Concurrency control

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In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible.

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Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules. When components that operate concurrently interact by messaging or by sharing accessed data (in memory or storage), a certain component's consistency may be violated by another component. The general area of concurrency control provides rules, methods, design methodologies, and theories to maintain the consistency of components operating concurrently while interacting, and thus the consistency and correctness of the whole system. Introducing concurrency control into a system means applying operation constraints which typically result in some performance reduction. Operation consistency and correctness should be achieved with as good as possible efficiency, without reducing performance below reasonable levels. Concurrency control can require significant additional complexity and overhead in a concurrent algorithm compared to the simpler sequential algorithm.

For example, a failure in concurrency control can result in data corruption from torn read or write operations.

Concurrency control in databases

Comments:

  1. This section is applicable to all transactional systems, i.e., to all systems that use database transactions (atomic transactions; e.g., transactional objects in Systems management and in networks of smartphones which typically implement private, dedicated database systems), not only general-purpose database management systems (DBMSs).
  2. DBMSs need to deal also with concurrency control issues not typical just to database transactions but rather to operating systems in general. These issues (e.g., see Concurrency control in operating systems below) are out of the scope of this section.

Concurrency control in Database management systems (DBMS; e.g., Bernstein et al. 1987, Weikum and Vossen 2001), other transactional objects, and related distributed applications (e.g., Grid computing and Cloud computing) ensures that database transactions are performed concurrently without violating the data integrity of the respective databases. Thus concurrency control is an essential element for correctness in any system where two database transactions or more, executed with time overlap, can access the same data, e.g., virtually in any general-purpose database system. Consequently, a vast body of related research has been accumulated since database systems emerged in the early 1970s. A well established concurrency control theory for database systems is outlined in the references mentioned above: serializability theory, which allows to effectively design and analyze concurrency control methods and mechanisms. An alternative theory for concurrency control of atomic transactions over abstract data types is presented in (Lynch et al. 1993), and not utilized below. This theory is more refined, complex, with a wider scope, and has been less utilized in the Database literature than the classical theory above. Each theory has its pros and cons, emphasis and insight. To some extent they are complementary, and their merging may be useful.

To ensure correctness, a DBMS usually guarantees that only serializable transaction schedules are generated, unless serializability is intentionally relaxed to increase performance, but only in cases where application correctness is not harmed. For maintaining correctness in cases of failed (aborted) transactions (which can always happen for many reasons) schedules also need to have the recoverability (from abort) property. A DBMS also guarantees that no effect of committed transactions is lost, and no effect of aborted (rolled back) transactions remains in the related database. Overall transaction characterization is usually summarized by the ACID rules below. As databases have become distributed, or needed to cooperate in distributed environments (e.g., Federated databases in the early 1990, and Cloud computing currently), the effective distribution of concurrency control mechanisms has received special attention.

Database transaction and the ACID rules

The concept of a database transaction (or atomic transaction) has evolved in order to enable both a well understood database system behavior in a faulty environment where crashes can happen any time, and recovery from a crash to a well understood database state. A database transaction is a unit of work, typically encapsulating a number of operations over a database (e.g., reading a database object, writing, acquiring lock, etc.), an abstraction supported in database and also other systems. Each transaction has well defined boundaries in terms of which program/code executions are included in that transaction (determined by the transaction's programmer via special transaction commands). Every database transaction obeys the following rules (by support in the database system; i.e., a database system is designed to guarantee them for the transactions it runs):

The concept of atomic transaction has been extended during the years to what has become Business transactions which actually implement types of Workflow and are not atomic. However also such enhanced transactions typically utilize atomic transactions as components.

Why is concurrency control needed?

