Direct-drive sim racing wheel

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A direct-drive simulator steering wheelbase (sometimes abbreviated "DD wheel") is a simulator steering wheel with a direct-drive mechanism between the drive and output, i.e. without gearing (as opposed to simulator steering wheels with reduction gearing via gears or belts [1] [2] [3] [4] ), and is used similarly as with other simulator steering wheels for providing torque feedback (often called ""force" feedback", or FFB) so that the driver, through movement in the steering wheel, gets an interface for sensing what is happening to the car in the simulator. It is an example of human–computer interaction in driving simulators, racing simulators, and racing video games, and is an example of haptic technology

Contents

Direct-drive steering wheels typically differ from geared or belted sim racing wheels by being stronger (having more torque), and being able to more accurately reproduce details from the simulator. They are typically constructed using a 3-phase brushless AC servomotor (on more expensive models), or sometimes a hybrid stepper-servomotor, or only a stepper motor [5] (on very affordable models).

In a direct drive simracing steering wheel system, the wheelbase and the wheel rim are typically separate, so that is possible to switch between rims according to the use case, for instance formula wheelrims, GT wheelrims, oval racing or truck wheel rims. The base and the rim are typically connected through a quick release system.


History

Direct-drive mechanisms for use in industrial arms began to be possible in the 1980s, with the use of rare-earth magnets, [3] of which today the most commonly used are neodymium magnets. [6]

Before the 1980s, servo motors were not powerful enough (did not have enough torque) to be used directly, and therefore reduction gears or mechanical belts were added to the motor to leverage and multiply its power. [3] Higher-power motors were not feasible due to the expensive rare-earth materials needed to build them. This problem was surpassed in the 1980s, with the development of less-expensive high-power magnets. [3]

In 2013, direct-drive sim steering wheels were introduced in large scale to the consumer mass market as a more advanced alternative to gear- and belt-driven steering wheels. The first commercially broadly available direct-drive wheel base was released in 2013 by the UK-based Leo Bodnar Electronics, after having been retailing to racing teams and professional centers since 2008. [7] It was followed in 2015 by the US-based SimXperience AccuForce V1, and by the first do-it-yourself open-source hardware OpenSimwheel or "OSW" kits for users with good technical knowledge.

In 2015, a preliminary comparison of gear-driven and direct-drive wheels in the 0–30 Hz frequency range, for a study on hard real-time multibody simulation and high-fidelity steering wheel force feedback, concluded that direct-drive wheels are preferable. [8]

Simucube was one of the manufacturers who previously provided Open Sim Wheel kits, and is a brand name owned by the Finnish manufacturer Granite Devices, which also supplies driver electronics for controlling servomotors and stepper motors, both for sim racing and industrial use. Granite Devices started as a hobby project by the Finn Kontkanen Tero when he was building a CNC milling machine, and realised that there was many alternating current servomotors of high quality on the market, but that driver electronics for controlling such motors was expensive or hard to come by. He investigated the operation of AC servos, and realized that it was possible to make usable control electronics with a handful of the latest electronic components and some real-time algorithms. The development of the controller then took around a year. The electronics are based on an IONI motherboard and STM32F4, and a proprietary firmware called MMos. An open source version of this software has been planned for release, but has not yet been released as of 2022. [9]

Performance metrics

Issues, quality, and performance indicators of direct-drive wheels, and of sim racing wheels in general, include detail and fidelity of force feedback, smooth torque transmission, nearly-zero backlash, rotary encoder resolution, clipping, dynamic range, torque ripple, [2] cogging torque, [10] drivers and digital signal processing with control electronics, [2] [11] signal filtering, [8] backdrive friction, [10] [12] low inertia, [12] damping, [12] fast response, precise positioning, electromagnetic interference, [13] and latency.

Construction

Motors

Industrial servomotors and gearboxes, with standardised flange mountings for interchangeability. 3417 09 Servogetriebe.jpg
Industrial servomotors and gearboxes, with standardised flange mountings for interchangeability.

