A direct-drive simulator steering wheelbase (sometimes abbreviated "DD wheel") is a simulator steering wheel with a direct-drive mechanism between the drive and output, i.e. without gearing (as opposed to simulator steering wheels with reduction gearing via gears or belts [1] [2] [3] [4] ), and is used similarly as with other simulator steering wheels for providing torque feedback (often called ""force" feedback", or FFB) so that the driver, through movement in the steering wheel, gets an interface for sensing what is happening to the car in the simulator. It is an example of human–computer interaction in driving simulators, racing simulators, and racing video games, and is an example of haptic technology
Direct-drive steering wheels typically differ from geared or belted sim racing wheels by being stronger (having more torque), and being able to more accurately reproduce details from the simulator. They are typically constructed using a 3-phase brushless AC servomotor (on more expensive models), or sometimes a hybrid stepper-servomotor, or only a stepper motor [5] (on very affordable models).
In a direct drive simracing steering wheel system, the wheelbase and the wheel rim are typically separate, so that is possible to switch between rims according to the use case, for instance formula wheelrims, GT wheelrims, oval racing or truck wheel rims. The base and the rim are typically connected through a quick release system.
Direct-drive mechanisms for use in industrial arms began to be possible in the 1980s, with the use of rare-earth magnets, [3] of which today the most commonly used are neodymium magnets. [6]
Before the 1980s, servo motors were not powerful enough (did not have enough torque) to be used directly, and therefore reduction gears or mechanical belts were added to the motor to leverage and multiply its power. [3] Higher-power motors were not feasible due to the expensive rare-earth materials needed to build them. This problem was surpassed in the 1980s, with the development of less-expensive high-power magnets. [3]
In 2013, direct-drive sim steering wheels were introduced in large scale to the consumer mass market as a more advanced alternative to gear- and belt-driven steering wheels. The first commercially broadly available direct-drive wheel base was released in 2013 by the UK-based Leo Bodnar Electronics, after having been retailing to racing teams and professional centers since 2008. [7] It was followed in 2015 by the US-based SimXperience AccuForce V1, and by the first do-it-yourself open-source hardware OpenSimwheel or "OSW" kits for users with good technical knowledge.
In 2015, a preliminary comparison of gear-driven and direct-drive wheels in the 0–30 Hz frequency range, for a study on hard real-time multibody simulation and high-fidelity steering wheel force feedback, concluded that direct-drive wheels are preferable. [8]
Simucube was one of the manufacturers who previously provided Open Sim Wheel kits, and is a brand name owned by the Finnish manufacturer Granite Devices, which also supplies driver electronics for controlling servomotors and stepper motors, both for sim racing and industrial use. Granite Devices started as a hobby project by the Finn Kontkanen Tero when he was building a CNC milling machine, and realised that there was many alternating current servomotors of high quality on the market, but that driver electronics for controlling such motors was expensive or hard to come by. He investigated the operation of AC servos, and realized that it was possible to make usable control electronics with a handful of the latest electronic components and some real-time algorithms. The development of the controller then took around a year. The electronics are based on an IONI motherboard and STM32F4, and a proprietary firmware called MMos. An open source version of this software has been planned for release, but has not yet been released as of 2022. [9]
Issues, quality, and performance indicators of direct-drive wheels, and of sim racing wheels in general, include detail and fidelity of force feedback, smooth torque transmission, nearly-zero backlash, rotary encoder resolution, clipping, dynamic range, torque ripple, [2] cogging torque, [10] drivers and digital signal processing with control electronics, [2] [11] signal filtering, [8] backdrive friction, [10] [12] low inertia, [12] damping, [12] fast response, precise positioning, electromagnetic interference, [13] and latency.
The Leo Bodnar, OSW kits, Sim-pli.city and VRS systems are based on industrial servo motors (typically MiGE, Lenze, or Kollmorgen motors), while SimXperience's AccuForce, Frex, Simucube (which initially used a MiGE motor), Fanatec, and Simagic use custom-made motors. The types of motors used vary between high-end 3-phase brushless servomotors [14] and lower budget hybrid stepper-servo motors. [1] In-runner servo motors are typically smoother and more expensive than stepper or outrunner motors. [15] Outrunner motors typically can produce more torque than inrunner motors, [16] but need more cooling at higher torque levels.
Other than the motor, other parts of a complete direct-drive wheelbase include a rotary encoder (the position sensor), a controller board (that translate the FFB data from the game into steering wheel forces), and a motor driver board (servo drive), which fits into a slot of the controller board, and that controls the position, velocity and torque output of the motor. [17] Examples of encoders are the Biss-C and the SinCos encoders, an example of a controller board is the Simucube board, and some examples of motor driver boards are the IONI and the Argon ones.
