Ratchet & Clank: Size Matters | |
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Developer(s) | High Impact Games |
Publisher(s) | Sony Computer Entertainment |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | Oliver Wade |
Composer(s) | David Bergeaud |
Series | Ratchet & Clank |
Platform(s) | PlayStation Portable, PlayStation 2 |
Release | |
Genre(s) | Platform, 3rd person shooter |
Mode(s) | Single-player, multiplayer |
Ratchet & Clank: Size Matters is a 2007 platform game developed by High Impact Games and published by Sony Computer Entertainment. A spin-off of the Ratchet & Clank series, it is its first title for the PlayStation Portable. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story follows Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Size Matters released for the PlayStation Portable in 2007 and for the PlayStation 2 in 2008. The PSP version received generally positive reviews from critics, while the PS2 version received mixed reviews. The game sold 4.4 million units. The PSP version was re-released in July 2024 for the PlayStation 4 and 5.
As with Going Commando and the first game, space combat is present. However, this time, the player controls Giant Clank, rather than a ship. Also, there are arena battles, but this time, the player plays as Clank in a variety of vehicles. Clank returns as a playable character and is again able to control a set of Gadgebots, smaller robots which can perform certain tasks for him, although this only occurs in one section of the game. But the player may still play with Gadgebots in Clank Challenges. There are also various skyboard racing challenges that can be participated in to win bolts, gadgets, and new armor pieces.
Similar to previous games in the series, this game contains a variety of weapons which can be upgraded. For example, the Lacerator is upgraded to the Dual Lacerators. Mods can be purchased for most weapons from Slim Cognito vendors. Some weapons and gadgets from previous games appear, such as the Hypershot, Bolt Grabber and R.Y.N.O. Nanotech (health) can also be upgraded. The main way to beat enemies is with firepower, so bolts (which are used as currency) are an important criteria of the game. Although there is no way to access weapons, etc. from previous games, additional skins can be unlocked on Secret Agent Clank if the player has a Size Matters save.
There is also a new system for acquiring armor. Instead of buying armor from special vendors, as with games such as Going Commando, parts of armor are found in levels and can be combined to make different suits, each with their own unique advantage, as well as additional protection.
When the player completes the game, they can choose to enter "Challenge Mode". Challenge mode is a harder version of the game, with tougher enemies. To counter this, all weapons, armor, and bolts acquired so far are carried through. New sets of armor are available in Challenge Mode, and there is a bolt multiplier feature included. Weapons can also be upgraded further by purchasing "Titan" versions.
There are a total of 25 Skill Points in the game, which are gained by performing certain tasks, the only clue to which is the name of the particular Skill Point. These will unlock cheats in the game. There are 20 Titanium Bolts to be found which can be used to buy skins for Ratchet.
While on a vacation on Pokitaru, Ratchet and Clank meet a little girl named Luna who is writing a school report on heroes. Shortly after they meet her, Luna is kidnapped by mysterious robots. Clank then stumbles upon a mysterious artifact from an ancient race, the Technomites. Although Ratchet is initially skeptical about their existence, Clank believes they do exist. Ratchet and Clank set out to save Luna and in the process, encounter Captain Qwark, who is attempting to find his biological parents. Ratchet allows him to use his ship's computer to aid in his search, in order to make him stop following them.
On Kalidon, Ratchet is kidnapped by Luna, who faked her kidnapping, and Clank is left in a junkyard on Metalis, however, Clank transforms into his Ultra-Mech form and sets off to destroy enemy troops and to save Ratchet. Meanwhile, Ratchet's DNA was taken in order to produce an army of clones. Emperor Otto Destruct, leader of the Technomites, has recognized Ratchet's potential and hopes to use his DNA to produce the ultimate soldier. Finding out that Luna is actually a robotic puppet and ship, the duo track it down to Dayni Moon, where Luna reveals the clone plot to Ratchet and Clank and explains the Technomites are bitter for never receiving credit from the general population for their technological advances.
