Speed Freaks

Last updated
Speed Freaks
Speed freaks pal cover.jpg
PAL version cover art
Developer(s) Funcom Dublin Ltd.
Publisher(s) Sony Computer Entertainment
Platform(s) PlayStation
Release
  • EU: September 15, 1999 [1]
  • NA: April 18, 2000 [2]
Genre(s) Racing
Mode(s) Single-player, multiplayer

Speed Freaks (released as Speed Punks in North America) is a racing video game developed by Funcom Dublin for the PlayStation released in 1999. It supports up to two players (four with a multitap for PlayStation).

Contents

The game involves racing around a variety of tracks while using several weapons, including items that make the racer's speed increase, missiles, and slime.

Gameplay

Single player Tournament mode. The green cubes are the pick-up icons and the purple hexagons are speed boost tokens. Speed Freaks PSX Screenshot.png
Single player Tournament mode. The green cubes are the pick-up icons and the purple hexagons are speed boost tokens.

Speed Freaks is a kart racing game featuring several single and multiplayer modes. During the game, players take control of one of nine characters and drive karts around tracks with various themes. Races are played in third-person perspective, with the point of view behind the chosen character's cart. The goal of the game is to either finish a race ahead of other racers, who are controlled by the computer and other players, or complete a circuit in the fastest time.

Icons marked with question marks are arrayed on the race tracks; they give weapons (pick-ups) to a player's kart if the vehicle passes over them. Pick-ups, such as missiles and slime, allow racers to hit others with the objects, causing them to spin and lose control. A kart that obtains the stealth mode pick-up is temporarily invulnerable to attack. Lines of speed boost tokens are found on the tracks. By running through these tokens, a kart collects them and fills cells on its speed boost bar. The player can use accumulated speed boost to increase speed at a faster rate than under normal acceleration.

Modes

Speed Freaks has three single player modes, Tournament, Single Race and Time attack. In Tournament one player races against five computer-controlled characters in a series of four races called leagues. There are three leagues available, titled Easy, Medium and Hard. Initially only the Easy league is available, by finishing this league, the Medium league is unlocked, which in turn unlocks the Hard league when finished. In order to continue through, a league a position of third or higher must be achieved in each race. If a player finishes in fourth to sixth position, the race must be retry – at the cost of one of a limited number of retries – until a placing of third or above is achieved. Points are accrued by finishing in the top three positions in a race; first to third place receive ten, seven and five points. Computer controlled characters are also awarded three points for fourth place and one point for fifth place. The racer with the highest number of points after all four races have been completed wins the league. winning all of the races in a league unlocks one of Three Challenges. In each challenge a player races against one computer-controlled character in a single race, where if the player wins the race, their opponent becomes a playable character. In single race mode, players compete against five computer-controlled characters at a track of the players' choosing from those that are present in Tournament mode. In time attack mode, players race against the clock through the same tracks that are present in Tournament mode, attempting to set the fastest time possible.

Speed Freaks also has two multiplayer modes: Vs. and Multiplayer. In Vs. mode two players race against each other either in a single race or through a league, on the same tracks as are present in the Tournament mode, with the screen split in half. In Multiplayer mode three or four players race against each other, on one of 12 additional tracks. The tracks featured in this mode have lower detail than those in single player and Vs. mode. [3] This game mode requires the Multitap peripheral in order for four controllers to be connected to the PlayStation.

Characters

Speed Freaks features nine original characters from which the player can choose to compete as or against. Six characters are available immediately at the start of the game and three further characters can be unlocked by beating them in a challenge. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling.

Development

Speed Freaks was produced by Padraig Crowley and designed and developed by the SD Team at Funcom Dublin in Ireland. [4] The game took three years to develop. [5] Working titles used included "Project SDR" and "Wheelnuts". [3]

When designing the physics model, the developers opted for a balance between realism and fun by developing a realistic physics model as a base and then modifying it to make it more enjoyable to play. As an example, the developers cited that bumping into a wall in the game results in far less of an impact than doing the same in real life. [6]

The developers used hand-optimised assembly code for the graphics engine in order to make it fit into the small instruction cache of the Playstation hardware. The graphics engine used both Gouraud shading and textures on polygons, and the makers believe it is only the second racing game on the Playstation to use Gouraud shading. [6]

