Willow (NES video game)

Last updated
Willow
Willow vg box.jpg
North American cover art
Developer(s) Capcom
Publisher(s) Capcom
Producer(s) Tokuro Fujiwara
Designer(s) Akira Kitamura
Artist(s) Hironori Matsumura
Masako Honma
Naoya Tomita
Composer(s) Harumi Fujita
Series Willow
Platform(s) Nintendo Entertainment System
Release
  • JP: July 18, 1989
  • NA: December 1989
  • EU: April 11, 1993
Genre(s) Action role-playing
Mode(s) Single-player

Willow [lower-alpha 1] is a 1989 2D action role-playing game developed and published by Capcom for the Nintendo Entertainment System. [1] It is loosely based on the 1988 film of the same name and is the second title Capcom released based on Willow that year, the first being an unrelated side scrolling arcade game. [1] The version of Willow released for the Nintendo Entertainment System and the Famicom is an adventure game in the vein of The Legend of Zelda . [2]

Contents

Gameplay

Gameplay screenshot. NES Willow.png
Gameplay screenshot.

The player takes the role of Willow Ufgood, who wages a battle against evil, wielding swords, shields, magic spells, and items to defeat enemies. Unlike the film and arcade game, Willow generally travels alone, only briefly meeting several other characters. The game contains some role-playing video game elements, as Willow gains experience and levels up from defeating enemies in real time combat. [3] [4] [5] Rather than battery saving, it uses a password system to save the game. [6] [1] The game has no money system, and all items are found in the game. [1]

Willow can enter houses and converse with inhabitants of the villages to receive advice as well as items such as magic and weapons. [7]

Development

Willow is a 1988 film produced by George Lucas, directed by Ron Howard, and starred Warwick Davis in the title role as Willow Ufgood. [8] Capcom developed two games based on Willow in 1989. [7] The arcade game plays similar to Capcom's previous fantasy action platformer Ghouls n' Ghosts . [9] The Willow game developed for the NES is a role playing game. [9] [7]

Willow is part of a series of games released in the five years after the original The Legend of Zelda , which were described as "zelda clones". Other games like this include Neutopia by Hudson, Golden Axe Warrior by Sega and Crystalis by SNK. [10]

Capcom director Yoshiki Okamoto commented that the game was part of a broader strategy of Capcom at the time to appeal to a wider audience by using established characters from other media, as their original characters could be too niche. [11] He cited games based on Area 88 and Destiny of an Emperor as part of this strategy. [11]

The music was composed by Harumi Fujita. She said “I put a lot of energy into the music for Willow. The producer of Willow was the same producer who made Mega Man. He was an extremely talented individual and I was elated to have the chance to write music for his game, so I put my all into it. I’m not sure how well the game itself was received, but it was fun.” [12]

Shinji Mikami noted that when he joined Capcom in 1990, all of those who were accepted into the company got a free copy of the game. [13]

Release

The game was released for the Famicom in Japan on July 18, 1989. [1] It was released in North America in December 1989. [14] The game has never been re-released on any Nintendo Virtual Console, likely due to licensing issues.

Reception

Famitsu magazine gave it a score of 26 out of 40. [1] Family Computer Magazine gave it a score of 21.05/30. [15] Brazilian game magazine VideoGame gave it a score of 4 out of 5. [16] Howard H. Wen, writing in Video Games and Computer Entertainment magazine gave it a score of 7 out of 10, praising the graphics, but was critical of the music and the complex password system which required 18 characters in both upper and lower case. [6] Hobby Consolas magazine gave it a 75 out of 100 score. [17]

IGN named it as the 89th best game for the NES. [2] The final issue of Nintendo Power, which was released in December 2012, Willow was ranked 254 out of 285 for best games ever to appear on Nintendo consoles. [18] [19] 1up.com called it a rather poor game inspired by The Legend of Zelda , and said Crystalis was a far better Zelda style game. [20]

Notes

  1. Japanese: ウィロー, Hepburn: U~irō

Related Research Articles

<i>Duck Hunt</i> 1984 video game

Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES) video game console and the Nintendo Vs. System arcade hardware. The game was first released in April 1984, in Japan for the Family Computer (Famicom) console and in North America as an arcade game. It became a launch game for the NES in North America in October 1985, and was re-released in Europe two years later.

