SimCity Creator

Last updated • 4 min readFrom Wikipedia, The Free Encyclopedia
SimCity Creator
SimCity Creator Wii Game Cover Art.jpg
Developer(s) Hudson Soft
Publisher(s) Electronic Arts
Series SimCity
Platform(s) Wii
Release
  • EU: September 19, 2008 [1]
  • NA: September 22, 2008
  • JP: September 25, 2008
  • AU: October 2, 2008
Genre(s) City-building game
Mode(s) Single player

SimCity Creator (シムシティ クリエイター, ShimuShiti Kurieitā) is a video game in the Sim game series by Electronic Arts. It was released for the Wii in 2008.

Contents

Overview

SimCity Creator follows the basic SimCity formula that sees players managing a city and placing residential, commercial, and industrial zones for buildings in addition to facilities such as police stations, hospitals, seaports, and stadiums. Players are also able to customize the look of their buildings by choosing from several themes for the city such as Egyptian, Roman, Japanese, European, Las Vegas, and near-future styles, in addition to ones that result in a crystal or confectionery-like appearance to buildings, along with unique soundtracks to go along with each theme. Players are also able to tour their city, rendered in 3D graphics, in a helicopter or airplane. If the player builds an airport, more touring vehicles can be unlocked. [2] In contrast to the DS title of the same name, players are not able to greatly advance the technology of the city short of the examples above.

Taking advantage of the Wii, the pointer function of the Wii Remote is used to directly draw roads and train tracks onto the map. Players were able to share their cities through WiiConnect24, [2] and the game's advisors were redesigned to resemble MySims characters.

Similar to SimCity 4 , SimCity Creator features a day and night cycle, as well as a seasonal cycle last seen in the SNES version of SimCity . Players may tackle disasters including dinosaurs, giant robots, tornadoes, aliens, fires, and meteorite impacts. [2]

Construction

Zones

In SimCity Creator, areas can be zoned by the type of development and the density. There is also a landfill zone available which allows garbage to be stored. Each zone is color-coded:

Transportation

Zones must be connected by lines of transportation. Some of the types of transportation choices for a city include roads and highways.

Roads and streets are basic lines of transportation that cars, buses and trucks drive on. They can be either curved or straight.

They can lead into each other to form crossroads or roundabouts. Heavy congestion can cause pollution above the affected road.

Highways are 4-lane roads. Cars travel faster on highways than roads or streets. However, they need on-ramps to function.

The player cannot build streets over rivers. However, building a road or railway over a river automatically creates a bridge.

Railways are what trains run on. However, they require train stations to work although they lower traffic congestion.

Subways are underground railways so they do not require buildings to be bulldozed, which makes it a more sensible choice for dense cities. They are more expensive to build than ordinary railways, about 8 in-game currency per tile, however, making it more sensible not to use them to link parts of your city that are far away from each other and do not have buildings in between them.

Subway stations are also smaller than train stations, occupying a 1x1 square rather than a 3x3 square for regular stations.

Subway stations are also easier to link to rails than ordinary railway stations.

Seaports are where boats stay. Seaports increase industrial demand.

Airports are where planes land.

If an airport is built the player will see planes, helicopter, airships and hot air balloons flying above their city, especially near the airport.

Airports also raise commercial demand and enable several flight missions to happen.

Energy and Climate

Development

The game was first announced on February 12, 2008, by Sims label president Nancy Smith along with other upcoming EA Sim titles including SimAnimals , MySims Kingdom , and MySims Party . [3]

Reception

The game received "average" reviews according to the review aggregation website Metacritic. [4] In Japan, Famitsu gave it a score of one seven, one eight, one seven, and one six for a total of 28 out of 40. [5]

Related Research Articles

<i>SimCity 4</i> 2003 video game

SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game. SimCity 4: Deluxe Edition contains the original game and Rush Hour combined as a single product.

