Syndicate: American Revolt

Last updated
Syndicate: American Revolt
Syndicate - American Revolt Coverart.png
North American DOS cover art for Syndicate: American Revolt
Developer(s) Bullfrog Productions
Publisher(s) Electronic Arts
Series Syndicate
Platform(s) Amiga, DOS, Microsoft Windows
Release 1993
Genre(s) Tactical shooting
Real-time tactics
Mode(s) Single-player, Multi-player

Syndicate: American Revolt is an expansion set designed for the Bullfrog strategy game Syndicate . During the game, the player leads a four-man team of cyborgs through the streets of a dark, dystopian world and through 21 difficult missions.

Contents

The game takes place during the 22nd century, after the events of Syndicate. The entire world is controlled by a megacorporation called Eurocorp. The company has become extremely wealthy and powerful after inventing the CHIP, which is a cybernetic implant capable of altering the perceptions of human beings so that the reality of a dystopia is perceived as a utopia.

The citizens of North and South America, tired of high taxes and dangerous streets, are rebelling against Eurocorp control to regain their autonomy. Rival Syndicates are using the revolt as the ideal opportunity to gain the upper hand in the ongoing struggle for supremacy. The player takes the role of a Eurocorp Syndicate executive, and the main objective of the game is to stop a massive revolt in the Americas that threatens the very existence of Eurocorp.

Multiplayer

The PC version of American Revolt includes 10 multiplayer missions played via NetBIOS networking.

Amiga version

The Amiga version of the American Revolt data disk was available exclusively from the merchandise section of Amiga Format magazine.

Reception

Computer Gaming World in 1994 reported that "The increased difficulty of American Revolt amplifies the shortcomings of the original Syndicate, turning niggling foibles into serious impediments to gameplay", citing dangerous hidden enemies and slow graphics and gameplay. The magazine recommended the expansion only to "Hard-core Syndicate nuts". [1]

Related Research Articles

<i>Populous</i> (video game) 1989 video game

Populous is a video game developed by Bullfrog Productions and published by Electronic Arts, released originally for the Amiga in 1989, and is regarded by many as the first god game. With over four million copies sold, Populous is one of the best-selling PC games of all time.

<i>Rise of the Robots</i> 1994 video game

Rise of the Robots is a fighting game released by Time Warner Interactive in 1994. Originally developed for the Amiga and DOS by Mirage's Instinct Design, it was ported to various video game consoles, including the Super NES, the Mega Drive, and the 3DO Interactive Multiplayer. The game includes a single-player mode in which the player assumes the role of the ECO35-2 Cyborg as he attempts to stop the Supervisor who takes over Electrocorp's facilities in Metropolis 4, and a two-player mode in which the second player controls a character chosen from among EC035-2's enemies.

Syndicate is a series of science fiction video games created by Bullfrog Productions and published by Electronic Arts. There are two main titles: Syndicate (1993) and Syndicate Wars (1996), both of which are isometric real-time tactics games. An additional first-person shooter Syndicate title was released in 2012, and a spiritual successor to the series, entitled Satellite Reign, was released in 2015.

<i>X-COM: UFO Defense</i> 1994 video game

UFO: Enemy Unknown, also known as X-COM: UFO Defense in North America, is a 1994 science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation. Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary and scientific organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.

<i>Space Hulk</i> (1993 video game) 1993 video game

Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional Warhammer 40,000 universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. Space Hulk was developed and published by Electronic Arts, with support from Games Workshop.

<i>Syndicate</i> (1993 video game) 1993 video game

Syndicate is an isometric real-time tactical and strategic game from Bullfrog Productions created in 1993, and released for a variety of platforms beginning with the PC and Commodore Amiga. It is the first title in the Syndicate series. Set in a dystopian future in which corporations have replaced governments, Syndicate puts the player in control of a corporation vying for global dominance.

<i>Frontier: Elite II</i> 1993 video game

Frontier: Elite II is a space trading and combat simulator video game written by David Braben and published by GameTek and Konami in October 1993 and released on the Amiga, Atari ST and DOS. It is the first sequel to the seminal game Elite from 1984.

<i>It Came from the Desert</i> 1989 video game

It Came from the Desert is a 1989 action-adventure game by Cinemaware. It was originally released for the Amiga, but later ported to MS-DOS, as well as released in distinctly different forms to consoles. The TurboGrafx-16 release is distinctly different from the computer versions, in terms of gameplay and presentation. An expansion set Antheads: It Came from the Desert II was released in 1990.

