Little Orpheus | |
---|---|
![]() | |
Developer(s) | The Chinese Room |
Publisher(s) | Sumo Digital Secret Mode (PC, console) |
Director(s) | Dan Pinchbeck |
Composer(s) | Jim Fowler Jessica Curry |
Engine | Unity |
Platform(s) | |
Release |
|
Genre(s) | Adventure, platform |
Mode(s) | Single-player |
Little Orpheus is a 2020 adventure-platform game developed by The Chinese Room and published by Sumo Digital. The game was released on Apple Arcade on 12 June 2020 for iOS, macOS, and tvOS. Ports for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S were released by subsidiary label Secret Mode on 13 September 2022.
The game is a 2.5D adventure platform game, featuring cinematic platforming and environmental storytelling. Players control protagonist Ivan Ivanovich as he traverse fantastical landscapes, jumping across terrain and ropes and occasionally interacting with environmental objects for progression.
In 1962, Soviet cosmonaut Ivan Ivanovich was sent into an extinct volcano to explore the centre of the earth in an atomically powered exploration capsule named Little Orpheus; he was never heard of again until he reappeared in 1965, noting that he had lost Little Orpheus and was taken into custody.
Ivan proceeds to tell an unnamed General about his purported journey, where he traverses untamed wilds and extreme terrain, while attempting to rescue Little Orpheus from an apparently living and insane Eduard von Toll, who enslaved humanoid beings named Menkv and attempted to use Little Orpheus to manipulate time and consequently the human race. Eventually, his story becomes increasingly absurd and logically flawed to the point he could not continue, revealing his story to be a farce covering up his desertion from the faulty Little Orpheus. Despite contemplating execution by firing squad, the general was entertained by the story and impressed by Ivan's storytelling skills; he helped Ivan complete his story to record it and spared him of execution, instead allowing him to retire with a pension by the insanity defense. Ivan returns home to his dog Laika (whom he had apparently rescued from orbit) and told her his imaginary return to the surface, which was omitted from his conversation with the general due to a lack of time.
The game was first shown in an Apple Arcade showcase at the Apple Event on 25 March 2019. The company's Twitter account posted a teaser with a cryptic message in the form of a telegram. [1] [2] Creative Europe had published the application of successful grants in August 2017, with a project "Little Orpheus" being awarded a maximum of grant €72 339 with 50% co-funding. [3]
Creative Director Dan Pinchbeck said the game's intent was described as applying the studio's "arthouse background to traditional genres moving forward" and with a world filled with ridiculous "Soviet space technology, Russian mythology, and ancient creatures", like a homage to Ray Harryhausen movies. [4]
The game was released on Apple Arcade on 12 June 2020. A new game plus mode was released on 9 October 2020. [5] An update added episode 9 on 15 January 2021. [6] The title was set to release on Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on 1 March 2022 but was delayed due to its Soviet themes in light of the Russo-Ukrainian War. [7] The game launched on 13 September 2022. [8]
Aggregator | Score |
---|---|
Metacritic | IOS: 71/100 [9] PC: 67/100 [10] PS4: 68/100 [11] NS: 65/100 [12] XSXS: 72/100 [13] |
Publication | Score |
---|---|
Destructoid | 7/10 [14] |
IGN | 8/10 [15] |
Nintendo Life | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pocket Gamer | ![]() ![]() ![]() ![]() ![]() |
The Guardian | ![]() ![]() ![]() ![]() ![]() |
VideoGamer.com | 7/10 [19] |
Little Orpheus received "mixed or average" reviews according to review aggregator Metacritic. [9] [10] [11] [12] [13]
Matt Gardner writing for Forbes gave the game a mixed review, praising its story but criticizing its gameplay: "Little Orpheus over-relies its strongest assets–great voice acting, an intriguing script, beautiful art, and engaging gameplay–and doesn’t hit these highs with its core gameplay." [20] Nintendo Life 's Lowell Bell criticized the narration of the game: "there’s no narrative payoff here, no greater meaning or memorable conclusion that sticks with you". [21]
Develop awarded it Best Mobile Game at the Star Awards in 2021. [22] [23] Pocket Gamer awarded it Best Platformer Game in 2021. [24]
Award | Date of ceremony | Category | Recipient(s) | Result | Ref. |
---|---|---|---|---|---|
Apple Design Awards | June 10, 2021 | Best Game: Delight and Fun | Little Orpheus | Won | [25] |
Best Game: Visuals and Graphics | Nominated | ||||
D.I.C.E Awards | April 22, 2021 | Mobile Game of the Year | Dan Pinchbeck, Alex Girling, Matt Duff, Rob McLachlan | Nominated | [26] |
Outstanding Achievement in Original Music Composition | Jessica Curry, Jim Fowler | Nominated | |||
TIGA Awards | November 24, 2020 | Best Casual Game | Little Orpheus | Won | [27] |
Best Visual Game | Nominated | ||||
Best Action and Adventure Game | Nominated | ||||
Ivor Novello Awards | September 21, 2021 | Best Original Videogame Score | Jessica Curry, Jim Fowler | Nominated | [28] |
Golden Joystick Awards | November 24, 2020 | Best Mobile Game | Little Orpheus | Nominated | [29] |
The Game Audio Network Guild Awards | April 28, 2021 | Best New Original IP - Audio | Little Orpheus | Nominated | [30] |