The Leo Bodnar, OSW kits, Sim-pli.city and VRS systems are based on industrial servo motors (typically MiGE, Lenze, or Kollmorgen motors), while SimXperience's AccuForce, Frex, Simucube (which initially used a MiGE motor), Fanatec, and Simagic use custom-made motors. The types of motors used vary between high-end 3-phase brushless servomotors [14] and lower budget hybrid stepper-servo motors. [1] In-runner servo motors are typically smoother and more expensive than stepper or outrunner motors. [15] Outrunner motors typically can produce more torque than inrunner motors, [16] but need more cooling at higher torque levels.

Control electronics

Other than the motor, other parts of a complete direct-drive wheelbase include a rotary encoder (the position sensor), a controller board (that translate the FFB data from the game into steering wheel forces), and a motor driver board (servo drive), which fits into a slot of the controller board, and that controls the position, velocity and torque output of the motor. [17] Examples of encoders are the Biss-C and the SinCos encoders, an example of a controller board is the Simucube board, and some examples of motor driver boards are the IONI and the Argon ones.

The motor encoder reads the position and/or motion (torque and rotation) of the shaft. [16] The resolution of the encoder is typically measured in PPR (pulses per revolution), but sometimes CPR (counts, or steps, per revolution) is used instead, where 1 pulse equals 4 counts. [18] [19] [20] [21] The main advantage of very high resolution encoders is the ability to implement more advanced firmware or software FFB filters to the force feedback signal; for instance, encoders with a 21-bit resolution or more (2M steps or cpr), like the SinCos encoder, allow the servo-motor electronics to handle the filters more smoothly, and also allow to have more nuances in the FFB signal. [22]

One of the main purposes of FFB filters is to optimize the FFB signal for a given wheelbase and rim device. [23] [24] The most basic FFB filters include the reconstruction filter, damper, friction and inertia. The reconstruction filter is included even in non-directdrive wheelbases, and has the effect of interpolating and smoothing the FFB signal from the game, to reduce the noise and artifacts from the FFB signal caused by the low update rate of a racing game. [23] [25] [26] The wheel rim weight and size also have a significant effect on the perceived FFB signal, with lighter and smaller wheels being able to move faster and deliver more details. [23]

More advanced FFB filters include static force reduction and slew rate reduction filter. The static force reduction filter was introduced to address a problem that emerged with high-torque DD wheelbase, due to their force output making too difficult to even turn the wheel with some cars in high-speed corners. [23] The static force reduction filter introduced with Simucube 2 wheelbase allowed to address this issue while keeping a fully linear signal. A side-effect of this filter however is that while turning the wheel one feels a weakening of the FFB signal, which some drivers might dislike. [23] [27] Similarly, the slew rate reduction filter reduces or dampens sudden acceleration spikes in FFB torque, due for example to hitting kerbs or bumps. [27] Therefore, the static force reduction and slew rate reduction filters make feasible to drive with higher maximum torque settings, which can enhance micro-details in the FFB signal. [27]

Torque

The torque says something about how "powerful" the engine is, and can be specified in two ways:

The latter always gives a higher number in newton-meters, and is therefore the number that usually is communicated the most by manufacturers to consumers, but is actually a less useful specification since the steering wheel in theory does not perform any work when rotation has stopped. One must therefore be aware of the type of torque specification given when comparing two motors. The relationship between the continuous torque and stall torque can vary between motors, and can say something about the motor characteristics (responsiveness versus strength).[ citation needed ]

For comparison, usually around 7-10 Nm is experienced in a street car, and on steering wheels with very high torque (e.g. 20 Nm) it may therefore be appropriate to adjust the torque down in the software. However, the stronger motors will often have a faster slew rate (the time an amplifier takes to respond to a signal) which gives better steering response and more realism.

Steering wheel mount

Similar to many real-world racing cars, sim-racing steering wheels usually come with a bolt circle of 6×70 mm, which means the wheel is mounted to the base via 6 evenly spaced out screws along a 70 mm circle on the steering wheel. Other bolt circles are sometimes used.

