YoRHa No. 2 Type B | |
---|---|
Drakengard character | |
First game | Nier: Automata (2017) |
Created by | Yoko Taro |
Designed by | Akihiko Yoshida |
Voiced by | EN: Kira Buckland JA: Yui Ishikawa |
Motion capture | Kaori Kawabuchi |
YoRHa No. 2 Type B, [a] commonly known as 2B, [b] is a fictional android from the 2017 video game Nier: Automata , a spin-off of the Drakengard series developed by PlatinumGames and published by Square Enix. One of the game's three protagonists, 2B is a soldier for YoRHa, an android task force fighting a proxy war with alien-created Machine Lifeforms. Her story arc focuses on her backstory within YoRHa, and her relationship with her partner 9S, a reconnaissance android. She is also featured in related media, such as the anime Nier: Automata Ver1.1a .
2B was created by Yoko Taro, director and lead writer of Nier: Automata, and designed by artist Akihiko Yoshida. The producer, Yosuke Saito, asked Yoshida to design a character who would be fun to cosplay. She is voiced by Kira Buckland in English, and Yui Ishikawa in Japanese; her motion capture actress is Kaori Kawabuchi.
Reception of the character has been generally positive, with some journalists noting her design as a prominent example of haute couture, while being controversial for its overt sexualization and fetish wear-like clothing. Her doll-like artificial beauty contrasts with the simplistic designs of the enemies she faces, a narrative element that is later subverted for dramatic effect. 2B is a popular character with series fans and has appeared in crossovers and merchandise.
YoRHa No. 2 Type B, commonly referred to as 2B, is one of the three lead protagonists of Nier: Automata. [1] She is presented as a "B" (Battler) combat android for YoRHa, a newly created squadron dedicated to reclaiming Earth from invading aliens and allowing humanity to return. The aliens created a vast robotic army – the Machines – as part of a prolonged proxy war. [2] [3] While classified as a "B" model, she is really a disguised "E" (Executioner) model. Her orders are to kill the scanner android 9S, deleting his memories, whenever he learns too much about the true purpose of the YoRHa project and the extinction of humanity – which she is completely aware of. Consequently, 2B is burdened by grief and guilt about her role, and tries to keep him at an emotional distance. [4]
During the first two routes, 2B and 9S are sent to Earth to support the local android Resistance, and confront the threat of the Machines. They find Machines emulating human societies, and discover that the aliens were destroyed by their own creations. Soon after, the two are ambushed by Adam and Eve, humanoid Machines controlling the network. They also briefly fight A2, a prototype precursor to the 2B model who went rogue after her squad was left to die. [4] During one machine attack, 9S is captured and tortured by Adam. 2B frees 9S, killing Adam in the process, but this drives Eve insane with grief. After killing the rampaging Eve, 2B is forced to kill 9S after he is infected with a logic virus, having a brief emotional breakdown. 9S's current version survives in the surrounding machine network.
Upon starting the third route, YoRHa launches an assault on the Machines following Adam and Eve's deaths, but succumbs to a logic virus attack that eventually infects 2B. Meeting A2, 2B uploads her memories into her sword and asks A2 to "take care of the future". 9S witnesses A2 mercy-killing 2B, misunderstanding the scene and swearing revenge on A2. From this point forward, 2B lives on within A2, who absorbs all of her software and memories and changes her personality to match hers entirely, essentially becoming 2B herself. While exploring the Machines' tower base, which rose from the ground at the start of the third route, A2 confronts and defeats the Red Girls, the new leaders of the Machines following the Aliens' deaths, all while learning the truth about her successor's function, which 9S is fully unaware of. Upon meeting up with 9S on the tower's roof, she informs him on her findings, which makes the already demented scanner android even angrier and crazier at 2B, both for her function to kill him so many times before this point and for keeping her knowledge on both YoRHa's founding and humanity's deaths all a secret from him until now. This leads to the final battle between 2B/A2 and 9S, where the latter seeks revenge for his many deaths by her hands. Following the two alternate endings that result from this fight in which all three androids seem to have died together, Pods 042 and 153 resolve to fight Project YoRHa, successfully restoring their data and bodies. Despite the possibility of events repeating themselves, the Pods hold faith that the three will create a new future.