<i>The Urbz: Sims in the City</i> 2004 video game

The Urbz: Sims in the City is a video game for the Game Boy Advance, GameCube, PlayStation 2, Xbox, and Nintendo DS. It is the third Sims game for video game consoles and is the second Sims game not to be released on Microsoft Windows, after a planned PC port and sequel were both cancelled due to mediocre sales. The next release for consoles and handhelds was the console port of The Sims 2.

<i>The Sims Bustin Out</i> 2003 video game

The Sims Bustin' Out is a video game developed by Maxis and published by Electronic Arts in 2003 for the PlayStation 2, Xbox, GameCube, Game Boy Advance, and in 2004 for the N-Gage. It is the second title in The Sims console series and the first title not concurrently released on Windows PC.

<i>Bomberman Land</i> (Wii) 2007 video game

Bomberman Land, known in Japan as Bomberman Land Wii, is an action puzzle video game developed by Racjin and published by Hudson Soft. It was released in Japan for Wii on March 8, 2007, January 29, 2008 in North America, and March 14, 2008 in the PAL region. Part of the Bomberman franchise, it is the fifth game in the Bomberman Land series and the console counterpart to the portable version released for the PlayStation Portable later in the same month.

<i>Heatseeker</i> (video game) 2007 video game

Heatseeker is a combat flight simulator video game for the Wii, PlayStation 2, and PlayStation Portable game systems developed by IR Gurus and published by Codemasters.

<i>SimCity DS</i> 2007 video game

SimCity DS is a city building and management video game and the first Nintendo DS installment in the SimCity series. It was published by Electronic Arts (EA) and developed by the AKI Corporation and EA Japan.

<i>MySims</i> 2007 video game

MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, and for BlackBerry in 2009. MySims: Cozy Bundle, which contains MySims and MySims Kingdom, will be released for Nintendo Switch on November 19, 2024.

<i>The Bigs</i> 2007 video game

The Bigs is an arcade-style baseball video game for the Xbox 360, PlayStation 3, PlayStation 2, Wii and PlayStation Portable. It was released in June 2007 in North America, and in October in the PAL region. A sequel, The Bigs 2, was released on July 7, 2009.

<i>SimCity Societies</i> 2007 video game

SimCity Societies is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts, and is part of the SimCity series. The gameplay is significantly different from previous SimCity titles, with a greater focus on social development. SimCity Societies was released in 2007, and received mixed reviews, with praise for the game's improved accessibility and visuals, but criticism for being oversimplified and having poor performance.

<i>Civilization Revolution</i> 2008 video game

Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.

<i>Carnival Games</i> 2007 video game

Carnival Games is a video game for Wii, Nintendo DS and iPhone, with a re-release for Nintendo Switch. It was the last game published by Global Star Software, before it was absorbed into Take-Two Interactive.

<i>The Sims 2: Castaway</i> 2007 video game

The Sims 2: Castaway is the third console spin-off of the life simulation video game The Sims 2 for the Wii, Nintendo DS (NDS), PlayStation 2 (PS2) and PlayStation Portable (PSP). It is also available on mobile phones; Nokia offered Castaway on the Ovi Store. A roughly similar game, The Sims Castaway Stories, is available for personal computers, but is not a direct port of Castaway.

<i>SimCity Creator</i> (Nintendo DS) 2008 video game

SimCity Creator is a city-building game for the Nintendo DS video game console. It was released in the Western world in September 2008, alongside its Wii counterpart. In Japan it was released several months ahead on March 19, 2008, as a sequel to SimCity DS under the name SimCity DS 2: Kodai kara Mirai e Tsuduku Machi.

<i>MySims Kingdom</i> 2008 video game

MySims Kingdom is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis' The Sims franchise for the Nintendo DS and Wii in 2008. MySims Kingdom is a follow-up to MySims, which was released in 2007 and was followed by MySims Party, MySims Racing, MySims Agents and MySims SkyHeroes. MySims: Cozy Bundle, which contains MySims and MySims Kingdom, will be released for Nintendo Switch on November 19, 2024.

