Disgaea: Hour of Darkness | |
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Developer(s) | Nippon Ichi Software |
Publisher(s) | |
Director(s) | Yoshitsuna Kobayashi |
Producer(s) | Sōhei Niikawa |
Designer(s) | Yoshitsuna Kobayashi |
Composer(s) | Tenpei Sato |
Series | Disgaea |
Platform(s) | PlayStation 2, PlayStation Portable, Nintendo DS, Microsoft Windows, PlayStation 4, Nintendo Switch, iOS, Android |
Release | January 30, 2003
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Genre(s) | Tactical role-playing |
Mode(s) | Single-player, multiplayer |
Disgaea: Hour of Darkness [a] is a tactical role-playing video game developed and published by Nippon Ichi Software for the PlayStation 2. Set in a world full of demons and angels, the story follows Laharl, the son of a demon overlord, who upon being awakened after a two-year slumber, aspires to succeed his father's place while also fighting rival demons in the process.
Nippon Ichi has also licensed or produced a wide variety of Disgaea merchandise, including a manga. In 2006, Nippon Ichi released a sequel called Disgaea 2: Cursed Memories for the PlayStation 2, as well as a 12-episode anime adaptation titled Makai Senki Disgaea . A PlayStation Portable version of Disgaea: Hour of Darkness was released entitled Disgaea: Afternoon of Darkness, as was a Windows port titled Disgaea PC. A HD remake, Disgaea 1 Complete, was released for Nintendo Switch and PlayStation 4 and later for iOS and Android.
A direct sequel, taking place 10 years after the end of the game, named Disgaea D2: A Brighter Darkness was released for PlayStation 3 in 2013, and stars the main cast (and additional new characters) of Hour of Darkness. [5]
In 2004, the game received a spiritual sequel called Phantom Brave .
Disgaea is a tactical role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Combat ends when all enemy units or all of the player's units are destroyed.
Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance. This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.
Some maps in Disgaea contain Geo Panels, which are represented as squares on the floor of the map of a particular color. Colored objects on the map known as Geo Symbols may be present on either Geo Panels or regular, uncolored squares on the map. These Geo Symbols can usually be thrown. When a Geo Symbol sits on a Geo Panel, it gives all Geo Panels of the color it sits on a property, such as making all units on them invulnerable, or decreasing the HP of friendly units on those panels by 20% at the end of each turn. When a Geo Symbol is destroyed on a Geo Panel of a different color than its own, it causes panels of that color to change to the color of the Geo Symbol and damages units on those panels. If another Geo Symbol is on one of the panels when it changes, it too is destroyed, and the Geo Panels begin to change color and properties again, creating a chain reaction. This chain reaction can be of any length that can be supported by the number of colors of panel and symbols on the map, the amount of "chain" gained with each square increasing by one every Geo Symbol. The higher the chain, the more the bonus gauge fills. Some Geo Symbols have the color "clear" and cause the Geo Panels to become regular map squares when destroyed. Removing all of the Geo Panels from a map will cause a blast of energy which hurts all enemies on the map and results in large bonuses for the player, referred to in the manual as the Panel Termination Bonus.
Laharl's castle acts as a hub, allowing the player to access the other locations in the game without physically having to travel between the castle and a desired map. Each episode of the game gives the player access to a new set of maps, which must be completed in order to proceed in the plot. With the exception of the Item World and the Dark Assembly, all maps are accessed by speaking to a dimensional gatekeeper. With few exceptions, maps can be accessed and played again at any time, occasionally with minor changes, such as boss levels, where the boss will be replaced by a high level generic enemy.
Disgaea has only one pair of stores where items may be purchased, consisting of an armor shop and a weapon shop within Laharl's castle. These shops are described in-game as the Netherworld branch of the Rosen Queen Co. The overall quality and types of the items sold in these shops can be changed through proposals to the Dark Assembly. A hospital where characters may be healed in exchange for payment is also present in the same area of the castle and rewards Laharl and company by giving them items when they pay specific amounts of money for treatment.
In order to perform specific actions outside of combat the player must address the Dark Assembly. To create new characters, improve the inventory of the castle store, or unlock new maps Laharl or other members of his party must present a proposal to the Dark Assembly, who will vote on whether they should or should not provide aid to Laharl's party. Prior to voting, senators in the assembly represent their predilection toward the party visually, glowing blue if they favor that character or red if they do not. If they are glowing red, senators can be bribed with items from the player's inventory to sway their vote in the player's favor. If a proposal fails to receive sufficient votes, the player may attempt to pass the bill anyway by choosing to "persuade by force" and attempting to defeat opposing senators in battle.