After destroying the Luna puppet, Clank tries to get the clone factory co-ordinates from it, but is infected with a computer virus and malfunctions, allowing the Technomite soldiers inside the puppet to enter Clank. Ratchet uses his shrink ray to go inside Clank, meeting his internal security system, and they collaborate to eliminate the intruders and restart Clank's processor. Clank reveals that he did obtain the factory co-ordinates before being deactivated, and they head to a planet known as Quodrona. After Ratchet kills dozens of clones, Otto reveals that what Luna told them was a "cheesy story", and his real plan is to steal the intelligence of every being in the galaxy, using a special machine that transfers the intelligences from one being to another.
Qwark, persuaded by Otto, thinks Otto is his father and temporarily fights on his side. Ratchet and Clank eventually beat Otto, afterwards, they learn from Skrunch that Qwark's real parents had been killed by defective Technomite equipment. Qwark tries to use Otto's machine to give Otto the intelligence of himself, but Skrunch interferes and causes Otto to gain his intelligence instead. Back in Ratchet and Clank's apartment, the shrunken Ratchet clones are sold as toys, and the two keep the shrunken Qwark company while watching an advertisement commercial for the new toy line.
High Impact Games, which comprised former Insomniac Games employees, developed Ratchet & Clank: Size Matters as their first title. [1] The game was revealed at the E3 2006 pre-show. [2] [3] Size Matters took about 18 months to develop from scratch. [4]
Ratchet & Clank: Size Matters was released for the PSP on February 13, 2007. In fall 2008, Sony began packing it in with PSP hardware bundles. [5] [6]
In March 2008, the game was ported to the PlayStation 2 due to high fan demand. [7] This port removes the online multiplayer, but enhances the graphics and controls. [8]
On July 16, 2024, the PSP version was re-released for PlayStation 4 and 5. It is an emulated version that allows for enhanced graphics, save states, rewinding, custom controls and trophies. [9]
Aggregator | Score |
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Metacritic | (PSP) 85/100 [10] (PS2) 62/100 [11] |
Publication | Score |
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Eurogamer | (PSP) 8/10 [12] (PS2) 5/10 [13] |
GameRevolution | (PS2) [14] |
GameSpot | (PSP) 8.2/10 [15] (PS2) 6/10 [16] |
GameSpy | (PSP) [17] (PS2) [18] |
GamesRadar+ | (PSP) [19] (PS2) [20] |
GameZone | (PSP) 9/10 [21] (PS2) 6/10 [22] |
IGN | (PSP) 9/10 [23] (PS2) 6/10 [24] |
Pocket Gamer | (PSP) [25] |
VideoGamer.com | (PS2) 6/10 [26] |
Ratchet & Clank: Size Matters received "generally favorable" reviews from critics for the PSP version, while the PS2 version received "mixed or average" reviews, according to review aggregator website Metacritic. [27]
Game Informer rated 9/10 and awarded it the "Handheld of the Month" for April 2007. [28] IGN gave it 9.0/10. [29] During the 11th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Size Matters for "Handheld Game of the Year". [30]
IGN gave the PS2 version a score of 6/10, citing its poor graphics, dull gameplay, and technical issues. [31]
Size Matters was one of the best-selling PSP games of 2007. [4] Its PSP hardware bundle has sold over one million units. [32] Overall, the game is the 5th best-selling PSP game ever, with 4.4 million sold. [33] [34]
Insomniac Games, Inc. is an American video game developer based in Burbank, California and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the Resistance franchise, 2014's Sunset Overdrive and the Marvel's Spider-Man series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios.
Ratchet & Clank 2: Going Commando, known as Ratchet & Clank 2: Locked and Loaded in Australia and most PAL countries, is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the second game in the Ratchet & Clank franchise, following Ratchet & Clank. David Kaye reprises his role as Clank while James Arnold Taylor replaces Mikey Kelley as Ratchet.
Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series.
Ratchet & Clank: Up Your Arsenal is a 2004 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Ratchet & Clank series and was released in North America on November 2, 2004.
Ratchet and Clank are the protagonists of the Ratchet & Clank video game series developed by Insomniac Games, starting with the 2002 Ratchet & Clank. Ratchet is an anthropomorphic alien creature known as a Lombax, while Clank is an escaped robot who soon teams up with him.
