Project Highrise

Last updated
Project Highrise
Project Highrise.png
Project Highrise logo
Developer(s) SomaSim
Publisher(s) Kasedo Games (PC)
Kalypso Media
Producer(s) Andrew McKerrow
Designer(s) Matthew Viglione
Programmer(s) Robert Zubek
Artist(s)
  • Eddie Einikis
  • Kevin Paskowski
Composer(s) Brian Block
Platform(s)
Release
September 8, 2016
  • Windows, OS X
    • WW: September 8, 2016 [1]
  • Android, iOS
  • Xbox One
    • NA: October 23, 2018 [4]
    • PAL: October 26, 2018
  • Nintendo Switch, PlayStation 4
Genre(s) City-building
Mode(s) Single-player

Project Highrise is a 2D tower-building simulation game, developed by SomaSim and published by Kasedo Games. It is considered by many to be the spiritual successor to SimTower . [6] [7] In the game, players take on the role of a high-rise manager who is responsible for building and maintaining a tower block, filling it with offices, apartments, shops and restaurants, which they support with utilities, while providing specialized services and fulfilling certain conditions in order to keep the residents and tenants of the building satisfied.

Contents

The game was released worldwide on September 8, 2016, through online digital distribution platforms, primarily Steam and GOG.com, and has received generally positive reviews. The game has spawned five DLC packs, which provided additional gameplay features and content.

Reception

The game was fairly well received on release garnering a 7 out of 10 review score from IGN , [12] and an 8 out of 10 from IGN Germany. [14] IGN praised Project Highrise for being able to quickly and easily craft a smooth, self-sufficient system from the ground up thanks to a welcoming and fast-paced simplicity, [12] and Rock, Paper, Shotgun called the ability for the player to easily understand what was going on, despite the deep levels of complexity, the game's biggest achievement. [1]

Despite the praise, Project Highrise was also criticized for its lack of personality due to its artistic style and color palette. The way each room looked was thought to be too similar and as such, larger skyscrapers could look monotonous.

Project Highrise has a score of 73/100 on Metacritic. [8]

Related Research Articles

<i>Moonlighter</i> (video game) 2018 indie game

Moonlighter is an action role-playing video game developed by Spanish indie studio Digital Sun and released for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One on May 29, 2018. A Nintendo Switch version was released on November 5, 2018. The game was made available for iOS and Android in November 2020 and September 2021, but were subsequently delisted. The mobile version was re-released for iOS and Android on May 24, 2022, via Netflix Games. A Stadia version developed by 11-bit studios in partnership with Crunching Koalas was released on July 1, 2021. A DLC expansion, subtitled Between Dimensions, was released on July 23, 2019.

<i>The Movies</i> (video game) 2005 video game

The Movies is a business simulation game created by Lionhead Studios for Microsoft Windows and ported to Mac OS X by Feral Interactive. Players run a Hollywood film studio, creating films that can be exported from the game. The Movies was released in November 2005 to positive reviews and several awards, but sold poorly. An expansion, The Movies: Stunts & Effects, was released in 2006.

<i>Sunless Sea</i> 2015 video game

Sunless Sea is a survival/exploration role-playing video game with roguelike elements developed by Failbetter Games. The game was released on 6 February 2015 for Windows and OS X following a successful Kickstarter campaign to crowdfund the project. The game takes place in the universe of Failbetter's browser adventure game Fallen London, in which Victorian-era London has been moved beneath the Earth's surface to the edge of the Unterzee, a vast underground ocean. On 11 October 2016, the game's first downloadable content Zubmariner was released, which allows players to explore beneath the surface of the "zee". A sequel, Sunless Skies, was announced in September 2016. It surpassed its funding goals on Kickstarter and was released on 31 January 2019.

<i>Söldner: Secret Wars</i> 2004 video game

Söldner: Secret Wars is a video game, developed by German studio Wings Simulations and published in 2004 by JoWooD Productions and Encore, Inc. The game can be played in first- or third-person. Players can control an individual soldier who can acquire and control a ground vehicle, ship, submarine, plane, VTOL or helicopter; a ground troop can be equipped with SCUBA gear, weapons with open, telescopic, and dot sights, smoke, fragment, and flash-bang grenades, explosives and booby traps, vehicle repair equipment, thermal scopes, and other gear.