The motor encoder reads the position and/or motion (torque and rotation) of the shaft. [16] The resolution of the encoder is typically measured in PPR (pulses per revolution), but sometimes CPR (counts, or steps, per revolution) is used instead, where 1 pulse equals 4 counts. [18] [19] [20] [21] The main advantage of very high resolution encoders is the ability to implement more advanced firmware or software FFB filters to the force feedback signal; for instance, encoders with a 21-bit resolution or more (2M steps or cpr), like the SinCos encoder, allow the servo-motor electronics to handle the filters more smoothly, and also allow to have more nuances in the FFB signal. [22]
One of the main purposes of FFB filters is to optimize the FFB signal for a given wheelbase and rim device. [23] [24] The most basic FFB filters include the reconstruction filter, damper, friction and inertia. The reconstruction filter is included even in non-directdrive wheelbases, and has the effect of interpolating and smoothing the FFB signal from the game, to reduce the noise and artifacts from the FFB signal caused by the low update rate of a racing game. [23] [25] [26] The wheel rim weight and size also have a significant effect on the perceived FFB signal, with lighter and smaller wheels being able to move faster and deliver more details. [23]
More advanced FFB filters include static force reduction and slew rate reduction filter. The static force reduction filter was introduced to address a problem that emerged with high-torque DD wheelbase, due to their force output making too difficult to even turn the wheel with some cars in high-speed corners. [23] The static force reduction filter introduced with Simucube 2 wheelbase allowed to address this issue while keeping a fully linear signal. A side-effect of this filter however is that while turning the wheel one feels a weakening of the FFB signal, which some drivers might dislike. [23] [27] Similarly, the slew rate reduction filter reduces or dampens sudden acceleration spikes in FFB torque, due for example to hitting kerbs or bumps. [27] Therefore, the static force reduction and slew rate reduction filters make feasible to drive with higher maximum torque settings, which can enhance micro-details in the FFB signal. [27]
The torque says something about how "powerful" the engine is, and can be specified in two ways:
The latter always gives a higher number in newton-meters, and is therefore the number that usually is communicated the most by manufacturers to consumers, but is actually a less useful specification since the steering wheel in theory does not perform any work when rotation has stopped. One must therefore be aware of the type of torque specification given when comparing two motors. The relationship between the continuous torque and stall torque can vary between motors, and can say something about the motor characteristics (responsiveness versus strength).[ citation needed ]
For comparison, usually around 7-10 Nm is experienced in a street car, and on steering wheels with very high torque (e.g. 20 Nm) it may therefore be appropriate to adjust the torque down in the software. However, the stronger motors will often have a faster slew rate (the time an amplifier takes to respond to a signal) which gives better steering response and more realism.
Similar to many real-world racing cars, sim-racing steering wheels usually come with a bolt circle of 6×70 mm, which means the wheel is mounted to the base via 6 evenly spaced out screws along a 70 mm circle on the steering wheel. Other bolt circles are sometimes used.
Some steering wheels attach to the base via quick release, as is commonly seen on many real-world racing cars, and these come in many varieties: Proprietary quick releases (e.g. Fanatec QR1 or Simucube SQR, the latter which has a wedge-shaped dovetail), or standardized quick releases such as the D1 spec (used by many manufacturers, including SimXperience, Simagic, Moza, IMMSource). D1 spec couplers are built to the same pattern as the NRG quick coupler approved for use in real-world racing cars per SFI Spec 42.1. [28] Formerly, another common aftermarket quick release has been the Q1R type (not to be confused with the Fanatec QR1). Some quick releases have (often proprietary) integrated contact pins for transferring power and data to buttons and displays on the wheel, but these usually do not work across manufacturers. Others instead use wireless transmission via Bluetooth and inductive (magnetic) power transfer via the quick release. If using a steering wheel and base from two different manufacturers, it is usually possible to connect the steering wheel electronics to the base via a separate USB cable, for example connecting between USB-C, Micro, Mini, or Type B interfaces on the base and wheel.
On bases with a high torque, the most robust mounting is usually achieved using an industry-standard front-mounted flange mount, and this is often preferred among sim racers, as such base mounts usually are less inclined to bend during heavy steering movements. This typically gives a shorter lever and therefore more sturdy mounting due to less torque on the mounting interface. A de facto industry standard among sim wheels, which again stems from a widely used mechanical industry standard, is a front mount with a bolt circle measuring 4×130 mm diameter and metric M8 screws, which means that four screws are evenly placed along a circle measuring 130 mm in diameter. This roughly corresponds to a square of 91.9 mm × 91.9 mm, which is often quoted as a square pattern with 92 mm long sides.