The proposals available to place before the senate depend on the number of promotion examinations completed by a character; these examinations consist of a battle between a handful of monsters and a single character on the floor of the Assembly. Each proposal to the Dark Assembly costs "mana", which is built over time by individual characters as they defeat enemies in combat. The amount of mana gained depends on the enemy's level.
Laharl's party may also enter the Item World from the castle, going inside an item in their inventory in order to increase its attributes. The world associated with an item contains up to 100 randomly generated levels. Inside the Item World, monsters called Specialists raise the statistics of the item they are in when defeated. Often, the maps are full of Geo Symbols.
Each floor has a gate, a special map square that can be used to go to the next level in the Item World. However, a monster with the unique class "Gate Keeper" will sometimes block the gate. The Gate Keeper must be defeated or forced to move to use the gate and progress through the Item World. Defeating every monster on the map can also allow the player to progress.
Every ten levels has an item boss. The strongest of each type of weapon and the three ultimate items each contain an Item God 2. Defeating these bosses also increases the attributes of the item. The Item World can only be exited at the end of every tenth level containing an Item Boss, or at any other time by using an item called 'Mr. Gency's Exit', a play on the phrase "Emergency Exit". Since many items contain stronger monsters than are ever found outside the Item World, the Item World is often the only way to acquire rare and powerful weapons.
The story of Disgaea opens with Laharl rising out of an open coffin in his room. Etna, one of the castle vassals, is standing next to him, surrounded by various weapons. She explains that he has been sleeping for two years, far longer than he intended, and his father, King Krichevskoy, has died. Laharl vows to reclaim the throne, and, after consulting with Etna and his other vassals, goes to Vyers' castle.
After defeating the demon Vyers, who refers to himself as the "Dark Adonis" and is renamed "Mid-Boss" by Laharl, he meets Angel Trainee Flonne. Flonne had been sent to the Netherworld by Seraph Lamington, the ruler of Celestia, to assassinate King Krichevskoy (who was already dead). Shocked by Laharl's lack of grief at his father's death, the eternally optimistic Flonne joins Laharl's party to determine if demons are capable of feeling love. Observing them in secret is the paranoid Archangel Vulcanus, who interprets Flonne's actions as treason and is convinced that she is plotting against him.
After Etna demands that Laharl pay the salary of the Prinnies that she has hired, he decides to attack the demon with the most money in the vicinity. This is Hoggmeiser at Dinero Palace. After defeating Hoggmeiser, Laharl is about to kill him, until Hoggmeiser's son rushes out and gets in the way. Flonne convinces Laharl to spare them, and Laharl lets them keep some of the money. In response to this act, Hoggmeiser joins the party.
At one point, Flonne and Etna discover a photograph of Laharl in an embarrassing situation. Laharl refers to this as a "paparazzi shot", however, the actual contents of the photo are never actually revealed. A threat on the back of the photograph states that copies of it would be distributed if Laharl did not accept a challenge to fight for the overlordship; thus Laharl was blackmailed.
Responding to this challenge, Laharl meets Maderas, a vampire. He was banished by King Krichevskoy, for stealing the King's favorite snack, black pretzels. Maderas takes advantage of Laharl's two biggest weaknesses – optimism and women with sexy bodies. Maderas was also controlling Etna by holding her memory. He had instructed her to kill the prince, but she had put him to sleep for two years by poisoning him instead. Etna eventually betrays Maderas, and along with Laharl, Flonne, and Mid-Boss, defeats him.
Waking up later at night, Flonne discovers that several Prinnies are chanting and leaving the castle. Laharl, worried that his reputation will be tarnished if it is discovered that he let his vassals escape, chases after them the next morning. Eventually, he runs into Death, and the player learns that Big Sis Prinny is actually Laharl's mother; she became a Prinny because she gave her life to save him.
After Laharl becomes the undisputed Overlord of the Netherworld, he meets a group of humans from Earth: Gordon, Defender of Earth; Jennifer, his assistant; and the robot Thursday. Gordon has been led to believe that his mission is to assassinate Laharl due to an impending attack on Earth by the Netherworld. Laharl promises not to invade Earth if Gordon defeats him, on the condition that Gordon becomes one of his vassals if he wins; Gordon is embarrassed by his ensuing loss and servitude. After the Earth Defense Force appears in the Netherworld, it is revealed that Gordon was actually sent to secure a path for an invasion of the Netherworld by the humans, who had been tricked by Vulcanus.