<i>Terraria</i> 2011 video game

Terraria is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria is one of the best-selling video games of all time, selling 58.7 million copies as of 2024.

<i>Prison Architect</i> 2015 video game

Prison Architect is a private prison construction and management simulation video game developed and published by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates that were scheduled every three to four weeks until 2023. With over 2,000,000 copies sold, Prison Architect made over US$10.7 million in pre-order sales for the alpha version. Prison Architect was an entrant in the 2012 Independent Games Festival. The game was available on Steam's Early Access program, and was officially released on October 6, 2015.

<i>The Sims 4</i> 2014 video game

The Sims 4 is a free-to-play social simulation game developed by Maxis and published by Electronic Arts. It is the fourth major title in The Sims series, following The Sims 3 (2009). The game was released in North America on September 2, 2014, for Windows, an OS X version was released in February 2015, and PlayStation 4 and Xbox One versions were released in November 2017. The game was moved to a free-to-play model on October 18, 2022, monetized by the purchase of various paid downloadable content packs that have been developed since its release.

<i>Below</i> (video game) 2018 video game

Below is an action-adventure game developed by Capybara Games. The game was announced during Microsoft's E3 2013 press event, and was indefinitely delayed in 2016. It initially released on Microsoft Windows and Xbox One on December 14, 2018, with a PS4 port released in 2020. The game received mixed reviews upon release.

<i>SteamWorld Dig</i> 2013 video game

SteamWorld Dig is a platform action-adventure game created by Swedish video game developer Image & Form. The second installment in the SteamWorld series after SteamWorld Tower Defense, SteamWorld Dig has the player control Rusty, a steam-powered robot who arrives at a small Western-Steampunk mining town called Tumbleton after having received a deed for a mine from his long-forgotten uncle, Joe. The objective of the game is to dig through Tumbleton's mine, which also involves solving puzzles and platforming to avoid traps and enemies.

Steve Jackson's Sorcery! is a series of interactive fiction adventure video games developed by Inkle for iOS, Android, Windows, PlayStation, Xbox, and Nintendo Switch, first released on May 2, 2013. The games are based on Steve Jackson's Sorcery! gamebook novels: a four-part spin-off series of the larger Fighting Fantasy series.

<i>Gang Beasts</i> 2017 multiplayer beat em up party game

Gang Beasts is a beat 'em up party game developed and published by English indie studio Boneloaf. The title would originally be published by Double Fine Presents until May 2020 and self-published afterwards, while it would later be published in physical form by Skybound Games. The game released for Windows, macOS, Linux, and PlayStation 4 on 12 December 2017, following an early access period for the PC platforms that began in August 2014. It was also released on the Xbox One on 27 March 2019. A version for Nintendo Switch was released on 12 October 2021.

<i>The Magic Circle</i> (video game) 2015 video game

The Magic Circle is a 2015 sandbox video game developed and published by American indie team Question for Windows, OS X, Linux, PlayStation 4, and Xbox One.

<i>Mordheim: City of the Damned</i> Tactical role-playing video game

Mordheim: City of the Damned is a tactical role-playing game video game developed by Rogue Factor, a branch of Cyanide, for Microsoft Windows and published by Focus Home Interactive on November 19, 2015. The game is based on Games Workshop's 1999 tabletop game Mordheim.

<i>The Banner Saga 2</i> 2016 video game

The Banner Saga 2 is a tactical role-playing video game developed by Stoic and published by Versus Evil. It is the sequel to The Banner Saga, and the second part of a trilogy of games.

<i>City of Brass</i> (video game) 2018 video game

City of Brass is a single-player first-person dungeon crawl video game, set in a procedurally generated, Arabian Nights-themed city of interconnecting corridors, courtyards and rooms. Players assume the role of a thief, fighting to reach a treasure hidden in the heart of a mythical city filled with traps and enemies. It was developed by Australian independent video game studio Uppercut Games and was announced on 6 July 2017 as being in development for Microsoft Windows, PlayStation 4, and Xbox One. The Windows version was released on Steam via its Early Access program on 18 September 2017.