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High Impact Games was an American video game developer based in Burbank, California, formed in 2004 by former Insomniac Games and Naughty Dog members. In 2007, the company released Ratchet & Clank: Size Matters for the PlayStation Portable, with a PlayStation 2 port released the next year, and Secret Agent Clank in 2008, also for the PlayStation Portable. On November 3, 2009, the company released its third game, Jak and Daxter: The Lost Frontier, for the PlayStation Portable and PlayStation 2. The game was based on the Jak & Daxter series made by Naughty Dog. In 2010, High Impact Games was developing a remake of Crash Team Racing for PlayStation 3, Xbox 360 and Wii, but the publisher Activision canceled the game before the initial prototype was made. In 2011, an environmental artist who had worked on some games, revealed that High Impact Games was working on a new project for the Wii. This game was revealed to be Phineas and Ferb: Across the 2nd Dimension.
Ratchet & Clank is a series of action-adventure platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation consoles, such as PlayStation 2, PlayStation 3, PlayStation 4, and PlayStation 5, with the exception of Size Matters and Secret Agent Clank, both of which were developed by High Impact Games for the PlayStation Portable. The series was exclusive to Sony platforms until Rift Apart received a Windows port in 2023. An animated feature film adaptation was released in 2016.
Secret Agent Clank is a 2008 platform game developed by High Impact Games and published by Sony Computer Entertainment. It is the second game in the Ratchet & Clank series released for the PlayStation Portable, and the sixth in the Ratchet & Clank series released for the PlayStation 2.
Ratchet & Clank Future: Quest for Booty is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 via PlayStation Network in August 2008. The game is the sixth main installment in the Ratchet & Clank series and the second installment of its Future saga. The game is a direct sequel to Tools of Destruction, and follows Ratchet's quest to save Clank, who has been taken by the Zoni.
Ratchet & Clank Future: A Crack in Time is a 2009 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the seventh main installment in the Ratchet & Clank series and the third in its Future saga. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
Ratchet & Clank: All 4 One is a platform video game for the PlayStation 3 developed by Insomniac Games and published by Sony Computer Entertainment in October 2011. It is the third spin-off from the Ratchet & Clank series.
Ratchet & Clank Collection is a high-definition remastered collection. It includes the original three PlayStation 2 games: the first game, Going Commando/Locked and Loaded, and Up Your Arsenal, all at 720p in 60 frames per second, and includes stereoscopic 3D support at 30 frames per second. It also includes the multiplayer of Up Your Arsenal over the PlayStation Network, but the servers have since been shut down. It includes a trophy set for each game. All of the games in this collection have been re-rated E10+ by the ESRB; they were originally rated T since the E10+ rating did not exist at the time these games were released on the PlayStation 2.
Ratchet & Clank: Full Frontal Assault is a 2012 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. Part of the Ratchet & Clank series, it was produced in commemoration of the original game's 10th anniversary. Like the previous downloadable game in the series, Ratchet & Clank Future: Quest for Booty, it was released on Blu-ray Disc as well as the PlayStation Store. The release of the PlayStation Vita version was delayed to May 21, 2013, when it became available for free with the PlayStation 3 version.
Ratchet & Clank is a 2016 animated science fiction comedy film produced by Rainmaker Entertainment and distributed by Gramercy Pictures. Based on Insomniac Games' video game series of the same name, the film was directed by Kevin Munroe and co-directed by Jericca Cleland. James Arnold Taylor and David Kaye reprise their roles as the titular characters from the video games, alongside Jim Ward and Armin Shimerman as their respective characters. The film also stars the voices of Paul Giamatti, John Goodman, Bella Thorne, Rosario Dawson, Vincent Tong, Andrew Cownden, and Sylvester Stallone.
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Ratchet & Clank is a 2016 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a tie-in to the 2016 film of the same name, as well as a remake of the first game in the series. The game was originally planned to be released in 2015, but was delayed, along with the film, to April 2016 in order to give the film a better marketing campaign and the game additional polish time.
Ratchet & Clank: Rift Apart is a 2021 third-person shooter platform game developed by Insomniac Games and published by Sony Interactive Entertainment. The sequel to Ratchet & Clank: Into the Nexus (2013) and the ninth main installment in the Ratchet & Clank series, it was released for the PlayStation 5 on June 11, 2021. A Windows port, developed by Nixxes Software, was released on July 26, 2023. The game received positive reviews from critics, with particular praise given to its visuals, combat, and technical advancements, and had sold over 3.97 million units by June 2023.