Scroll wheel

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The middle "wheel" is the scroll wheel. 3-Tasten-Maus Microsoft.jpg
The middle "wheel" is the scroll wheel.

A scroll wheel is a wheel used for scrolling. The term usually refers to such wheels found on computer mice (where they can also be called a mouse wheel). It is often made of hard plastic with a rubbery surface, centred around an internal rotary encoder. It is usually located between the left and right mouse buttons and is positioned perpendicular to the mouse surface. Sometimes the wheel can be pressed left and right, which is actually just two additional macros buttons.

Contents

Functionality

The scroll wheel is placed horizontally between the mouse buttons and commonly uses vertical scrolling, wherein rolling the wheel from the bottom side to the top is known as scrolling "upward" or "forward", while the reverse, i.e. rolling the wheel from the top side to the bottom, is known as scrolling "downward" or "backward".

In a graphical user interface, the "upward" motion moves contents of the window downward (and the scrollbar thumb, if present, upward), and vice versa. In other configurations (sometimes called "natural scrolling") the effect is inverted.

On most mice, the scroll wheel can often also be used as a third, middle mouse button by pressing down on it, [1] known as the scroll button.

Some mice's scroll wheels can scroll horizontally by tilting them to the left or right, [2] or there may be additional wheel on a perpendicular axis located elsewhere on the mouse.

The wheel is often, but not always, engineered with detents to turn in discrete steps, rather than continuously as an analog axis, to allow the operator to more easily intuit how far they are scrolling. [3] [4]

Trackwheel (1) on a BlackBerry BlackBerry 7510, side-back view.jpg
Trackwheel (1) on a BlackBerry

Scroll wheels are prevalent on modern computer mice and have become an integral part of the hardware interface. However, non-wheeled mice are still available.

Some user interfaces, like Cinnamon (desktop environment), allow using it to adjust brightness and volume by pointing at the respective taskbar icon while scrolling.

History

The scroll wheel on a mouse has been invented multiple times by different people unaware of the others' work.

Other scrolling controls on a mouse, and the use of a wheel for scrolling both precede the combination of wheel and mouse. The earliest known example of the former is the Mighty Mouse prototype developed jointly by NTT, Japan and ETH Zürich, Switzerland (Kunio Ōno, Ken'ichi Fukaya and Jürg Nievergelt) in 1985. It had a thumb-operated combined analog button/toggle switch on the side for smooth scrolling. [5]

At the ACM SIGCHI conference in 1989, Gina Danielle Venolia from Apple presented a mouse prototype with a horizontal thumb-wheel for scrolling, or for navigating inwards and outwards: zooming or along the third axis in 3D space. [5] In her patent application from 1992 there are two vertical wheels: left and right of the button(s). [6]

In 1995, the Taiwanese company KYE Systems released the first commercial mouse with scroll wheel. It was named Genius EasyScroll and was also available as Mouse Systems ProAgio. [7] [8] [9] [10]

The scroll wheel was popularized by the Microsoft IntelliMouse in 1996 along with support for the mouse wheel in Microsoft Office 97. It had been based on ideas developed by Eric Michelman since 1993 with input from Chris Graham. [7] [11]

Scroll wheels can also be found on PDAs and mobiles phones such as early Sony models, BlackBerry devices and Nokia 7110, which usually have the function of navigating through menus. [12] [13] They have also appeared on keyboards, particularly on Logitech and Microsoft models, usually located to the left of the caps lock key.

Alternatives

Instead of a scroll-wheel, some mice (and other devices) use an alternative but similar component.

Laptop computers often include a touchpad programmed with a pointing device gesture that mimics a scroll-wheel (either by dedicating an edge of the pad for scrolling, or activating scrolling through a multitouch gesture), or mimics a scroll-wheel button click (by clicking both the left and right buttons simultaneously, to activate omni-directional scrolling). Many Linux distributions offer a method of scrolling using the touchpad where the user will first activate scroll-mode by pressing in a corner of the pad, and then dragging in a circle around the center of the pad; letting go of the touchpad will switch back to the default mouse-mode.