General Carter sends Kurtis to the Netherworld, and eventually goes there himself on the Space Battleship Gargantua. Kurtis abducts Jennifer, and Laharl engages the EDF fleet of spaceships in a rescue attempt, destroying all but the Gargantua by himself. When Laharl and his party arrive at the Gargantua's bridge, several angels from Celestia appear and attack them. After being defeated, General Carter escapes, only to have Mid-Boss appear to give him a message.
In response to this turn of events, Flonne and the rest of the party decide to go to Celestia to confront the Seraph. Vulcanus goes to Seraph Lamington, declares that Flonne is a traitor who is leading an army of demons in an invasion of Celestia, and goes to lead a group of angels to repel this "invasion". Vulcanus reveals to Laharl and his party that he intends to conquer all three worlds and rule over them as a god. After defeating Vulcanus, Laharl finally meets the Seraph and Flonne explains Vulcanus' plan and what she has learnt while travelling with Laharl. The Seraph accepts her version of events and agrees that demons are, in fact, capable of feeling love. However, he declares that Flonne must be punished because she fought against other angels, and turns her into a flower. Outraged at this injustice, Laharl attacks the Seraph, initiating the game's final battle.
The game has multiple endings. Depending on the way the game was played up to this point, the Seraph may or may not survive, Flonne either remains a flower, is restored to her original form, or is transformed into a Fallen Angel, and Laharl either becomes a great Overlord, disappears and leaves Etna in charge of the Netherworld, or dies and becomes a Prinny. It may also be noted that, on the Good Ending, when the spirit of Laharl's mother appears to him, Vyers appears to already know her, and the way he talks to Laharl suggests that he is King Krichevskoy.
There is one "Joke" ending, which can be obtained very early in the game, in Episode 1, if the final boss of the chapter defeats all of the characters in battle, a cutscene will play showing Vyers naming himself Overlord before the ending credits roll. After the ending credits, like with all endings, the game will ask you to save previous data and the player will then be sent to the main menu, where the player can reload the saved data and start a new game +, referred to in-game as a New Cycle.
Disgaea's North American release allows the player to select either English or Japanese for the audio and soundtrack. The song "The Invasion From Within" by Tsunami Bomb was licensed for the English audio track by Atlus due to its organ opening and fast pace, and is only played when English is the selected language. The option to select the language is not present in the European release of the game, because the European release used a lower capacity storage medium that the Japanese version also used (CD instead of DVD).
Souhei Niikawa and Yoshitsuna Kobayashi, the game's producer and main programmer, have explained the intended humor of Disgaea; they give the example of Captain Gordon being a satire of American comic book characters.[ citation needed ] Episodes of the game are separated by previews, parodying such previews at the end of anime series episodes. Most of these have voice-overs by Etna and do not accurately reflect the plot of the next episode; one of the characters calls these previews Etna's fantasies. The game is also filled with Prinnies, penguin-like creatures that explode when thrown. More information on their origins is revealed as the game progresses – they contain human souls and labor in the Netherworld and Celestia to atone for their sins. Character designer Takehito Harada described the prinny design as becoming less realistic as development continued.[ citation needed ]
The makers of Disgaea have responded that characters represented by 3-D models in other games are often limited by a "set pattern of motions", and they were able to make the characters of Disgaea more expressive with sprites.
There were two different styles of boxart for the American release.
Aggregator | Score |
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GameRankings | 86% [6] |
Metacritic | 84/100 [7] |
Publication | Score |
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1Up.com | B [8] |
Game Informer | 8.75/10 [9] |
GameSpot | 8.1/10 [10] |
GameSpy | [11] |
IGN | 9.4/10 [12] |
Publication | Award |
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IGN | PS2: Best Game No One Played [13] |
GameSpy | PS2: Strategy Game of the Year [14] |
In the PS2 category of IGN's The Best of 2003 awards, Disgaea: Hour of Darkness won "Best Game No One Played", and won Reader's Choice and runner-up awards for "Best Strategy Game". [13] Hyper's Daniel Wilks commends Disgaea: Afternoon of Darkness for its "brilliant strategy and being huge and funny". [15] The game received a score of 8.5/8/7.5 from Electronic Gaming Monthly , and the magazine's Shane Bettenhausen said, "Here's an instant cult classic—Disgaea is so creative, challenging, and funny that it totally deserves the attention of RPG gamers". However, he noted that its "rewarding gameplay and quirky humor beneath a coating of antiquated visual grime. There isn't much here that couldn't have been done on PS1". [16]
In the PS2 category of GameSpy's Game of the Year awards, it ranked ninth out of ten, and won "Strategy Game of the Year". [14] During the 7th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Disgaea for "Console Role-Playing Game of the Year", which was ultimately awarded to Star Wars: Knights of the Old Republic . [17]
The success of Disgaea: Hour of Darkness has launched a franchise that has seen six sequels, several spin-offs, and adaptations into other media.
