MPEG-A

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MPEG-A is a group of standards for composing MPEG systems formally known as ISO/IEC 23000 - Multimedia Application Format, published since 2007. [1] [2] [3]

MPEG-A consists of 20 parts, including:

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<span class="mw-page-title-main">Moving Picture Experts Group</span> Alliance of working groups to set standards for multimedia coding

The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and file formats for various applications. Together with JPEG, MPEG is organized under ISO/IEC JTC 1/SC 29 – Coding of audio, picture, multimedia and hypermedia information.

MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.

<span class="mw-page-title-main">MPEG-2</span> Video encoding standard

MPEG-2 is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods, which permit storage and transmission of movies using currently available storage media and transmission bandwidth. While MPEG-2 is not as efficient as newer standards such as H.264/AVC and H.265/HEVC, backwards compatibility with existing hardware and software means it is still widely used, for example in over-the-air digital television broadcasting and in the DVD-Video standard.

MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) under the formal standard ISO/IEC 14496 – Coding of audio-visual objects. Uses of MPEG-4 include compression of audiovisual data for Internet video and CD distribution, voice and broadcast television applications. The MPEG-4 standard was developed by a group led by Touradj Ebrahimi and Fernando Pereira.

MPEG-1 Audio Layer II or MPEG-2 Audio Layer II is a lossy audio compression format defined by ISO/IEC 11172-3 alongside MPEG-1 Audio Layer I and MPEG-1 Audio Layer III (MP3). While MP3 is much more popular for PC and Internet applications, MP2 remains a dominant standard for audio broadcasting.

MPEG-7 is a multimedia content description standard. It was standardized in ISO/IEC 15938. This description will be associated with the content itself, to allow fast and efficient searching for material that is of interest to the user. MPEG-7 is formally called Multimedia Content Description Interface. Thus, it is not a standard which deals with the actual encoding of moving pictures and audio, like MPEG-1, MPEG-2 and MPEG-4. It uses XML to store metadata, and can be attached to timecode in order to tag particular events, or synchronise lyrics to a song, for example.

The MPEG-21 standard, from the Moving Picture Experts Group, aims at defining an open framework for multimedia applications. MPEG-21 is ratified in the standards ISO/IEC 21000 - Multimedia framework (MPEG-21).

Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate.

MPEG-4 Part 3 or MPEG-4 Audio is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999.

TwinVQ is an audio compression technique developed by Nippon Telegraph and Telephone Corporation (NTT) Human Interface Laboratories in 1994. The compression technique has been used in both standardized and proprietary designs.

MPEG-4 Part 2, MPEG-4 Visual is a video compression format developed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC standards. It uses block-wise motion compensation and a discrete cosine transform (DCT), similar to previous standards such as MPEG-1 Part 2 and H.262/MPEG-2 Part 2.

MPEG-4 Part 11Scene description and application engine was published as ISO/IEC 14496-11 in 2005. MPEG-4 Part 11 is also known as BIFS, XMT, MPEG-J. It defines:

QuickTime File Format (QTFF) is a computer file format used natively by the QuickTime framework.

<span class="mw-page-title-main">MP4 file format</span> Digital format for storing video and audio

MPEG-4 Part 14 or MP4 is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats, it allows streaming over the Internet. The only filename extension for MPEG-4 Part 14 files as defined by the specification is .mp4. MPEG-4 Part 14 is a standard specified as a part of MPEG-4.

MPEG Surround, also known as Spatial Audio Coding (SAC) is a lossy compression format for surround sound that provides a method for extending mono or stereo audio services to multi-channel audio in a backwards compatible fashion. The total bit rates used for the core and the MPEG Surround data are typically only slightly higher than the bit rates used for coding of the core. MPEG Surround adds a side-information stream to the core bit stream, containing spatial image data. Legacy stereo playback systems will ignore this side-information while players supporting MPEG Surround decoding will output the reconstructed multi-channel audio.

MPEG-1 Audio Layer I, commonly abbreviated to MP1, is one of three audio formats included in the MPEG-1 standard. It is a deliberately simplified version of MPEG-1 Audio Layer II (MP2), created for applications where lower compression efficiency could be tolerated in return for a less complex algorithm that could be executed with simpler hardware requirements. While supported by most media players, the codec is considered largely obsolete, and replaced by MP2 or MP3.

MPEG-D is a group of standards for audio coding formally known as ISO/IEC 23003 - MPEG audio technologies, published since 2007.

The ISO base media file format (ISOBMFF) is a container file format that defines a general structure for files that contain time-based multimedia data such as video and audio. It is standardized in ISO/IEC 14496-12, a.k.a. MPEG-4 Part 12, and was formerly also published as ISO/IEC 15444-12, a.k.a. JPEG 2000 Part 12.

Timed Text Markup Language (TTML), previously referred to as Distribution Format Exchange Profile (DFXP), is an XML-based W3C standard for timed text in online media and was designed to be used for the purpose of authoring, transcoding or exchanging timed text information presently in use primarily for subtitling and captioning functions. TTML2, the second major revision of the language, was finalized on November 8, 2018. It has been adopted widely in the television industry, including by Society of Motion Picture and Television Engineers (SMPTE), European Broadcasting Union (EBU), ATSC, DVB, HbbTV and MPEG CMAF and several profiles and extensions for the language exist nowadays.

References

  1. MPEG. "MPEG standards - Full list of standards developed or under development". chiariglione.org. Archived from the original on 2010-04-20. Retrieved 2010-02-09.
  2. MPEG. "Terms of Reference". chiariglione.org. Archived from the original on 2010-02-21. Retrieved 2010-02-09.
  3. "Working documents, MPEG-A (Multimedia Application Format)". MPEG. Retrieved 2016-12-21.
  4. ISO. "ISO/IEC DIS 23000-19 - Information technology -- Multimedia application format -- Part 19: Common Multimedia Application Format (CMAF)". ISO. Retrieved 2019-03-25.