The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine. [1]
The Renewal Project began with Morroblivion, a Morrowind remaster on the 2006 The Elder Scrolls IV: Oblivion engine, prior to Skyrim's release. Coordinated through the Morroblivion website's forums, [2] the mod was publicly available on the team's website in 2008. [3]
In 2012, after the release of Skyrim, forum members began work on Skywind, intending to begin the same result in the Skyrim engine. [4]
Another volunteer team works separately on Skyblivion , a similar but separate project to remaster Oblivion on the more advanced Skyrim engine.
Skywind is a recreation of Morrowind (2002) in the Skyrim – Special Edition game engine (2016). [5] All original game assets, including textures, music, quests and gameplay, were planned to be redesigned. [6] The remastering team involves over 70 volunteers in artist, composer, designer, developer and voice acting roles, who released several videos highlighting their development progress. In November 2014, the team reported to have finished half of the remaster's environment, over 10,000 new dialogue lines and three hours of series-inspired soundtrack. Players were able to download and play an unfinished version of the release until late 2014, when the volunteer team chose to divert assets to development instead of user support.
A March 2015 update showed updated levels. The developers wrote that they were not close to a release despite technical indications from their project's version number. [7] In mid-2015, the team released its public alpha, an unfinished test version, but it was soon withdrawn. [1] After a year, the project team released its fourth update, which was designed to solicit volunteers for the remaining work. [8] In October 2018, a further major trailer was released [9] and another in July 2019 and January 2020. [10]
In May 2023, the 21st anniversary of Morrowind's release, the Skywind team released a 21-minute video of gameplay footage. In the video, the narrator stated that the team was "finalizing major game elements". [11]
Skyblivion is a recreation of The Elder Scrolls IV: Oblivion (2006) within the engine for The Elder Scrolls V: Skyrim – Special Edition (2016). [12] Like its sister project, it involves an overhaul of most aspects of the original game, including landscaping, weapons, and armors. [13]
As of mid-2014, the project sought outside help from visual artists and declined voice actors, as Oblivion already featured a full voice cast. [14] The team released a development trailer in May 2014 that showed the remaster in early development [15] and a gameplay trailer a year later. As of 2015, the game lacked navmesh, a mechanism by which non-player characters wander an environment without becoming lost in other assets. [16] In November 2016, Rebelzize started to send out invites on Nexus Mods in the hope of attracting more volunteers. More people joined and not much later the "Skyblivion – Return To Cyrodiil" trailer was published resulting in an influx of new volunteers. [17] [ non-primary source needed ]
By August 2019, the project started to near its completion, with the exterior map in its final stages of development, 3D assets being implemented at a rapid rate and debugging being done for the quests. [18]
As of January 2023, the game is scheduled to be released in 2025. Throughout 2023 and 2024, roadmap updates were given by the development team, further cementing the 2025 release window.
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake.
The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. Most games in the series have been critically and commercially successful, with The Elder Scrolls III: Morrowind (2002), The Elder Scrolls IV: Oblivion (2006) and The Elder Scrolls V: Skyrim (2011) all winning Game of the Year awards from multiple outlets. The series has sold more than 59 million copies worldwide.
Video game modding is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. A set of modifications, commonly called a mod, may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.
The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games. It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007. Taking place within the fictional province of Cyrodiil, the game's main story focuses on the player character's efforts to thwart a fanatical cult known as the Mythic Dawn that plans to open portal gates to a demonic realm known as Oblivion.
Jeremy Soule is an American composer of soundtracks for film, television, and video games. He has composed soundtracks for over 60 games and over a dozen other works during his career, including The Elder Scrolls, Guild Wars, Icewind Dale, and the Harry Potter series.
Todd Andrew Howard is an American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series. He was also the game director for Starfield.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield. The Creation Engine has been tailor-made for large-scale open-world RPGs.
Nehrim: At Fate's Edge is a total conversion mod of Bethesda Softworks' The Elder Scrolls IV: Oblivion developed by the German team SureAI over the span of four years. It was released in German on June 9, 2010, and subsequently in English on September 11, 2010. A sequel, Enderal, was released in 2016.
The Elder Scrolls Online, abbreviated ESO, is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. The game is a part of the Elder Scrolls series. It was released for Windows and macOS in April 2014, for PlayStation 4 and Xbox One in June 2015, and for PlayStation 5 and Xbox Series X/S in June 2021.
The Elder Scrolls V: Skyrim – Dragonborn is the third and final add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and released by Bethesda Softworks on the Xbox Live Marketplace on December 4, 2012. The Microsoft Windows version was released on February 5, 2013, and the PlayStation 3 version was released on February 12, 2013.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
OpenMW is a free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind.
Enderal: The Shards of Order is a total conversion mod of Bethesda Softworks' The Elder Scrolls V: Skyrim developed by SureAI as a sequel to Nehrim: At Fate's Edge. It was released in July 2016, initially in German only. An English version was released August 16, 2016. An expansion, Forgotten Stories, was released on February 14, 2019.
Skyrimmodding refers to the community-made modifications for the 2011 fantasy role-playing video game The Elder Scrolls V: Skyrim. One of the most modded video games of all time, it has nearly 70,000 mod submissions on Nexus Mods and 28,000 in the Steam Workshop. Many of these mods were created for utility reasons, patching numerous bugs left in the game by Bethesda Softworks, while also improving the game's usability and character movement. Other mods add new quests and characters, or update the game's graphics and animations. As the vanilla game has a reputation for outdated mechanics, it is common for players to mod Skyrim even prior to their first playthrough.
Skyblivion is an upcoming open world action role-playing video game. It is a fan remake of The Elder Scrolls IV: Oblivion (2006) developed in Bethesda Game Studios' Creation Engine as a total conversion mod for The Elder Scrolls V: Skyrim (2011). It is scheduled to be released in 2025.
Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind. Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel. Since foundation, the project has published eight releases for Morrowind, described as 'expansions', that allow the player to travel to and explore the mainland of the province of Morrowind, featuring new factions and quests. In 2006, Tamriel Rebuilt briefly launched a secondary project to recreate the province of Hammerfell in the succeeding Elder Scrolls game, The Elder Scrolls IV: Oblivion, although the project was cancelled in 2009. Publications have praised Tamriel Rebuilt for the scope and detail of the project, the faithfulness of its additions to the source material of the original game, and noted their content has since eclipsed the size and features of the original game. The current release, Andaram, was published on 31 October 2023.