Metal Gear Solid Delta: Snake Eater | |
---|---|
Developer(s) | Konami Digital Entertainment [lower-alpha 1] |
Publisher(s) | Konami |
Series | Metal Gear |
Engine | Unreal Engine 5 |
Platform(s) | |
Release | 2024 |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Metal Gear Solid Delta: Snake Eater [lower-alpha 2] is an upcoming action-adventure stealth video game developed and published by Konami. It is a remake of the 2004 game Metal Gear Solid 3: Snake Eater, the fifth main entry in the Metal Gear franchise and the first chronological game overall. Like the original, the remake is set in 1964 and follows a FOX operative codenamed Naked Snake, who must save a Russian rocket scientist and sabotage the Shagohod, a Soviet nuclear superweapon - while also clearing his country from Soviet suspicion amid Cold War tensions and confronting his former mentor The Boss, who has defected to their side.
Metal Gear Solid Delta: Snake Eater is the first major entry in the Metal Gear franchise since the release of Metal Gear Survive in 2018, when Konami stopped publishing third-party console games in favor of mid-size titles and mobile games. Their internal studio Konami Digital Entertainment developed the game, and Singaporean studio Virtuos provided support. The game was announced in May 2023 at PlayStation Showcase 2023.
Metal Gear Solid Delta: Snake Eater is scheduled to release for PlayStation 5, Windows and Xbox Series X/S in 2024.
After the release of Metal Gear Solid V: The Phantom Pain , Metal Gear creator Hideo Kojima publicly split with Konami. In October 2015, Konami's head of gaming Hideki Hayakawa said that the company would pull out of developing and publishing major third-party games for consoles and PC, and that they would instead focus on mobile gaming and arcades. [3] Still, in 2018 Konami released the spin-off game Metal Gear Survive without Kojima. The game was widely panned and was commercially unsuccessful. [4]
In October 2021, Video Games Chronicle writer Andy Robinson reported that Konami was returning to the mainstream video game industry and beginning production on multiple new projects in older Konami console game franchises that had been dormant, including Metal Gear as well as Castlevania and Silent Hill . [5]
The remake was a co-production between the Konami's internal developer Konami Digital Entertainment (KDE), who developed several previous Metal Gear games, and Virtuos as a support studio. Virtuos also helped with the Metal Gear Solid: Master Collection ports. [1] Konami's choice to remake Snake Eater over other Metal Gear titles was due to its nature as an origin story for the franchise and specifically for Big Boss. Konami confirmed that neither Hideo Kojima or original artist Yoji Shinkawa were involved in the remake, but that the development team wanted to produce a faithful adaptation and would not add anything new to the story. [6]
According to the official Metal Gear Twitter account, the delta symbol in the game's title "fits the concept of the remake project. Delta means "change" or "difference" without changing structure." [7] apparently referring to the symbol's use in math and science to mean a change in quantity. Following the review, fans jokingly started to call the game "Metal Gear Solid Triangle". [8] [9] The remake will reuse the voice actors' audio from the original release of Snake Eater. [10] [11] The game will be powered by Unreal Engine 5, making it the first Metal Gear title since Kojima Productions' dissolution to not use the publisher's proprietary Fox Engine technology that previously powered Metal Gear Survive. [12]
Metal Gear Solid Delta: Snake Eater was announced for PlayStation 5 on May 24, 2023 at PlayStation Showcase 2023, alongside the Metal Gear Solid: Master Collection compilation, which includes the original version of Snake Eater. Following the presentation, the game was confirmed for Windows and Xbox Series X/S. [13] [14] An in-engine gameplay trailer was presented on October 25, 2023 during Microsoft's Xbox Partner Preview digital presentation. [15] A PlayStation promotional video published online at the start of the year confirmed the game as targeting a 2024 launch window. [16] [17]
Metal Gear Solid is an action-adventure stealth video game developed and published by Konami for the PlayStation in 1998. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, which Kojima also worked on. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo; its Japanese release was originally planned for late 1997, before being delayed to 1998.
Hideo Kojima is a Japanese video game designer. He is regarded as an auteur of video games. He developed a strong passion for film and literature during his childhood and adolescence. In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works. At Konami, he also produced the Zone of the Enders series, as well as wrote and designed Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Solid Snake is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his mentor and father.
Metal Gear is a franchise of stealth games created by Hideo Kojima. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative, who is assigned the task of finding the titular superweapon, "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons.
Metal Gear Solid 2: Sons of Liberty is a 2001 action-adventure stealth video game developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2. Originally released on November 13, 2001, it is the fourth Metal Gear game produced by Hideo Kojima, the seventh overall game in the series and is a sequel to Metal Gear Solid (1998). An expanded edition, titled Metal Gear Solid 2: Substance, was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita. The HD Edition of the game was included in the Metal Gear Solid: Master Collection Vol. 1 compilation for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S, which was released on October 24, 2023.
Metal Gear Solid 3: Snake Eater is a 2004 action-adventure stealth video game developed and published by Konami for the PlayStation 2. It was released in late 2004 in North America and Japan, and in early 2005 in Europe and Australia. It was the fifth Metal Gear game written and directed by Hideo Kojima and serves as a prequel to the entire Metal Gear series. An expanded edition, titled Metal Gear Solid 3: Subsistence, was released in Japan in late 2005, then in North America, Europe and Australia in 2006. A remastered version of the game, Metal Gear Solid 3: Snake Eater - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita, while a reworked version, titled Metal Gear Solid: Snake Eater 3D, was released for the Nintendo 3DS in 2012. The HD Edition of the game was included on the Metal Gear Solid: Master Collection Vol. 1 compilation for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on October 24, 2023. The same year, Konami announced a remake, entitled Metal Gear Solid Delta: Snake Eater, for PlayStation 5, Windows, and Xbox Series X/S.