Aggregator | Score |
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GameRankings | 88% [18] |
Metacritic | 87/100 [19] |
Publication | Score |
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1Up.com | B [20] |
GameSpot | 8.0/10 [21] |
GameSpy | [22] |
IGN | 9.0/10 [23] |
A port for the PlayStation Portable named Disgaea Portable (魔界戦記ディスガイア PORTABLE, Makai Senki Disugaia Pōtaburu) was released in Japan on November 30, 2006. It was later released in North America on October 30, 2007, under the name Disgaea: Afternoon of Darkness.
Afternoon of Darkness features extras over the original, such as a 16:9 format to take advantage of the PSP's widescreen display. There is also a mode that focuses on Etna as the main character. In Etna Mode, Etna kills Laharl by accident while trying to wake him in the beginning of the game and thus becomes the main character. There are some extra boss battles such as Overlord Zetta from Makai Kingdom and Rozalin and Adell from Disgaea 2 . There is, for the first time, a multiplayer mode available through Ad-hoc connections. This features multiple modes such as a "Defeat the Leader," "Capture the Flag," and the original "Battle." In the Multiplayer mode, each player also has access to "Geo Cubes" which give different effects to the battlefield. Other new additions include a music shop, which allows the player to listen to the game's various songs and even change the Item World theme, and a record keeper, which keeps track of various bits of information such as ally kills and obtained items.
In addition, Afternoon of Darkness includes an option to turn off battle animations. Most of the silent Japanese cut scenes now include voice acting. However, when set to English, the scenes that were originally silent in the PS2 release are still silent. To reflect Etna's recent voice actor change, her lines have been re-recorded to match Michelle Ruff's portrayal of Etna in Disgaea 2 and the anime.[ citation needed ] One notable omission is the theme song "The Invasion from Within" by Tsunami Bomb. As Atlus was the publisher of the original PS2 version and arranged for the licensing of the song, and NIS America (Nippon Ichi's American branch) published the PSP port themselves, they did not retain the rights to use the song and did not renegotiate for them. Also missing is the song "One With the Stars" which, like "The Invasion from Within", was added in the original PS2 release by Atlus.
Aggregator | Score |
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Metacritic | 82/100 [24] |
Publication | Score |
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1Up.com | C+ [25] |
GameSpot | 8.0/10 [26] |
IGN | 9.0/10 [27] |
On March 5, 2008, Weekly Famitsu reported an official announcement of Disgaea DS (魔界戦記ディスガイア 魔界の王子と赤い月, Makai Senki Disugaia Makai no Ōji to Akai Tsuki, "Netherworld Battle Chronicle Disgaea: The Prince of the Netherworld and the Red Moon") for the Nintendo DS.
On March 7, NIS America released a statement on the North American release of a new edition of Disgaea: Hour of Darkness for the Nintendo DS titled Disgaea DS. The game would be a port of the PSP version, and would include multiplayer gameplay and Etna Mode. In order to fully utilize the Nintendo DS' capabilities, several key improvements will be made to the user interface and game system. [28] However, many features from the PSP edition were dropped, including the option to toggle between English and Japanese dialogue, and many additional voiceovers, probably due to the limited storage capacity of the DS game card. Disgaea DS was the only Disgaea game released for a Nintendo system (and until the release of Disgaea PC, the only release on a non-Sony platform), until the release of Disgaea 5 Complete for the Nintendo Switch in 2017, 9 years after Disgaea DS's release.