Some steering wheels attach to the base via quick release, as is commonly seen on many real-world racing cars, and these come in many varieties: Proprietary quick releases (e.g. Fanatec QR1 or Simucube SQR, the latter which has a wedge-shaped dovetail), or standardized quick releases such as the D1 spec (used by many manufacturers, including SimXperience, Simagic, Moza, IMMSource). D1 spec couplers are built to the same pattern as the NRG quick coupler approved for use in real-world racing cars per SFI Spec 42.1. [28] Formerly, another common aftermarket quick release has been the Q1R type (not to be confused with the Fanatec QR1). Some quick releases have (often proprietary) integrated contact pins for transferring power and data to buttons and displays on the wheel, but these usually do not work across manufacturers. Others instead use wireless transmission via Bluetooth and inductive (magnetic) power transfer via the quick release. If using a steering wheel and base from two different manufacturers, it is usually possible to connect the steering wheel electronics to the base via a separate USB cable, for example connecting between USB-C, Micro, Mini, or Type B interfaces on the base and wheel.

Base mount

On bases with a high torque, the most robust mounting is usually achieved using an industry-standard front-mounted flange mount, and this is often preferred among sim racers, as such base mounts usually are less inclined to bend during heavy steering movements. This typically gives a shorter lever and therefore more sturdy mounting due to less torque on the mounting interface. A de facto industry standard among sim wheels, which again stems from a widely used mechanical industry standard, is a front mount with a bolt circle measuring 4×130 mm diameter and metric M8 screws, which means that four screws are evenly placed along a circle measuring 130 mm in diameter. This roughly corresponds to a square of 91.9 mm × 91.9 mm, which is often quoted as a square pattern with 92 mm long sides.

There are also a number of other proprietary patterns for mounting the base to a sim racing cockpit or table. Some of these instead have mounting on the sides or underside of the base.

List of direct-drive bases

Main specifications

Sorted chronologically by time of introduction:

ModelIntroducedPeak torque (stall torque)Holding torque Slew rate (Nm/ms)Encoder ResolutionMotor
LeoBodnar Sim Steering2013 [7] [29] 16 Nm [30] 8 Nm12-bit (40k cpr / 10k ppr) EJ encoder [30] [31] [32] Kollmorgen AKM52G-ANCNEJ00, [33] brushless servomotor, ⌀ 24.2 mm shaft
LeoBodnar Sim Steering 2 (standard 52 version)2015 [7] [30] [34] 16 Nm [1] 8 Nm [30] 24-bit (16.7M cpr) C resolver ("SFD, Smart Feedback Device") [30] Kollmorgen AKM52G-ANCNC-00, [30] [35] brushless servomotor, ⌀ 24.2 mm shaft
LeoBodnar Sim Steering 2 (53 version)2015 [7] [30] [34] 20.5 [36] missing data24-bit (16.7M cpr) 16.7M cpr C resolver ("SFD, Smart Feedback Device") [30] Kollmorgen AKM53G, brushless servomotor, ⌀ 24.2 mm shaft
"OSW" DIY kit, Lenze2015 [37] 29 Nm [38] 11.4 Nm [38] 16k ppr [38] Lenze MCS12H15L [1] [38]
"OSW" DIY kit, M152015 [37] 30 Nm [38] 15 Nm [38] 10k ppr [38] MiGE 130ST-M15015 (large MiGE), [38]  22 mm shaft
"OSW" DIY kit, M102015 [37] 20 Nm [38] 10 Nm [38] 10k ppr [38] MiGE 130ST-M10010 ("small MiGE"), ⌀ 22 mm shaft
"OSW" DIY kit, Hobbystar2015 [37] 20 Nm [38] 10 Nm [38] 10k ppr [38] MiGE 130ST-M10010 ("small MiGE"), ⌀ 22 mm shaft
Reimer Motorsports OpenSimwheel Premium [39] 2015[ citation needed ]29 Nm [39] 20 Nm [39] 16k cpr [39] Lenze MCS12H15L [39]
Reimer Motorsports OpenSimwheel Premium AKM52 [14] 2015[ citation needed ]24 Nm [14] missing data32k cpr [14] Kollmorgen AKM52 3-phase AC servo, [14]  24.2 mm shaft
SimXperience AccuForce V12015 [40] 16 Nm13 Nm [40] 16k PPR encoder [40] Stepper motor, ⌀ 14 mm shaft
Frex SimWheel DD2016 [41] 16 Nmmissing dataMiGE servomotor
Sim-pli.city SW202017 [42] 20 Nm [42] 10 Nm10k ppr encoder [43] MiGE 130ST-M10010 (small MiGE), [43] inrunner, ⌀ 22 mm shaft
SimXperience AccuForce V2201715.6 Nm13 Nm16k resolutionHybrid stepper/servomotor, [1]  14 mm shaft
Simucube-based pre-assembled OSW kit (large MiGE)(before 2018)30 Nm [44] 15 Nm [44] 5k or 10k ppr encoder [44] MiGE 130ST-M15015, inrunner, ⌀ 22 mm shaft
Simucube-based pre-assembled OSW kit (small MiGE)(before 2018)20 Nm [44] 10 Nm [44] 5k or 10k ppr encoder [44] MiGE 130ST-M10010, inrunner, ⌀ 22 mm shaft
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M152018 [45] 30 Nm15 Nm22-bit (4.2M cpr) in the 2018 version [45] MiGE 130ST-M15015, [45] inrunner, ⌀ 22 mm shaft
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M102018 [45] 20 Nm10 Nm22-bit (4.2M cpr) in the 2018 version [45] MiGE 130ST-M10010 or MiGE 130ST-M15015, [45] inrunner, ⌀ 22 mm shaft
simracingbay "OSW" DIY kit2018 [46] 20 Nm [46] 10 Nm [46] 22-bit (4.2M cpr) [47] (originally 2.1M cpr) [46] MiGE 130ST-M10010, [46]  22 mm shaft
Augury Simulations SimuCube OSW Kit201818 Nm [35] 6 NmMiGE servomotor, ⌀ 22 mm shaft
Sim-pli.city SW7C2018 [35] 7.1 Nm [35] 2.4 NmMige 80ST Series Motor, [35] inrunner, [48]  21.5 mm shaft
Sim-pli.city SW20 V3 [49] 201920 Nm [1] 10 Nm23-bit (8M cpr) [50] MiGE 130ST-M10010, [1] [50] inrunner, ⌀ 22 mm shaft
Simucube 2 Sport2019-04-03 [15] 17 Nmmissing data4.822-bit absolute (4.2M cpr) [51] ultra low torque ripple Brushless Servomotor, inrunner
Simucube 2 Pro2019-04-03 [1] [15] 25 Nmmissing data8.022-bit absolute (4.2M cpr) [52] ultra low torque ripple Brushless Servomotor, [53] inrunner
Simucube 2 Ultimate2019-04-03 [15] 32 Nmmissing data9.5 [15] 24-bit absolute 24-bit, 16M cpr [15] ultra low torque ripple Brushless Servomotor, inrunner