There are also a number of other proprietary patterns for mounting the base to a sim racing cockpit or table. Some of these instead have mounting on the sides or underside of the base.
Sorted chronologically by time of introduction:
Model | Introduced | Peak torque (stall torque) | Holding torque | Slew rate (Nm/ms) | Encoder Resolution | Motor |
---|---|---|---|---|---|---|
LeoBodnar Sim Steering | 2013 [7] [29] | 16 Nm [30] | 8 Nm | 12-bit (40k cpr / 10k ppr) EJ encoder [30] [31] [32] | Kollmorgen AKM52G-ANCNEJ00, [33] brushless servomotor, ⌀ 24.2 mm shaft | |
LeoBodnar Sim Steering 2 (standard 52 version) | 2015 [7] [30] [34] | 16 Nm [1] | 8 Nm [30] | 24-bit (16.7M cpr) C resolver ("SFD, Smart Feedback Device") [30] | Kollmorgen AKM52G-ANCNC-00, [30] [35] brushless servomotor, ⌀ 24.2 mm shaft | |
LeoBodnar Sim Steering 2 (53 version) | 2015 [7] [30] [34] | 20.5 [36] | missing data | 24-bit (16.7M cpr) 16.7M cpr C resolver ("SFD, Smart Feedback Device") [30] | Kollmorgen AKM53G, brushless servomotor, ⌀ 24.2 mm shaft | |
"OSW" DIY kit, Lenze | 2015 [37] | 29 Nm [38] | 11.4 Nm [38] | 16k ppr [38] | Lenze MCS12H15L [1] [38] | |
"OSW" DIY kit, M15 | 2015 [37] | 30 Nm [38] | 15 Nm [38] | 10k ppr [38] | MiGE 130ST-M15015 (large MiGE), [38] ⌀ 22 mm shaft | |
"OSW" DIY kit, M10 | 2015 [37] | 20 Nm [38] | 10 Nm [38] | 10k ppr [38] | MiGE 130ST-M10010 ("small MiGE"), ⌀ 22 mm shaft | |
"OSW" DIY kit, Hobbystar | 2015 [37] | 20 Nm [38] | 10 Nm [38] | 10k ppr [38] | MiGE 130ST-M10010 ("small MiGE"), ⌀ 22 mm shaft | |
Reimer Motorsports OpenSimwheel Premium [39] | 2015[ citation needed ] | 29 Nm [39] | 20 Nm [39] | 16k cpr [39] | Lenze MCS12H15L [39] | |
Reimer Motorsports OpenSimwheel Premium AKM52 [14] | 2015[ citation needed ] | 24 Nm [14] | missing data | 32k cpr [14] | Kollmorgen AKM52 3-phase AC servo, [14] ⌀ 24.2 mm shaft | |
SimXperience AccuForce V1 | 2015 [40] | 16 Nm | 13 Nm [40] | 16k PPR encoder [40] | Stepper motor, ⌀ 14 mm shaft | |
Frex SimWheel DD | 2016 [41] | 16 Nm | missing data | MiGE servomotor | ||
Sim-pli.city SW20 | 2017 [42] | 20 Nm [42] | 10 Nm | 10k ppr encoder [43] | MiGE 130ST-M10010 (small MiGE), [43] inrunner, ⌀ 22 mm shaft | |
SimXperience AccuForce V2 | 2017 | 15.6 Nm | 13 Nm | 16k resolution | Hybrid stepper/servomotor, [1] ⌀ 14 mm shaft | |
Simucube-based pre-assembled OSW kit (large MiGE) | (before 2018) | 30 Nm [44] | 15 Nm [44] | 5k or 10k ppr encoder [44] | MiGE 130ST-M15015, inrunner, ⌀ 22 mm shaft | |
Simucube-based pre-assembled OSW kit (small MiGE) | (before 2018) | 20 Nm [44] | 10 Nm [44] | 5k or 10k ppr encoder [44] | MiGE 130ST-M10010, inrunner, ⌀ 22 mm shaft | |
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M15 | 2018 [45] | 30 Nm | 15 Nm | 22-bit (4.2M cpr) in the 2018 version [45] | MiGE 130ST-M15015, [45] inrunner, ⌀ 22 mm shaft | |
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M10 | 2018 [45] | 20 Nm | 10 Nm | 22-bit (4.2M cpr) in the 2018 version [45] | MiGE 130ST-M10010 or MiGE 130ST-M15015, [45] inrunner, ⌀ 22 mm shaft | |
simracingbay "OSW" DIY kit | 2018 [46] | 20 Nm [46] | 10 Nm [46] | 22-bit (4.2M cpr) [47] (originally 2.1M cpr) [46] | MiGE 130ST-M10010, [46] ⌀ 22 mm shaft | |
Augury Simulations SimuCube OSW Kit | 2018 | 18 Nm [35] | 6 Nm | MiGE servomotor, ⌀ 22 mm shaft | ||
Sim-pli.city SW7C | 2018 [35] | 7.1 Nm [35] | 2.4 Nm | Mige 80ST Series Motor, [35] inrunner, [48] ⌀ 21.5 mm shaft | ||
Sim-pli.city SW20 V3 [49] | 2019 | 20 Nm [1] | 10 Nm | 23-bit (8M cpr) [50] | MiGE 130ST-M10010, [1] [50] inrunner, ⌀ 22 mm shaft | |