The Nintendo DS version contains the following additional features: [29]
Disgaea DS was released in North America on September 23, 2008, through distributor NIS America [3] and in Europe on April 3, 2009. [4]
Aggregator | Score |
---|---|
Metacritic | 74/100 [30] |
Publication | Score |
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PC Gamer (US) | 61% [31] |
A version of Disgaea: Hour of Darkness, including the added content in Afternoon of Darkness, was released for Microsoft Windows via Steam on February 24, 2016, retitled as Disgaea PC. [32] The initial release was panned by critics on launch due to its many bugs, which included persistent crashes, save file loss, and poor performance, even on high-end PCs. [33] [34] A patch was released soon afterwards that fixed many of the bugs. [35] Another patch was released for the game later that added the four characters previously exclusive to Disgaea DS. [36] Players who bought the game during the 2016 Steam Summer Sale would also earn free in-game cosmetic items for Valve’s first person shooter game Team Fortress 2 .
This section needs expansion. You can help by adding to it. (August 2019) |
Aggregator | Score |
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Metacritic | NS: 76/100 [37] PS4: 83/100 [38] |
Publication | Score |
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TouchArcade | [39] |
A version of Disgaea: Hour of Darkness, including the added content in Afternoon of Darkness and Disgaea PC, was released for Nintendo Switch and PlayStation 4 on October 9, 2018, retitled as Disgaea 1 Complete. Some elements of the game were updated, including adding new higher resolution sprites in the same style as Disgaea 5, changing character art images with the Disgaea 5 artstyle, as well as retroactively replacing some generic humanoid and monster classes that did not appear since Disgaea: Hour of Darkness with classes that do appear in later games in the series. An iOS/Android port was released on the January 31, 2020 worldwide.
La Pucelle: Tactics is a tactical role-playing game developed by Nippon Ichi Software for the PlayStation 2. It was released in Japan in January 2002, and in North America by Mastiff in May 2004. The game was ported to the PlayStation Portable in Japan on November 26, 2009 as La Pucelle Ragnarok. The Ragnarok version was later ported to Windows and Nintendo Switch as part of the NIS Classics Volume 3 in 2022.
Phantom Brave is a tactical role-playing game for the PlayStation 2 video game console, developed and published by Nippon Ichi Software. It was released on January 22, 2004 in Japan, on August 31, 2004 in North America and on February 4, 2005 in Europe. The North American release was the first game published by NIS America. The game shipped in two "editions", Normal and Special. The Special edition came with a free soundtrack and shortened instruction manual.
Makai Kingdom: Chronicles of the Sacred Tome is a tactical role-playing game developed and published by Nippon Ichi Software. It was initially released for PlayStation 2 on March 17, 2005 in Japan, July 26 in North America, and October 28 in Europe. An enhanced port of the game, Phantom Kingdom Portable, was released for the PlayStation Portable in Japan on October 6, 2011. The game was later ported to Windows as Makai Kingdom: Reclaimed and Rebound, and to Nintendo Switch as part of the Prinny Presents NIS Classics Volume 2 compilation, with those versions released worldwide on May 10, 2022.
Prinnies are a fictional race of creatures primarily in Nippon Ichi's Disgaea series of role-playing games. First appearing in Disgaea: Hour of Darkness, they have appeared in all later titles by the company, as well as on various merchandise such as hats and plush toys. With a few notable exceptions, they are voiced by Junji Majima in Japanese releases and Grant George in the English releases from Disgaea: Hour of Darkness to Disgaea 4: A Promise Unforgotten. The Prinnies are regarded as the mascots for the Disgaea series and have received generally positive reception.
Disgaea 2: Cursed Memories is a tactical role-playing game developed and published by Nippon Ichi Software for the PlayStation 2 video game console. Disgaea 2 is the sequel to 2003's Disgaea: Hour of Darkness and was released for the PlayStation 2. It is also the predecessor to Disgaea 3: Absence of Justice for the PlayStation 3.
Makai Senki Disgaea is an anime series based on the video game Disgaea: Hour of Darkness. Makai Senki Disgaea follows the same general plot as the game, but with several alterations to characters and chronology. The anime was licensed by Geneon Entertainment before they closed their doors in 2007. On September 1, 2010, North American anime distributor Funimation announced that they had rescued the series, and they released the complete series in 2011.
Shin Megami Tensei: Devil Summoner is a role-playing video game developed and published by Atlus. Forming part of the Megami Tensei franchise, it is the first title in the Devil Summoner series. It was first released for the Sega Saturn in December 1995, and received a port to the PlayStation Portable in December 2005. Despite reports of it being planned for localization, neither version has been released outside Japan.
