Skylanders: Spyro's Adventure

Last updated
Skylanders: Spyro's Adventure
Skylanders-spyros-adventure-cover-okladka.jpg
Developer(s) Toys for Bob (Wii, Wii U) [1]
XPEC Entertainment (PC, OS X, PS3, X360) [1]
Vicarious Visions (3DS) [1]
Publisher(s) Activision
Producer(s) Yale Miller
Elizabeth Wang
Designer(s) I Wei Huang
Tom Hester
Writer(s) Alec Sokolow
Joel Cohen
Marianne Krawczyk
Composer(s) Lorne Balfe
Series Skylanders
Engine Vicarious Visions Alchemy (Wii, 3DS, Wii U)
Lux Engine (PS3, X360, PC)
Platform(s) Windows, Nintendo 3DS, OS X, PlayStation 3, Wii, Wii U, Xbox 360
ReleaseWindows, 3DS, OS X, PS3, Wii, Xbox 360
  • AU: October 13, 2011
  • EU: October 14, 2011
  • NA: October 16, 2011
Wii U
  • JP: July 12, 2013
Genre(s) Toys-to-life, role-playing, platform
Mode(s) Single-player, multiplayer

Skylanders: Spyro's Adventure is a 3D action-adventure platform game and the first video game in the Skylanders series. It is played using with toy figures that interact with it through a "Portal of Power" that reads their tag through NFC.

Contents

It was released in October 2011 for North America, Europe, and Australia for Microsoft Windows and OS X, Nintendo 3DS, PlayStation 3, Wii and Xbox 360. In Japan, it was published by Square Enix and released on July 12, 2013 for the Wii, PlayStation 3, Nintendo 3DS and Wii U. [2]

Activision announced that as of June 3, 2012, the game had been the top-selling console and handheld video game worldwide for 2012. [3] As of March 31, 2012, Activision has sold over 30 million Skylanders toys, and sales were expected to exceed $500 million by the end of the year. [4] [5] A direct sequel, Skylanders: Giants , was released in 2012 for the Nintendo 3DS, PlayStation 3, Xbox 360, Wii and Wii U. Spyro's Adventure is the only game in the series to have a Microsoft Windows and OS X release.

Version differences

The game was originally developed by Toys for Bob for the Nintendo Wii. HD versions have been made by XPEC Entertainment for the PlayStation 3, Xbox 360 and PC, which feature some notable differences, including:

The Wii, PlayStation 3 and PC versions of Spyro's Adventure feature a wireless portal that uses AA batteries and includes a USB wireless connector. The Xbox 360 version of Spyro's Adventure features a different wired portal that is incompatible with the other version due Microsoft's restrictions.

A Wii U version was released exclusively in Japan on July 12, 2013, featuring the wired portal from Giants. Unlike the other HD versions, it was ported by Toys for Bob and is more closely based on the Wii version.

3DS version

The 3DS version of Skylanders: Spyro's Adventure, developed by Vicarious Visions includes a smaller portal with an infrared reader powered by AAA batteries that connects to a 3DS system, and equipped with a USB port that can be used for the console versions of the game. Instead of having to keep the Skylanders on the portal at all times, two Skylanders are "loaded" into the game, and the player can alternate between them until a new Skylander is loaded to replace them. The storyline in this version is different, and the set of non-playable characters is altered, with the exception of Eon. Additionally, the three Skylanders included in the starter pack are 'Ignitor', 'Stealth Elf', and 'Dark Spyro', a cosmetic variant of Spyro. [6]

This version is an action platformer in which players complete levels by collecting crystals to unlock more content. Each level is filled with crystals, which are earned by reaching the end of the level or fulfilling various tasks, such as defeating enemies or finding items. When a player collects a crystal, they trigger an enemy encounter with a time limit, during which they must defeat enemies and find clocks in the level to extend their time and avoid being caught by the chasing enemy. Notably, characters can make single and double jumps. [7] The game is set in the Radiant Isles, a distinct realm in Skylands, where players face a different force of darkness led by Hektore. This version lacks co-op functionality.

