The San Francisco convention (sometimes called the Warren convention after an otherwise-unknown American bridge player with that surname) is a slam seeking convention in the game of contract bridge. It was devised in the 1930s, but soon became obsolete. The convention is of the type where one partner bids four notrump as an artificial inquiry, and the other partner shows high cards (aces and kings) using an agreed set of codified responses. (The Blackwood convention and its variants have since the 1930s been the best-known example of this type.)
In the Blackwood convention family, aces (and in many variants the king of the agreed suit also) are treated as equal. The San Francisco convention uses a different approach. Responder to four notrump allots three points to each ace held and one point to each king, adds those values up, and bids thus:
Some of the responses are ambiguous. For example, 5♣ may show either zero or one or two kings; and 5♦ may show either one ace or three kings. Other responses are precise. For example, 5♠ can only show one ace and two kings. [1] [2] [3] [4] The ambiguity may often be more apparent than real; but that, and the imprecision of the responses as regards the location of high cards. and the space-consuming nature of the stronger responses, may be among the reasons why San Francisco was supplanted by Blackwood.
A more modern version of the San Francisco convention attempts to address the space issue in two ways. First, responder allocates two points to each ace held, not three. [5] Second, the range of the initial bid varies with the strength of the hand being asked. Each step thereafter still represents one additional point. Thus:
There are additional follow up schemes for asking about specific aces. There does not appear to be a consistent enough standard to include them as part of the convention.
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing bridge at the regional level.
In the partnership card game contract bridge, the Blackwood convention is a bidding convention developed by Easley Blackwood in 1933 and still widely used in the modern game. Its purpose is to enable the partnership to explore its possession of aces, kings and in some variants, the queen of trumps to judge whether a slam would be a feasible contract. The essence of the convention is the use of an artificial 4NT bid made under certain conditions to ask partner how many aces he has; responses by partner are made in step-wise fashion to indicate the number held.
The card game auction bridge was the third step in the evolution of the general game of bridge. It was developed from bridge whist in 1904, possibly by 1900. Auction bridge was the precursor to contract bridge. Its predecessors were whist and bridge whist.
The Drury convention is a bridge convention, used to show a game-invitational major suit raise by a passed hand while guarding against a light opening by partner in third or fourth seat. It is initiated by an artificial and forcing 2♣ response by the passed hand to a 1♥ or 1♠ opening by partner. The 2♣ bid shows at least 3-card support for opener's suit with 10-12 support points and asks opener to clarify the strength of his opening hand. The convention is also known in Europe as "Toronto".
A bridge convention is an agreement about an artificial call or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" or "artificial".
The Grand Slam Force is a bidding convention in contract bridge that was developed by Ely Culbertson in 1936. It is intended to be used in cases where the combined hands of a partnership are so strong that a slam is a near-certainty and a grand slam is a possibility. It enables a player to gain information about the quality of the top trumps held by his partner.
These terms are used in contract bridge, using duplicate or rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms.
Jacoby 2NT is a bridge convention in which a bid of 2NT over partner's opening bid of one heart or one spade shows a hand with both
Lebensohl is a contract bridge convention whose variants can be used in the following situations:
In contract bridge, various bidding systems have been devised to enable partners to describe their hands to each other so that they may reach the optimum contract. Key to this process is that players evaluate and re-evaluate the trick-taking potential of their hands as the auction proceeds and additional information about partner's hand and the opponent's hands becomes available.
Slam-seeking conventions are codified artificial bids used in the card game contract bridge. Bidding and making a small slam or grand slam yields high bonuses ranging from 500 to 1500 points. However, the risk is also high as failure to fulfill the slam contract also means failure to score the bonus points for a game (300-500). Conventions have been devised to maximise the opportunity for success whilst minimising the risk of failure.
Gerber is a contract bridge convention devised by William Konigsberger and Win Nye from Switzerland who published it in 1936; John Gerber of Texas introduced it to North America in 1938 where it was named after him. It is similar to Blackwood but uses 4♣ instead of 4NT as a relay (asking) bid to inquire about the number of aces held by partner. A further relay bid may follow to inquire about the number of kings held.
In contract bridge, a cue bid is either a bid of the opponents' suit, or "slam seeking": a slam-investigating bid made during an auction's later rounds that shows control of a suit.
The Romex system is a contract bridge bidding system designed by the Mexican bridge expert George Rosenkranz. Key features of Romex are the multiple meanings attributed to certain bids, namely the dynamic one notrump and the Mexican two diamonds.
Norman four notrump is a slam bidding convention in the partnership card game contract bridge designed to help the partnership choose among the five-, six-, and seven-levels for the final contract. Norman four notrump is an alternative to the Blackwood convention family.
The Little Major is a bridge bidding system devised primarily by Terence Reese.
Byzantine Blackwood is a bidding convention in the game of bridge. Devised by Jack Marx, it is a complex version of the Blackwood convention. Its premise is that both aces and kings may safely be shown in response to a Blackwood-type 4NT enquiry; provided that such kings are in well-defined key or half-key suits, there being no more than two such suits. The name was chosen to express the idea that Byzantine Blackwood is a development from Roman Blackwood, by analogy with the Byzantine Empire and the Roman Empire; rather than that the convention is of Byzantine complexity. It seems to be little used nowadays (2014), most experts employing some form of Roman Key Card Blackwood.
Strong Notrump After Passing (SNAP) is a bridge bidding convention originated by Jeremy Flint and Tony Priday and is a one notrump (1NT) bid by a passed hand in response to a one-level opening by his partner.
The Culbertson 4-5 notrump is a slam seeking convention in the game of contract bridge. It was devised in the early 1930s by Ely Culbertson. Most four-notrump conventions demand that bidder's partner define their hand using agreed codified responses. In contrast, the Culbertson 4-5 describes the bidder's hand, and invites partner to use their judgement in the light of that information.
Vanderbilt Club was one of the earliest bidding systems in the game of contract bridge. It was devised by Harold S. Vanderbilt, who had in 1925 devised the game itself. It was published by him in 1929. It was the first strong club system. An updated version was published in 1964. As of 2017, it has long been obsolete.