Angry Birds Go!

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Angry Birds Go!
Angry birds go icon.png
Original splash screen
Developer Exient
Publisher Rovio Entertainment
Director Jon Gibson
Designer Nic Cusworth
Series Angry Birds
Platforms
Release11 December 2013
Genre Racing
Modes Single player, multiplayer

Angry Birds Go! is a 2013 kart racing game developed by Exient and published by Rovio Entertainment. A spinoff in the Angry Birds series, players control characters from the series in go-karts and compete in several types of challenges and competitions. Controls are limited to steering only as all races are downhill, and karts can be upgraded using virtual currency collected during races. Toys-to-life elements are also featured as the game is compatible with the Telepods toy line by Hasbro.

Contents

Go! was spawned from demand for an Angry Birds kart racer and Rovio wanting to take the franchise in a new direction. It was announced through social media in June 2013 and spawned speculation over which genre it would be. Angry Birds Go! was released for mobile devices on 11 December 2013, receiving mixed critical reception and over 130 million downloads. It has been frequently compared to the Nintendo's Mario Kart video game series and criticised for its use of microtransactions. A reworked cloud version titled Angry Birds Go! Turbo Edition was released in August 2019.

Gameplay

In Angry Birds Go!, players race against other Angry Birds characters. AngryBirdsGo gameplay.png
In Angry Birds Go!, players race against other Angry Birds characters.

Angry Birds Go! is a kart racing game utilising 3D graphics. [1] As a bird of their choice, the player competes in downhill races and challenges, which begin by launching their go-kart from a slingshot. Go! includes multiple game modes: "Race" is a competition against multiple other characters, "Time Trial" is a single-player mode where the player must reach the finish line before time runs out, "Versus" is a race against one other character, and "Fruit Splat" requires the player to collect a set number of fruit before the finish. [1] [2]

Each bird has a singular power-up that can be activated a finite number of times. [2] More birds are unlocked by defeating them in boss races in each level. [2] [3] The speed of the kart cannot be controlled, while steering can be done via motion controls or arrows on the touchscreen. [4] [5] Karts take damage upon impacts and can be upgraded, the latter of which alters their appearance. [6] [7] Coins—which are gained either in races or with crystals, which in turn require real money to purchase—must be spent to upgrade karts. Races and challenges can only be entered if the player's kart has a sufficient power level, which can be increased by upgrading. Characters become tired after being used five times; their energy can be restored by either waiting or spending crystals collected during races. [4] [5]

Additionally, Go! is compatible with Telepods, a toys-to-life line by Hasbro, which allow the player to scan the corresponding kart and character into the game. [1] [2] [8] A Jenga mode can be unlocked either via a code included with an Angry Birds Jenga board game or through an in-app purchase. In Jenga mode, the player launches their kart down a ramp and into blocks and pigs. [2]

Development and release

Angry Birds Go! was developed by Exient, who was approached by Angry Birds owner Rovio Entertainment to take the franchise in a new direction. They decided on making it a kart racing game because of supply and demand. Exient had never developed a kart racer prior to Go!, thus "an immense amount of research" went into the appeal of the genre. [9] The developers believed it was important that the go-karts were "held together with chewing gum" and did not have engines, which was in reference to the pigs' structures from the Angry Birds puzzle games as well as the vehicle construction from the spinoff Bad Piggies (2012). [10] The Europop soundtrack composed by Pepe Deluxé "added to the sense of fun" according to Exient director Graeme Monk. [9]

Rovio announced Angry Birds Go! in June 2013 when a teaser image was uploaded to their Angry Birds Facebook page, featuring the title and the tagline "something new is coming". No gameplay details were included, leading to speculation over whether it would be a kart racing game or an endless runner. [11] [12]

Angry Birds Go! was released for Android, BlackBerry 10, iOS, and Windows Phone 8 on 11 December 2013. [1] [7] Multiple patch updates followed and introduced new content: version 1.4.0 released in July 2014 and introduced online multiplayer, [13] with local multiplayer following in April 2015. [14] The 1.8.4 update, released in July 2015, added deceased Formula One driver Ayrton Senna as a playable character portrayed by the yellow bird Chuck. [15]

In 2019, a reworking titled Angry Birds Go! Turbo Edition was released for the mobile cloud gaming service Hatch. Turbo Edition includes four-player multiplayer—the original version's multiplayer was strictly 3-versus-3—as well as a leaderboard where the highest-scoring player receives prizes. Additionally, all microtransactions are excluded. [16]

Reception

On Metacritic, a review aggregator website, Angry Birds Go! has an average critical score of 60, indicating "mixed or average" reception. [17] Andrew Webster, writing for The Guardian , initially expected Go! to be disappointing, but found it to be enjoyable instead. He compared it to Nintendo's Mario Kart series of kart racing games, praising Go!'s power-up system and controls. [2] Max Eddy from PC Magazine praised the "lush" 3D graphics, motion controls, pacing, and the "console quality" sound design. However, he criticised its use of monetization. [6]