2B appears in two spin-off novels; the novelization Long Story Short, and the short story collection Short Story Long, both written by Yoko and Jun Eishima. [5] [6] [7] 2B is also a lead character in the 2023 anime adaptation Nier: Automata Ver1.1a , which features an alternate story supervised by Yoko to fit the new medium. [8] 2B was one of the characters featured in a crossover event with the mobile game Nier Reincarnation (2021). [9] She is also represented in merchandise, including a life-sized figurine made by COCO, [10] a Play Arts Kai figurine, [11] a pop-up shop, [12] a statue of the game's main cast, where she is shown alongside 9S and A2, [13] shirts, [14] and S.H. Figuarts NieR: Automata figures. [15]
2B is a playable guest character in Bandai Namco's fighting game Soulcalibur VI (2018). The DLC featured a scenario around the character, themed moves and weapons, and an alternate white variation dubbed "2P". [16] [17] Given the inverted colour scheme of 2B when playing as a second player, the name "2P" was adopted as a play on being player two, and it sounding similar to 2B. Yoko Taro jokingly suggested the P stands for Panasonic. [18] Before 2B joined Soulcalibur VI, she was considered for Tekken 7 , but according to producer Katsuhiro Harada, it could have been different. [19] 2B appeared alongside other Automata characters in a content patch in Shadowbringers , the third major expansion for Final Fantasy XIV . [20] The scenario, titled YoRHa: Dark Apocalypse, was released in three parts, from 2019 to 2021. [21] [22] [23] In 2024, 2B was added as DLC to the fighting game Granblue Fantasy Versus: Rising . [24]
A crossover with the mobile game SINoALICE (2017) depicted 2B as part of a story based around one of the game's boss characters. [25] She also appeared in a crossover with the third-party title Punishing: Gray Raven (2019). [26] 2B's signature costume makes a cameo appearance in a number of third-party titles, such as Gravity Rush 2 (2017), [27] PUBG: Battlegrounds (2017), [28] Star Ocean: Anamnesis (2018), [29] Phantasy Star Online 2 (2020), [30] Fall Guys: Ultimate Knockout (2020), [31] Tom Clancy's Rainbow Six Siege (2022), [32] Goddess of Victory: Nikke (2023), [33] Naraka: Bladepoint (2023) [34] and Stellar Blade (2024). [35]
2B was created by Yoko Taro, director and story writer for Automata. [36] The game's entire cast are either androids or alien-crafted machines, with the narrative focusing on the flaws of humanity through the actions of artificial beings who look up to them. [37] In contrast to the original Nier which had different protagonists for the Japanese and Western releases, Yoko was given creative freedom to create a more traditional "delicate" female lead, catering to Japanese tastes. [38] A female lead was decided on early on, with Yoko joking about discussing the addition of an elderly lead character. [39] She was given a katana to add a fantasy element to the game's science fiction setting. [38]
In contrast to the darker narrative of Drakengard, Yoko decided that 2B and 9S deserved a happy ending, due to his belief that their experiences in Automata had "cleansed" the androids of their transgressions. Yoko considers the story of 2B complete with Automata, believing the narrative should not be continued. [40] However, for a later tribute concert, he wrote an audio play epilogue to Automata featuring 2B and 9S, a different method than the original Nier's epilogue, which is described in a game guide. [41]
2B was designed by lead character artist Akihiko Yoshida, known for his work on Final Fantasy XII and Bravely Default . [42] Yoshida was brought in following feedback on the original game's character designs and original illustrator D.K's unavailability following an elbow injury. [43] [36] Yoshida, who appreciated the chance to work on a game outside the fantasy genre, was given a guideline of sleek, black designs, and producer Yosuke Saito requested a design that would be enjoyable for cosplayers. [43] [1] Yoko wanted 2B to wear a blindfold, described in-game as a visor, as it had not been done with many game characters. [39] 2B had some alternate designs, including one with long hair and another with a hooded top, though all maintained the same color and design aesthetic. [4]
Gameplay designer Takahisa Taura had the image of a dancing woman in mind when designing the combat, making it more graceful than earlier PlatinumGames titles. He drew inspiration for 2B's fighting style from the titular protagonist of Battle Angel Alita . They differentiated 2B from Alita by adding an elegant and refined style to her movements. [44] Hito Matsudaira designed her in-game 3D model based on Yoshida's concept art. He created the initial model in two weeks, drawing inspiration from the in-game characters of Yoshida's Final Fantasy XII designs. During later refinements, he added elements inspired by the "fragile [and] doll-like" qualities of the original Nier's in-game character models. [45]
2B was featured prominently in the marketing for Nier: Automata. [46] Localization company 8-4 found it challenging to translate the android dialogue, as it was difficult to balance their supposed lack of emotion with the truth of their highly emotional relationships and distinct personalities. While 9S was already written to be more emotive in Japanese, 2B had to be rewritten so she came off as "droll", rather than emotionless, in English. The team had notes about how to write each character; for example, 9S would speak about things at length, while 2B would be more crisp. [47]