Synopsis

Players take on the role of a Portal Master who controls 32 different Skylanders, including Spyro, by placing their figurines on the Portal of Power. These heroes are the protectors of the realm of Skylands, but after the Dark Portal Master Kaos ejected them from their world to Earth, they were frozen and transformed into toys. Due to the lack of magic in the human world, they are petrified and only the players can return them to their world. Once back in their home world, the Skylanders embark on a journey to defeat Kaos and save their world.

Characters

There are 32 standard characters and 8 different elements under which they are classified. The 8 elements are Magic, Water, Tech, Fire, Earth, Life, Air, and Undead, with four Skylanders for each element. Characters appear in the game by placing a character's figurine on the "Portal of Power". The "Starter Pack" has three characters to start with – Spyro, Trigger Happy, and Gill Grunt. Each character has different stats in areas such as health and speed, which can be affected by hats found throughout the game world. [8] Special Elemental Gates require a Skylander with the corresponding element to pass through. With two players, only one player needs to be controlling a Skylander of the correct element.

In addition to the standard character figures, there are also limited edition Gold, Silver, Crystal, Chrome, and Glow-in-the-Dark versions of certain characters these are referred to as "chase variants".

Plot

The game begins with a village in Skylands being ravaged by a massive tornado and the player sending down a Skylander to save the villagers as Hugo mentions the destruction of the Core of Light and an individual named Master Eon.

The player is then introduced to the Ruins, and it is explained that the Portal Masters and the Skylanders have worked to protect Skylands from The Darkness, with Master Eon and his Skylanders guarding the Core of Light, which repelled The Darkness. However, Kaos, a Dark Portal Master who previously attempted to destroy the Core of Light, returned from his banishment in the Outlands to destroy the Core and rule over Skylands. The Skylanders fought to protect the Core of Light, but Kaos unleashed a mysterious creature that destroyed the Core. In the aftermath, Eon became a spirit and the Skylanders, including Spyro, were banished from their world to Earth, where they were turned into a toy-like state as a result of it lacking magic. Though Master Eon survived the Core's destruction, he was unable to fight Kaos and the Darkness as a spirit. He and the Skylanders then awaited the arrival of a new Portal Master until the player arrived.

To restore the Core of Light, the player must bring back the Eternal Source of each of the eight elements, which power the Core, as well as their corresponding artifacts, which make up the Core's form and inner workings. Despite Kaos' best efforts to stop the Skylanders, the Core of Light is restored. Humiliated and weakened, Kaos and his assistant Glumshanks retreat to the Outlands, Skylands' most desolate area. The player and the Skylanders journey to Kaos' Fortress for the final battle against him, his dark Skylanders and the Hydra, who was responsible for the Core of Light's destruction.

Kaos is ultimately defeated, and Eon informs him that he is being banished not to the Outlands, but to Earth. Hugo sends Kaos to Earth, where he becomes a petrified figure like the Skylanders were.

Development

Toys for Bob was given the opportunity to revive a Vivendi franchise, and they chose the Spyro the Dragon franchise. Paul Reiche III noted that "attempts to revive broad-audience mascot franchises haven't seen predictable success in the game industry. Just creating a new Spyro game after the traditional fashion was unlikely to work" and reinventing the character as a "really gritty, strange otherworldly Spyro" didn't seem like a promising idea. Reiche says he had considered integrating technology with toys and games for a while, and it was the kind of concept that was so outlandish that it was the most promising idea the team sketched out for the brand. [9]

The game's original working title was Spyro's Kingdom, which was a mature Spyro game with a much darker tone. However, the developers of Toys for Bob felt that this direction did not feel like "Spyro". [10] They spent six months working on various directions the game could take with the time and budget Activision gave them.