Fanatec Podium DD22019 [54] 25 Nmmissing data16-bit (65k cpr) (was 8-bit initially) [55] [56] Custom-made outrunner servomotor, [53] hollow ⌀ 1+14 in (32 mm) shaft with USB-C for data and power
Fanatec Podium DD12019 [54] 20 Nmmissing data16-bit (65k cpr) (was 8-bit initially) [55] [56] Custom-made outrunner [nb 1] servomotor, [57] [53] hollow ⌀ 1+14 in (32 mm) shaft with USB-C for data and power
Fanatec Clubsport DD202312 [58]
Fanatec Clubsport DD+202315 [58]
Simagic Dynamic M102020-01 [59] [60] 10 Nm [61] missing dataServo-Stepper Motor [61]
Sim-pli.city SW8C+2020[ citation needed ]8 Nm [61] 6 Nm23-bit (8M cpr) [50] MiGE 110ST-M06030, [1] [50] inrunner
VRS DirectForce Pro2020 [1] 20 Nm10 Nm22-bit (4M cpr), [55] absolute Biss encoder [62] MiGE 130ST-M10010, inrunner, ⌀ 22 mm shaft
Simagic Alpha2020-12-0515 Nm [1] missing data18-bit [55] [63] based on hall sensor 3-phase servomotor [1]
Simagic Alpha-U (or Alpha Ultimate)2021-10-13 [64] 23 Nm [63] missing data18-bit [63]
CAMMUS DDWB 20212021-11 [65] 15missing dataservomotor [66]
Fanatec CSL DD (with optional 180 W power supply)2021-04-21 [67] [68] 8 Nmmissing dataBrushless inrunner servomotor, [69] [70] hollow ⌀ 1+14 in (32 mm) shaft with USB-C for data and power
Fanatec CSL DD (with base 90 W power supply)2021-04-21 [67] [68] 5 Nmmissing dataBrushless inrunner servomotor, [69] hollow ⌀ 1+14 in (32 mm) shaft with USB-C for data and power
Simagic Alpha Mini2021-06-2713 Nm [71] 10 Nm [71] 256k ppr, 40Khz response rate3-phase servomotor optimized for sim racing use, [72] outrunner
Moza R212021-06-2321 Nmmissing data18-bits (256k ppr) [73] Servomotor, slanted-pole design [74]
Moza R162021-06-2316 Nmmissing data18-bits (256k ppr) [73] Servomotor, slanted-pole design [74]
IMMSource (IMMS) ET52022-02-12 [75] [76] 17 Nm (8 Nm in low torque mode)missing data18-bit encoder (262 144 steps)Servomotor
IMMSource (IMMS) ET32022-02-12 [75] [76] 10 Nmmissing data18-bit encoder (262 144 steps)Servomotor
Moza R122023-06-26 [77] 12 Nm12 Nm15-bit (32k ppr) [73] 16-pole Servomotor, [78] slanted-pole design [74]
Moza R92022-03-10 [79] [80] 9 Nmmissing data15-bit (32k ppr) [73] Outrunner servomotor
Moza R52022-08-30 [81] 5.5 Nmmissing data15-bit (32k ppr) [73] Outrunner servomotor
Moza R3 for Xbox2024-07-04 [82] 3.9 Nm3.9 Nm15-bit encoderServomotor
Logitech G PRO Racing Wheel2022-09-21 [83] 11 NmMissing dataOutrunner servomotor
Asetek Invicta2022-11-10 [84] 27 Nm~18 Nm [85] 9.4 [86] 22-bit absolute (4.2M steps)MiGE servomotor [87]
Asetek Forte2022-11-10 [84] 18 Nmmissing data6.722-bit (4.2M steps)MiGE servomotor
Asetek La Prima2022-11-10 [84] 12 Nmmissing data4.022-bit (4.2M steps)MiGE servomotor
Thrustmaster T8182022-11-17 [88] missing data10 Nm [89]
CAMMUS C52023-06-09 [90] 5 Nm7 Nm [91] Servomotor
CAMMUS C122024-02 [92] 12 NmServomotor
VNM Direct Drive Xtreme2024-03 [93] 3223-bit (8M CPR), [26] absolute5-pole servomotor
Thrustmaster T5982024-10-195Direct Axial Drive
VRS DFP152024-1215 Nm21-bit (2.1M steps), 10 kHz response rate [94] 5-Pole Servomotor
VNM Direct Drive Supreme2025-01-18 [95] 2523-bit (8M CPR), absolute [95] 5-pole servomotor
VNM Direct Drive Elite2025-01-18 [95] 1823-bit (8M CPR), absolute [95] 5-pole servomotor
VNM Direct Drive Premier2025-01-18 [95] 1323-bit (8M CPR), absolute [95] 5-pole servomotor
ModelIntroduced Stall torque Maximum continuous torque Slew rate (Nm/ms)ResolutionMotor