In all spoken appearances, 2B is voiced by Kira Buckland in English and Yui Ishikawa in Japanese. [48] Ishikawa began her recording work for 2B before the in-game assets and cutscenes were finalized. Ishikawa played 2B as having a hidden emotional side under the enforced lack of emotion, with it coming out during her interactions with 9S. [49] Ishikawa did not understand the full story during half the recording sessions, trusting in Yoko's direction for her performance. While generally playing her as cool and distant, 2B had moments of high emotion where Ishikawa could act out, though she was sometimes told to tone down her performance. [41] Buckland found the role of 2B challenging, as she was used to playing more outgoing and emotional characters, while also showing care towards 9S. [50] Buckland recorded her lines prior to her going into full-time voice acting. [51] She used the Japanese version as a reference for her performance, even if individual lines were tonally different for the English version. [50]
2B's motion capture was performed by Kaori Kawabuchi, who also performed A2 and voiced some characters in the game. [38] [52] Having begun her career in motion acting during the 2010s with the Final Fantasy series, she had first met Yoko working on Drakengard 3 (2013). The motion capture was done under Yoko's supervision, with Kawabuchi doing both voice lines and movements for the cutscenes. Her performance then acted as a guideline for Ishikawa's lines, with Kawabuchi matching her facial capture to the final recording. Kawabuchi recorded cutscene and battle actions separately, with more recording dedicated to animations between sword attacks. [38]
Jack Yarwood of Paste magazine called 2B one of 2017's best new characters, citing her character development and "endearing" relationship with 9S. [53] Anthony John Agnello of The A.V. Club stated that her "Hamlet-sourced name" was indicative of Nier: Automata's "obsession with classic existentialist philosophy", noting that she was disturbed by her partner's repeated deaths and memory wipes. [54] Kyle Campbell of RPG Site said that, while 2B first came across as stereotypical and hardened, her true personality was caring and loving. Calling her situation hopeless and tragic, he noted that the need for her to constantly kill 9S prompted her callous "act". He drew a contrast between 2B's "bottled-up" sadness and 9S's reaction at 2B's death, in which he "lets his emotions boil over" while fighting impostors of 2B. [55] 2B's morals in her mission to face threats to mankind where compared to several other famous character like X from Mega Man X who is constantly hunting down enemies despite his doubts as well as Raiden from Metal Gear who often questions the nature of his missions and the cast from Blade Runner . [56]
Celia Lewis of The Escapist noted that the blindfold worn by 2B was a "deviant design choice" that indicated her "inability to see the greater picture", its black color scheme showing how she was limited to a "black and white" view of the war. She also stated that 2B's beauty was "purely superficial", a piece of "visual design trickery" that makes the player believe she is different from her "ugly", "expendable" Machine counterparts. [57] Kimberley Ballard of PC Gamer described 2B as a "draped and ruffled china doll", also noting her outfit's connection to fetish wear due to the "prevalence of blindfolds, collars and black materials". She called the androids of YoRHa fetish objects themselves, "created by humans not just to reclaim the Earth but also a kind of dominance," while also noting that her blindfold indicated the androids' total trust in their superiors. [58]
2B's role in Nier: Automata Ver1.1a was praised for its fresh dynamic between 2B and 9S, the player's perspective constantly changing between them. [59] [60] Meanwhile, her inclusion in Soulcalibur was criticized by Kotaku for being a poor stylistic fit for the game's roster of characters. [61] Polygon 's Julia Lee noted the popularity of 2B's outfit as a Final Fantasy XIV in-game item. [62]
2B's costume design was controversial with a subset of players, who called it both overly sexualized and impractical. [58] Yoko, known for making games with unabashedly adult and sexual themes, was not swayed by the criticism. Prior to the game's release, a Twitter user posted a screenshot supposedly showing that 2B's in-game model had explicit details beneath her skirt. While later found to be a hoax, it prompted erotic fan art. In response, Yoko jokingly asked for the art to be collected and sent to him "in a Zip file", expressing surprise when fans complied with the request. [63] In 2019, billionaire Elon Musk shared a fan-made portrait of 2B created by artist Meli Magali on Twitter, causing a widespread backlash amongst fans of the game when he refused to credit the artist; he later deleted the post. [64]
Drakengard, known in Japan as Drag-On Dragoon, is a 2003 action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 2. The game is the first installment of the Drakengard series and features a mixture of ground-based hack-and-slash, aerial combat, and role-playing elements which have become a staple of the series. The story is set during a religious war between two factions—the Union and the Empire—with the war tipping in favor of the Empire. The player controls Caim, a deposed prince of the Union, in his quest for vengeance against the Empire. Wounded in battle while protecting his sister Furiae, he is forced to make a pact with a red dragon named Angelus as they journey together on a quest to prevent the Empire from destroying magical seals that keep the world in balance.