In mice, alternatives include scroll balls (similar to trackballs, such as on Apple's Mighty Mouse and some serial or PS/2 mice, which combine horizontal and vertical scrolling), pointing sticks, [14] integrated touchpads (as on Apple's Magic Mouse) or optical sensors. [15] Unusual examples include a joystick-style hatswitch present on an early Saitek mouse, [16] and a central 4-way switch-pad found on the Cherry Power Pad Mouse M-1000. Genius also offered the simpler NetMouse in the late 1990s, which had a two-way rocker switch instead of a wheel, marketed as the Magic Scroll Button. Kensington currently offers several models of trackball mice with a large "scroll ring" that surrounds the ball itself and is rotated using multiple fingers instead of only the index finger as on the scroll wheel of a conventional mouse.

Some ThinkPad laptops allow scrolling using the pointing stick by holding a button above the touch pad. [17]

Other applications

Scroll wheel on a Nokia 7110 Old nokia mobile phone.jpg
Scroll wheel on a Nokia 7110

Scroll-wheel motion is often used to control other aspects of a system. For instance, it can allow the user to switch between a series of options, zoom in or out, or increment/decrement any value.

In first-person shooter computer games, scroll wheels are often used to switch between weapons [18] or even to allow the player to lean left and right if horizontal scrolling is available [19] or zoom in/out a telescopic sight. Some of them and most real-time strategy games also use the scroll wheel to zoom in and out of the player's view. [20] [21]

CAD applications such as Autodesk's AutoCAD use the mouse wheel to navigate the space in which the user is drawing. [22] This has become a de facto standard in many 3D applications, with Trimble's SketchUp (formerly owned by Google) using the scroll wheel to zoom in and out in the 3D space, while a wheel-click and a mouse drag is orbit.

See also

Related Research Articles

<span class="mw-page-title-main">Computer mouse</span> Pointing device used to control a computer

A computer mouse is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer on a display, which allows a smooth control of the graphical user interface of a computer.

<span class="mw-page-title-main">Pointing device gesture</span>

In computing, a pointing device gesture or mouse gesture is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly. They can be useful for people who have difficulties typing on a keyboard. For example, in a web browser, a user can navigate to the previously viewed page by pressing the right pointing device button, moving the pointing device briefly to the left, then releasing the button.

<span class="mw-page-title-main">Pointing device</span> Human interface device for computers

A pointing device is a human interface device that allows a user to input spatial data to a computer. CAD systems and graphical user interfaces (GUI) allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the pointer and other visual changes. Common gestures are point and click and drag and drop.

<span class="mw-page-title-main">Trackball</span> Pointing device

A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse with an exposed protruding ball. Users roll the ball to position the on-screen pointer, using their thumb, fingers, or the palm of the hand, while using the fingertips to press the buttons.

<span class="mw-page-title-main">Game controller</span> Device used with games or entertainment systems

A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mouses, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.

<span class="mw-page-title-main">Scrollbar</span> Graphical user interface element

A scrollbar is an interaction technique or widget in which continuous text, pictures, or any other content can be scrolled in a predetermined direction on a computer display, window, or viewport so that all of the content can be viewed, even if only a fraction of the content can be seen on a device's screen at one time. It offers a solution to the problem of navigation to a known or unknown location within a two-dimensional information space. It was also known as a handle in the very first GUIs. They are present in a wide range of electronic devices including computers, graphing calculators, mobile phones, and portable media players. The user interacts with the scrollbar elements using some method of direct action, the scrollbar translates that action into scrolling commands, and the user receives feedback through a visual updating of both the scrollbar elements and the scrolled content.