If transactions are executed serially, i.e., sequentially with no overlap in time, no transaction concurrency exists. However, if concurrent transactions with interleaving operations are allowed in an uncontrolled manner, some unexpected, undesirable results may occur, such as:

  1. The lost update problem: A second transaction writes a second value of a data-item (datum) on top of a first value written by a first concurrent transaction, and the first value is lost to other transactions running concurrently which need, by their precedence, to read the first value. The transactions that have read the wrong value end with incorrect results.
  2. The dirty read problem: Transactions read a value written by a transaction that has been later aborted. This value disappears from the database upon abort, and should not have been read by any transaction ("dirty read"). The reading transactions end with incorrect results.
  3. The incorrect summary problem: While one transaction takes a summary over the values of all the instances of a repeated data-item, a second transaction updates some instances of that data-item. The resulting summary does not reflect a correct result for any (usually needed for correctness) precedence order between the two transactions (if one is executed before the other), but rather some random result, depending on the timing of the updates, and whether certain update results have been included in the summary or not.

Most high-performance transactional systems need to run transactions concurrently to meet their performance requirements. Thus, without concurrency control such systems can neither provide correct results nor maintain their databases consistently.

Concurrency control mechanisms

Categories

The main categories of concurrency control mechanisms are:

  • Optimistic - Allow transactions to proceed without blocking any of their (read, write) operations ("...and be optimistic about the rules being met..."), and only check for violations of the desired integrity rules (e.g., serializability and recoverability) at each transaction's commit. If violations are detected upon a transaction's commit, the transaction is aborted and restarted. This approach is very efficient when few transactions are aborted.
  • Pessimistic - Block an operation of a transaction, if it may cause violation of the rules (e.g., serializability and recoverability), until the possibility of violation disappears. Blocking operations is typically involved with performance reduction.
  • Semi-optimistic - Responds pessimistically or optimistically depending on the type of violation and how quickly it can be detected.

Different categories provide different performance, i.e., different average transaction completion rates (throughput), depending on transaction types mix, computing level of parallelism, and other factors. If selection and knowledge about trade-offs are available, then category and method should be chosen to provide the highest performance.

The mutual blocking between two transactions (where each one blocks the other) or more results in a deadlock, where the transactions involved are stalled and cannot reach completion. Most non-optimistic mechanisms (with blocking) are prone to deadlocks which are resolved by an intentional abort of a stalled transaction (which releases the other transactions in that deadlock), and its immediate restart and re-execution. The likelihood of a deadlock is typically low.

Blocking, deadlocks, and aborts all result in performance reduction, and hence the trade-offs between the categories.

Methods

Many methods for concurrency control exist. Most of them can be implemented within either main category above. The major methods, [1] which have each many variants, and in some cases may overlap or be combined, are:

  1. Locking (e.g., Two-phase locking - 2PL) - Controlling access to data by locks assigned to the data. Access of a transaction to a data item (database object) locked by another transaction may be blocked (depending on lock type and access operation type) until lock release.
  2. Serialization graph checking (also called Serializability, or Conflict, or Precedence graph checking) - Checking for cycles in the schedule's graph and breaking them by aborts.
  3. Timestamp ordering (TO) - Assigning timestamps to transactions, and controlling or checking access to data by timestamp order.

Other major concurrency control types that are utilized in conjunction with the methods above include:

  • Multiversion concurrency control (MVCC) - Increasing concurrency and performance by generating a new version of a database object each time the object is written, and allowing transactions' read operations of several last relevant versions (of each object) depending on scheduling method.
  • Index concurrency control - Synchronizing access operations to indexes, rather than to user data. Specialized methods provide substantial performance gains.
  • Private workspace model (Deferred update) - Each transaction maintains a private workspace for its accessed data, and its changed data become visible outside the transaction only upon its commit (e.g., Weikum and Vossen 2001). This model provides a different concurrency control behavior with benefits in many cases.

The most common mechanism type in database systems since their early days in the 1970s has been Strong strict Two-phase locking (SS2PL; also called Rigorous scheduling or Rigorous 2PL) which is a special case (variant) of Two-phase locking (2PL). It is pessimistic. In spite of its long name (for historical reasons) the idea of the SS2PL mechanism is simple: "Release all locks applied by a transaction only after the transaction has ended." SS2PL (or Rigorousness) is also the name of the set of all schedules that can be generated by this mechanism, i.e., these SS2PL (or Rigorous) schedules have the SS2PL (or Rigorousness) property.

