Fairytale Fights

Last updated
Fairytale Fights
Fairytale Fights.jpg
PlayStation 3 cover of Fairytale Fights
Developer(s) Playlogic Game Factory [lower-alpha 1]
Publisher(s) Playlogic Entertainment
Director(s) Olivier Lhermite
Producer(s) Elke Herinckx
Designer(s)
  • Tj'ièn Twijnstra
  • Rogério Silva
Programmer(s)
  • Erik Bastianen
  • Marcel Meulemans
Artist(s)
  • André van Rooijen
  • Robin Keijzer
  • Gerrit Willemse
  • Jeroen Backx
  • Peter van Dranen
  • André van Rooijen
Writer(s)
  • Robin Keijzer
  • Paul van der Meer
Composer(s)
  • Pedro Macedo Camacho
  • Jonathan van den Wijngaarden
Engine Unreal Engine 3
Platform(s) PlayStation 3, Xbox 360
Release
  • NA: October 27, 2009
Genre(s) Hack-and-slash, action-adventure
Mode(s) Single-player, multiplayer

Fairytale Fights is a hack and slash action-adventure game developed by Playlogic Game Factory and published by Playlogic Entertainment for PlayStation 3 and Xbox 360.

Contents

Fairytale Fights allow the player a chance to reclaim the fairytale status of Little Red Riding Hood, Snow White, Jack, The Naked Emperor and more.

Gameplay

Fairytale Fights is based on the Unreal Engine 3. The game has a volumetric liquid system, where blood drenches the surroundings when the player slice up the enemies multiple times in a frenzied attack. They are also able to slide through the pools of blood and melt their enemies using acid potions. Players have full control over how and when to slice their enemies, called dynamic slicing technology. The game features a multiplayer system for online and offline play, with drop-in-drop-out gameplay. Fairytale Fights features 140 weapons, and 3 difficulty levels. [1]

Reception

Fairytale Fights received mixed reviews, with a 51% average score on the Xbox 360 format on Metacritic. Some critics were more positive about it, such as Games Master magazine in the UK, which called it "a likeable, if slight, slice of gory Brothers Grimm gaming". However, many sources were considerably more scathing. IT Reviews said that "the dodgy controls combined with some awkward camera viewpoints, plus the overly repetitive levels, slowly sap much of the joy from the experience". [2] GameSpot went further, criticising the game's lack of pacing, lousy boss fights and "shallow, repetitive combat". [3]

A considerable number of glitches marred the Xbox 360 release in particular, leading to less than positive reviews before the much delayed patch was eventually released. [4] Until the game was patched, several achievements were unobtainable and multiplayer was severely affected, something which has now been remedied.

Andy Eddy of Team Xbox also added that Fairytale Fights's "annoyingly bad game design" held it back from being a better game. Eddy went on to say "Sadly, [Fairytale Fights] gimmicks aren’t strong enough to maintain the game across its entirety."

Awards

Dutch Games Awards 2010 Best Audio Design Award won by Pedro Macedo Camacho for his work on Fairytale Fights with Jonathan van den Wijngaarden Pedro Macedo Camacho Playlogic DGA Award.jpg
Dutch Games Awards 2010 Best Audio Design Award won by Pedro Macedo Camacho for his work on Fairytale Fights with Jonathan van den Wijngaarden

Despite the mixed reviews across the web, Fairytale Fights won 2 Dutch Game Awards out of its 3 nominations during the 2010 Control Industry Award ceremony. Fairytale Fights was nominated for Best Audio Design, Best Visual Design and Best Console game of 2009–2010, taking home both the awards for Best Audio Design and Best Visual Design.

Related Research Articles

<i>Halo: Combat Evolved</i> 2001 video game

Halo: Combat Evolved is a 2001 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox. It was released as a launch game for Microsoft's Xbox video game console on November 15, 2001. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. Halo is set in the twenty-sixth century, with the player assuming the role of the Master Chief, a cybernetically enhanced supersoldier. The Chief is accompanied by Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world.

<i>Halo 3</i> 2007 video game

Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood. The player assumes the role of the Master Chief, a cybernetically enhanced supersoldier, as he battles the Covenant and the Flood. In cooperative play, other human players assume the role of allied alien soldiers. The game features vehicles, weapons, and gameplay elements familiar and new to the series, as well as the addition of saved gameplay films, file sharing, and the Forge map editor—a utility which allows the player to perform modifications to multiplayer levels.

<i>Operation Flashpoint: Dragon Rising</i> 2009 video game

Operation Flashpoint: Dragon Rising is a tactical shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed and published by Codemasters. Codemasters has advertised the game as a tactical shooter designed to represent modern infantry combat realistically. It is a stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.