Executive producer Jeff Poffenbarger stated that the game is geared more towards younger gamers who have no prior knowledge of Spyro. [11]

A screenshot from the game. ImagesCA5KE3QY.jpg
A screenshot from the game.

The base of each toy contains an RFID chip [12] [13] which communicates wirelessly with the portal when in near proximity to inform the game which toy is currently active. The RFID chip also retains several key stats including gold, level and upgrades purchased and won through gameplay and "Heroic Challenges" completed. Due to the use of RFID, the toys are portable between supported platforms while retaining their stats, allowing players to use their characters in other player's copy of the game with all upgrades. [14] Additionally, two figures can be placed on the portal simultaneously, for cooperative or versus play.

The game's original score was written primarily by Lorne Balfe, with some additional compositions by Andrew Kawczynski and Pete Adams. The main theme was written by Hans Zimmer.

The game's main story was penned by Alec Sokolow and Joel Cohen, both of whom worked on Toy Story . [15] The game was originally revealed to be exclusive for the Wii, [16] and was intended to be released in 2010. While the game was delayed, this allowed the developers to add features such as saving data to the toys, more polished content and story, and ports to additional platforms. [17] As a result, the Xbox 360, PlayStation 3, MacOS, and Windows ports run on different engines than the Wii version. [18]

According to Sterne Agee analyst Arvind Bathia, Skylanders: Spyro's Adventure "is testing apparently very well with kids", who are the game's target audience. [19]

Nickelodeon of Europe and Activision worked together to help sponsor a tour called Skylanders: Spyro's Adventure Live to help promote the game, ranging from September 10–11 at Liverpool, Williamson Square to September 17–18 at London, Westfield Stratford. [20]

In Japan, the game's release was handled by Toys "R" Us and Square Enix and was released for the Wii, PlayStation 3, Nintendo 3DS. Rather than an Xbox 360 release, Japan received a unique Wii U port which was released on July 12, 2013, nearly two years after its release in the western regions. This made Skylanders the first Spyro game to be released in Japan in almost 10 years since Spyro Orange: The Cortex Conspiracy .

Reception

Skylanders: Spyro's Adventure received "generally favorable" reviews according to review aggregator Metacritic. [21] [22] [23] [24]

GameSpot gave it a 7.5 out of 10, praising its family-friendly gameplay and role-playing-style character progression, but criticized the lack of online multiplayer, the cost of buying a complete set of figures, the arbitrary inclusion of Spyro, and the unreliability of the Portal of Power peripheral. [27] Nintendo World Report gave the game a 9 out of 10, praising the Wii version for its gameplay and production values, and the Nintendo 3DS version for its accessibility to younger gamers and overall design. [33]

Destructoid gave the game an 8 out of 10 saying, "It's not the most complex game on the market, but the innovative gadgetry and authentic thoughtfulness on the part of the developer stands out in a market so used to churning out the same old crap." [1] IGN gave Skylanders an 8 out of 10. [30] Skylanders was nominated for two Toy Industry Association awards: 'Game of the Year' and 'Innovative Toy of the Year'. [34]

Giant Bomb reviewer Jeff Gerstmann gave the game four out of five stars, stating "Skylanders is probably aimed at kids, but whatever. I am a legal adult...and I think it's still pretty cool." [29]

During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded Skylanders with "Outstanding Innovation in Gaming", along with nominations for "Family Game of the Year" and "Outstanding Achievement in Gameplay Engineering". [35]

Sales

During the first quarter of 2012, Skylanders was the third most profitable game in North America and Europe, including sales of accessories and figures. According to Activision's internal estimates, sales of Skylanders toys exceeded those of the number one action figure line at the time, Star Wars. [4]

Over 30,000,000 Skylanders toys have been sold worldwide. Toy sales from the first game were twice to 3 times higher than Activision had originally expected, prompting the making of a sequel. [36]

As of December 2012, the Skylanders franchise sold more than $500 million in retail sales in the U.S., inclusive of accessory packs and figures. In 2012 alone, Skylanders: Giants, the sequel to Skylanders: Spyro's Adventure—the #1 best-selling kids' game of 2011—generated more than $195,000,000 in U.S. sales.