<span class="mw-page-title-main">Optical mouse</span> Type of computer mouse

An optical mouse is a computer mouse which uses a light source, typically a light-emitting diode (LED), and a light detector, such as an array of photodiodes, to detect movement relative to a surface. Variations of the optical mouse have largely replaced the older mechanical mouse design, which uses moving parts to sense motion.

<span class="mw-page-title-main">Pointing stick</span> Isometric joystick typically mounted in a keyboard

A pointing stick is a small analog stick used as a pointing device typically mounted centrally in a computer keyboard. Like other pointing devices such as mice, touchpads or trackballs, operating system software translates manipulation of the device into movements of the pointer on the computer screen. Unlike other pointing devices, it reacts to sustained force or strain rather than to gross movement, so it is called an "isometric" pointing device. IBM introduced it commercially in 1992 on its laptops under the name "TrackPoint", and patented it in 1997. It has been used for business laptops, such as Acer's TravelMate, Dell's Latitude, HP's EliteBook and Lenovo's ThinkPad.

Mouse chording is the capability of performing actions when multiple mouse buttons are held down, much like a chorded keyboard and similar to mouse gestures.

<span class="mw-page-title-main">Microsoft SideWinder</span> Digital video game controllers

Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. The line was first launched in 1995. Although intended only for use with Microsoft Windows, Microsoft SideWinder game controllers can also be used with macOS, Mac OS 9 with third-party software, and Linux.

<span class="mw-page-title-main">Touchpad</span> Type of pointing device

A touchpad or trackpad is a type of pointing device. Its largest component is a tactile sensor: an electronic device with a flat surface, that detects the motion and position of a user's fingers, and translates them to a position on a screen, to control a pointer in a graphical user interface. Touchpads are common on laptop computers, contrasted with desktop computers, where mice are more prevalent. Trackpads are sometimes used on desktops, where desk space is scarce. Because trackpads can be made small, they can be found on personal digital assistants (PDAs) and some portable media players. Wireless touchpads are also available, as detached accessories.

<span class="mw-page-title-main">Apple Mighty Mouse</span> First multi-button mouse produced by Apple Inc.

The Apple Mouse is a multi-control USB mouse manufactured by Mitsumi Electric and sold by Apple Inc. It was announced and sold for the first time on August 2, 2005, and a Bluetooth version was available from 2006 to 2009. Before the Mighty Mouse, Apple had sold only one-button mice with its computers, beginning with the Apple Lisa 22 years earlier. The Mighty Mouse supported two buttons, and a miniature trackball for scrolling.

Microsoft IntelliPoint is the Microsoft-branded software driver for the company's hardware mice. Microsoft has released versions for both Windows and Mac OS X. It has been succeeded by Microsoft Mouse and Keyboard Center, which combines IntelliType with IntelliPoint.

<span class="mw-page-title-main">Saitek X52</span>

The Saitek X52 is an advanced HOTAS Joystick/Throttle combination from Saitek released in 2004.

Chording means pushing several keys or buttons simultaneously to achieve a result.

<span class="mw-page-title-main">Apple pointing devices</span> Computer pointing devices made by Apple

Apple Inc. has designed and manufactured several models of mice, trackpads, and other pointing devices, primarily for use with Macintosh computers. Over the years, Apple has maintained a distinct form and function with its mice that reflect their design languages of that time. Apple's current external pointing devices are the Magic Mouse 2 and Magic Trackpad 2.

<span class="mw-page-title-main">Mouse button</span> Electric switch on a computer mouse

A mouse button is an electric switch on a computer mouse which can be pressed (“clicked”) to select or interact with an element of a graphical user interface. Mouse buttons are most commonly implemented as miniature snap-action switches.

<span class="mw-page-title-main">Eric Michelman</span>

Eric Michelman, a graduate from MIT, is credited with inventing the now commonplace computer input device known as the scroll wheel. Scroll wheels are most often located between the left and right-click buttons on modern computer mice.

<span class="mw-page-title-main">Input device</span> Device that provides data and signals to a computer

In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, scanners, cameras, joysticks, and microphones.

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