolver Ocelot: Yes. The inferior one was the winner after all. ...That's right. Until the very end, Liquid thought he was the inferior one.
  4. KCE Japan. Metal Gear Solid 2: Sons of Liberty. Level/area: Plant chapter, Shell 1 Core B1 conference room. Solidus Snake: "It's happening again?"/ Revolver Ocelot: "This damn right arm -- Liquid! It's almost as if it's having its revenge." / Solidus: "How much do you think we spent on that arm in Lyon? The best transplant surgery team in the world." / Ocelot: "I never trust a Frenchman. There's something going on. The incidents are becoming more frequent. Maybe that man's presence...."
  5. KCE Japan. Metal Gear Solid 2: Sons of Liberty. Level/area: Tanker chapter, cutscene. Liquid Snake: The price of physical prodigy... Few more years and you'll be another dead clone of the old man. Our raw materials are vintage, brother. Big Boss was in his late fifties when they created his copies. But I -- I live on, through this arm. / Solid Snake: Liquid's arm?
  6. KCE Japan. Metal Gear Solid 2: Sons of Liberty. Level/area: Codec conversation in Shell 2 Core. Raiden: "What about -- what about the DNA results from that body?" / Otacon: "That was Liquid's body. He and Snake are identical on the genetic level." / Raiden: "Liquid." / Otacon: "A deception -- for our own protection. We stole his frozen body from some organization. Kind of a hassle though..."
  7. KCE Japan. Metal Gear Solid 2: Sons of Liberty. Liquid Snake: I'm off to bury the Patriots for good. / Solidus Snake: You know where they are? How? / Liquid Snake: Why do you think I chose Ocelot as my host?
  8. KCE Japan. The Document of Metal Gear Solid 2 . Liquid Snake: "Time to say goodbye." / Liquid Snake flips a switch inside RAY. / Solid Snake: "What are you doing?" / Liquid Snake: "I've started Arsenal's navigation program. The course will take me straight into Manhattan." / Raiden: "You're planning to -- to crash this thing into New York City!?" / Solid Snake: "It'll be a full scale disaster..." / Liquid Snake: "Disaster? That has a nice ring to it."
  9. Kojima Productions. Metal Gear Solid 4: Guns of The Patriots. Big Boss: And Ocelot... In order to fool the System... Used nanomachines and psychotherapy to transplant Liquid's personality onto his own. He used hypnotic suggestions to turn himself into Liquid's mental doppelganger.
  10. "Phantom Episode: Kingdom of the Flies". Metal Gear Solid V: The Phantom Pain - Collector's Disc (Youtube) (Blu-ray Disc). Konami Digital Entertainment. September 1, 2015. ASIN   B00UFOYR2I . Retrieved August 15, 2015.[ dead YouTube link ]
  11. The Art of Metal Gear Solid. pp. 104–105.
  12. "Readers' Choice: Top Ten Video Game Villains". GameSpot. Archived from the original on October 3, 2009. Retrieved April 21, 2013.
  13. "Liquid Snake is number 53". IGN. Archived from the original on July 6, 2013. Retrieved April 21, 2013.
  14. "19. Liquid Snake — The 50 Coolest Video Game Villains of All Time". Complex. 2012-11-01. Retrieved 2013-07-21.
  15. "Top 25 Evil Masterminds of All Time". GameDaily. Archived from the original on December 8, 2008. Retrieved July 26, 2013.
  16. Schedeen, Jesse (June 11, 2008). "Top 10 Metal Gear Villains". IGN.
  17. "Top 10 Metal Gear Solid Boss Battles". IGN. June 11, 2008.
  18. Smith, Sam. "Top 10 Best Metal Gear characters". Play . Retrieved April 22, 2013.
  19. Meikleham, Dave (November 15, 2010). "The Top 7... Outrageously Evil Bad Guys". GamesRadar . Retrieved April 20, 2013.
  20. Houghton, David (November 17, 2008). "The Top 7... Games with mega plot twists you never saw coming". GamesRadar+ . Retrieved April 20, 2013.
  21. Jensen, K. Thor (May 3, 2011). "The Scariest Fictional Terrorists Ever". UGO Networks. Archived from the original on May 25, 2012. Retrieved April 21, 2013.
  22. Jensen, K. Thor (November 10, 2011). "The Most Shocking Twists In Gaming". UGO Networks. Archived from the original on June 27, 2013. Retrieved April 21, 2013.
  23. "The Top 7... Evil clones". GamesRadar+. January 9, 2012. Retrieved April 21, 2013.
  24. Rubens, Alex (May 18, 2012). "The 8 best brotherly rivalries in gaming". GamesRadar+ . Retrieved April 20, 2013.
  25. "The Top 25 Video Game Rivalries". IGN. November 19, 2013. Retrieved April 19, 2014.

Bibliography