<i>Lamborghini American Challenge</i> 1992 video game

Lamborghini American Challenge is a 1992 racing video game developed and published by Titus France for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super NES, Amiga CD32, and Game Boy.

<i>Aces of the Pacific</i> 1992 video game

Aces of the Pacific is a combat flight simulation game developed by Dynamix for MS-DOS compatible operating systems and published by Sierra On-Line in 1992. The game takes place during World War II. Players can choose to play a single mission or a career path in United States Army Air Forces, United States Navy, United States Marines, Imperial Japanese Army, or Imperial Japanese Navy. Dynamix followed-up the game with Aces Over Europe in 1993.

<i>A-10 Tank Killer</i> 1989 video game

A-10 Tank Killer is a 1989 combat flight simulation video game for DOS developed and published by Dynamix. An Amiga version was released in 1990. The game features an A-10 Thunderbolt II attack aircraft. Following the success of Red Baron, version 1.5 was released in 1991 which included Gulf War missions and improved graphics and sounds. Several mission packs were sold separately. A sequel published by Sierra, Silent Thunder: A-10 Tank Killer II, was released in 1996.

<i>Epic</i> (video game) 1992 video game

Epic is a space combat simulation game developed by Digital Image Design and published by Ocean Software for the Commdore Amiga and Atari ST in early 1992. A port to MS-DOS also appeared in the same year, followed by a version for the NEC PC-9801 in 1993. A sequel, titled Inferno, was released in 1994 for PCs only.

<i>Obitus</i> 1991 video game

Obitus is an action-adventure game developed and released by Psygnosis in early 1991 for Amiga, Atari ST and DOS. It was also ported to the Super Nintendo Entertainment System by Bullet-Proof Software. The game features both first-person dungeon crawling and side-scrolling gameplay with action-oriented combat and an emphasis on item acquisition. It is similar to games like Eye of the Beholder on Super Nintendo but without the RPG mechanics.

<i>Double Dragon</i> (video game) 1987 arcade game

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.

<i>Powermonger</i> 1990 video game

Powermonger is a real-time strategy video game developed by Bullfrog Productions and published by Electronic Arts. Originally released in 1990 for the Amiga and Atari ST, it was derived from the Populous engine but presented using a 3-dimensional game map.

<i>Castles II: Siege and Conquest</i> 1992 video game

Castles II: Siege and Conquest is a 1992 real-time strategy game for the MS-DOS, developed by Quicksilver Software and published by Interplay Productions. Castles II is the sequel to the 1991 game Castles. Ports for the Amiga CD32, FM Towns, NEC PC-9801 were released in 1993. DOS CD-ROM version and Macintosh port were released in 1994. The Macintosh version of the game was published by Interplay's MacPlay brand name. GOG.com released an emulated version for Microsoft Windows in 2008.

<i>Gunship 2000</i> 1991 video game

Gunship 2000 is a helicopter combat flight simulation video game developed and published by MicroProse as a follow-up to their earlier game Gunship. It was originally released in 1991 for DOS; this version received an expansion in 1992. The Amiga, PC-98, Amiga CD32 and PlayStation versions were released in 1993, 1994 and 1996 respectively. A sequel, Gunship!, was released in 2000.

<i>Hostages</i> (video game) 1988 video game

Hostages is a 1988 tactical shooter video game developed and published by Infogrames for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Nintendo Entertainment System, and ZX Spectrum. The game depicts a terrorist attack and hostage crisis at an embassy in Paris, with the player controlling a six-man GIGN counterterrorist team as they are deployed to defeat the terrorists and free their hostages.

<i>Dangerous Streets</i> 1993 video game

Dangerous Streets is a fighting game developed by Italian game studio Micromania and released by Flair Software for the Amiga, Amiga CD32, and MS-DOS in 1993. It was poorly received by critics. Dangerous Streets was bundled with the CD32 in The Dangerous Streets Pack.

<i>Jurassic Park</i> (computer video game) 1993 video game

Jurassic Park is a 1993 action video game developed and published by Ocean Software, for DOS and Amiga computers. The game is based on director Steven Spielberg's 1993 film, Jurassic Park, and also includes elements from author Michael Crichton's 1990 novel of the same name, which the film is based upon.

References

  1. James, Jeff (March 1994). "Only In America". Computer Gaming World. p. 96.