<i>Gears of War</i> (video game) 2006 video game

Gears of War is a 2006 third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It is the first installment of the Gears of War series, and was initially released as an exclusive title for the Xbox 360 in November 2006. A Microsoft Windows version, developed in conjunction with People Can Fly, was released in November 2007. The game's main story, which can be played in single or co-operative play, focuses on a squad of troops who assist in completing a desperate, last-ditch attempt to end a war against a genocidal subterranean enemy, the Locust, and save the remaining human inhabitants of their planet Sera. The game's multiplayer mode allows up to eight players to control characters from one of the two factions in a variety of online game modes. Gameplay features players using cover and strategic fire in order to win battles.

<i>Call of Duty 2</i> 2005 video game

Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series. Announced by Activision on April 7, 2005, the game was released for Microsoft Windows on October 25, 2005, and as a launch title for the Xbox 360 on November 22, 2005. Other versions were eventually released for OS X, mobile phones, and Pocket PCs.

<i>Lost Planet: Extreme Condition</i> 2006 video game

Lost Planet: Extreme Condition is a third-person shooter video game developed and published by Capcom for Xbox 360, Microsoft Windows and PlayStation 3. The game was released in Japan in December 2006 and worldwide in January 2007. Originally intended to be an Xbox 360 exclusive, it was later ported and released for Microsoft Windows in June 2007 and PlayStation 3 in February 2008.

<i>Xyanide</i> 2006 video game

Xyanide is a video game developed by Playlogic Entertainment and published by Evolved Games for the Xbox in 2006. Described as an "innovative amalgam of 2D shooting and modern 3D effects", Xyanide is a 3D interpretation of the 2D side-scrolling shoot 'em up genre. The game was developed in line with a series of unreleased titles for the Game Boy Advance by Engine Software and Nokia N-Gage by Overloaded Pocket Media, with a mobile version of the game being released in 2005. Xyanide was released in 2006 as the final exclusive title to be released for the Xbox. A sequel of the game, Xyanide: Resurrection, released by Playlogic in 2007 for the PlayStation 2, PlayStation Portable and PC.

<i>Super Street Fighter II Turbo HD Remix</i> 2008 video game

Super Street Fighter II Turbo HD Remix is a two dimensional fighting game released using the PlayStation Store and Xbox Live Arcade download services. A physical copy of the game was later released as part of Capcom Digital Collection. It is a remake of Super Street Fighter II Turbo featuring the original game and a high definition version using graphics drawn by UDON Entertainment, and arranged music by OverClocked ReMix members. The game was designed by Backbone Entertainment's David Sirlin to be the sixth definitive version of Street Fighter II, although it is in fact the seventh, being released after Hyper Street Fighter II.

<i>Crash of the Titans</i> 2007 video game

Crash of the Titans is a 2007 platform beat 'em up video game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. It is the first game in the Crash Bandicoot series not to have a Japanese release, and the last to be published by Vivendi Games before Activision merged with the company the following year. Amaze Entertainment developed a version of the game for Nintendo DS. The game is the fourteenth installment in the Crash Bandicoot video game series, and the sixth game in the main franchise.

<i>Call of Duty 4: Modern Warfare</i> 2007 video game

Call of Duty 4: Modern Warfare is a 2007 first-person shooter video game developed by Infinity Ward and published by Activision. It is the fourth main installment in the Call of Duty series. The game breaks away from the World War II setting of previous entries and is instead set in modern times. Developed over two years, Modern Warfare was released in November 2007 for the PlayStation 3, Xbox 360, and Microsoft Windows and was ported to the Wii as Call of Duty: Modern Warfare – Reflex Edition in 2009.

<i>Gears of War 2</i> 2008 video game

Gears of War 2 is a third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series, with lead design by Cliff Bleszinski. The game was released in North America, Europe and Australia on November 7, 2008, and was released in Japan on July 30, 2009. The game expands technically on the previous game by using a modified Unreal Engine 3. The development team brought in comic book writer Joshua Ortega to help write the plot for the game.

<i>Rage</i> (video game) 2011 video game

Rage is a first-person shooter video game developed by id Software and published by Bethesda Softworks, released in October 2011 for Microsoft Windows, the PlayStation 3, and the Xbox 360, and in February 2012 for OS X. It was first shown as a tech demo at the 2007 Apple Worldwide Developers Conference and was announced at the QuakeCon. Rage uses id Software's id Tech 5 game engine and is the final game released by the company under the supervision of founder John Carmack.