<i>Slay the Spire</i> 2019 roguelike deck-building game

Slay the Spire is a roguelike deck-building game developed by the American indie studio Mega Crit and published by Humble Bundle. The game was released in early access for Microsoft Windows, macOS, and Linux in late 2017, with an official release in January 2019. It was released for PlayStation 4 in May 2019, for Nintendo Switch in June 2019 and for Xbox One in August 2019. An iOS version was released in June 2020, with an Android version released in February 2021.

Re-Logic is an American independent game developer and publisher based in Indiana in the USA. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventure sandbox video game. Re-Logic published Pixel Piracy and Pixel Privateers, both being developed by Quadro Delta.

<i>Rise of Industry</i> 2019 video game

Rise of Industry is a business tycoon game developed by Spanish indie team Dapper Penguin Studios and published by Kasedo Games. The game sees players build and manage their industrial empires as they attempt to grow and expand in the early 20th century.

<i>Halcyon 6</i> 2016 video game

Halcyon 6: Starbase Commander is a strategy video game and turn-based tactical RPG hybrid developed and published by Massive Damage. It was released on September 8, 2016 for Windows, OS X and Linux, and October 19, 2017 for iOS. Taking place in a science fiction setting, the player must reclaim and rebuild the derelict ancient space station Halcyon 6 in order to stop an impending alien invasion of Earth.

References

  1. 1 2 "Wot I Think: Project Highrise". Rock Paper Shotgun . September 6, 2016. Archived from the original on March 13, 2018. Retrieved March 13, 2018.
  2. Eagen-Jones, Elizabeth M. (April 11, 2018). "Scrape the sky with Project Highrise, out tomorrow on iPad". Pocket Gamer . Retrieved July 2, 2024.
  3. Sholtz, Matthew (April 12, 2018). "Kalypso Media's skyscraper construction sim 'Project Highrise' is out on Android". Android Police. Retrieved July 2, 2024.
  4. Tucker, Kevin (December 17, 2018). "Video Game Release Date Schedule 2018". Shacknews . Retrieved July 2, 2024.
  5. 1 2 Caddock, Ryan (October 2, 2018). "Project Highrise: Architect's Edition Is Building Towards A Release On Switch This Month". Nintendo Life . Retrieved July 2, 2024.
  6. Smith, Adam (July 20, 2016). "Towering Above The Rest: Project Highrise". Rock, Paper, Shotgun. Archived from the original on August 10, 2016. Retrieved August 28, 2016.
  7. Viglione, Matt (July 5, 2015). "IndieGames.com Interview: Matt Viglione on Project Highrise, a tower sim for the modern gamer". Indiegames.com (Interview). Interviewed by Lena LeRay. Archived from the original on September 15, 2018. Retrieved August 28, 2016.
  8. 1 2 "Project Highrise for PC Reviews". Metacritic . CBS Interactive. Archived from the original on June 23, 2018. Retrieved October 3, 2018.
  9. "Project Highrise for iPhone/iPad Reviews". Metacritic . CBS Interactive. Archived from the original on October 12, 2018. Retrieved October 3, 2018.
  10. "Project Highrise: Architect's Edition for Xbox One Reviews". Metacritic . CBS Interactive . Retrieved July 2, 2024.
  11. "Project Highrise: Architect's Edition for Nintendo Switch Reviews". Metacritic . CBS Interactive . Retrieved July 2, 2024.
  12. 1 2 3 Rad, Chloi (2016-09-08). "Project Highrise Review". IGN. Archived from the original on 2018-03-13. Retrieved 2018-03-13.
  13. Tylwalk, Nick (2018-04-16). "'Project Highrise' Review: 'Bout That Architect Life". TouchArcade . Archived from the original on 2018-10-04. Retrieved 2018-10-03.
  14. "Review: Project Highrise macht Baumeister glücklich". IGN Deutschland (in German). 2016-09-06. Archived from the original on 2018-03-13. Retrieved 2018-03-13.

Further reading