Ape Escape | |
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Genre(s) | |
Developer(s) | Japan Studio Shift Epics h.a.n.d. |
Publisher(s) | Sony Interactive Entertainment |
Platform(s) | PlayStation PlayStation 2 PlayStation 3 PlayStation 4 PlayStation 5 PlayStation Portable PlayStation Vita |
First release | Ape Escape June 22, 1999 |
Latest release | PlayStation Move Ape Escape July 5, 2011 |
Ape Escape [lower-alpha 2] is a series of video games developed primarily by Japan Studio and published and owned by Sony Interactive Entertainment. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references. The first game in the series is the first game to require the DualShock or Dual Analog controller to play.
The game was developed in 1997 under the name Sarugetchu, and was the first game to explicitly require the DualShock controller. [1] The game was a success, going Platinum, entering the Greatest Hits series in the US, and entered the "Best Of" releases in Japan. It was reviewed positively, and was compared to games such as Super Mario 64 .[ citation needed ]
Ape Escape 2001 was released in 2001. It is the first game in the series to have been developed for PlayStation 2. The next year, Ape Escape 2 was developed by Sony and published in Japan in 2002 and in Europe and North America in 2003.[ citation needed ]
In 2003, SCEI worked on a multiplayer party game and the sequel to Piposaru 2001. Ape Escape: Pumped & Primed was released in Japan through Sony Computer Entertainment Inc. and the US through Ubisoft in 2004. Ape Escape: On the Loose , a remake of the original game was released globally as one of the launch games for the PlayStation Portable.[ citation needed ]
In 2005, Ape Academy (also known as Ape Escape Academy) was released for the PlayStation Portable. Eye Toy: Monkey Mania was a party game inspired by Mario Party which was only released in Europe and Japan.[ citation needed ] In mid-2005, Ape Escape 3 was released to positive critical reception.[ citation needed ]
After the release of Ape Escape 3, Sony Computer Entertainment Europe showed interest in publishing Ape Academy 2 and Ape Escape: Million Monkeys ; however, Sony Computer Entertainment America showed more interest in developing its own game. Ape Academy 2 was released in 2006 for the PlayStation Portable to mixed success and sold very well in Japan, entering the "Best of" category, but failed to perform well in Europe, due to Sony focusing on Million Monkeys. Million Monkeys was released in Japan in July 2006, making it the last official PlayStation 2 game in the series. The game was planned to be released in the United Kingdom in late 2006, but the game was postponed and later canceled. Its impact in Japan led to the inclusion of its iteration of series protagonist Spike in PlayStation All-Stars Battle Royale in 2012. In late 2006, PipoRacer was released in Japan for PlayStation Portable. In 2008, Japan Studio and h.a.n.d. developed Ape Escape: SaruSaru Big Mission . Both titles were never released outside Japan.
In 2006, Sony placed an advertisement in a Famitsu magazine with interest in hiring staff for an upcoming game. It contains a picture with four monkeys, with the first holding up Ape Escape, the second holding up Ape Escape 2, the third holding up Ape Escape 3 and the fourth holding a cover with "?". The fourth entry was in development, [2] but is still unreleased. A tweet by Sony Computer Entertainment Japan on Twitter was posted on January 5, 2016, reading, "2016 Year of the Monkey. Today, SCE will begin working! #Monkey #YearofMonkey" alongside an image of a Pipo Monkey". [3] In 2019, the 20th anniversary of the franchise, for the first time in more than 5 years, the official Japanese website for the Ape Escape series was updated and an official Japanese Ape Escape 20th anniversary account was made on Twitter.
Ape Quest, a role-playing game, was released in 2008 on the PSN store in North America and Europe and in March 2009 in Japan. It was co-developed by Shift and Alvion and published by Sony Computer Entertainment worldwide. It was the first game in the series to be a PSN-only game, excluding Asia, where it received a physical release. In 2009, a game titled Ape Escape was announced along with the PlayStation Move. Critics speculated that it was the fourth entry in the series, after Sony's 2006 advertisement. In Q3 2010, PlayStation Move: Ape Escape was officially announced under the party genre, and with a different name for every region. It was released in Japan in December 2010, Asia in January 2011, and the UK and Europe in mid-2012 as a GameStop exclusive. In the US, the game was only made available on the PSN store. After the release of PlayStation Move: Ape Escape, no games were announced in 2012, making it the first year since 2002 that no Ape Escape game had been released and the first year that no game had been announced within each region.
