Fever Pitch Soccer

Last updated

Fever Pitch Soccer
Sega Mega Drive Fever Pitch Soccer cover art.jpg
Developer(s) U.S. Gold
Silicon Dreams Studio
(Super NES)
Distinctive Developments (Jaguar)
Publisher(s)
U.S. Gold
  • GenesisSuper NES
    Jaguar
Director(s) N. Ishihara
Designer(s) Martin Sawkins
Rod Mack
Programmer(s) James Robertson
Artist(s) Colin Wren
Emil Sergiev
Hayden Jones
Composer(s) John Hancock
Max Little
Platform(s) Atari Jaguar
Sega Genesis/Mega Drive
Super NES
Release
1995
  • Genesis
    • NA: 1995
    • EU: 30 June 1995
    • AU: 1995
    • BRA: 1995
    Super NES
    • EU: August 1995
    • NA: September 1995
    Jaguar
    • NA: 15 December 1995
    • EU: 15 December 1995
Genre(s) Sports
Mode(s) Single-player, multiplayer

Fever Pitch Soccer, known as Head-On Soccer in North America, [lower-alpha 1] is a soccer video game originally developed and published by U.S. Gold for the Sega Genesis/Mega Drive in 1995.

Contents

Featuring an arcade-style approach to soccer compared to other titles that were released at the time, Fever Pitch Soccer allows players to have the choice of playing across any of the game modes available against with either CPU-controlled opponents or other players with the team of their choosing. [1] Initially launched for the Genesis, it was then released on the Super Nintendo Entertainment System a few months after the original version and was later ported to the Atari Jaguar in December of the same year.

Fever Pitch Soccer received generally positive reception from critics since its release on the Genesis/Mega Drive, with praise towards the graphics, sound, gameplay and the ability to upgrade the various abilities of the team players upon winning matches. The Super NES version also received positive reception, with praise to the improved graphics and sound from the Genesis original while the Jaguar version, though criticized for not taking advantage of the hardware, was generally well-received and considered by some reviewers as one of the better titles for the system. Critics, however, compared the game with both the FIFA series from Electronic Arts and the original International Superstar Soccer from Konami.

Gameplay

Gameplay screenshot showcasing a match between Sweden and Germany (Genesis/Mega Drive version) MD Fever Pitch Soccer (Head-On Soccer).png
Gameplay screenshot showcasing a match between Sweden and Germany (Genesis/Mega Drive version)

Fever Pitch Soccer is a soccer game that is played from an isometric perspective in a two-dimensional environment with sprites. Although it follows the same gameplay as with other soccer titles at the time and most of the sport's rules are present as well, the game opts for a more arcade-styled and slapstick approach of the sport, [2] instead of being a full simulation, as the team players tends to have a lean towards "dirty" play, in addition of having their respective special abilities such as the ability to dive in an attempt to win a free-kick or penalty and as the player's team wins games, they gain access to additional team players. There are also multiple stadiums to choose from, each with their own characteristics.

With the exception of the Jaguar port, [3] the Genesis and SNES versions feature support for multitap accessories, allowing more than two people for multiplayer. Every version also have five types of language settings to choose from at the main menu screen and a password system to resume progress. [4] [5]

Modes

There are two main gameplay modes to pick at the menu: Tournament and Exhibition. [1] [5] Exhibition, as the name implies, is a non-competitive mode for two or more players, while Tournament is the main mode of the game, where players compete against computer-controlled teams and a password is given out following the successful completion of each game in this mode so that progress can be resumed at any given point.

Teams

There are 51 teams available to choose from before the start of any mode, each one representing their country and having their own in-game behavior.[ citation needed ]

Development and release

The Jaguar port was originally previewed in early 1995 by French magazine CD Consoles under the name Red Hot Soccer, featuring various differences compared to the final version, [6] and was also showcased at Autumn ECTS '95. [7] Atari Corporation UK marketing manager Darryl Still stated in a 2016 interview that the game was chosen to be ported for the Jaguar as part of Atari's European center of development, which was established in January of the same year with the aim of working alongside small game developers around the region to make titles for the system. [8] [9]

Fever Pitch Soccer was first released for the Sega Genesis/Mega Drive in North America and Europe in 1995 by U.S. Gold. This version was later published in Brazil by Tectoy, and in Australia by Sega under the Sega Sports label. It was then released for the Super Nintendo in Europe in August 1995 and a month later in North America. In Germany, the game is known as Mario Basler: Jetzt geht's los! on both the Genesis/Mega Drive and Super NES, due to being endorsed by the former German winger athlete Mario Basler. It was ported to the Atari Jaguar by Distinctive Developments and published by Atari Corporation in both North America and Europe on 15 December 1995, [10] [11] [12] under the name Fever Pitch Soccer in both regions (previous North American releases of the game used the title Head-On Soccer). A version for the 32X was planned but never released. [13] [14]