Major goals of concurrency control mechanisms

Concurrency control mechanisms firstly need to operate correctly, i.e., to maintain each transaction's integrity rules (as related to concurrency; application-specific integrity rule are out of the scope here) while transactions are running concurrently, and thus the integrity of the entire transactional system. Correctness needs to be achieved with as good performance as possible. In addition, increasingly a need exists to operate effectively while transactions are distributed over processes, computers, and computer networks. Other subjects that may affect concurrency control are recovery and replication.

Correctness

Serializability

For correctness, a common major goal of most concurrency control mechanisms is generating schedules with the Serializability property. Without serializability undesirable phenomena may occur, e.g., money may disappear from accounts, or be generated from nowhere. Serializability of a schedule means equivalence (in the resulting database values) to some serial schedule with the same transactions (i.e., in which transactions are sequential with no overlap in time, and thus completely isolated from each other: No concurrent access by any two transactions to the same data is possible). Serializability is considered the highest level of isolation among database transactions, and the major correctness criterion for concurrent transactions. In some cases compromised, relaxed forms of serializability are allowed for better performance (e.g., the popular Snapshot isolation mechanism) or to meet availability requirements in highly distributed systems (see Eventual consistency ), but only if application's correctness is not violated by the relaxation (e.g., no relaxation is allowed for money transactions, since by relaxation money can disappear, or appear from nowhere).

Almost all implemented concurrency control mechanisms achieve serializability by providing Conflict serializability , a broad special case of serializability (i.e., it covers, enables most serializable schedules, and does not impose significant additional delay-causing constraints) which can be implemented efficiently.

Recoverability
See Recoverability in Serializability

Concurrency control typically also ensures the Recoverability property of schedules for maintaining correctness in cases of aborted transactions (which can always happen for many reasons). Recoverability (from abort) means that no committed transaction in a schedule has read data written by an aborted transaction. Such data disappear from the database (upon the abort) and are parts of an incorrect database state. Reading such data violates the consistency rule of ACID. Unlike Serializability, Recoverability cannot be compromised, relaxed at any case, since any relaxation results in quick database integrity violation upon aborts. The major methods listed above provide serializability mechanisms. None of them in its general form automatically provides recoverability, and special considerations and mechanism enhancements are needed to support recoverability. A commonly utilized special case of recoverability is Strictness , which allows efficient database recovery from failure (but excludes optimistic implementations.

Distribution

With the fast technological development of computing the difference between local and distributed computing over low latency networks or buses is blurring. Thus the quite effective utilization of local techniques in such distributed environments is common, e.g., in computer clusters and multi-core processors. However the local techniques have their limitations and use multi-processes (or threads) supported by multi-processors (or multi-cores) to scale. This often turns transactions into distributed ones, if they themselves need to span multi-processes. In these cases most local concurrency control techniques do not scale well.

Recovery

All systems are prone to failures, and handling recovery from failure is a must. The properties of the generated schedules, which are dictated by the concurrency control mechanism, may affect the effectiveness and efficiency of recovery. For example, the Strictness property (mentioned in the section Recoverability above) is often desirable for an efficient recovery.

Replication

For high availability database objects are often replicated . Updates of replicas of a same database object need to be kept synchronized. This may affect the way concurrency control is done (e.g., Gray et al. 1996 [2] ).

Concurrency control in operating systems

Multitasking operating systems, especially real-time operating systems, need to maintain the illusion that all tasks running on top of them are all running at the same time, even though only one or a few tasks really are running at any given moment due to the limitations of the hardware the operating system is running on. Such multitasking is fairly simple when all tasks are independent from each other. However, when several tasks try to use the same resource, or when tasks try to share information, it can lead to confusion and inconsistency. The task of concurrent computing is to solve that problem. Some solutions involve "locks" similar to the locks used in databases, but they risk causing problems of their own such as deadlock. Other solutions are Non-blocking algorithms and Read-copy-update.