The game was released in North America under the title Speed Punks. Sony acquired the rights to publish the game in the region as early as the summer of 1999, but held back as to avoid competing with Crash Team Racing . [2]

"Travelling Without Moving" by Jamiroquai is used in the introduction video of this videogame. Other music within the game is by Martin Schioler. [4]

Reception

The game received favorable reviews according to the review aggregation website GameRankings, [7] but Adam Pavlacka of NextGen gave a negative review to the game. [17] GamePro said that Speed Punks offers an enjoyable arcade racing experience despite its shortcomings. [20] [lower-alpha 2]

Notes

  1. In Electronic Gaming Monthly 's review of the game, one critic gave it 8/10, two gave it each a score of 7/10, and the other gave it 5.5/10.
  2. GamePro gave the game two 4/5 scores for graphics and fun factor, and two 3.5/5 scores for sound and control.

Related Research Articles

<i>Super Mario Kart</i> 1992 video game

Super Mario Kart is a kart racing game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The first game in the Mario Kart series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best-selling SNES game of all time. Super Mario Kart was re-released on the Wii's Virtual Console in 2009, on the Wii U's Virtual Console in 2013, and on the New Nintendo 3DS's Virtual Console in 2016. Nintendo re-released Super Mario Kart in 2017 as part of the company's Super NES Classic Edition.

<i>Mario Kart: Super Circuit</i> 2001 kart racing video game

Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.

<i>Mario Kart 64</i> 1996 video game

Mario Kart 64 is a kart racing video game developed and published by Nintendo for the Nintendo 64 (N64). It is the second main entry in the Mario Kart series and is the successor to Super Mario Kart (1992) for the Super Nintendo Entertainment System. It was released in Japan on December 14, 1996; in North America on February 10, 1997; in the United Kingdom on June 13, 1997; and in Europe on June 24, 1997. It was released for the iQue Player in China on December 25, 2003. It was released on the Wii and Wii U Virtual Console in 2007 and 2016, and on the Nintendo Switch Online + Expansion Pack on October 25, 2021.

<i>Chocobo Racing</i> 1999 video game

Chocobo Racing is a racing game developed by Square Co. for the PlayStation. The game was released in Japan in March 1999, followed by North America and Europe in August and October, respectively. The game's star and namesake is the Chocobo, the mascot of the Final Fantasy series. Other figures from that series, such as Mog the Moogle, the Black Mage, and Cid, fill out the all-Final Fantasy cast. Most of the game's soundtrack is composed using songs from previous Final Fantasy titles. As a formulaic kart racer, Chocobo Racing is often compared to Mario Kart and Crash Team Racing.

<i>Mario Kart: Double Dash</i> 2003 video game

Mario Kart: Double Dash!! is a 2003 kart racing video game developed and published by Nintendo for the GameCube (GCN). This game is the fourth main entry in the Mario Kart series, succeeding Mario Kart: Super Circuit (2001). It is the first game in the series to use 3D polygon graphics for the racers, as opposed to sprites, after Mario Kart 64 (1996) only used polygons for the environments, and 2D sprites for the racers.

<i>Mario Kart DS</i> 2005 video game

Mario Kart DS is a 2005 kart racing video game developed by Nintendo EAD Group No. 1 and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was re-released for the Wii U's Virtual Console in North America and PAL regions in April 2015 and in Japan in May 2016.

<i>Crash Team Racing</i> 1999 racing video game in Crash Bandicoot universe

Crash Team Racing is a 1999 kart racing video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the fourth installment in the Crash Bandicoot series. The game's story focuses on the efforts of Crash Bandicoot, Doctor Neo Cortex, and other ragtag team of characters in the Crash Bandicoot series, who must race against the egomaniacal Nitros Oxide to save the Earth from destruction. In the game, players can take control of one of fifteen Crash Bandicoot series characters, though only eight are available at first. During the races, offensive and speed boosting power-ups can be used to gain an advantage.

<i>Street Racer</i> (1994 video game) 1994 video game

Street Racer is a racing video game published by Ubi Soft for various systems. It was released for the Super Nintendo Entertainment System in 1994, Sega Mega Drive in 1995, PlayStation, Sega Saturn and Game Boy in 1996 and PC and Amiga in 1997. Marketed as a "cross between Mario Kart and Street Fighter", the go-kart themed game combined racing with comedy and beat 'em up influenced violence. The game was a success on the SNES and Mega Drive and received mixed reviews across platforms.