Mount options and quick release


ModelIntroducedWheel bolt circleWheel quick releaseFront base mountOther base mountsOther notes
LeoBodnar Sim Steering2013 [7] [96] 6×70 mmNot included4×140 mm bolt circle (M8)
(□ 99 mm × 99 mm)
No3000 r/min [30]
LeoBodnar Sim Steering 2 (standard 52 version)2015 [7] [30] [34] 6×70 mmNot included4×140 mm bolt circle (M8)
(□ 99 mm × 99 mm)
No3000 r/min, [30] rated speed 5600 r/min, [97] rotor inertia 4.58 kg-cm2 [97]
LeoBodnar Sim Steering 2 (53 version)2015 [7] [30] [34] 6×70 mmNot included4×140 mm bolt circle (M8)
(□ 99 mm × 99 mm)
NoRated speed 5100 r/min, rotor inertia 6.64 kg-cm2 [97]
"OSW" DIY kit, Lenze2015 [37] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1500 r/min, rotor inertia: 7.3 kg cm2 [38]
"OSW" DIY kit, M152015 [37] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1500 r/min, rotor inertia: 27.7 kg cm2 [38]
"OSW" DIY kit, M102015 [37] 6×70 mmQ1R (optional)4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1000 r/min, rotor inertia: 19.4 kg cm2 [38]
"OSW" DIY kit, Hobbystar2015 [37] 6×70 mmQ1R (optional)4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1000 r/min, rotor inertia: 19.4 kg cm2 [38]
Reimer Motorsports OpenSimwheel Premium [39] 2015[ citation needed ]6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoGranite Devices Argon electronics [39]
Reimer Motorsports OpenSimwheel Premium AKM52 [14] 2015[ citation needed ]6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoGranite Devices Argon electronics [14]
SimXperience AccuForce V12015 [40] 6×70 mmD1 specNoUnder, rectangle:
▭ 79.4 mm × 135 mm (M5)
Frex SimWheel DD2016 [98] 3×50.8 mmFrex quick release4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoMini USB
Sim-pli.city SW202017 [42] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoController: Granite Devices IONI Pro and SimuCUBE; [43] 1000 r/min; rotor inertia 19.4 kg cm2 [38]
SimXperience AccuForce V220176×70 mmD1 specNoUnder, rectangle:
▭ 39.4 mm × 135 mm
Simucube-based pre-assembled OSW kit (large MiGE)(before 2018)6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoIONI Pro HC (25A) [44] controller, SimuCUBE motherboard; 1500 r/min (MiGE M15); 27.7 kg cm2 (M15) [38]
Simucube-based pre-assembled OSW kit (small MiGE)(before 2018)6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoIONI Pro (18A) [44] controller, SimuCUBE motherboard; 1000 r/min (MiGE M10); rotor inertia: 19.4 kg cm2 (M10) [38]
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M152018 [45] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoBiss-C encoder; [45] 1500 r/min, 27.7 kg cm2 rotor inertia [38]
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M102018 [45] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoBiss-C encoder; [45] 1000 r/min, 19.4 kg cm2 rotor inertia [38]
simracingbay "OSW" DIY kit2018 [46] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
NoSinCos encoder; [46] driver board: Granite Devices IONI servo drive, IoniProHC 25A; [46] [47] 1000 r/min, 19.4 kg cm2 rotor inertia [38]
Augury Simulations SimuCube OSW Kit20186×70 mmQuick release directly on axle (option) [99] 4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No
Sim-pli.city SW7C2018 [35] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No
Sim-pli.city SW20 V3 [100] 20196×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1000 r/min, 19.4 kg cm2 rotor inertia [38]
Simucube 2 Pro2019 [1] 6×70 mmSimucube SQR hub4×145 mm bolt circle
(□ 102.5 mm × 102.5 mm) (M8)
No
Simucube 2 Sport20196×70 mmSimucube SQR hub4×145 mm bolt circle
(□ 102.5 mm × 102.5 mm) (M8)
No
Fanatec Podium DD22019 [54] Requires adapterFanatec QR1 quick releaseNoUnder, triangle:
▽ 78.4 mm (b), 66 mm (h) (M6)