Simucube 2 Sport | 2019-04-03 [15] | 17 Nm | missing data | 4.8 | 22-bit absolute (4.2M cpr) [51] | ultra low torque ripple Brushless Servomotor, inrunner |
Simucube 2 Pro | 2019-04-03 [1] [15] | 25 Nm | missing data | 8.0 | 22-bit absolute (4.2M cpr) [52] | ultra low torque ripple Brushless Servomotor, [53] inrunner |
Simucube 2 Ultimate | 2019-04-03 [15] | 32 Nm | missing data | 9.5 [15] | 24-bit absolute 24-bit, 16M cpr [15] | ultra low torque ripple Brushless Servomotor, inrunner |
Fanatec Podium DD2 | 2019 [54] | 25 Nm | missing data | 16-bit (65k cpr) (was 8-bit initially) [55] [56] | Custom-made outrunner servomotor, [53] hollow ⌀ 1+1⁄4 in (32 mm) shaft with USB-C for data and power | |
Fanatec Podium DD1 | 2019 [54] | 20 Nm | missing data | 16-bit (65k cpr) (was 8-bit initially) [55] [56] | Custom-made outrunner [nb 1] servomotor, [57] [53] hollow ⌀ 1+1⁄4 in (32 mm) shaft with USB-C for data and power | |
Fanatec Clubsport DD | 2023 | 12 [58] | ||||
Fanatec Clubsport DD+ | 2023 | 15 [58] | ||||
Simagic Dynamic M10 | 2020-01 [59] [60] | 10 Nm [61] | missing data | Servo-Stepper Motor [61] | ||
Sim-pli.city SW8C+ | 2020[ citation needed ] | 8 Nm [61] | 6 Nm | 23-bit (8M cpr) [50] | MiGE 110ST-M06030, [1] [50] inrunner | |
VRS DirectForce Pro | 2020 [1] | 20 Nm | 10 Nm | 22-bit (4M cpr), [55] absolute Biss encoder [62] | MiGE 130ST-M10010, inrunner, ⌀ 22 mm shaft | |
Simagic Alpha | 2020-12-05 | 15 Nm [1] | missing data | 18-bit [55] [63] based on hall sensor | 3-phase servomotor [1] | |
Simagic Alpha-U (or Alpha Ultimate) | 2021-10-13 [64] | 23 Nm [63] | missing data | 18-bit [63] | ||
CAMMUS DDWB 2021 | 2021-11 [65] | 15 | missing data | servomotor [66] | ||
Fanatec CSL DD (with optional 180 W power supply) | 2021-04-21 [67] [68] | 8 Nm | missing data | Brushless inrunner servomotor, [69] [70] hollow ⌀ 1+1⁄4 in (32 mm) shaft with USB-C for data and power | ||
Fanatec CSL DD (with base 90 W power supply) | 2021-04-21 [67] [68] | 5 Nm | missing data | Brushless inrunner servomotor, [69] hollow ⌀ 1+1⁄4 in (32 mm) shaft with USB-C for data and power | ||
Simagic Alpha Mini | 2021-06-27 | 13 Nm [71] | 10 Nm [71] | 256k ppr, 40Khz response rate | 3-phase servomotor optimized for sim racing use, [72] outrunner | |
Moza R21 | 2021-06-23 | 21 Nm | missing data | 18-bits (256k ppr) [73] | Servomotor, slanted-pole design [74] | |
Moza R16 | 2021-06-23 | 16 Nm | missing data | 18-bits (256k ppr) [73] | Servomotor, slanted-pole design [74] | |
IMMSource (IMMS) ET5 | 2022-02-12 [75] [76] | 17 Nm (8 Nm in low torque mode) | missing data | 18-bit encoder (262 144 steps) | Servomotor | |
IMMSource (IMMS) ET3 | 2022-02-12 [75] [76] | 10 Nm | missing data | 18-bit encoder (262 144 steps) | Servomotor | |
Moza R12 | 2023-06-26 [77] | 12 Nm | 12 Nm | 15-bit (32k ppr) [73] | 16-pole Servomotor, [78] slanted-pole design [74] | |
Moza R9 | 2022-03-10 [79] [80] | 9 Nm | missing data | 15-bit (32k ppr) [73] | Outrunner servomotor | |
Moza R5 | 2022-08-30 [81] | 5.5 Nm | missing data | 15-bit (32k ppr) [73] | Outrunner servomotor | |
Moza R3 for Xbox | 2024-07-04 [82] | 3.9 Nm | 3.9 Nm | 15-bit encoder | Servomotor | |
Logitech G PRO Racing Wheel | 2022-09-21 [83] | 11 Nm | Missing data | Outrunner servomotor | ||
Asetek Invicta | 2022-11-10 [84] | 27 Nm | ~18 Nm [85] | 9.4 [86] | 22-bit absolute (4.2M steps) | MiGE servomotor [87] |
Asetek Forte | 2022-11-10 [84] | 18 Nm | missing data | 6.7 | 22-bit (4.2M steps) | MiGE servomotor |
Asetek La Prima | 2022-11-10 [84] | 12 Nm | missing data | 4.0 | 22-bit (4.2M steps) | MiGE servomotor |
Thrustmaster T818 | 2022-11-17 [88] | missing data | 10 Nm [89] | |||