<span class="mw-page-title-main">Super Nintendo Entertainment System</span> Video game console

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the Super Famicom (SFC). In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions.

<span class="mw-page-title-main">Famicom Disk System</span> Video game console peripheral

The Family Computer Disk System, commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games.

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>The Legend of Zelda: A Link to the Past</i> 1991 video game

The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.

<i>Crystalis</i> 1990 video game

Crystalis is a 1990 action role-playing action-adventure video game produced by SNK for the Nintendo Entertainment System. The original Nintendo Entertainment System version has been re-released via the SNK 40th Anniversary Collection on Nintendo Switch, PlayStation 4, Windows, and Xbox One.

<i>Street Fighter II</i> 1991 arcade video game

Street Fighter II: The World Warrior is a 2D fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to 1987's Street Fighter. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II vastly improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style.

<span class="mw-page-title-main">Third generation of video game consoles</span> Third video game console generation, including the Nintendo Entertainment System

In the history of video games, the third generation of video game consoles, commonly referred to as the 8-bit era, began on July 15, 1983, with the Japanese release of two systems: Nintendo's Family Computer and Sega's SG-1000. When the Famicom was not released outside of Japan, it was remodeled and marketed as the Nintendo Entertainment System (NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States to Japan. Handheld consoles were not a major part of this generation; the Game & Watch line from Nintendo and the Milton Bradley Microvision that were sold at the time are both considered part of the previous generation due to hardware typical of the second generation.

<i>Kung-Fu Master</i> (video game) 1984 video game

Kung-Fu Master, known as Spartan X in Japan, is a side-scrolling beat 'em up game developed by Irem as an arcade game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a sequel to the Jackie Chan and Sammo Hung film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

<i>Ghosts n Goblins</i> (video game) 1985 video game

Ghosts 'n Goblins, known as Makaimura in Japan, is a platform video game developed by Capcom and released for arcades in 1985. It is the first game in the Ghosts 'n Goblins franchise, and has since been ported to numerous home platforms.

<i>Rushn Attack</i> 1985 video game

Rush'n Attack is a hack and slash/run and gun video game developed and released by Konami in North American arcades in 1985, and converted to the Nintendo Entertainment System and MS-DOS PCs. Its name is a play on the phrase "Russian attack" due to its Cold War setting. It was released in some countries as Green Beret and ported to home systems, becoming a critical and commercial success for arcades and home computers.

1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.

1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.

1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.

<i>U.N. Squadron</i> 1989 video game

U.N. Squadron is a 1989 side-scrolling shooting game released by Capcom for the CPS arcade hardware and for the Super Nintendo Entertainment System. The game was released in Japan as Area 88, and is based on the manga series of the same name, featuring the same main characters. Their mission is to stop a terrorist group known as Project 4. It was followed by a spiritual successor Carrier Air Wing.

<i>Baseball</i> (1983 video game) 1983 video game

Baseball is a video game from Nintendo. It was released December 7, 1983, after the July 15 launch of the Famicom in Japan. In 1984, it was ported to the VS. System arcade as VS. Baseball with additional graphics and speech, becoming a number one hit in Japan and North America that year. It was localized as a Nintendo Entertainment System launch game in North America in 1985, and in Europe in 1986. IGN said the universal appeal of the American sport made Baseball a key to the NES's successful test market introduction, and an important piece of Nintendo history. The game was also competing with Sega's arcade hit Champion Baseball, released earlier in 1983.

<i>Willow</i> (arcade game) 1989 video game

Willow is a 1989 arcade game by Capcom. Capcom published two different games in 1989 based on the 1988 film of the same name. The arcade version is a platform game while the Nintendo Entertainment System version is an action role-playing game.