See also

Related Research Articles

In computer science, ACID is a set of properties of database transactions intended to guarantee data validity despite errors, power failures, and other mishaps. In the context of databases, a sequence of database operations that satisfies the ACID properties is called a transaction. For example, a transfer of funds from one bank account to another, even involving multiple changes such as debiting one account and crediting another, is a single transaction.

A database transaction symbolizes a unit of work, performed within a database management system against a database, that is treated in a coherent and reliable way independent of other transactions. A transaction generally represents any change in a database. Transactions in a database environment have two main purposes:

  1. To provide reliable units of work that allow correct recovery from failures and keep a database consistent even in cases of system failure. For example: when execution prematurely and unexpectedly stops in which case many operations upon a database remain uncompleted, with unclear status.
  2. To provide isolation between programs accessing a database concurrently. If this isolation is not provided, the programs' outcomes are possibly erroneous.

In computer science, a lock or mutex is a synchronization primitive that prevents state from being modified or accessed by multiple threads of execution at once. Locks enforce mutual exclusion concurrency control policies, and with a variety of possible methods there exist multiple unique implementations for different applications.

In databases and transaction processing, two-phase locking (2PL) is a pessimistic concurrency control method that guarantees conflict-serializability. It is also the name of the resulting set of database transaction schedules (histories). The protocol uses locks, applied by a transaction to data, which may block other transactions from accessing the same data during the transaction's life.

In database systems, durability is the ACID property that guarantees that the effects of transactions that have been committed will survive permanently, even in case of failures, including incidents and catastrophic events. For example, if a flight booking reports that a seat has successfully been booked, then the seat will remain booked even if the system crashes.

In database systems, isolation is one of the ACID transaction properties. It determines how transaction integrity is visible to other users and systems. A lower isolation level increases the ability of many users to access the same data at the same time, but also increases the number of concurrency effects users might encounter. Conversely, a higher isolation level reduces the types of concurrency effects that users may encounter, but requires more system resources and increases the chances that one transaction will block another.

In database systems, atomicity is one of the ACID transaction properties. An atomic transaction is an indivisible and irreducible series of database operations such that either all occur, or none occur. A guarantee of atomicity prevents partial database updates from occurring, because they can cause greater problems than rejecting the whole series outright. As a consequence, the transaction cannot be observed to be in progress by another database client. At one moment in time, it has not yet happened, and at the next it has already occurred in whole.

In the fields of databases and transaction processing, a schedule of a system is an abstract model to describe the order of executions in a set of transactions running in the system. Often it is a list of operations (actions) ordered by time, performed by a set of transactions that are executed together in the system. If the order in time between certain operations is not determined by the system, then a partial order is used. Examples of such operations are requesting a read operation, reading, writing, aborting, committing, requesting a lock, locking, etc. Often, only a subset of the transaction operation types are included in a schedule.

In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress. "Non-blocking" was used as a synonym for "lock-free" in the literature until the introduction of obstruction-freedom in 2003.

A distributed transaction is a database transaction in which two or more network hosts are involved. Usually, hosts provide transactional resources, while a transaction manager creates and manages a global transaction that encompasses all operations against such resources. Distributed transactions, as any other transactions, must have all four ACID properties, where atomicity guarantees all-or-nothing outcomes for the unit of work.

In transaction processing, databases, and computer networking, the two-phase commit protocol is a type of atomic commitment protocol (ACP). It is a distributed algorithm that coordinates all the processes that participate in a distributed atomic transaction on whether to commit or abort the transaction. This protocol achieves its goal even in many cases of temporary system failure, and is thus widely used. However, it is not resilient to all possible failure configurations, and in rare cases, manual intervention is needed to remedy an outcome. To accommodate recovery from failure the protocol's participants use logging of the protocol's states. Log records, which are typically slow to generate but survive failures, are used by the protocol's recovery procedures. Many protocol variants exist that primarily differ in logging strategies and recovery mechanisms. Though usually intended to be used infrequently, recovery procedures compose a substantial portion of the protocol, due to many possible failure scenarios to be considered and supported by the protocol.