Nier is an action role-playing video game developed by Cavia and published in 2010 by Square Enix for the PlayStation 3 and Xbox 360. In Japan, the game was released as Nier Replicant for the PlayStation 3 with a younger main character, while an alternative version titled Nier Gestalt with an older main character was released for the Xbox 360; Gestalt was released outside of Japan as Nier for both platforms. A remaster of the Japanese version, Nier Replicant ver.1.22474487139... was released for PlayStation 4, Xbox One, and Windows in 2021.
Nier is an action role-playing video game developed by Cavia and published by Square Enix in 2010. The music of Nier was composed by Keiichi Okabe with members of his studio, Monaca, Kakeru Ishihama and Keigo Hoashi, and Takafumi Nishimura of Cavia. The soundtrack has inspired the release of four official albums by Square Enix—an official soundtrack album and three albums of arrangements—along with two mini-albums included as pre-order bonuses for the Japanese versions of the game and two licensed EPs of jazz arrangements.
Drakengard, known in Japan as Drag-On Dragoon, is a series of action role-playing video games created by Yoko Taro, originally developed by Cavia and published by Square Enix. The eponymous first game in the series was released in 2003 on the PlayStation 2, and has since been followed by a sequel, a prequel and several spin-offs. A spin-off series titled Nier, taking place in an alternative timeline set after a different ending to the first Drakengard than the one 2005's Drakengard 2 followed, was started in 2010 with the eponymous game. Yoko has directed every game in both series, with the exception of Drakengard 2 in which he only had minor involvement.
Drakengard is an action role-playing game released on PlayStation 2 (PS2) in 2003 in Japan and 2004 in the West. The first entry in a series of the same name, it spawned two follow-up titles; a direct sequel Drakengard 2 (2005), and a prequel Drakengard 3 (2013). A subseries spun-off from one of the original game's endings began in 2010 with the release of Nier, which was followed by Nier: Automata (2016) and Nier Reincarnation (2021). Both the Drakengard and Nier series have been supported by expanded media.
Yoko Taro is a Japanese video game director and scenario writer. Starting his career at the now defunct game developer Cavia, his best-known work is on the action role-playing video game series Drakengard, and its spin-offs, Nier and Nier: Automata. Yoko was born in Nagoya, Aichi, and studied at the Kobe Design University in the 1990s. While he did not initially intend to pursue a career in video games, after working at Namco and Sony, he joined Cavia and became the director and scenario writer for the first Drakengard game. He has since worked extensively on every game in the series, and on mobile titles after becoming a freelancer following Cavia's absorption into AQ Interactive.
Ayaka Suwa is a Japanese voice actress from Nagoya, Aichi Prefecture. She is represented by the agency Arts Vision.
Nier: Automata is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. It is a sequel to Nier (2010), itself a spin-off of and sequel to the Drakengard series. Nier: Automata was originally released for the PlayStation 4 and Windows via Steam, and an Xbox One port was published the following year. A Nintendo Switch port was released in 2022.
