Designers |
|
---|---|
Publishers | Fantasy Flight Games |
Publication | 2017 |
Players | 1-4 |
Playing time | 120-180 minutes |
Fallout: The Board Game is a narrative-based adventure board game published by Fantasy Flight Games. Originally released in 2017, the game is set in the fictional universe established in the Fallout video game series. It was designed by Andrew Fischer and Nathan I. Hajek.
In Fallout: The Board Game, players take on the roles of survivors in a post-apocalyptic world, exploring the ruins of civilization and interacting with various factions, creatures, and characters from the Fallout fictional universe. [1] [2] The game can be played with 1–4 players, and typically takes between 2–3 hours to complete. [3]
The game is played on a hex board that creates various configurations based on the Fallout 3 and Fallout 4 video games. [2] [4] Players select a character to explore the wasteland and complete various quests, from which players gain points. Quests are generated by pulling cards from a deck of more than 150 quest and encounter cards when players visit certain locations. [1] Throughout the game, players must combat various enemies, interact with various factions, and collect equipment. Characters level up by gaining experience points using Fallout's S.P.E.C.I.A.L. system. [2]
Fantasy Flight Games released an expansion, Fallout: New California, that contains new scenarios, characters, map tiles, loot cards, and a co-op mode. [5] Released in 2018, it is based on the original Fallout and Fallout 2 video games. [6]
Kotaku applauded Fallout: The Board Game's quest, exploration, and storytelling systems. [1] Ars Technica said players "will immediately be hooked on the choose-your-own-adventure plot", but critiqued the story arc for "never quite reach[ing] a climax". [2] Polygon called Fallout:The Board Game a "surprisingly excellent board game adaptation". [4]
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Fallout is a media franchise of post-apocalyptic role-playing video games—and later action role-playing games—created by Tim Cain and Leonard Boyarsky, at Interplay Entertainment. The series is set during the 21st, 22nd, and 23rd centuries, and its atomicpunk retrofuturistic setting and art work are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions. Fallout is regarded as a spiritual successor to Wasteland.
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