<span class="mw-page-title-main">Linearizability</span> Property of some operation(s) in concurrent programming

In concurrent programming, an operation is linearizable if it consists of an ordered list of invocation and response events, that may be extended by adding response events such that:

  1. The extended list can be re-expressed as a sequential history.
  2. That sequential history is a subset of the original unextended list.

In computer science, software transactional memory (STM) is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. It is an alternative to lock-based synchronization. STM is a strategy implemented in software, rather than as a hardware component. A transaction in this context occurs when a piece of code executes a series of reads and writes to shared memory. These reads and writes logically occur at a single instant in time; intermediate states are not visible to other (successful) transactions. The idea of providing hardware support for transactions originated in a 1986 paper by Tom Knight. The idea was popularized by Maurice Herlihy and J. Eliot B. Moss. In 1995, Nir Shavit and Dan Touitou extended this idea to software-only transactional memory (STM). Since 2005, STM has been the focus of intense research and support for practical implementations is growing.

In computer science and engineering, transactional memory attempts to simplify concurrent programming by allowing a group of load and store instructions to execute in an atomic way. It is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. Transactional memory systems provide high-level abstraction as an alternative to low-level thread synchronization. This abstraction allows for coordination between concurrent reads and writes of shared data in parallel systems.

Commitment ordering (CO) is a class of interoperable serializability techniques in concurrency control of databases, transaction processing, and related applications. It allows optimistic (non-blocking) implementations. With the proliferation of multi-core processors, CO has also been increasingly utilized in concurrent programming, transactional memory, and software transactional memory (STM) to achieve serializability optimistically. CO is also the name of the resulting transaction schedule (history) property, defined in 1988 with the name dynamic atomicity. In a CO compliant schedule, the chronological order of commitment events of transactions is compatible with the precedence order of the respective transactions. CO is a broad special case of conflict serializability and effective means to achieve global serializability across any collection of database systems that possibly use different concurrency control mechanisms.

In databases, and transaction processing, snapshot isolation is a guarantee that all reads made in a transaction will see a consistent snapshot of the database, and the transaction itself will successfully commit only if no updates it has made conflict with any concurrent updates made since that snapshot.

Real-time database has two meanings. The most common use of the term refers to a database system which uses streaming technologies to handle workloads whose state is constantly changing. This differs from traditional databases containing persistent data, mostly unaffected by time. When referring to streaming technologies, real-time processing means that a transaction is processed fast enough for the result to come back and be acted on right away. Such real-time databases are useful for assisting social media platforms in the removal of fake news, in-store surveillance cameras identifying potential shoplifters by their behavior/movements, etc.

In concurrency control of databases, transaction processing, and other transactional distributed applications, global serializability is a property of a global schedule of transactions. A global schedule is the unified schedule of all the individual database schedules in a multidatabase environment. Complying with global serializability means that the global schedule is serializable, has the serializability property, while each component database (module) has a serializable schedule as well. In other words, a collection of serializable components provides overall system serializability, which is usually incorrect. A need in correctness across databases in multidatabase systems makes global serializability a major goal for global concurrency control. With the proliferation of the Internet, Cloud computing, Grid computing, and small, portable, powerful computing devices, as well as increase in systems management sophistication, the need for atomic distributed transactions and thus effective global serializability techniques, to ensure correctness in and among distributed transactional applications, seems to increase.

Distributed concurrency control is the concurrency control of a system distributed over a computer network.

A quorum is the minimum number of votes that a distributed transaction has to obtain in order to be allowed to perform an operation in a distributed system. A quorum-based technique is implemented to enforce consistent operation in a distributed system.

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