Side: ◦ Two screw holes on each side (M8)
12-bit MHL200 rotaty position hall encoder [101] (Hall-position-sensor)
Fanatec Podium DD12019 [54] Requires adapterFanatec QR1 quick releaseNoUnder, triangle:
▽ 78.4 mm (b), 66 mm (h) (M6)

Side: ◦ Two screw holes on each side (M8)
12-bit MHL200 rotaty position hall encoder [101] (Hall-position-sensor)
Fanatec Clubsport DD2023Fanatec QR2 quick release
Fanatec Clubsport DD+2023Fanatec QR2 quick release
Simagic Dynamic M102020-01 [59] [60] 6×70 mmD1 specNoSide, rectangle: ▭ Via slots for T-nuts (M6)LME2500FE encoder [102]
Sim-pli.city SW8C+2020[ citation needed ]6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No
VRS DirectForce Pro2020 [1] 6×70 mmNot included4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No1000 r/min; rotor inertia 19.4 kg cm2 [38]
Simagic Alpha2020-12-056×70 mmD1 spec4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No
Fanatec CSL DD (with optional 180 W power supply)2021-04-21 [67] [68] Requires adapterFanatec QR1 quick releaseNoUnder: ▭ 3 T-slots, 40 mm and 80 mm c-c (M6)

Side: ▭ 2 T-slots, 70 mm c-c (M6)
Flux Barrier Rotor, hall-position-sensor
Fanatec CSL DD (with base 90 W power supply)2021-04-21 [67] [68] Requires adapterFanatec QR1 quick releaseNoUnder: ▭ 3 T-slots, 40 mm and 80 mm c-c (M6)

Side: ▭ 2 T-slots, 70 mm c-c (M6)
Flux Barrier Rotor, hall-position-sensor
Simagic Alpha Mini2021-06-276×70 mmD1 spec4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
Side, two holes: ─ (50 mm)

Under, rectangle: ▯ 67 mm × 80 mm
Moza R212021-06-236×70 mmD1 specNoUnder, rectangle:
▯ 78.5 mm × 66 mm (M6)
480 W, 262 144 ppr resolution, 1000 Hz USB, wireless wheel
Moza R162021-06-236×70 mmD1 specNoUnder, rectangle:
▯ 78.5 mm × 66 mm (M6)
360 W, 262 144 ppr resolution, 1000 Hz USB, wireless wheel
IMMSource (IMMS) ET52022-02-12 [75] [76] 6×70 mmD1 spec4×130 mm bolt circle (M8)
(□ 92 mm × 92 mm)
No
IMMSource (IMMS) ET32022-02-12 [75] [76] 6×70 mmD1 spec4×130 mm bolt circle
(□ 92 × 92 mm) (M8)
NoWireless wheel, with USB-C as an alternative
Moza R122023-06-26 [103] 6×70 mmD1 spec4×70 mm bolt circle (M6)Under, rectangle:
▯ 78.5 mm × 66 mm (M6)
216 W, 1000 Hz USB, wireless wheel
Moza R92022-03-10 [104] [105] 6×70 mmD1 specNoUnder, rectangle:
▯ 78.5 mm × 66 mm (M6) [106]
180 W power supply, wireless wheel
Moza R52022-08-30 [107] 6×70 mmD1 specNoUnder, rectangle:
▯ 78.4 mm × 40 mm (M6) [106]
Wireless wheel, with USB-C as an alternative
Moza R3 for Xbox2024-07-04 [108] 6×70 mmD1 spec4×60 mm bolt circle (M6)Under, rectangle:
▯ 78.5 mm × 66 mm (M6)
72 W, 1000 Hz USB, wireless wheel
Logitech G PRO Racing Wheel2022-09-21 [109] 6×44.5 mm (1.75")Logitech quick releaseNoTable clampSeparate models with support for either Xbox or PlayStation. The paddles can be used for gear shifting or for throttle/braking. Separate paddles for dual clutch operation.
Asetek Invicta2022-11-10 [84] missing dataAsetek quick release (with USB and power)Front: Proprietary (M5)Under: ▭ 2 T-slots, 87 mm c-c (M6)Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. USB-C hub with 5 ports for extra peripherals (pedals, levers, etc.). Integrated control electronics. External power supply via Molex connector.
Asetek Forte2022-11-10 [84] missing dataAsetek quick release (with USB and power)Front: Proprietary (M5)Under: ▭ 2 T-slots, 87 mm c-c (M6)Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. USB-C hub with 5 ports for extra peripherals (pedals, levers, etc.). Integrated control electronics. External power supply via Molex connector.
Asetek La Prima2022-11-10 [84] missing dataAsetek quick release (with USB and power)Front: Proprietary (M5)Under: ▭ 2 T-slots, 87 mm c-c (M6)Asetek's entry-level model. Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. Only one USB-C connection directly to PC. Integrated control electronics. External power supply via Molex connector.
Thrustmaster T8182022-11-17 [110] NoNew proprietary Thrustmaster quick releaseNoUnder: ▭ 4 scrw holes, spaced 79 mm c-c lengthwise, 63 mm c-c widthwise (M6)168 W power supply, RJ-45 and USB-C interface in the base, proprietary 3-pin contact for electric signals via wheel connector.
CAMMUS C52023-06-09 [111] NoNoNoFirst direct drive wheel top integrate motor and wheel integrated together
CAMMUS C122024-02 [112] 6×70 mmNoUses C5 Technology
ModelIntroducedWheel bolt circleWheel quick releaseFront base mountOther base mountsOther notes