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Keiichi Okabe is a Japanese composer and arranger, best known for composing music for the Tekken and Drakengard series. He started his career at Namco in 1994, where he primarily composed for arcade games. Outside of video games, he has composed for anime series such as Working!! and Yuki Yuna is a Hero, along with arranging tracks for J-pop artists. He established the music production studio Monaca in 2004, which composes for various types of media.
Nier Reincarnation was a 2021 role-playing video game developed by Applibot and published by Square Enix for Android and iOS devices. The game is a sequel to Nier and prequel to Nier: Automata, forming part of the wider Drakengard series. Set in a realm called the Cage, the game followed the story arcs of multiple characters, each exploring their troubled pasts while manipulated by a greater outside threat. Gameplay was split between exploration within the Cage and narratives dubbed Weapon Stories, and turn-based battles against monsters infesting the Weapon Stories. The game was free-to-play, incorporating a gacha-based system for character variants and weapons.
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Nier: Automata Ver1.1a is a Japanese anime television series directed by Ryōji Masuyama, co-written by Masuyama and Yoko Taro, and composed by music studio Monaca. Based on the 2017 action role-playing game Nier: Automata developed by PlatinumGames and published by Square Enix, the anime is produced by A-1 Pictures. Set in the far future during a proxy war between alien-created Machine Lifeforms and human-crafted androids, the story primarily focuses on 2B and 9S, soldiers for the elite YoRHa combat force who become involved with the latest conflict against the Machine Lifeforms.
Kainé is a character from the 2010 video game Nier, a spin-off of the Drakengard series developed by Cavia and published by Square Enix. She is a lead character and player companion in Nier, and prominent in related media and merchandise. During Nier she accompanies the unnamed protagonist in his quest to help a young girl called Yonah, first to cure her disease and then to rescue her from a being called the Shadowlord in a post-apocalyptic world beset by creatures called Shades. Kainé's storyline focuses around her quest for revenge against a monstrous Shade called Hook, and her history of discrimination due to being possessed by a Shade and being born intersex.
The Machines, also known as Machine Lifeforms, are a fictional race of sentient robots and the main antagonists of the 2017 role-playing video game Nier: Automata and its accompanying anime, Nier: Automata Ver1.1a. They were created by an unnamed alien race for the purpose of wiping out all human-created androids from Earth in the 1st Machine War, and are connected by a worldwide telecommunications network. Eventually, they began to doubt their programming, rebelling against their creators and rendering them extinct, and started to disconnect from the network and copy humanity in various ways in an attempt to find meaning for their existence. At the time of Nier: Automata, during the 14th Machine War, the YoRHa androids, including 2B, 9S and A2, are trapped in a never-ending cycle of war with the Machines. Project YoRHa is allowed to exist by the Machine Network and its ego, the Red Girls, as fully wiping out the androids would remove the Machines' only remaining purpose - to destroy the "enemy" - and hinder their ability to evolve.
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The protagonist is a character from the 2010 video game Nier, a spin-off of the Drakengard series developed by Cavia and published by Square Enix. He is the lead and main playable character in Nier, and prominent in related media and merchandise. During Nier, the protagonist goes on a quest to help Yonah, a young girl who falls ill with the terminal Black Scrawl illness, then to rescue her from a being called the Shadowlord in a post-apocalyptic world beset by creatures called Shades. Due to publisher feedback, two versions of the protagonists exist; a brother looking after his sister originally exclusive to Japan, and a father caring for his daughter designed for the West.
YoRHa No.9 Type S, commonly called 9S and informally "Nines", a fictional character from the 2017 action role-playing game Nier: Automata developed by PlatinumGames and published by Square Enix. 9S is a YoRHa squadron "Scanner" reconnaissance model known for his outgoing personality and curiosity about the world and the Machine Lifeforms. Nier: Automata is set in the year 11945 on a post-apocalyptic Earth abandoned by humanity. Earth has been occupied by aliens, who fight using an army of Machine Lifeforms. Androids, created by humans, fight against the Machine Lifeforms, with the conflict turning into a prolonged proxy war. The latest addition to the android forces is YoRHa, an elite android fighting force based in the orbital Bunker and communicating directly with the Council of Humanity on the Moon. YoRHa models 9S and 2B are sent down as part of a reconnaissance force to investigate local Machine behaviour and aid local Resistance forces. During their time on Earth, 2B and 9S suppress hostile Machine Lifeforms, coming into contact with other characters who exist on the world.