1999 | Ape Escape |
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2000 | |
2001 | Pipo Saru 2001 |
2002 | Ape Escape 2 |
2003 | |
2004 | Ape Escape: Pumped & Primed |
EyeToy: Monkey Mania | |
Ape Escape Academy | |
2005 | Ape Escape: On the Loose |
Ape Escape 3 | |
Ape Academy 2 | |
2006 | Saru! Get You! Million Monkeys |
Ape Escape Racing | |
2007 | Saru! Get You! SaruSaru Big Mission |
2008 | Ape Quest |
2009 | |
2010 | PlayStation Move Ape Escape |
A white-haired monkey named Specter obtains a helmet known as the Peak Point Helmet (Pipo Helmet for short), which boosts his intelligence. After equipping an army of monkeys with Pipo Helmets, and using an enhanced helmet for himself, Specter sends his monkey army to take over the world, and Space. The protagonists, equipped with various gadgets, must capture the monkeys and restore order to the world. [4]
The party video games take place outside of the original continuity. Specter and the Monkeys take over the world, or try to sabotage players in "Pumped and Primed". In both games, Specter does not end up being the main villain and there are usually darker forces behind Specter that the player must defeat. The villains change from game to game. It is up to the game's protagonists, equipped with various gadgets, to capture or defeat monkeys/characters, to save the day. [5]
The Ape Escape series is notable for its radical departure from the tried-and-true control method in many other games. It was the first PlayStation game to require the use of a DualShock or Dual Analog controller; the left stick moves the character while the right operates whatever gadget the character has its possession. Again, unlike many games which use to jump, both the R1 and R2 buttons are used, while the 'shape' buttons are used to cycle through the available items in the inventory.
In the PSP spin-offs, a more conventional control scheme must be used, due to the lack of a right analog stick.
The main objective through the majority of the games is to use the available array of gadgets to locate and capture monkeys. When a monkey has been found, it must be caught with the Time Net gadget. On the first playthrough, players will have a set number of monkeys to catch before progressing towards the next level. Once each level has been completed, they can be reentered with the gadgets necessary to catch the remaining monkeys.
In the main series, there are three unlockable minigames that can be played at the hub. These can be accessed by clearing the necessary number of stages and/or having the necessary amount of coins. In Ape Escape and Ape Escape: On the Loose, the player had to collect a certain amount of Specter Tokens to unlock a minigame.
In Ape Escape 2, the player could obtain these three minigames by betting ten coins in the Gotcha Box, but here the stage-clearing was more important, yet it did not mean it would be based on the percentage on the player's record.
In Ape Escape 3, because coins were far more abundant than Ape Escape 2 and the fact that players could hold coins past 999, the prices went up for the mini-games as well. Also, in this game it was based on the player's percentage, so clearing stages, beating time attacks, or purchasing things from the shops would make the mini games available for purchase sooner. The minigame Mesal Gear Solid seems fuller and more of a game of its own rather than just a simple unlockable. This game has a plot and more traditional gameplay of the AE series, and could be the start of more fuller minigames based on a series already established, like Metal Gear Solid .
In Ape Quest, the player randomly encounters mini-games in a very similar fashion to classic JRPG random enemy encounters.
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles. As a seventh generation console, the PSP competed with the Nintendo DS.
Ape Escape 2 is a 2002 platform game developed and published by Sony Computer Entertainment for the PlayStation 2. It was released in Japan in July 2002, Europe in March 2003 and North America in July 2003 by Ubi Soft. It is the second main installment of the Ape Escape series, and the second game in the series to be on the PlayStation 2 after Pipo Saru 2001. It was also used as the basis for the animated series by Frederator Studios.
Ape Escape -On Air- is a CGI anime television series produced by Xebec based on Sony's Ape Escape video game franchise. The series and its sequel aired on TV Tokyo between April 8, 2006 and September 29, 2007, and loosely adapt storylines from Million Monkeys, Ape Escape 3, and SaruSaru Big Mission.
Everybody's Golf 4, released as Hot Shots Golf Fore! in North America, Everybody's Golf in Europe and Everybody's Golf 2004 in Australia, is a golf video game developed by Clap Hanz and published by Sony Computer Entertainment for the PlayStation 2. It is the successor to Everybody's Golf 3 / Hot Shots Golf 3 (2001) and was succeeded by Everybody's Golf 5 / Hot Shots Golf: Out of Bounds (2007).
Ape Escape: Pumped & Primed is a 2004 party video game developed and published by Sony Computer Entertainment for the PlayStation 2. It is a spin-off of the Ape Escape series and the final installment in the series to be released by Ubisoft in North America. It was never released in Europe, despite being advertised in the United Kingdom and Australia.