Disgaea 3: Absence of Justice is the third video game in the Disgaea series by Nippon Ichi. It was released for the PlayStation 3 video game console. Jack Niida, Localization Director for NIS America, said, "Disgaea 3 will have a downloadable content feature through the PlayStation Network to download new and old returning characters."
Prinny: Can I Really Be the Hero? is a 2D side-scrolling comedy platform video game for the PlayStation Portable, developed by Nippon Ichi Software. It is a spin-off title in the Disgaea series.
Disgaea is a series of tactical role-playing video games created and developed by Nippon Ichi. The series debuted in Japan on January 30, 2003, with Disgaea: Hour of Darkness, later re-released as Disgaea: Afternoon of Darkness and Disgaea DS. One of Nippon Ichi's most popular franchises, it has branched off into both a manga and anime series. The Disgaea games are known for complex gameplay, extremely high maximum stats and humorous dialogue. The Disgaea series has shipped 5 million copies as of 2021.
Trinity Universe is a 2009 console role-playing game, co-developed by Nippon Ichi Software, Idea Factory and Gust Corporation exclusively for the PlayStation 3. The game is published by Idea Factory in Japan and NIS America in North America and Europe and was released in Japan on October 1, 2009 and in North America and Europe in June 2010. The game features characters from the Atelier and Disgaea series from Gust Corporation and Nippon Ichi Software respectively, with fully 3D character models for the first time.
Disgaea 4: A Promise Unforgotten is a 2011 tactical role-playing video game for the PlayStation 3 and the fourth in the Disgaea series by Nippon Ichi Software. The game tells the story of Valvatorez, a former tyrant leading a party to rebel against the president of the Netherworld. Originally released in February 2011 in Japan, the game was released in September that year in the U.S., with a European and Australian release in November. A western release of the Vita rendition of Disgaea 4, subtitled A Promise Revisited, was released in North America and Europe in August 2014. This version was released for iOS and Android in November 2022. A second rerelease titled Disgaea 4 Complete+ was released on PlayStation 4 and Nintendo Switch on October 29, 2019, and was released on PC through Steam and Microsoft Store on September 10, 2020. The game features voice-overs in Japanese and English, with texts also translated into French.
Disgaea Infinite is a visual novel for the PlayStation Portable. The game is part of the Disgaea series, using the same setting and characters as Disgaea: Hour of Darkness, though Mao and Raspberyl from Disgaea 3 also make appearances.
Prinny 2: Dawn of Operation Panties, Dood! is a platform game by Nippon Ichi Software released in Japan in 2010. The game made it to the North American market in 2011.
Disgaea D2: A Brighter Darkness, known in Japan as Disgaea Dimension 2, is a 2013 video game in the Disgaea series developed by Nippon Ichi Software. The game is a direct sequel to 2003's Disgaea: Hour of Darkness for the PlayStation 2, where the respective main characters of that game are once again the focus. It was released on March 20, 2013, for the PlayStation 3 in Japan.
Disgaea 5: Alliance of Vengeance is a 2015 tactical role-playing video game developed and published by Nippon Ichi Software, and part of the Disgaea series. It was initially released for PlayStation 4 in Japan in March 2015, and by NIS America in North America and Europe in October 2015. A port for the Nintendo Switch was released in Japan in March 2017, as a launch title for the system, and worldwide in May 2017, under the title Disgaea 5 Complete, containing all DLC content from the original, but no new content. This version of the game was released on Microsoft Windows through Steam in October 2018, albeit without network compatibility.
Disgaea 6: Defiance of Destiny is a tactical role-playing video game developed and published by Nippon Ichi Software as part of the Disgaea series. It was released for Nintendo Switch and PlayStation 4 on January 28, 2021, in Japan, and by Sega on May 27, 2021, in Asia. It was released worldwide for Nintendo Switch on June 29, 2021. In total, the game was translated into French, English, Traditional Chinese and Korean. A version with all previous downloadable content, titled Disgaea 6 Complete, was released for PlayStation 5 on June 16, 2022, in Japan, followed by a worldwide release on June 28, 2022, alongside PlayStation 4 and Windows platforms.
Disgaea RPG is a spin-off title of the Disgaea series for iOS and Android devices. It is published by Nippon Ichi Software and jointly developed by Drecom and ForwardWorks. It was released in Japan on March 19, 2019. The game is free-to-play and monetized with microtransactions to obtain in-game currency; this in-game currency allows players to collect randomized characters in a gacha system.