![]() | You can help expand this article with text translated from the corresponding article in Japanese. (September 2015)Click [show] for important translation instructions.
|
This article needs additional citations for verification .(November 2021) |
Trade & Battle: Card Hero | |
---|---|
![]() | |
Developer(s) | Nintendo R&D1 Intelligent Systems |
Publisher(s) | Nintendo |
Director(s) | Yoshio Sakamoto |
Producer(s) | Takehiro Izushi Takashi Kawaguchi |
Designer(s) | Yoshio Sakamoto |
Programmer(s) | Kenji Imai |
Artist(s) | Hiroshi Tanigawa Yumiko Morisada |
Writer(s) | Yoshio Sakamoto |
Composer(s) | Takane Ōkubo |
Platform(s) | Game Boy Color |
Release |
|
Genre(s) | Role-playing |
Mode(s) | Multiplayer |
Trade & Battle: Card Hero [lower-alpha 1] is a card battle role-playing game developed by Nintendo and Intelligent Systems and published by Nintendo for the Game Boy Color. It was released in Japan on February 21, 2000. A sequel, Kousoku Card Battle: Card Hero , was released in 2007.
In this game, the player plays as Hiroshi, a blue-haired boy living in a town where the game Card Hero has become very popular. He wishes to become a master of the game by collecting different kinds of cards and dueling with various opponents. His goal becomes harder to achieve when a malicious group, The Jokers, causes trouble in town.
The main objective of the Card Hero series is to defeat the opponent's Master card. To do so, players hold Stones that are used to play cards and four Monster card slots (two in the front row and two in the back). The player attacks the opponent's Master to drain the opponent's HP to 0 and win the game. However, the Master has a shield of 2HP, which is usually the maximum strength of most Monster cards' attacks. Therefore, the player can only damage the opponent if the strength of an attack is 3 or higher, and the damage would then be reduced by 2.
Despite the fact that most Monsters are unable to damage the Master initially, there are several ways to increase its strength so that it can. One way is to have the Monster card not move for one turn. On the next turn, it will become charged. This causes the strength of the Monster's charge attack to increase by 1. The player also can use items on the Monster, such as Power-up. The preferred way to strengthen a Monster is by increasing its level, which can be done by defeating another Monster.
There are three different rule sets in this game: Junior, Senior, and Pro, which affect the number of cards in the player's deck and the master cards. The Junior game is very basic; players use decks of 20 cards (15 in the Game Boy Color game) and normal Masters with 5HP. The Senior game is basically the same, but with the addition of Magic Master cards. The Pro rule set uses 30 cards and Magic Masters with 10HP.
The player and the opponent both have one MasterCard. The object of the game is to defeat the opponent's Master before it defeats the player's. All Master cards have a shield that reduces damage done to them by 2HP. There also are Magic Masters, which have special abilities. Among Magic Masters are the White Master, the Black Master, and the Wonder Master.
Monster Cards are essential to Card Hero. Monsters are used to defend the Master as well as attack the opponent's. However, most Monsters begin with an attack strength of 1 or 2, which is incapable of damaging the enemy Master.
To play a Monster Card, the player must lend it 1 Stone. It is then placed in an empty Monster card slot, face-down in Preparation mode. When the card is like this, it cannot be attacked and it cannot move. On the next turn, it is flipped over. Monsters can increase their power by leveling up from defeating another monster. In order to do this, however, the player must give it another Stone. Monsters can only level up to a certain level. For example, while Rouge can level up to L3, Manatot can level up only to L2. Some Monsters may not be able to level up at all. As a reversal rule, when a Monster card is defeated, its owner is returned all of the Stones that were lent to it.
Monster cards all have a Charge attack, and some have in addition a Magic attack. The Charge attack can damage adjacent cards. If a Monster does not move for an entire turn, it becomes charged and the power of the Charge attack increases by 1. Magic attacks can have various effects and usually cost Stones to be used. Some effects include attacking other cards from a range, having strength capable of damaging the opponent's Master, and recovering HP.
There are four Monster Card slots, two in the front row and two in the back row. The Monster Card usually tells whether the Monster is suited best for the Back Row or the Front Row. The Front Row is best for cards with high HP which can attack adjacently with powerful strength, such as Takokey. The typical Front Type Monster has about 5HP and a Charge attack dealing 2HP damage. The Back Row is best for monsters with low HP and a strong far-range Magic attack. The typical Back Type Monster has around 2~3HP and a Magic attack with strength of 2HP damage. When a Monster in the Front Row is defeated and another Monster is behind them, the Monster in the back row moves up automatically to the Front Row. Monsters can move to different slots and switch positions with other Monster cards, but they cannot attack in the same turn.
Super Monster Cards are powerful cards that are difficult to get into play, but can easily decide who wins the game. A Super Monster can be played atop the Monster from which it "evolves" when it exceeds its maximum level. An example of a Super Monster is Elgoma, the Super form of Poligoma.
Magic Cards will execute a special effect at the cost of a certain number of Stones. The cost and effects vary from card to card. A few examples of the effects of Magic Cards include recovering HP, damaging the opponent's cards, and increasing the stats of the player's cards.
The player who goes first is determined by a game of Rock Paper Scissors. The participants then shuffle their decks and draw five cards.