Sequels and other media

Activision announced a sequel, Skylanders: Giants , which was released in October 2012. [37] A web game called Skylanders: Universe was created as well but was discontinued on 29 April 2013. [38] A second sequel, Skylanders: Swap Force , was released in October 2013. A third sequel, Skylanders: Trap Team , was released in October 2014. A fourth sequel, Skylanders: SuperChargers was released in September 2015. A fifth sequel, Skylanders: Imaginators was released in October 2016.

On May 3, 2012, Skylanders: The Machine of Doom, a novel serving as a prequel to the first Skylanders game, was released on eBook applications. It was written by Cavan Scott under the pen name "Onk Beakman". [39] [40] Later novel adaptions under the Skylanders: Mask of Power series were written following a year after the first book's release; they are set after the events of The Machine of Doom and are also prequels to the first Skylanders game. [41] [42] The eighth and final book in the Mask of Power series was released on May 3, 2016. [43]

A comic series created by IDW Publishing is associated with the Skylanders franchise, and takes place in between the games starting with Skylanders: Trap Team. [44]

Activison had commented on the possibility of a Skylanders movie and TV series as something that they could look into in the future. [45] While Activision confirmed on May 30, 2013, that there were no plans for a Skylanders movie adaption or a TV series, [46] on November 6, 2015, they announced the opening of Activision Blizzard Studios, who are in the process of developing Skylanders into a film and television series; the latter being called Skylanders Academy , which was released on Netflix on October 28, 2016. [47]

Related Research Articles

<span class="mw-page-title-main">Nintendo Selects</span> Marketing label by Nintendo

Nintendo Selects is a marketing label previously used by Nintendo to promote best-selling video games on Nintendo game consoles. Nintendo Selects titles were sold at a lower price point than new releases. The program paralleled other budget range software by Sega, Sony, and Microsoft to promote best-selling games on their consoles as well. In Japan, the discount label was introduced in 2015 for various Nintendo 3DS titles as the Happy Price Selection, although South Korea adopted the Nintendo Selects name at an earlier period. The most recent Nintendo Selects titles were released for the Wii U and 3DS and, as of January 2024, no Nintendo Switch games have been rebranded as Nintendo Selects.

Toys for Bob, Inc. is an American video game developer based in Novato, California. It was founded in 1989 by Paul Reiche III and Fred Ford and is best known for creating Star Control and the Skylanders franchise, as well as for working on the Crash Bandicoot and Spyro franchises.

<i>Crash Bandicoot</i> Video game franchise

Crash Bandicoot is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series consists predominantly of platform games, but also includes spin-offs in the kart racing and party game genres. The series was originally produced by Universal Interactive, which later became known as Vivendi Games; in 2008, Vivendi merged with Activision, which currently owns and publishes the franchise.

<i>The Legend of Spyro: Dawn of the Dragon</i> 2008 video game

The Legend of Spyro: Dawn of the Dragon is a 2008 action-adventure video game in the Spyro series. It is the third and final installment in The Legend of Spyro trilogy and the sequel to The Legend of Spyro: The Eternal Night (2007), marking the tenth anniversary of the game series. The game was released for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and mobile.

<span class="mw-page-title-main">Spyro (character)</span> Video game character

Spyro is a fictional character and the titular protagonist of the same name video game series, including The Legend of Spyro, and a guest character in the Skylanders series, first appearing in Spyro the Dragon in 1998.

<i>Transformers: Dark of the Moon</i> (video game) 2011 video game

Transformers: Dark of the Moon is an action-adventure video game based on the 2011 film of the same name. It is the sequel to 2009's Transformers: Revenge of the Fallen, and the third and final video game adaptation of the live-action Transformers film series. Unlike the first two games, Dark of the Moon follows an original story, set before the events of the film it is based on, and features only one campaign, which alternates between the Autobots and the Decepticons. A spin-off, Transformers: Rise of the Dark Spark, was released in June 2014.