CAMMUS C5 | 2023-06-09 [90] | 5 Nm | 7 Nm [91] | Servomotor | ||
CAMMUS C12 | 2024-02 [92] | 12 Nm | Servomotor | |||
VNM Direct Drive Xtreme | 2024-03 [93] | 32 | 23-bit (8M CPR), [26] absolute | 5-pole servomotor | ||
Thrustmaster T598 | 2024-10-19 | 5 | Direct Axial Drive | |||
VRS DFP15 | 2024-12 | 15 Nm | 21-bit (2.1M steps), 10 kHz response rate [94] | 5-Pole Servomotor | ||
VNM Direct Drive Supreme | 2025-01-18 [95] | 25 | 23-bit (8M CPR), absolute [95] | 5-pole servomotor | ||
VNM Direct Drive Elite | 2025-01-18 [95] | 18 | 23-bit (8M CPR), absolute [95] | 5-pole servomotor | ||
VNM Direct Drive Premier | 2025-01-18 [95] | 13 | 23-bit (8M CPR), absolute [95] | 5-pole servomotor | ||
Model | Introduced | Stall torque | Maximum continuous torque | Slew rate (Nm/ms) | Resolution | Motor |
Model | Introduced | Wheel bolt circle | Wheel quick release | Front base mount | Other base mounts | Other notes |
---|---|---|---|---|---|---|
LeoBodnar Sim Steering | 2013 [7] [96] | 6×70 mm | Not included | 4×140 mm bolt circle (M8) (□ 99 mm × 99 mm) | No | 3000 r/min [30] |
LeoBodnar Sim Steering 2 (standard 52 version) | 2015 [7] [30] [34] | 6×70 mm | Not included | 4×140 mm bolt circle (M8) (□ 99 mm × 99 mm) | No | 3000 r/min, [30] rated speed 5600 r/min, [97] rotor inertia 4.58 kg-cm2 [97] |
LeoBodnar Sim Steering 2 (53 version) | 2015 [7] [30] [34] | 6×70 mm | Not included | 4×140 mm bolt circle (M8) (□ 99 mm × 99 mm) | No | Rated speed 5100 r/min, rotor inertia 6.64 kg-cm2 [97] |
"OSW" DIY kit, Lenze | 2015 [37] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1500 r/min, rotor inertia: 7.3 kg cm2 [38] |
"OSW" DIY kit, M15 | 2015 [37] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1500 r/min, rotor inertia: 27.7 kg cm2 [38] |
"OSW" DIY kit, M10 | 2015 [37] | 6×70 mm | Q1R (optional) | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1000 r/min, rotor inertia: 19.4 kg cm2 [38] |
"OSW" DIY kit, Hobbystar | 2015 [37] | 6×70 mm | Q1R (optional) | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1000 r/min, rotor inertia: 19.4 kg cm2 [38] |
Reimer Motorsports OpenSimwheel Premium [39] | 2015[ citation needed ] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Granite Devices Argon electronics [39] |
Reimer Motorsports OpenSimwheel Premium AKM52 [14] | 2015[ citation needed ] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Granite Devices Argon electronics [14] |
SimXperience AccuForce V1 | 2015 [40] | 6×70 mm | D1 spec | No | Under, rectangle: ▭ 79.4 mm × 135 mm (M5) | |
Frex SimWheel DD | 2016 [98] | 3×50.8 mm | Frex quick release | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Mini USB |
Sim-pli.city SW20 | 2017 [42] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Controller: Granite Devices IONI Pro and SimuCUBE; [43] 1000 r/min; rotor inertia 19.4 kg cm2 [38] |
SimXperience AccuForce V2 | 2017 | 6×70 mm | D1 spec | No | Under, rectangle: ▭ 39.4 mm × 135 mm | |
Simucube-based pre-assembled OSW kit (large MiGE) | (before 2018) | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | IONI Pro HC (25A) [44] controller, SimuCUBE motherboard; 1500 r/min (MiGE M15); 27.7 kg cm2 (M15) [38] |
Simucube-based pre-assembled OSW kit (small MiGE) | (before 2018) | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | IONI Pro (18A) [44] controller, SimuCUBE motherboard; 1000 r/min (MiGE M10); rotor inertia: 19.4 kg cm2 (M10) [38] |
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M15 | 2018 [45] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Biss-C encoder; [45] 1500 r/min, 27.7 kg cm2 rotor inertia [38] |