At the beginning of a player's turn, three Stones are always drawn along with one card. After that is done, the player may play any desired cards and command their Monster cards. All of their Monster cards can be commanded in the same turn, but a Monster can only be commanded once in a turn. The other player's turn then begins
On release, Famitsu magazine scored the Game Boy version of the game a 35 out of 40. [1]
The card dealer, Maruo Maruhige, appeared as a Trophy in the GameCube game, Super Smash Bros. Melee and in Super Smash Bros. Brawl , Hiroshi, Master, and Tameo appear as collectible stickers.[ citation needed ][ citation needed ] Maruo also makes an appearance in Super Smash Bros. Ultimate , referred to as the "Maruhige Shop Owner", as one of the game's collectible Spirits. [2]
A sequel titled Kousoku Card Battle: Card Hero was released in Japan for the Nintendo DS on December 20, 2007. Some monsters returned from the game's predecessor with altered looks, some returning monsters look completely different. The sequel also features new monsters, as well as new main characters: Satoru, Haruka and their rival, Kiriwo. [3] Like Maruo, Satoru appears as a Spirit in Super Smash Bros. Ultimate .
Trade & Battle: Card Hero was re-released on the 3DS Virtual Console in Japan on August 10, 2011.
The Pokémon Trading Card Game, abbreviated as PTCG or Pokémon TCG, is a collectible card game developed by Creatures Inc. based on the Pokémon franchise. Standard gameplay cards include Pokémon cards, energy cards, trainer cards, and stadium cards, a variant of trainer cards. Pokémon cards contain data about the creature's type, attacks, ability, and HP as well as any special effects the cards have on the game. Basic (unevolved) Pokémon can change into their evolved forms during the game by playing subsequent evolution cards in the deck. Energy cards can be attached to Pokémon cards to power up attacks, and trainer cards can be used for different effects on the game. Card effects often rely on elements of luck, such as dice rolls and coin tosses, to decide an outcome. Counters are stacked on top of cards in play to indicate damage dealt, and players may choose to put their Pokémon cards on a bench to switch to a different attacker.
The Yu-Gi-Oh! Trading Card Game is a collectible card game developed and published by Konami. It is based on the fictional game of Duel Monsters created by manga artist Kazuki Takahashi, which appears in portions of the manga franchise Yu-Gi-Oh! and is the central plot device throughout its various anime adaptations and spinoff series.
Super Smash Bros. is a crossover platform fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars.
Dragon Ball Z: Legendary Super Warriors is a turn-based fighting game released for the Game Boy Color. It is played with the use of in-game cards for attacks, techniques and support items. The game's story takes place from the start of Dragon Ball Z, the Saiyan Saga, and runs until the end of the Buu Saga. The game includes two extra stories involving Future Trunks's timeline.
The City of Heroes Collectible Card Game is an out-of-print trading card game based on the discontinued NCSoft MMORPG, City of Heroes. The card game was designed by David Williams, the designer responsible for other games such as Legend of the Five Rings. The initial product release from Alderac Entertainment Group was in January 2006. The City of Heroes CCG was discontinued in February 2007 as it "did not reach critical mass" according to AEG CEO John Zinser.
Battle Hunter, known in Japan as Battle Sugoroku: Hunter and in Europe as The Hunter, is an anime-styled tactical role-playing game, released for the PlayStation in 1999. It was released in Japan as part of the SuperLite 1500 series of budget games. The game revolves around a player-controlled hunter that must compete with three other hunters in order to win a relic, and makes heavy use of traditional RPG conventions such as dice and tile-based movement.
Fantasy Masters is South Korea's first online trading card game, developed by Zeonix. It was released in April 2002, and is currently available in South Korea and China.
This is a list of characters from the Kirby franchise, who are featured in video games and other media across the franchise.
Super Smash Bros. Brawl is a 2008 crossover fighting game developed by Sora Ltd. and Game Arts and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008.
Dokapon: Monster Hunter, known in Japan as Dokapon-Q: Monster Hunter! and known in Europe as Dokapon: Monster Hunter!, is a 2001 role-playing video game video game developed and published by Asmik Ace Entertainment for the Game Boy Advance in Japan on August 3, 2001. It was later published in North America by AIA on October 30, 2001, and in Europe by Ubi Soft on June 21, 2002.
Koto Battle: Tengai no Moribito (コトバトル-天外の守人-) is a role-playing video game developed and published by AlphaDream for the Game Boy Color. It was released only in Japan on March 9, 2001.
Monster Rancher Battle Card GB, known in Japan as Monster Farm Battle Card GB is a handheld game released in 1999 for the Nintendo Game Boy Color system. It is the first game in Tecmo's Monster Rancher Battle Card series, featuring a card game incorporating the popular characters from the Monster Rancher series. It was followed by Monster Rancher Battle Card Episode II for the Sony PlayStation entertainment system which featured additional monsters.
Super Smash Bros. is a 1999 crossover fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It is first game in the Super Smash Bros. series and was released in Japan on January 21, 1999; in North America on April 26, 1999; and in Europe on November 19, 1999.
Battle Spirits is a two-player collectible card game (CCG) jointly developed by Bandai and Sunrise, Inc. and a franchise which also includes several anime series, manga serialisations, and other merchandise like toys and video games.
Puzzle & Dragons is a puzzle video game with role-playing and strategy elements, developed and published by GungHo Online Entertainment for the iOS, Android, and Amazon Fire platforms.
Magic: The Gathering – Puzzle Quest is a puzzle video game that combines the gem-matching concept in Puzzle Quest and its sequels, with the collectible card game aspects of Magic: The Gathering. It was released for mobile systems in December 2015.
Super Smash Bros. Ultimate is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014). The game follows the series' traditional style of gameplay, in which players control one of the various characters and use attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a single-player campaign and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games as well as newcomers. The roster ranges from Nintendo characters to those from third-party franchises.
Puzzle Quest is a series of puzzle video games where tile-matching serves as the combat for a role-playing video game. The first game was released in 2007: Puzzle Quest: Challenge of the Warlords, a spin-off of the Warlords series of turn-based strategy games. It has since expanded to other licensed content. Puzzle Quest: The Legend Returns, was released in 2019.