SimGolf | |
---|---|
Developer(s) | Maxis |
Publisher(s) | Maxis |
Designer(s) | Vladimir Vinetsky |
Programmer(s) | Olexander Bilyk Oleg Mouraveinick Serg Butenko Vasyl Tsvirkunov |
Artist(s) | Sharon Barr Shannon Galvin |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Windows |
Release | November 15, 1996 [1] |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
SimGolf is a sports video game created by Maxis in 1996. The game allows players to design their own golf courses and play them. [2]
The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards.
Players can play on the golf course they have designed or play the two existing courses designed by American golf course architect Robert Trent Jones Jr. [3]
The mouseswing interface lets the player use their mouse to hit the ball, and leaves the driving, chipping and putting to the player. (The traditional "power bar" option is also available.) [4]
The game received a score of 2 out of 5 stars from Computer Games Strategy Plus . [5]
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The Sims is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting. The game features an open-ended gameplay, where players can choose their own goals and objectives, and customize their Sims' appearance, personality, skills, relationships, and environment. A series of expansion packs were also released that add new content and features to the game, such as new careers, items, locations, and scenarios.
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