<i>MySims Party</i> 2009 video game

MySims Party is a video game developed and published by Electronic Arts as a spinoff to Maxis' The Sims franchise for the Nintendo DS and Wii in 2009. It is the third game in the MySims series. It consists of 50+ mini-games which can be played with up to 4 players. The game was released on March 10, 2009, in North America.

<i>MySims Agents</i> 2009 video game

MySims Agents is a 2009 mystery life simulation video game published by Electronic Arts. The fifth instalment in the MySims series, it was released in Europe on September 25, 2009, and in Australia on October 5, 2009 for both the Nintendo DS and the Wii. It was slated for release on June 16 in North America for both consoles, but was instead released on September 29. In the Wii version, the player is tasked with solving several cases which help the player determine the evil plot of the game's antagonist, while unlocking additional features which are essential to completing the game. For the DS version, the player has to take part in several minigames and interact with various townspeople to find a thief who attempts to steal a secret treasure.

<i>Marvel Super Hero Squad</i> (video game) 2009 video game

Marvel Super Hero Squad is a video game developed by Blue Tongue Entertainment, Mass Media, and Halfbrick and published by THQ. It was released in October 2009 for the Nintendo DS, PlayStation 2, PlayStation Portable, and Wii. The game features cartoonish super-deformed versions of the Marvel Comics superhero characters, as seen in the Marvel Super Hero Squad toy line by Hasbro, as well as the television show made by Film Roman and Marvel Animation for Cartoon Network.

<i>MySims SkyHeroes</i> 2010 video game

MySims SkyHeroes is a video game developed by Behaviour Interactive and published by Electronic Arts. It is the sixth and final game in the MySims series. The game was released in 2010 for the Nintendo DS, PlayStation 3, Wii, and Xbox 360.

References

  1. Bozon, Mark (May 29, 2008). "SimCity Creator Details". IGN . Ziff Davis . Retrieved March 6, 2022.
  2. 1 2 3 IGN staff (May 28, 2008). "Sim City [sic] Wii Revealed". IGN. Ziff Davis. Retrieved March 6, 2022.
  3. Faylor, Chris (February 12, 2008). "New Sim Titles Unveiled: SimCity Creator, MySims Kingdom, MySims Party, SimAnimals, Sims Next-Gen". Shacknews . Retrieved March 6, 2022.
  4. 1 2 "SimCity Creator for Wii Reviews". Metacritic . Red Ventures . Retrieved March 6, 2022.
  5. 1 2 Brian (September 17, 2008). "Famitsu review scores". Nintendo Everything. Retrieved March 6, 2022.
  6. Juba, Joe (November 2008). "SimCity Creator (Wii)". Game Informer . No. 187. GameStop. Archived from the original on September 27, 2008. Retrieved March 6, 2022.
  7. "Review: SimCity Creator (Wii)". GamesMaster . Future plc. December 2008. p. 70.
  8. Light, Austin (October 14, 2008). "SimCity Creator Review (Wii)". GameSpot . Red Ventures. Retrieved March 6, 2022.
  9. Villoria, Gerald (September 30, 2008). "GameSpy: SimCity Creator (Wii)". GameSpy . IGN Entertainment. Retrieved March 6, 2022.
  10. Ewen, Christopher (October 2, 2008). "SimCity Creator - WII - Review". GameZone. Archived from the original on October 5, 2008. Retrieved March 6, 2022.
  11. Hatfield, Daemon (September 26, 2008). "SimCity Creator Review (Wii)". IGN. Ziff Davis. Retrieved March 6, 2022.
  12. CptObvious (October 2, 2008). "Test: SimCity Creator (Wii)". Jeuxvideo.com (in French). Webedia. Retrieved March 7, 2022.
  13. Reddick, Stuart (March 27, 2009). "SimCity Creator Review (Wii)". Nintendo Life . Gamer Network . Retrieved March 6, 2022.
  14. "SimCity Creator (Wii)". Nintendo Power . Vol. 234. Future US. November 2008. p. 101.