<i>Cars 2: The Video Game</i> 2011 racing video game

Cars 2 is a 2011 racing game based on the 2011 film of the same name. Originally announced at E3 2011, the game was released by Disney Interactive Studios on all major platforms in North America on June 21, 2011, and in Australia two days later. The game was released in Europe on July 22, 2011. Versions for the Nintendo 3DS and PlayStation Portable were released later that year in November. The game features an array of Cars characters competing in spy adventures, as well as racing. The game received mixed reviews from critics.

<i>Skylanders</i> Video game series

Skylanders is a toys-to-life action-adventure video game franchise published by Activision. Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game with all its saved stats. Skylander figures are sold separately from the game itself unless you buy the starter pack. Typically, the starter pack for each game contains two or more Skylanders, a Portal of Power, the game disc and sometimes something else to show off the game's newest feature.

<i>Skylanders: Giants</i> 2012 video game

Skylanders: Giants is a 2012 video game in the Skylanders series and a direct sequel to the 2011 game Skylanders: Spyro's Adventure. It features the voices of Kevin Michael Richardson, Greg Ellis, Peter Lurie, Steve Blum, Dave Wittenberg, Carlos Alazraqui, Kevin Sorbo, Bobcat Goldthwait, Patrick Seitz and Julie Nathanson. As the title suggests, it features larger Skylanders known as "Giants", along with other new gameplay mechanics. 16 new Skylanders were introduced, including 8 "Giants": Bouncer, Crusher, Eye-Brawl, Hot Head, Ninjini, Swarm, Thumpback, and Tree Rex.

<i>The Amazing Spider-Man</i> (2012 video game) 2012 superhero video game

The Amazing Spider-Man is a 2012 action-adventure game. It was developed by Beenox and published by Activision. Based on the Marvel Comics character Spider-Man and the 2012 film of the same name. It was released on June 26 in North America and on June 29, 2012 in Europe for the Nintendo DS, PlayStation 3, Xbox 360, Wii, Nintendo 3DS, Android, iOS, and Microsoft Windows. A version for the Wii U was released in March 2013 in North America and Europe known as The Amazing Spider-Man: Ultimate Edition in both regions. A PlayStation Vita version was released in November 2013.

<i>Angry Birds Trilogy</i> 2013 video game series

Angry Birds Trilogy is a video game compilation co-developed by Rovio Entertainment, Exient Entertainment, Housemarque, and Fun Labs and published by Activision. The game contains the first three games of the popular mobile game series, Angry Birds (2009), Angry Birds Seasons (2010), and Angry Birds Rio (2011). It was released for Xbox 360, PlayStation 3 and on Nintendo 3DS on September 25, 2012, in North America and September 28 in Europe. Both the PlayStation 3 and Xbox 360 versions of the game are able to be played with motion controls along with the traditional controllers. The game was released on Wii and Wii U consoles on August 13, 2013, in North America and on August 16 in Europe. The game was released for the PlayStation Vita in October 2013.

<i>Disney Infinity</i> (video game) 2013 toys-to-life sandbox video game

Disney Infinity is a 2013 toys-to-life action-adventure game published by Disney Interactive Studios. It was announced on January 15, 2013. The game used collectible figurines that were then synchronized with the game, unlocking characters from Disney and Pixar properties that interact and go on adventures. The game was released for Xbox 360, PlayStation 3, Wii, Wii U, and Nintendo 3DS in August 2013. A PC version of Toy Box was also released on November 14, 2013. The game had a budget approaching $100 million. A sequel, Disney Infinity 2.0, was released on September 23, 2014. The third edition, Disney Infinity 3.0, was released on August 30, 2015, and introduced support for the Apple TV. This game was also later released on Microsoft Windows in 2013.