<i>Sacred 2: Fallen Angel</i> 2008 video game

Sacred 2: Fallen Angel is an action role-playing game. It is the second in the Sacred video game series. It is a prequel which takes place 2,000 years before the events of Sacred. Like its predecessor, the game takes place in a fantasy setting. A new game engine allows the game to be rendered in perspective correct 3D, while retaining the viewpoint found in older isometric games. Video game designer Bob Bates was involved in its production. Power metal band Blind Guardian wrote the song "Sacred Worlds" as the theme for the game and also make an appearance as characters.

<i>Halo 3: ODST</i> 2009 video game

Halo 3: ODST is a 2009 first-person shooter game developed by Bungie and published by Microsoft Game Studios. The fifth installment in the Halo franchise as a side game, it was released on the Xbox 360 in September 2009. Players assume the roles of United Nations Space Command Marines, known as "Orbital Drop Shock Troopers" or ODSTs, during and after the events of Halo 2. In the game's campaign mode, players explore the ruined city of New Mombasa to discover what happened to their missing teammates in the midst of an alien invasion. In the "Firefight" multiplayer option, players battle increasingly difficult waves of enemies to score points and survive as long as possible; Halo 3's multiplayer is contained on a separate disc packaged with ODST.

<i>Call of Duty: World at War</i> 2008 video game

Call of Duty: World at War is a 2008 first-person shooter game developed by Treyarch and published by Activision. It is the fifth main installment of the Call of Duty series and is the fourth entry in the series to be set during World War II. The game was announced by Activision in June 2008 and was released in November 2008, for PlayStation 3, Windows, Xbox 360, and Wii. Other games under the World at War title were published for the Nintendo DS and PlayStation 2, featuring different storylines and missions.

<i>Call of Juarez: Bound in Blood</i> 2009 first-person shooter video game

Call of Juarez: Bound in Blood is a 2009 first-person shooter set in a Western milieu for PlayStation 3, Windows, and Xbox 360. Developed by Techland and published by Ubisoft, it was released in North America in June 2009 and in Australia and Europe in July. In December 2011, it was made available on the PlayStation Store and the Xbox Games Store, in November 2018, it was added to Microsoft's backward compatibility program, making it playable on the Xbox One and Xbox Series X/S, and in September 2019, it was released on GOG.com. It is the second game in the Call of Juarez series, although narratively, it is a prequel to the first game.

<i>Shank</i> (video game) 2010 video game

Shank is a 2D side-scrolling hack and slash video game developed by Canadian independent studio Klei Entertainment and published by Electronic Arts in 2010. In December 2011, it was re-released as part of the collection Humble Indie Bundle 4.

<i>Ryse: Son of Rome</i> 2013 video game

Ryse: Son of Rome is a 2013 action-adventure video game developed by Crytek and published by Microsoft Studios. Set in an alternate version of Ancient Rome, Ryse follows the life of the Roman centurion Marius Titus as he becomes one of the leaders in the Roman Legion. Gameplay revolves around Marius using his sword to strike enemies and shield to deflect attacks. Execution sequences are featured in the game, which are quick-time events that serve as an extension to combat. The game features a cooperative multiplayer mode, which tasks players to fight against waves of enemies in maps that are changing dynamically.

Call of Juarez is a first-person shooter video game series created by Paweł Selinger in 2006. Released primarily on Windows, PlayStation 3, and Xbox 360, there are four games in the series; Call of Juarez (2006), Call of Juarez: Bound in Blood (2009), Call of Juarez: The Cartel (2011), and Call of Juarez: Gunslinger (2013). Techland has developed all four games, and as of 2018, owns the publishing rights. From 2006 to 2018, Ubisoft held the publishing rights.

<i>Kameo</i> 2005 action-adventure video game for Xbox 360

Kameo: Elements of Power is a 2005 action-adventure video game developed by Rare and published by Microsoft Game Studios. The player controls Kameo, a 16-year-old elf, who must travel across the land, rescuing her family while collecting Elemental Sprites and Warriors in a beat 'em up style combat against the trolls that stand in her way. Kameo's ten elemental powers let her transform into creatures and use their varied abilities to solve combat-oriented puzzles and progress through the game's levels.

References

Notes

  1. Additional development by Abstraction Games, Geniusprogrammer.net and Hydravision Entertainment

Footnotes

  1. "Fairytale Fights First Impressions". Gaming Union. August 26, 2009. Archived from the original on August 28, 2009. Retrieved 2009-08-26.
  2. http://www.itreviews.co.uk/games/g642.htm Archived 2011-06-11 at the Wayback Machine IT Reviews
  3. http://uk.gamespot.com/xbox360/action/fairytalefights/review.html Archived 2009-11-22 at the Wayback Machine GameSpot
  4. http://www.gaminglives.com/2009/12/28/fairytale-fights/ GamingLives Review - Fairytale Fights