<i>Need for Speed: High Stakes</i> 1999 video game

Need for Speed: High Stakes is a 1999 racing video game developed by EA Canada and EA Seattle and published by Electronic Arts for the PlayStation and Microsoft Windows. It is the fourth game in the Need for Speed series and a follow-up to Need for Speed III: Hot Pursuit. The game features more realistic elements than its predecessors and introduced a damage system that allows cars to take damage when colliding with objects, affecting their appearance and performance. It also introduced a series of economy-based tournaments, awarding players with a cash prize that can be spent on repairing, purchasing, or upgrading cars for subsequent races. The game's Hot Pursuit mode, which was introduced in Hot Pursuit, was expanded with more options, allowing players to control police pursuits attempting to stop racers.

<i>Beetle Adventure Racing</i> 1999 video game

Beetle Adventure Racing! is a racing game released for the Nintendo 64 in 1999. It was developed by Paradigm Entertainment along with EA Canada and published by Electronic Arts. Each vehicle in the game is a Volkswagen New Beetle, which was released the previous year. The gameplay involves racing other players on unlocked tracks, finding and destroying crates, and collecting colored ladybugs while battling other players. The single-player championship offers three circuits and a secret bonus circuit with new vehicles and tracks available upon completion.

<i>Digimon Racing</i> 2004 racing video game

Digimon Racing is a racing video game developed by Griptonite Games and published by Bandai for the Game Boy Advance. Part of the Digimon media franchise and video game series, it utilizes Digimon's characters and elements. Its gameplay largely resembles that of traditional racing games, but also utilizes elements of kart racing and action games. Its eleven playable characters can be increased to over 40 via Digivolution.

<i>Lego Racers</i> (video game) 1999 racing video game

Lego Racers is a Lego-themed racing video game developed by High Voltage Software and published by Lego Media in 1999.

<i>Need for Speed III: Hot Pursuit</i> 1998 racing video game

Need for Speed III: Hot Pursuit is a 1998 racing video game developed for PlayStation by EA Canada and Microsoft Windows by EA Seattle, and published by Electronic Arts. It is the third major installment in the Need for Speed franchise, incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused on racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. Police AI is improved over the first game, utilizing several tactics to stop both the player and opponent. The PlayStation version was released on March 25, 1998, while the Windows version was released on October 12 the same year. The game received critical success, with praise for its graphics and customization options. It received a direct sequel in 2002 and a reboot in 2010.

<i>South Park Rally</i> 1999 kart-style racing video game

South Park Rally is a 2000 kart-style racing video game based on the American animated sitcom South Park published by Acclaim Entertainment and released for the PlayStation, Microsoft Windows, Nintendo 64, and Dreamcast. Gameplay follows the player in a competitive racing championship set in the fictional town of South Park. Players are given the options for multiplayer, arcade, or championship modes, but only the championship unlocks extra features. Competition begins in South Park's 1st Rally, a circuit race around four checkpoints in the downtown area of South Park. Races get gradually more diverse, with more locations, racers, and elements added as the game progresses.

<i>Nicktoons Racing</i> 2000 video game

Nicktoons Racing is a Nickelodeon crossover racing video game. The game was first developed by Pipe Dream and released for the Game Boy Color, while versions for different platforms were released in subsequent years. Most versions were developed by Software Creations with the exception of the Game Boy Advance version, which was developed by Crawfish Interactive, and the arcade version, which was developed by Chicago Gaming.

<i>Toy Story Racer</i> 2001 video game

Toy Story Racer is a 2001 kart racing game developed by Traveller's Tales and Tiertex Design Studios and published by Activision. It based on the Toy Story franchise, primarily the first film. The game was released in March 2001 for the Game Boy Color and PlayStation systems. The PlayStation version received "generally favorable reviews" according to Metacritic. In 2010, the PlayStation version was re-released on the PlayStation Store as a PS one Classic.

<i>Sled Storm</i> (1999 video game) 1999 video game

Sled Storm is a snowmobile racing video game published and developed by Electronic Arts. It gained critical acclaim due to its original concept of being one of the first snowmobile racing titles.