<i>Pulstar</i> (video game) 1995 video game

Pulstar is a horizontally scrolling shooter released for arcades by SNK in 1995. Players control a starship in its mission to eradicate the Solar System of a hostile race of aliens that threaten mankind. Its gameplay has been compared to the R-Type series for its similar premise and mechanics; players must complete each of the game's eight stages by destroying constantly-moving formations of enemies and avoiding their projectiles. There are power-ups that can be collected that provide additional abilities for the player. It runs on the Neo Geo MVS arcade system board.

<i>Strider</i> (1989 NES video game) 1989 video game

Strider is an action-platform video game developed and published by Capcom for the Nintendo Entertainment System in North America in 1989. While the development of the NES version of Strider was produced in tandem with the arcade version, the Japanese version for the Famicom was never released. The NES version of Strider is included in the 2006 Game Boy Advance compilation Capcom Classics Mini-Mix.

<span class="mw-page-title-main">Nintendo Entertainment System</span> Home video game console

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the Family Computer (FC), commonly referred to as Famicom. It was redesigned to become the NES, which was released in American test markets on October 18, 1985, and was soon fully launched in North America and other countries.

References

  1. 1 2 3 4 5 6 "ウィロー [ファミコン] / ファミ通.com". www.famitsu.com. Archived from the original on 2017-08-01. Retrieved 2017-07-20.
  2. 1 2 "Top 100 NES Games - IGN.com". IGN. Archived from the original on 2020-10-27. Retrieved 2017-07-20.
  3. "Nintendo Power". Nintendo Power. Vol. 8. September–October 1989. p. 61.
  4. "Nintendo Power". Nintendo Power. Vol. 10. January–February 1990. pp. 24–29.
  5. "Nintendo Power". Nintendo Power. Vol. 9. November–December 1989. pp. 8–13.
  6. 1 2 "Willow". Video Games and Computer Entertainment . May 1990. pp. 30–31.
  7. 1 2 3 "Sala de Maquinas". Superjuegos. No. 82. February 1999. p. 118.
  8. Martinez, David (2017-04-06). "Willow - Los juegos basados en la película de Lucasfilm". HobbyConsolas (in Spanish). Archived from the original on 2017-10-25. Retrieved 2018-12-09.
  9. 1 2 "The Unconverted: Arcade Games that never made it Home". Retro Gamer. No. 123. Imagine Publishing. December 2013. p. 82.
  10. "Zelda: A Link to the Past". OLD!GAMER (in Spanish). No. 13. Spain: Editora Europa. February 2013. p. 21.
  11. 1 2 "Developer Interview Capcom Developer: Yoshiaki Okamoto, Noritaka Funamizu". Gamest . Vol. 4, no. 11. Shinseisha Ltd. November 1989. pp. 10–21.
  12. "Harumi Fujita – 2011 Composer Interview". Archived from the original on 2020-09-20.
  13. "Weirdness: Resident Evil Creator Shinji Mikami Got A Copy Of Willow On The NES When He Joined Capcom". Nintendo Life. 2014-02-06. Archived from the original on 2017-09-26. Retrieved 2018-12-08.
  14. "NES Games" (PDF). 2006-02-12. pp. 1–14. Archived from the original (PDF) on 2006-02-12. Retrieved 2023-03-19.
  15. "5月10日号特別付録 ファミコンロムカセット オールカタログ (Famicom Cassette All Catalog)". Family Computer Magazine. Tokuma Shoten. 7 (9): 151. 1991-05-10.
  16. "Sistema Nintendo: Willow". VideoGame (in Portuguese). Vol. 1, no. 1. Sigla Editora. March 1991. p. 28.
  17. "La Mas Nuevo: La era de la magia". Hobby Consolas (in Spanish). No. 7. April 1992. pp. 46–49.
  18. Nintendo Power. Nintendo Power. December 2012, page 12.
  19. Essner, Sebastian (2013-01-02). "Nintendo". MANIAC.de (in German). Archived from the original on 2019-06-27. Retrieved 2019-06-27.
  20. "Hidden Gems: The Rest of the NES". 1up.com. 2016-03-14. Archived from the original on March 14, 2016. Retrieved 2018-08-18.