<i>Skylanders: Swap Force</i> 2013 video game

Skylanders: Swap Force is a 2013 platform game developed by Vicarious Visions and Beenox and published by Activision. It is the third main game in the Skylanders video game and toy franchise, following 2012's Skylanders: Giants, which was a direct sequel to 2011's Skylanders: Spyro's Adventure.

<i>SpongeBob SquarePants: Planktons Robotic Revenge</i> 2013 video game

SpongeBob SquarePants: Plankton's Robotic Revenge is an action-adventure platform video game developed by Behaviour Interactive and published by Activision, based on the SpongeBob SquarePants series by Nickelodeon; in the game, players control SpongeBob, Patrick, Squidward, Mr. Krabs and Sandy as they attempt to stop Plankton from stealing the Krabby Patty formula; it was released on October 11, 2013, in North America for the PlayStation 3, Xbox 360, Wii, Wii U, Nintendo DS and Nintendo 3DS.

<i>Skylanders: Trap Team</i> 2014 video game

Skylanders: Trap Team is a 2014 3D platform game developed by Toys for Bob and Beenox and published by Activision. It is the fourth installment in the Skylanders video game franchise and was released on October 2, 2014, in Australasia, October 5, 2014 in North America, and October 10, 2014, in Europe, for release on Android and iOS mobile platforms, PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One, and Nintendo 3DS. It is the sequel to Skylanders: Swap Force, and features the voices of Fred Tatasciore, Billy West, John DiMaggio, Matthew Moy, Laura Bailey, Alex Ness, John Paul Karliak, Matthew Yang King, and Richard Horvitz.

Amiibo is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the Skylanders, Disney Infinity and Lego Dimensions series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. Amiibo use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms.

<i>Skylanders: SuperChargers</i> 2015 video game

Skylanders: SuperChargers is a role-playing platform video game and the fifth installment of the Skylanders series. It was developed by Vicarious Visions and Beenox and published by Activision. It was released on September 20, 2015, for PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One, and was released on October 25, 2015, for iOS. Skylanders: SuperChargers Racing was released as a standalone title for Wii and the Nintendo 3DS on the same date, and focuses on racing. A sequel, Skylanders: Imaginators, was released in October 2016.

Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. It was one of the most lucrative branches of the video game industry especially during the late 1990s and 2010s, with the Skylanders franchise alone selling more than $3 billion worth over the course of four years.

<i>Skylanders: Imaginators</i> 2016 video game

Skylanders: Imaginators is a 2016 toys-to-life 3D platform game developed by Toys for Bob and published by Activision. It is the sixth installment of the Skylanders series, a successor to Skylanders: SuperChargers, and was released for Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One. It allows players to create their own characters, known as Imaginators. The game received generally positive reviews, but its sales were below Activision's expectations. It is the sixth and most recent Skylanders game released on consoles, as the franchise went into hiatus after its release.