<i>Nickelodeon Kart Racers 2: Grand Prix</i> 2020 video game

Nickelodeon Kart Racers 2: Grand Prix is a racing game developed by Bamtang Games and published by GameMill Entertainment in North America, Maximum Games in Europe, and Ripples Asia Venture in Japan. A sequel to 2018's Nickelodeon Kart Racers, it was released for Nintendo Switch, PlayStation 4, and Xbox One on October 6, 2020, and for Windows on December 1, 2020. Mobile versions for Android and iOS were later released on February 24, 2022. A sequel, titled Nickelodeon Kart Racers 3: Slime Speedway, was released in October 2022.

<i>Gensou SkyDrift</i> 2019 video game

Gensou SkyDrift is a racing Touhou Project fangame developed in 2019 by illuCalab for Microsoft Windows and Nintendo Switch, by a development team who had previously worked on Mario Kart 8. In 2021, it was released for PlayStation 4.

<i>Chocobo GP</i> 2022 video game

Chocobo GP is a 2022 kart racing game developed by Arika and published by Square Enix for the Nintendo Switch. The game is a spin-off of the Final Fantasy series and is a sequel to 1999's Chocobo Racing. It was released in celebration of the series' 35th anniversary and features locales and characters from across the franchise.

References

  1. "Speed Freaks". PSX Data Center.
  2. 1 2 IGN staff (April 13, 2000). "Speed Punks (Preview)". IGN . Ziff Davis. Archived from the original on February 3, 2009. Retrieved January 17, 2021.
  3. 1 2 "Speed Freaks (Preview)". PlayStation Power. No. 40. Future Publishing. June 1999. pp. 32–35.
  4. 1 2 "Credits". Speed Freaks Manual. Sony Computer Entertainment Europe. p. 28.
  5. "The Player". The Irish Times . Irish Times Trust. September 7, 1999. Retrieved January 2, 2019.
  6. 1 2 Goldsmith, Mike (April 1999). "First Look: Speed Freaks". Official UK PlayStation Magazine . No. 44. Future Publishing. pp. 38–40. Retrieved January 17, 2021.
  7. 1 2 "Speed Punks for PlayStation". GameRankings . CBS Interactive. Archived from the original on May 21, 2019. Retrieved January 17, 2021.
  8. Huey, Christian. "Speed Punks - Review". AllGame . All Media Network. Archived from the original on November 14, 2014. Retrieved January 17, 2021.
  9. Gaudiosi, Peyton (April 21, 2000). "Speed Punks [Incomplete]". Gamecenter. CNET. Archived from the original on August 23, 2000. Retrieved May 17, 2022.
  10. Smith, Shawn; Johnston, Chris; Hager, Dean; Hsu, Dan "Shoe" (May 2000). "Speed Punks" (PDF). Electronic Gaming Monthly . No. 130. Ziff Davis. p. 151. Retrieved May 17, 2022.
  11. "Speed Punks". Game Informer . No. 85. FuncoLand. May 2000.
  12. Boor, Jay (April 25, 2000). "REVIEW for Speed Punks". GameFan . Shinno Media. Archived from the original on June 20, 2000. Retrieved January 17, 2021.
  13. Archer, Eric (July 2000). "Speed Punks Review". GameRevolution . CraveOnline. Archived from the original on September 28, 2015. Retrieved January 17, 2021.
  14. MacDonald, Ryan (April 26, 2000). "Speed Punks Review". GameSpot . Red Ventures. Archived from the original on January 8, 2005. Retrieved January 17, 2021.
  15. Bishop, Sam (April 19, 2000). "Speed Punks". IGN. Ziff Davis. Retrieved December 14, 2013.
  16. la redaction (October 11, 1999). "Test: Speed Freaks". Jeuxvideo.com (in French). Webedia. Retrieved January 17, 2021.
  17. 1 2 Pavlacka, Adam (June 2000). "Speed Punks". NextGen . No. 66. Imagine Media. p. 100. Retrieved January 17, 2021.
  18. Baker, Chris (May 2000). "Speed Punks". Official U.S. PlayStation Magazine . Vol. 3, no. 8. Ziff Davis. p. 92. Retrieved January 17, 2021.
  19. Clarke, Stuart; Tong, Janice (September 18, 1999). "Speed Freaks". The Sydney Morning Herald . Fairfax Media. Archived from the original on December 5, 2000. Retrieved March 26, 2022.
  20. Vicious Sid (June 2000). "Speed Punks" (PDF). GamePro . No. 141. IDG. p. 123. Retrieved May 17, 2022.