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RealSound is a patented (US US5054086 A) technology for the PC created by Steve Witzel of Access Software during the late 1980s. [1] RealSound enables 6-bit [2] digitized pulse-code modulation (PCM)-audio playback on the PC speaker by means of pulse-width modulation (PWM) drive, allowing software control of the loud speaker's amplitude of displacement. The first video games to use it were World Class Leader Board and Echelon , both released in 1988. At the time of release, sound cards were very expensive and RealSound allowed players to hear lifelike sounds and speech with no additional sound hardware, just the standard PC speaker. [3]
RealSound was an impressive enough technology that a few other PC video game developers, like Legend Entertainment, licensed it for use in their own games. However, as the early 1990s progressed, sound card prices dropped to the point that they eventually became a baseline requirement for gaming PC-audio, leaving RealSound obsolete as it no longer filled a niche in the market.
The Compact Disc-Interactive is a digital optical disc data storage format as well as a hardware platform, co-developed and marketed by Dutch company Philips and Japanese company Sony. It was created as an extension of CDDA and CD-ROM and specified in the Green Book specifications, co-developed by Philips and Sony, to combine audio, text and graphics. The two companies initially expected to impact the education/training, point of sale, and home entertainment industries, but the CD-i is largely remembered today for its video games.
A sound card is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term sound card is also applied to external audio interfaces used for professional audio applications.
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit resolution. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s.
IBM 8514 is a graphics card manufactured by IBM and introduced with the IBM PS/2 line of personal computers in 1987. It supports a display resolution of 1024 × 768 pixels with 256 colors at 43.5 Hz (interlaced), or 640 × 480 at 60 Hz (non-interlaced). 8514 usually refers to the display controller hardware. However, IBM sold the companion CRT monitor which carries the same designation, 8514.
Sound Blaster is a family of sound cards and audio peripherals designed by Creative Technology/Creative Labs of Singapore. The first Sound Blaster card was introduced in 1989.
Steven Eric Meretzky is an American video game developer. He is best known for creating Infocom games in the early 1980s, including collaborating with author Douglas Adams on the interactive fiction game of The Hitchhiker's Guide to the Galaxy, one of the first games to be certified "platinum" by the Software Publishers Association. Later, he created the Spellcasting trilogy, the flagship adventure series of Legend Entertainment. He has been involved in almost every aspect of game development, from design to production to quality assurance and box design.
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Super VGA (SVGA) is a broad term that covers a wide range of computer display standards that extended IBM's VGA specification.
A PC speaker is a loudspeaker built into some IBM PC compatible computers. The first IBM Personal Computer, model 5150, employed a standard 2.25 inch magnetic driven (dynamic) speaker. More recent computers use a tiny moving-iron or piezo speaker instead. The speaker allows software and firmware to provide auditory feedback to a user, such as to report a hardware fault. A PC speaker generates waveforms using the programmable interval timer, an Intel 8253 or 8254 chip.
The digital sound revolution refers to the widespread adoption of digital audio technology in the computer industry beginning in the 1980s.
An output device is any piece of computer hardware that converts information or data into a human-perceptible form or, historically, into a physical machine-readable form for use with other non-computerized equipment. It can be text, graphics, tactile, audio, or video. Examples include monitors, printers, speakers, headphones, projectors, GPS devices, optical mark readers, and braille reader.
The Covox Speech Thing is an external digital-to-analog converter (DAC) that plugs into the parallel printer port of a PC. It converts 8-bit digital sound using a simple R-2R resistor ladder into an analog signal output.
A personal computer game, also known as a computer game or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" which has dominated the computer industry since.
The Korg OASYS is a workstation synthesizer released in early 2005, 1 year after the successful Korg Triton Extreme. Unlike the Triton series, the OASYS uses a custom Linux operating system that was designed to be arbitrarily expandable via software updates, with its functionality limited only by the PC-like hardware.
QSound is the original name for a positional three-dimensional (3D) sound processing algorithm from QSound Labs that creates 3D audio effects from multiple monophonic sources and sums the outputs to two channels for presentation over regular stereo speakers. QSound was eventually re-dubbed "Q1" after the introduction of "Q2", a positional 3D algorithm for headphones. When multi-speaker surround system support was later added to the positional 3D process, the QSound positional 3D audio process became known simply as "Q3D". QSound was founded by Larry Ryckman (CEO), Danny Lowe and John Lees. Jimmy Iovine served as senior vice president of music and Shelly Yakus as vice president of audio engineering in its formative years.
PulseAudio is a network-capable sound server program distributed via the freedesktop.org project. It runs mainly on Linux, including Windows Subsystem for Linux on Microsoft Windows and Termux on Android; various BSD distributions such as FreeBSD, OpenBSD, and macOS; as well as Illumos distributions and the Solaris operating system. It serves as a middleware in between applications and hardware and handles raw PCM audio streams.
Media Vision Technology, Inc., was an American electronics manufacturer of primarily computer sound cards and CD-ROM kits, operating from 1990 to approximately 1995 in Fremont, California. Media Vision was widely known for its Pro AudioSpectrum PC sound cards—which it often bundled with CD-ROM drives—it is also known for its spectacular growth and demise.
Audicom was the first system to record and play broadcast-quality audio from an IBM-compatible personal computer, beginning in 1988 the era of digital recording that would eventually eliminate magnetic tape recording used previously for half a century.
Transcription software assists in the conversion of human speech into a text transcript. Audio or video files can be transcribed manually or automatically. Transcriptionists can replay a recording several times in a transcription editor and type what they hear. By using transcription hot keys, the manual transcription can be accelerated, the sound filtered, equalized or have the tempo adjusted when the clarity is not great. With speech recognition technology, transcriptionists can automatically convert recordings to text transcripts by opening recordings in a PC and uploading them to a cloud for automatic transcription, or transcribe recordings in real-time by using digital dictation. Depending on quality of recordings, machine generated transcripts may still need to be manually verified. The accuracy rate of the automatic transcription depends on several factors such as background noises, speakers' distance to the microphone, and accents.
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