EyeToy: Monkey Mania, released in Japan as Saru Eye Toy Ōsawagi! Wakki Waki Game Tenkomori!!, is a party game developed and published by Sony Computer Entertainment for the PlayStation 2. A spin-off of the Ape Escape series, it requires the EyeToy camera peripheral to be played. The game consists of the franchise's titular monkeys engaging in minigames, with multiplayer for up to four players. The title was sold as a standalone game, and also in a bundle with a silver-colored EyeToy peripheral.
Ape Escape 3 is a 2005 platform game published and developed by Sony Computer Entertainment for the PlayStation 2 video game console.
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content.
Ape Escape Academy, also known as Ape Academy in Europe and Piposaru Academia: Dossari! Sarugē Daizenshū in Japan, is a party video game developed by Shift and Alvion and published by Sony Computer Entertainment for the PlayStation Portable. It consists of a collection of 47 mini-games, many of which borrow from elements of Ape Escape 2. The game was first released in Japan in 2004, in Europe in 2005 and North America in 2006. By utilizing the PSP's Wi-Fi capabilities, up to 4 players can play at a time. The North American release was on the same day as Ape Escape 3.
Ape Academy 2, also known as Piposaru Academia 2: Aiai Sarugē Janken Battle! in Japan, is the sequel to the PlayStation Portable party game Ape Escape Academy.
Saru! Get You! Million Monkeys is a 2006 platform video game developed and published by Sony Computer Entertainment for the PlayStation 2. It was released throughout Asia a year after the previous title Ape Escape 3. The game was planned to be released in the United Kingdom in late 2006. Ultimately, it was never released outside of Asia.
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony.
Ape Quest is a role-playing video game spin-off from the Ape Escape series by Sony Computer Entertainment. It is a PlayStation Portable title and was released in North America and Europe exclusively on the PlayStation Store and a UMD in Japan only. It is downloadable as a free Starter Pack, with the remainder of the game available as three separate downloadable chapters.
Saru Get You: SaruSaru Big Mission is a platform video game developed by h.a.n.d. and published by Sony Computer Entertainment for the PlayStation Portable. A spin-off of the Ape Escape series, it was released only in Japan.
Pipo Saru 2001 is a 2001 action video game developed and published by Sony Computer Entertainment for the PlayStation 2. A spin-off and the second game in the Ape Escape series, it was released only in Japan; a true sequel, Ape Escape 2, was released internationally for the PlayStation 2 in 2002.
Japan Studio was a Japanese video game developer based in Tokyo. Formerly the video game development division for Sony Interactive Entertainment Inc. and serving as a first-party developer for the company, it was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush, and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other SIE studios.
Ape Escape is a series of animated shorts developed by Frederator Studios, Hawaii Film Partners, Project 51 Productions and Showcase Entertainment which aired on Nicktoons in 2009. It is based on Sony Computer Entertainment's Ape Escape video game franchise, with characters and designs based on Ape Escape 2 in particular, and focuses around Specter's attempts to take over the world with his monkey army.
Ape Escape is a 1999 platform game developed and published by Sony Computer Entertainment for the PlayStation. The first game in the Ape Escape series, the game tells the story of an ape named Specter who gains enhanced intelligence and a malevolent streak through the use of an experimental helmet. Specter produces an army of apes, which he sends through time in an attempt to rewrite history. Spike, the player character, sets out to capture the apes with the aid of special gadgets.
PlayStation Move Ape Escape, simply titled Ape Escape in Europe and known in Asian countries as Ape Escape: On the Move!, and in Japan as Furi Furi! Saru Get You, is a 2010 rail shooter and party video game developed by Sony Computer Entertainment's Japan Studio and published by Sony Computer Entertainment for the PlayStation 3 video game console. The game was originally announced at the Tokyo Game Show 2009 as one of the title supporting the PlayStation Move controller. The title was released on December 9, 2010, in Japan, then in 2011 on June 24 for Europe, and on July 5 for North America. An English version of the game in Asia was also released January 31, 2011.
Ape Escape, known in Japan as Let's Get Saru Getchu, is a series of computer-generated anime shorts produced by Shogakukan Music & Digital Entertainment and Sony Computer Entertainment for TV Tokyo in 2002. It is based on the Ape Escape video game series, with the characters and designs based on Ape Escape 2 in particular. The series consists of 76 45-second shorts that aired as part of the Oha Suta variety program in Japan. In 2004, three of these shorts were dubbed into English and aired in the inaugural Nicktoons Film Festival. One of the festival's founders, Frederator Studios, would later produce their own series of Ape Escape shorts in 2009.