Legend:

See also

Notes

  1. Fanatec argues that outrunner motors "increase the moment arm of the motor" and "give more space for higher quality magnets" [57]

Related Research Articles

Radio-controlled cars, or RC cars for short, are miniature vehicles controlled via radio.

<span class="mw-page-title-main">Sim racing</span> Video game genre

Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism like the Need for Speed series.

<span class="mw-page-title-main">Drive by wire</span> Automotive technology

Drive by wire or DbW in the automotive industry is the technology that uses electronics or electro-mechanical systems in place of mechanical linkages to control driving functions. The concept is similar to fly-by-wire in the aviation industry. Drive-by-wire may refer to just the propulsion of the vehicle through electronic throttle control, or it may refer to electronic control over propulsion as well as steering and braking, which separately are known as steer by wire and brake by wire, along with electronic control over other vehicle driving functions.

A direct-drive mechanism is a mechanism design where the force or torque from a prime mover is transmitted directly to the effector device without involving any intermediate couplings such as a gear train or a belt.

Power steering is a system for reducing a driver's effort to turn a steering wheel of a motor vehicle, by using a power source to assist steering.

<span class="mw-page-title-main">Drive wheel</span> Any wheel of a motor vehicle that transmits force

A drive wheel is a wheel of a motor vehicle that transmits force, transforming torque into tractive force from the tires to the road, causing the vehicle to move. The powertrain delivers enough torque to the wheel to overcome stationary forces, resulting in the vehicle moving forwards or backwards.

<span class="mw-page-title-main">Servomotor</span> Type of motor

A servomotor is a rotary or linear actuator that allows for precise control of angular or linear position, velocity, and acceleration in a mechanical system. It constitutes part of a servomechanism, and consists of a suitable motor coupled to a sensor for position feedback and a controller.

<span class="mw-page-title-main">Bicycle and motorcycle dynamics</span> Science behind the motion of bicycles and motorcycles

Bicycle and motorcycle dynamics is the science of the motion of bicycles and motorcycles and their components, due to the forces acting on them. Dynamics falls under a branch of physics known as classical mechanics. Bike motions of interest include balancing, steering, braking, accelerating, suspension activation, and vibration. The study of these motions began in the late 19th century and continues today.

The following outline is provided as an overview of and topical guide to automobiles:

<span class="mw-page-title-main">Logitech G25</span> Electronic steering wheel for video games

The Logitech G25 is an electronic steering wheel designed for sim racing video games on the PC, PlayStation 2 and PlayStation 3. It uses a USB interface.

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<span class="mw-page-title-main">Simulator pedal</span>

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Further reading