Simucube-based pre-assembled OSW kit Biss-C (2018 version), M10 | 2018 [45] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | Biss-C encoder; [45] 1000 r/min, 19.4 kg cm2 rotor inertia [38] |
simracingbay "OSW" DIY kit | 2018 [46] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | SinCos encoder; [46] driver board: Granite Devices IONI servo drive, IoniProHC 25A; [46] [47] 1000 r/min, 19.4 kg cm2 rotor inertia [38] |
Augury Simulations SimuCube OSW Kit | 2018 | 6×70 mm | Quick release directly on axle (option) [99] | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | |
Sim-pli.city SW7C | 2018 [35] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | |
Sim-pli.city SW20 V3 [100] | 2019 | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1000 r/min, 19.4 kg cm2 rotor inertia [38] |
Simucube 2 Pro | 2019 [1] | 6×70 mm | Simucube SQR hub | 4×145 mm bolt circle (□ 102.5 mm × 102.5 mm) (M8) | No | |
Simucube 2 Sport | 2019 | 6×70 mm | Simucube SQR hub | 4×145 mm bolt circle (□ 102.5 mm × 102.5 mm) (M8) | No | |
Fanatec Podium DD2 | 2019 [54] | Requires adapter | Fanatec QR1 quick release | No | Under, triangle: ▽ 78.4 mm (b), 66 mm (h) (M6) Side: ◦ Two screw holes on each side (M8) | 12-bit MHL200 rotaty position hall encoder [101] (Hall-position-sensor) |
Fanatec Podium DD1 | 2019 [54] | Requires adapter | Fanatec QR1 quick release | No | Under, triangle: ▽ 78.4 mm (b), 66 mm (h) (M6) Side: ◦ Two screw holes on each side (M8) | 12-bit MHL200 rotaty position hall encoder [101] (Hall-position-sensor) |
Fanatec Clubsport DD | 2023 | Fanatec QR2 quick release | ||||
Fanatec Clubsport DD+ | 2023 | Fanatec QR2 quick release | ||||
Simagic Dynamic M10 | 2020-01 [59] [60] | 6×70 mm | D1 spec | No | Side, rectangle: ▭ Via slots for T-nuts (M6) | LME2500FE encoder [102] |
Sim-pli.city SW8C+ | 2020[ citation needed ] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | |
VRS DirectForce Pro | 2020 [1] | 6×70 mm | Not included | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | 1000 r/min; rotor inertia 19.4 kg cm2 [38] |
Simagic Alpha | 2020-12-05 | 6×70 mm | D1 spec | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | |
Fanatec CSL DD (with optional 180 W power supply) | 2021-04-21 [67] [68] | Requires adapter | Fanatec QR1 quick release | No | Under: ▭ 3 T-slots, 40 mm and 80 mm c-c (M6) Side: ▭ 2 T-slots, 70 mm c-c (M6) | Flux Barrier Rotor, hall-position-sensor |
Fanatec CSL DD (with base 90 W power supply) | 2021-04-21 [67] [68] | Requires adapter | Fanatec QR1 quick release | No | Under: ▭ 3 T-slots, 40 mm and 80 mm c-c (M6) Side: ▭ 2 T-slots, 70 mm c-c (M6) | Flux Barrier Rotor, hall-position-sensor |
Simagic Alpha Mini | 2021-06-27 | 6×70 mm | D1 spec | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | Side, two holes: ─ (50 mm) Under, rectangle: ▯ 67 mm × 80 mm | |
Moza R21 | 2021-06-23 | 6×70 mm | D1 spec | No | Under, rectangle: ▯ 78.5 mm × 66 mm (M6) | 480 W, 262 144 ppr resolution, 1000 Hz USB, wireless wheel |
Moza R16 | 2021-06-23 | 6×70 mm | D1 spec | No | Under, rectangle: ▯ 78.5 mm × 66 mm (M6) | 360 W, 262 144 ppr resolution, 1000 Hz USB, wireless wheel |
IMMSource (IMMS) ET5 | 2022-02-12 [75] [76] | 6×70 mm | D1 spec | 4×130 mm bolt circle (M8) (□ 92 mm × 92 mm) | No | |
IMMSource (IMMS) ET3 | 2022-02-12 [75] [76] | 6×70 mm | D1 spec | 4×130 mm bolt circle (□ 92 × 92 mm) (M8) | No | Wireless wheel, with USB-C as an alternative |
Moza R12 | 2023-06-26 [103] | 6×70 mm | D1 spec | 4×70 mm bolt circle (M6) | Under, rectangle: ▯ 78.5 mm × 66 mm (M6) | 216 W, 1000 Hz USB, wireless wheel |