Metal Gear Solid: The Twin Snakes is a 2004 action-adventure stealth video game developed by Konami and Silicon Knights and published by Konami for the GameCube. Released in March, the game is a remake of Metal Gear Solid, originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998.
David Hayter is a Canadian-American actor, screenwriter, director, and producer. He is well known as the English-language voice actor for Solid Snake and Naked Snake in the Metal Gear video game series. He wrote the film X-Men and co-wrote X2 and Watchmen, and was awarded the Saturn Award for Best Writing in 2000 for his work on X-Men. Hayter voiced King Shark on The Flash.
Big Boss is a video game character and the main protagonist/antagonist in the Metal Gear video game series created by Hideo Kojima and developed and published by Konami.
Metal Gear Solid 4: Guns of the Patriots is a 2008 action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation 3. It is the sixth Metal Gear game directed by Hideo Kojima. Set five years after the events of Metal Gear Solid 2: Sons of Liberty, the story centers around a prematurely aged Solid Snake, now known as Old Snake, as he goes on one last mission to assassinate his nemesis Liquid Snake, who now inhabits the body of his former henchman Revolver Ocelot under the guise of Liquid Ocelot, before he takes control of the Sons of the Patriots, an A.I. system that controls the activities of PMCs worldwide. The game was released on June 12, 2008.
Metal Gear Solid: Portable Ops, officially abbreviated MPO, is a 2006 action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable. The game was directed by Masahiro Yamamoto and written by Gakuto Mikumo, with series creator Hideo Kojima acting as producer.
Virtuos is a global video game development company headquartered in Singapore with studios across Asia, Europe, and North America. Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as an external developer for other companies.
Metal Gear is an action-adventure stealth video game developed and published by Konami for the MSX2. It was released for the system in Japan and parts of Europe in 1987. Considered the game to popularize the stealth game genre, it was the first video game to be fully developed by Hideo Kojima, who would go on to direct most of the games in the Metal Gear series. A reworked port of the game was released for the Famicom a few months later, which later saw release in international markets for the NES over the following two years; this version was developed without Kojima's involvement and features drastically altered level designs, among other changes. An emulated Famicom version came with the special edition of Metal Gear Solid: The Twin Snakes on GameCube. A more faithful port of the MSX2 version was later included in Metal Gear Solid 3: Subsistence for the PlayStation 2, as well as in the HD Edition of the same game released for the PlayStation 3, Xbox 360 and PlayStation Vita, with these newer ports featuring a revised translation and additional gameplay features. The MSX version was also released for Wii Virtual Console and PC.
Metal Gear Solid HD Collection is a compilation of remastered ports of Metal Gear video games released for PlayStation 3 and Xbox 360 in 2011 and PlayStation Vita in 2012. The compilation contains Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater on all three platforms, plus Metal Gear Solid: Peace Walker on the home console versions, with the individual games all branded as HD Edition. Bluepoint Games handled the conversions of Metal Gear Solid 2 and 3, while Genki worked on Peace Walker.
Metal Gear Solid V: The Phantom Pain is a 2015 action-adventure stealth video game developed by Kojima Productions and published by Konami. Directed, written, and designed by Hideo Kojima, it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. Set in 1984, nine years after the events of Ground Zeroes, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and came close to killing him during the climax of Ground Zeroes.
Metal Gear Solid V: Ground Zeroes is a 2014 action-adventure stealth video game developed by Kojima Productions and published by Konami. It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a prologue to Metal Gear Solid V: The Phantom Pain, released the following year. Set in 1975, a few months after the events of Metal Gear Solid: Peace Walker, the story follows Snake as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre.
The Metal Gear video games consist of 17 different albums, totaling over 940 hours of music within the 11 games. There were four different music labels used for the albums in different games. These include Sony Entertainment, Konami Digital Entertainment, Phantom Studios, Sumthing Else Music Works, and King Records (Japan). The most used record labels were Konami Digital Entertainment and King Records. Konami was used for Metal Gear 20th Anniversary: Metal Gear Music Collection, Metal Gear Solid 4: Guns of the Patriots Original Soundtrack, Metal Gear Solid: Peace Walker Original Soundtrack, and the Metal Gear 25th Anniversary: Metal Gear Music Collection, Metal Gear Rising: Revengeance. King Records was used for Metal Gear 2: Solid Snake Original Soundtrack, Metal Gear Solid Original Game Soundtrack, Metal Gear/ Solid Snake: Music Compilation of Hideo Kojima / Red Dis, Metal Gear Solid 2: Sons of Liberty Original Soundtrack, and Metal Gear Solid 2: Sons of Liberty Soundtrack 2: The Other Side. Several different producers were used for different games. These include Konami, Masahiro Hinami, Noriakio Kamura, Norihiko Hibino, Tojima, Harry Gregson-Williams. Konami producing 6 out of the 11 Metal Gear games. The games used many different genres of music throughout the games. They are as follows: breakbeat, classical, drum and bass, electronic, hip hop, jazz, ambient, acoustic, Latin American, electronic rock, industrial metal, alternative metal, hard rock, power metal, neoclassical, romantic music, lounge, and rock and roll.
Metal Gear Solid: Master Collection is a series of video game compilations published by Konami. These compilations feature remastered ports of titles in the Metal Gear franchise of stealth games, released in commemoration of the series' 35th anniversary.
"Snake Eater" is the theme song for the 2004 video game Metal Gear Solid 3: Snake Eater, written by Norihiko Hibino and performed by Cynthia Harrell. The song is used within the game's opening sequence, as well as a sequence in which the player climbs a long ladder near the end of the game. Originally composed before the game's development as a substitute track, the song was praised by director Hideo Kojima and the final version was performed by a live orchestra.