SLUB (the unqueued slab allocator [1] ) is a memory management mechanism intended for the efficient memory allocation of kernel objects which displays the desirable property of eliminating fragmentation caused by allocations and deallocations. The technique is used to retain allocated memory that contains a data object of a certain type for reuse upon subsequent allocations of objects of the same type. It is used in Linux and became the default allocator since 2.6.23. [2]
C is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems.
XFS is a high-performance 64-bit journaling file system created by Silicon Graphics, Inc (SGI) in 1993. It was the default file system in SGI's IRIX operating system starting with its version 5.3. XFS was ported to the Linux kernel in 2001; as of June 2014, XFS is supported by most Linux distributions; Red Hat Enterprise Linux uses it as its default file system.
Java and C++ are two prominent object-oriented programming languages. By many language popularity metrics, the two languages have dominated object-oriented and high-performance software development for much of the 21st century, and are often directly compared and contrasted. Java's syntax was based on C/C++.
Memory management is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time.
In computer operating systems, memory paging is a memory management scheme by which a computer stores and retrieves data from secondary storage for use in main memory. In this scheme, the operating system retrieves data from secondary storage in same-size blocks called pages. Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory.
The buddy memory allocation technique is a memory allocation algorithm that divides memory into partitions to try to satisfy a memory request as suitably as possible. This system makes use of splitting memory into halves to try to give a best fit. According to Donald Knuth, the buddy system was invented in 1963 by Harry Markowitz, and was first described by Kenneth C. Knowlton. The Buddy memory allocation is relatively easy to implement. It supports limited but efficient splitting and coalescing of memory blocks.
C dynamic memory allocation refers to performing manual memory management for dynamic memory allocation in the C programming language via a group of functions in the C standard library, namely malloc, realloc, calloc, aligned_alloc and free.
Copy-on-write (COW), sometimes referred to as implicit sharing or shadowing, is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources.
Memory pools, also called fixed-size blocks allocation, is the use of pools for memory management that allows dynamic memory allocation. Dynamic memory allocation can, and has been achieved through the use of techniques such as malloc and C++'s operator new; although established and reliable implementations, these suffer from fragmentation because of variable block sizes, it is not recommendable to use them in a real time system due to performance. A more efficient solution is preallocating a number of memory blocks with the same size called the memory pool. The application can allocate, access, and free blocks represented by handles at run time.
The architecture of Windows NT, a line of operating systems produced and sold by Microsoft, is a layered design that consists of two main components, user mode and kernel mode. It is a preemptive, reentrant multitasking operating system, which has been designed to work with uniprocessor and symmetrical multiprocessor (SMP)-based computers. To process input/output (I/O) requests, it uses packet-driven I/O, which utilizes I/O request packets (IRPs) and asynchronous I/O. Starting with Windows XP, Microsoft began making 64-bit versions of Windows available; before this, there were only 32-bit versions of these operating systems.
In the C++ programming language, new and delete are a pair of language constructs that perform dynamic memory allocation, object construction and object destruction.
Slab allocation is a memory management mechanism intended for the efficient memory allocation of objects. In comparison with earlier mechanisms, it reduces fragmentation caused by allocations and deallocations. This technique is used for retaining allocated memory containing a data object of a certain type for reuse upon subsequent allocations of objects of the same type. It is analogous to an object pool, but only applies to memory, not other resources.
ext4 is a journaling file system for Linux, developed as the successor to ext3.
libumem is a memory allocator userspace library used to manage memory allocation, and may be used to detect memory management bugs in applications. It is based on the Slab allocator concept. Libumem is available as a standard part of Solaris from Solaris 9 Update 3 onwards.
Btrfs is a computer storage format that combines a file system based on the copy-on-write (COW) principle with a logical volume manager, developed together. It was founded by Chris Mason in 2007 for use in Linux, and since November 2013, the file system's on-disk format has been declared stable in the Linux kernel.
Object Manager is a subsystem implemented as part of the Windows Executive which manages Windows resources. Resources, which are surfaced as logical objects, each reside in a namespace for categorization. Resources can be physical devices, files or folders on volumes, Registry entries or even running processes. All objects representing resources have an Object Type
property and other metadata about the resource. Object Manager is a shared resource, and all subsystems that deal with the resources have to pass through the Object Manager.
The SLOB allocator is one of three available memory allocators in the Linux kernel. The other two are SLAB and SLUB. The SLOB allocator is designed to require little memory for the implementation and housekeeping, for use in small systems such as embedded systems. Unfortunately, a major limitation of the SLOB allocator is that it suffers greatly from external fragmentation.
The Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally written in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU operating system, which was written to be a free (libre) replacement for Unix.
In C++ computer programming, allocators are a component of the C++ Standard Library. The standard library provides several data structures, such as list and set, commonly referred to as containers. A common trait among these containers is their ability to change size during the execution of the program. To achieve this, some form of dynamic memory allocation is usually required. Allocators handle all the requests for allocation and deallocation of memory for a given container. The C++ Standard Library provides general-purpose allocators that are used by default, however, custom allocators may also be supplied by the programmer.
cgroups is a Linux kernel feature that limits, accounts for, and isolates the resource usage of a collection of processes.