References

  1. 1 2 3 4 5 Sterling, Jim (October 17, 2011). "Review: Skylanders: Spyro's Adventure". Destructoid . Retrieved March 1, 2022.
  2. "First Skylanders hits Japan in July, gets Wii U port". destructoid.com. 2013-06-25. Archived from the original on 2017-05-27. Retrieved 2013-06-28.
  3. "Video Games: Video Game News & Trends: Xbox 360, Wii, PS3 | Complex". Planetxbox360.com. 2013-04-25. Archived from the original on 2012-12-04. Retrieved 2013-09-02.
  4. 1 2 "Skylanders Toy Sales Exceed 30 Million - News". www.GameInformer.com. 2012-05-09. Archived from the original on 2019-08-27. Retrieved 2013-09-02.
  5. "Skylanders on track to exceed $500m this year | GamesIndustry International". Gamesindustry.biz. 2012-05-09. Archived from the original on 2019-01-29. Retrieved 2013-09-02.
  6. Owen Good (21 July 2011). "Pulling Action Figures Into a 3DS with Skylanders: Spyro's Adventure". Kotaku. Archived from the original on 2018-11-08. Retrieved 2020-12-22.
  7. "Skylanders: Spyro's Adventure 3DS Impressions". Nintendo World Report. Archived from the original on 2012-09-29. Retrieved 2020-12-22.
  8. Veloria, Lorenzo (November 10, 2011). "Skylanders: Spyro's Adventure review". Gamesradar+. Archived from the original on February 2, 2023. Retrieved June 7, 2023.
  9. Alexander, Leigh. "Toys For Bob's Rewarding Skylanders Flight". Gamasutra. Archived from the original on 2021-02-03. Retrieved 2020-12-22.
  10. Mike Schramm (June 7, 2011). "Skylanders: Spyro's Adventure preview: Babes in toyland". Joystiq. Archived from the original on June 11, 2011. Retrieved June 7, 2011.
  11. Cacho, Gieson (12 August 2011). "Skylanders: Spyro's Adventure adds toys to video game equation". Mercury News. Archived from the original on 2011-10-31. Retrieved 2011-08-12.
  12. Activision delivers cease and desist to Skylanders tinkerer – Video Games Reviews, Cheats Archived 2012-04-28 at the Wayback Machine . Geek.com (2011-12-28). Retrieved on 2012-05-22.
  13. RFID Enabled Toys | ThingMagic's RFID Blog – Radio Frequency Identification Company and Industry News – ThingMagic.com. Rfid.thingmagic.com. Retrieved on 2012-05-22.
  14. RFID Breaks into the Video Game Industry [ permanent dead link ]. Matrixpd.com (2011-10-24). Retrieved on 2012-05-22.
  15. Griffin McElroy (February 11, 2011). "Skylanders: Spyro's Adventure announced, incorporates augmented reality". Joystiq. Archived from the original on February 13, 2011. Retrieved February 12, 2011.
  16. Dean Takahashi (September 30, 2011). "The DeanBeat: Skylanders is massive, innovative gamble for Activision Blizzard". The DeanBeat. Archived from the original on 2011-10-02. Retrieved 2011-09-30.
  17. Ratchet Gladiator HD (With Developer Mike Stout!) - Part 18: Japanese Version Differences!. YouTube . Tealgamemaster. December 9, 2015. Event occurs at 18:54. Retrieved June 12, 2021.
  18. Toys For Bob - Skylanders 10th Anniversary Stream - Archive , retrieved 2022-06-18
  19. Orland, Kyle. "Analyst Sees Encouraging Diversification At Activision Blizzard". Gamasutra. Archived from the original on 2020-11-12. Retrieved 2020-12-22.
  20. Tyler, Lewis. "Skylanders goes on tour with Nickelodeon". Toys News Online. Archived from the original on 2016-02-01. Retrieved 2020-12-22.
  21. 1 2 "Skylanders: Spyro's Adventure for 3DS Reviews". Metacritic . October 16, 2011. Retrieved March 1, 2022.
  22. 1 2 "Skylanders: Spyro's Adventure for Wii Reviews". Metacritic . October 16, 2011. Retrieved March 1, 2022.
  23. 1 2 "Skylanders: Spyro's Adventure for Xbox 360 Reviews". Metacritic . October 16, 2011. Retrieved March 1, 2022.