Moza R9 | 2022-03-10 [104] [105] | 6×70 mm | D1 spec | No | Under, rectangle: ▯ 78.5 mm × 66 mm (M6) [106] | 180 W power supply, wireless wheel |
Moza R5 | 2022-08-30 [107] | 6×70 mm | D1 spec | No | Under, rectangle: ▯ 78.4 mm × 40 mm (M6) [106] | Wireless wheel, with USB-C as an alternative |
Moza R3 for Xbox | 2024-07-04 [108] | 6×70 mm | D1 spec | 4×60 mm bolt circle (M6) | Under, rectangle: ▯ 78.5 mm × 66 mm (M6) | 72 W, 1000 Hz USB, wireless wheel |
Logitech G PRO Racing Wheel | 2022-09-21 [109] | 6×44.5 mm (1.75") | Logitech quick release | No | Table clamp | Separate models with support for either Xbox or PlayStation. The paddles can be used for gear shifting or for throttle/braking. Separate paddles for dual clutch operation. |
Asetek Invicta | 2022-11-10 [84] | missing data | Asetek quick release (with USB and power) | Front: Proprietary (M5) | Under: ▭ 2 T-slots, 87 mm c-c (M6) | Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. USB-C hub with 5 ports for extra peripherals (pedals, levers, etc.). Integrated control electronics. External power supply via Molex connector. |
Asetek Forte | 2022-11-10 [84] | missing data | Asetek quick release (with USB and power) | Front: Proprietary (M5) | Under: ▭ 2 T-slots, 87 mm c-c (M6) | Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. USB-C hub with 5 ports for extra peripherals (pedals, levers, etc.). Integrated control electronics. External power supply via Molex connector. |
Asetek La Prima | 2022-11-10 [84] | missing data | Asetek quick release (with USB and power) | Front: Proprietary (M5) | Under: ▭ 2 T-slots, 87 mm c-c (M6) | Asetek's entry-level model. Power and USB to the steering wheel through the quick release, via a hollow drive shaft and a slip ring. Integrated measurement of the motors torque output. Initial models only for PC via USB-C. Only one USB-C connection directly to PC. Integrated control electronics. External power supply via Molex connector. |
Thrustmaster T818 | 2022-11-17 [110] | No | New proprietary Thrustmaster quick release | No | Under: ▭ 4 scrw holes, spaced 79 mm c-c lengthwise, 63 mm c-c widthwise (M6) | 168 W power supply, RJ-45 and USB-C interface in the base, proprietary 3-pin contact for electric signals via wheel connector. |
CAMMUS C5 | 2023-06-09 [111] | No | No | No | First direct drive wheel top integrate motor and wheel integrated together | |
CAMMUS C12 | 2024-02 [112] | 6×70 mm | No | Uses C5 Technology | ||
Model | Introduced | Wheel bolt circle | Wheel quick release | Front base mount | Other base mounts | Other notes |
Legend:
Radio-controlled cars, or RC cars for short, are miniature vehicles controlled via radio.
Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism like the Need for Speed series.
Drive by wire or DbW in the automotive industry is the technology that uses electronics or electro-mechanical systems in place of mechanical linkages to control driving functions. The concept is similar to fly-by-wire in the aviation industry. Drive-by-wire may refer to just the propulsion of the vehicle through electronic throttle control, or it may refer to electronic control over propulsion as well as steering and braking, which separately are known as steer by wire and brake by wire, along with electronic control over other vehicle driving functions.
A direct-drive mechanism is a mechanism design where the force or torque from a prime mover is transmitted directly to the effector device without involving any intermediate couplings such as a gear train or a belt.
Power steering is a system for reducing a driver's effort to turn a steering wheel of a motor vehicle, by using a power source to assist steering.