The upgrades and energy system frequently received criticism. Kallie Plagge of IGN called Angry Birds Go! "really polished" but considered its energy system a "minor annoyance". She played without using the in-game shop, which was a "ridiculously repetitive, tedious process". [5] Scott Nichols for Digital Spy criticised the upgrade system, writing, "the game hits a brick wall before too long, requiring expensive upgrades at a faster rate than you could possibly earn coins to pay for them". He called its kart racing elements "decent if repetitive" and its monetization "deliberately manipulative". [3] Harry Slater from Pocket Gamer lamented that, while he found Go! "entertaining" early on, it quickly became "a dull grind", comedically criticising the energy system. He called the overall game a "hollow experience that could be so much better [...and] never feels fair or fun". [4]

Sales

In November 2014, Angry Birds Go! was reported to have reached 100 million downloads. [18] In April 2015, Oskar Burman—general manager of Rovio Stockholmtweeted that Angry Birds Go! had received 130 million downloads, surpassing the total sales of the Mario Kart series at the time. [19]

References

  1. 1 2 3 4 Webster, Andrew (15 October 2013). "Rovio takes on Mario Kart with Angry Birds Go". The Verge . Archived from the original on 15 October 2013. Retrieved 15 October 2013.
  2. 1 2 3 4 5 6 7 Dredge, Stuart (11 December 2013). "Angry Birds Go! – review". The Guardian . Archived from the original on 11 December 2013. Retrieved 18 February 2026.
  3. 1 2 Nichols, Scott (17 December 2013). "Mobile reviews: GTA San Andreas, Angry Birds Go, Skulls of the Shogun". Digital Spy . Archived from the original on 18 December 2013. Retrieved 18 February 2026.
  4. 1 2 3 4 Slater, Harry (11 December 2013). "Angry Birds Go! Review". Pocket Gamer . Archived from the original on 17 January 2026. Retrieved 18 February 2026.
  5. 1 2 3 4 Plagge, Kallie (17 December 2013). "Angry Birds Go! Review". IGN . Archived from the original on 7 June 2025. Retrieved 18 February 2026.
  6. 1 2 3 Eddy, Max (11 December 2013). "Angry Birds Go! (for Android)". PCMag . Archived from the original on 26 May 2023. Retrieved 18 February 2026.
  7. 1 2 Orry, James (15 October 2013). "Angry Birds Go! will be released for free on December 11". VideoGamer.com. Retrieved 18 February 2026.
  8. "Rovio confirms that you'll be able to use Telepods and Jenga toys in Angry Birds Go!". Pocket Gamer. 24 September 2013. Archived from the original on 15 September 2018. Retrieved 24 September 2013.
  9. 1 2 Mckeand, Kirk (21 May 2014). "From kart to finish: The making of Angry Birds Go". PocketGamer.biz. Archived from the original on 16 January 2026. Retrieved 18 February 2026.
  10. Willington, Peter (28 March 2014). "The game design of Angry Birds Go! - exclusive interview". Pocket Gamer. Retrieved 18 February 2026.
  11. Usher, Anthony (13 June 2013). "Ready, steady, Angry Birds Go! Rovio teases brand-new title". Pocket Gamer. Retrieved 18 February 2026.
  12. Dredge, Stuart (12 June 2013). "Angry Birds Go! set to open new chapter for Rovio's Angry Birds". The Guardian. Archived from the original on 21 September 2013. Retrieved 18 February 2026.
  13. Dotson, Carter (2 July 2014). "Angry Birds Go Gets a Multiplayer Mode in Latest Update". TouchArcade . Archived from the original on 16 September 2024. Retrieved 19 February 2026.
  14. Priestman, Chris (9 April 2015). "Angry Birds Go! gets local multiplayer races on iOS today in its latest update". Pocket Gamer. Retrieved 19 February 2026.
  15. Orry, James (8 July 2015). "Ayrton Senna now a playable character in Angry Birds Go!". VideoGamer.com. Retrieved 19 February 2026.
  16. Gregson-Wood, Stephen (12 August 2019). "Angry Birds Go! Turbo Edition is exclusive to cloud gaming service Hatch, available now". Pocket Gamer. Archived from the original on 16 August 2022. Retrieved 19 February 2026.
  17. 1 2 "Angry Birds Go! (iOS)". Metacritic . Fandom, Inc. Retrieved 18 February 2026.
  18. "Angry Birds Go tops 100 million downloads, adds team multiplayer". Joystiq . Archived from the original on 18 November 2014. Retrieved 18 November 2014.
  19. Brown, Mark (9 April 2015). "Rovio manager: Angry Birds Go! is bigger than Mario Kart". Pocket Gamer. Archived from the original on 17 January 2022. Retrieved 19 February 2015.