  24. 1 2 "Skylanders: Spyro's Adventure for PlayStation 3 Reviews". Metacritic . October 16, 2011. Retrieved March 1, 2022.
  25. Whitehead, Dan (December 1, 2011). "Skylanders: Spyro's Adventure Review". Eurogamer . Retrieved March 1, 2022.
  26. Helgeson, Matt (October 17, 2011). "Skylanders: Spyro's Adventure Review - A Charming Game, A Diabolical Business Model". Game Informer . GameStop Corp. Archived from the original on October 18, 2011. Retrieved March 1, 2022.
  27. 1 2 "Skylanders: Spyro's Adventure Review". GameSpot . October 20, 2011. Retrieved March 1, 2022.
  28. Veloria, Lorenzo (November 10, 2011). "Skylanders: Spyro's Adventure review". GamesRadar+ . Retrieved March 1, 2022.
  29. 1 2 Gesrtmann, Jeff (December 7, 2011). "Skylanders: Spyro's Adventure Review". Giant Bomb . Retrieved March 1, 2022.
  30. 1 2 DeVries, Jack (January 17, 2012). "Skylanders: Spyro's Adventure Review". IGN . Retrieved March 1, 2022.
  31. Smith, Mike (October 21, 2011). "Skylanders: Spyro's Adventure review: Gotta buy 'em all". Joystiq . Archived from the original on February 2, 2015. Retrieved March 1, 2022.
  32. Wahlgren, Jon (November 9, 2011). "Skylanders: Spyro's Adventure Review (3DS)". Nintendo Life . Retrieved March 1, 2022.
  33. 1 2 Ronaghan, Neal (October 13, 2011). "Skylanders: Spyro's Adventure". Nintendo World Report. Retrieved March 1, 2022.
  34. Appell, Adrienne (November 21, 2011). "Toy Industry Unveils Nominees for 2012 Toy of the Year (TOTY) Awards; Announces Inductees into Toy Industry Hall of Fame". Toy Industry Association, Inc. Archived from the original on June 7, 2012. Retrieved March 1, 2022.
  35. "D.I.C.E. Awards By Video Game Details Skylanders: Spyro's Adventure". interactive.org. Academy of Interactive Arts & Sciences . Retrieved 21 November 2023.
  36. Hillier, Brenna (26 June 2012). "Skylanders toy sales "two or three times" Activision's expectations". VG247. Archived from the original on 2020-11-25. Retrieved 2020-12-22.
  37. Furfari, Paul. (2012-02-07) Skylanders Giants Announced – Skylanders Archived 2012-02-10 at the Wayback Machine . UGO.com. Retrieved on 2012-05-22.
  38. "Skylanders Universe FAQ". Activision. Archived from the original on February 25, 2015. Retrieved June 17, 2013.
  39. "Skylanders: The Machine of Doom : Paperback : 9781409391180". Bookdepository.com. Archived from the original on 2013-01-28. Retrieved 2013-09-02.
  40. Beakman, Onk (2012-08-02). Skylanders: The Machine of Doom: 9781409391180: Amazon.com: Books. Penguin Books, Limited. ISBN   978-1409391180.
  41. Beakman, Onk; Scott, Cavan (2013-01-10). The Mask of Power: Spyro Versus the Mega Monsters (Skylanders Universe): Onk Beakman, Tino Santanach: 9780448463551: Amazon.com: Books. Grosset & Dunlap. ISBN   978-0448463551.
  42. "Skylanders Mask of Power: Spyro versus the Mega Monsters - Penguin Books". Penguin.co.uk. 2013-01-03. Archived from the original on 2014-02-24. Retrieved 2013-09-02.
  43. "Mask Of Power: Trigger Happy Targets The Evil Kaos #8". indigo.ca. Archived from the original on 2016-02-01. Retrieved 2015-11-29.
  44. "IDW". Archived from the original on 2020-11-27. Retrieved 2020-12-22.
  45. "Skylanders movie and TV series is a possibility, says Activision - Skylanders: Giants for Xbox 360 News". Videogamer.com. 25 June 2012. Archived from the original on 2012-10-28. Retrieved 2013-09-02.
  46. "Skylanders: Activision crushes hopes for movie or TV spin-offs". VG247. 2013-05-30. Archived from the original on 2013-06-22. Retrieved 2013-09-02.
  47. "Skylanders Academy Animated Series Coming to Netflix". Activision.com. 2016-06-16.[ permanent dead link ]