A drive wheel is a wheel of a motor vehicle that transmits force, transforming torque into tractive force from the tires to the road, causing the vehicle to move. The powertrain delivers enough torque to the wheel to overcome stationary forces, resulting in the vehicle moving forwards or backwards.
A servomotor is a rotary or linear actuator that allows for precise control of angular or linear position, velocity, and acceleration in a mechanical system. It constitutes part of a servomechanism, and consists of a suitable motor coupled to a sensor for position feedback and a controller.
Bicycle and motorcycle dynamics is the science of the motion of bicycles and motorcycles and their components, due to the forces acting on them. Dynamics falls under a branch of physics known as classical mechanics. Bike motions of interest include balancing, steering, braking, accelerating, suspension activation, and vibration. The study of these motions began in the late 19th century and continues today.
The following outline is provided as an overview of and topical guide to automobiles:
The Logitech G25 is an electronic steering wheel designed for sim racing video games on the PC, PlayStation 2 and PlayStation 3. It uses a USB interface.
S-AWC is the brand name of an advanced full-time four-wheel drive system developed by Mitsubishi Motors. The technology, specifically developed for the new 2007 Lancer Evolution, the 2010 Outlander, the 2014 Outlander, the Outlander PHEV and the Eclipse Cross have an advanced version of Mitsubishi's AWC system. Mitsubishi Motors first exhibited S-AWC integration control technology in the Concept-X model at the 39th Tokyo Motor Show in 2005. According to Mitsubishi, "the ultimate embodiment of the company's AWC philosophy is the S-AWC system, a 4WD-based integrated vehicle dynamics control system".
All Wheel Control (AWC) is the brand name of a four-wheel drive (4WD) system developed by Mitsubishi Motors. The system was first incorporated in the 2001 Lancer Evolution VII. Subsequent developments have led to S-AWC (Super All Wheel Control), developed specifically for the new 2007 Lancer Evolution. The system is referred by the company as its unique 4-wheel drive technology umbrella, cultivated through its motor sports activities and long history in rallying spanning almost half a century.
Steering kickback relates to the sharp and rapid movements of an automobile's steering wheel as the front wheels encounter a significant obstruction or imperfection in the road. The amount of kickback is dependent on a variety of factors, namely the angle of impact with the obstruction or imperfection, health and stiffness of the vehicle's shock absorbers, and the speed of the vehicle, as well as the type of steering mechanism used and its mechanical advantage.
A sim racing wheel is a control device for use in racing games, racing simulators, and driving simulators. They are usually packaged with a large paddle styled as a steering wheel, along with a set of pedals for the accelerator, brake, and clutch, as well as transmission controls. An analog wheel and pedal set such as this allows the user to accurately manipulate steering angle and pedal control that is required to properly manage a simulated car, as opposed to digital control such as a keyboard. The relatively large range of motion further allows the user to more accurately apply the controls. Racing wheels have been developed for use with arcade games, game consoles, personal computers, and also for professional driving simulators for race drivers.
An electric skateboard is a personal transporter based on a skateboard. The speed is usually controlled by a wireless hand-held throttle remote, or rider body weight-shifting between front of the board for forward motion and rear for braking. As for the direction of travel to the right or left, it is adjusted by tilting the board to one side or the other. The classification of electric skateboards and legality of their use on roads or pavements varies between countries.
Torque vectoring is a technology employed in automobile differentials that has the ability to vary the torque to each half-shaft with an electronic system; or in rail vehicles which achieve the same using individually motored wheels. This method of power transfer has recently become popular in all-wheel drive vehicles. Some newer front-wheel drive vehicles also have a basic torque vectoring differential. As technology in the automotive industry improves, more vehicles are equipped with torque vectoring differentials. This allows for the wheels to grip the road for better launch and handling.
The Porsche 991 is the seventh generation of the Porsche 911 sports car, which was unveiled at the 2011 Frankfurt Motor Show on 15 September as the replacement for the 997. The 991 was an entirely new platform, only the third since the original 911 launched in 1963. Production of the 991 generation ended on December 20, 2019, with 233,540 units produced.
The Lexus RC is a compact executive two-door sport coupé manufactured by Lexus, Toyota's luxury division. The RC which according to Lexus stands for "Radical Coupe" is a two-door coupé version of the Lexus IS (XE30). The RC is designated as the XC10 series. The RC borrowed styling from the LF-LC concept and was previewed by the LF-CC concept, being designed as a proposal by Pansoo Kwon from 2010 to early 2012 and approved by supervising designers Yasuo Kajino and Tatsuya Takei.
The Audi R8 LMS Cup was a one-make sports car racing series by Audi based in Asia. Audi R8 LMS Cup cars were based on the Audi R8 LMS (GT3).
A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators. For minimum latency, they are often connected to a computer or gaming console via cabling, for example with USB-C.