Reception

Reviewing the Super NES version, Next Generation said that the game has more strategy than the average soccer sim and is decently fun, especially when using a multitap. [29] GamePro gave both the Genesis/Mega Drive and Super NES versions positive reviews. They commented that the unrealistic gameplay makes it more fast-paced and potentially more fun than other soccer simulations and were especially pleased with the exaggerated soccer moves which would not be possible in real life. They also remarked that the graphics and sounds of the Genesis/Mega Drive version, while not as good as those of the Super NES version, were more than good enough. [38] Their review of the later Jaguar version said that though it is a port of the Super NES version with no enhancements to make use of the next-generation hardware, "it's still fun". [39] Next Generation also found the Jaguar version retained the fun of the game. The reviewer summarized, "Not exactly the game for soccer idealists, Fever Pitch Soccer is fun, but it's a little on the frivolous side." [27] Next Generation reviewed the Genesis/Mega Drive version of the game, and stated that "Ultimately, Head On Soccer is easy to play and, unfortunately, it's just as easy to stop playing." [28] In 1995, Total! ranked Fever Pitch Soccer 98th on their Top 100 SNES Games summarizing: "Not that accomplished as a full-on footy sim, but the comedy makes it that little bit different." [40]

Notes

  1. Also known as Mario Basler: Jetzt geht's los! in Germany on the Genesis and SNES.

Related Research Articles

<i>Zoop</i> 1995 video game

Zoop is a puzzle video game originally developed by Hookstone and published by Viacom New Media in 1995 for the Genesis, Super Nintendo Entertainment System, MS-DOS, Macintosh, PlayStation, Game Gear, and Game Boy, then in 1996 for the Saturn and Jaguar. Zoop has similarities to Taito's 1989 arcade video game Plotting, but Zoop runs in real-time instead. Players are tasked with eliminating pieces that spawn from one of the sides of the screen before they reach the center of the playfield. By pointing at a piece and shooting it, the player can either swap it with the current player color and thus arrange the same color pieces in a row or column, or match the color.

<i>Earthworm Jim</i> (video game) 1994 video game

Earthworm Jim is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to several other video game consoles.

In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.

<i>Earthworm Jim 2</i> 1995 video game

Earthworm Jim 2 is a 1995 run and gun platform video game and the sequel to Earthworm Jim, and the second and final game in the Earthworm Jim series developed by original creators Doug TenNapel, David Perry and Shiny Entertainment. It was released in late 1995 and early 1996 depending on region and video game console, initially being released for the Sega Genesis and Super Nintendo Entertainment System, before being ported to other platforms.

<i>The Humans</i> (video game) 1992 video game

The Humans is a puzzle-platform video game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992. It was later ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a human ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels.

<i>Turrican</i> 1990 video game

Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

<i>Striker</i> (video game) 1992 video game

Striker is a soccer video game series first released by Rage Software in 1992.

<i>Super Off Road</i> 1989 racing video game

Ivan 'Ironman' Stewart's Super Off Road is an arcade video game released in 1989 by Leland Corporation. The game was designed and managed by John Morgan who was also lead programmer, and endorsed by professional off-road racer Ivan Stewart. Virgin Games produced several home versions in 1990. In 1991, a home console version for the Nintendo Entertainment System was later released by Leland's Tradewest subsidiary, followed by versions for most major home formats including the Master System, Genesis, Super NES, Amiga, and MS-DOS. A port for the Atari Jaguar was announced but never released. Some of the ports removed Ivan Stewart's name from the title due to licensing issues and are known simply as Super Off Road.

<i>Krustys Fun House</i> 1992 video game

Krusty's Fun House is a puzzle video game based on the animated sitcom The Simpsons.

<i>FIFA International Soccer</i> 1993 video game

FIFA International Soccer is a 1993 association football video game developed by EA Canada's Extended Play Productions team and published by Electronic Arts. The game was released for the Sega Mega Drive/Genesis console in December 1993 and ported to numerous other systems in 1994. It is the first game in the FIFA series.

<i>Pitfall: The Mayan Adventure</i> 1994 video game

Pitfall: The Mayan Adventure is a side-scrolling action-platform video game developed by Activision in conjunction with Kroyer Films and originally published in North America and Europe in 1994. The fourth installment in the Pitfall! franchise, players assume the role of Pitfall Harry Junior as he embarks on a journey through the Mayan jungles of Central America in an attempt to rescue Pitfall Harry, his father and the protagonist of previous entries in the series, from the evil Mayan warrior spirit named Zakelua. Its gameplay mainly consists of action and platforming mixed with stage-based exploration using a main six-button configuration.

<span class="mw-page-title-main">Sega Genesis</span> Home video game console

The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.

<i>Barkley Shut Up and Jam!</i> 1994 basketball video game

Barkley Shut Up and Jam! is a basketball video game originally developed and published by Accolade for the Sega Genesis on North America in March 1994 and later in Europe in April 1994. The game is the first entry in the Barkley Shut Up and Jam series, featuring former NBA MVP Charles Barkley prominently and as one of the playable characters.

<i>Troy Aikman NFL Football</i> 1994 video game

Troy Aikman NFL Football is an american football video game originally developed by Leland Interactive Media and published by Tradewest for the Super Nintendo Entertainment System first in North America in August 1994. Officially licensed from the National Football League, it prominently features former NFL player Troy Aikman, who became the first member of the 1993 Dallas Cowboys to have his namesake in a game, followed by his teammate Emmitt Smith in Emmitt Smith Football.

<i>Waterworld</i> (video game) 1995 video game

Waterworld is a series of video games released for the Super Nintendo Entertainment System, Virtual Boy, MS-DOS, Microsoft Windows and Game Boy, based on the film of the same name, along with unpublished versions for the Mega Drive/Genesis, Sega Saturn, Atari Jaguar, 3DO and PlayStation. These games were produced by Ocean Software. The SNES and Game Boy games were released only in Europe in 1995 and the Virtual Boy game was released exclusively in North America in November 1995. It was released for PC in 1997. The game received widespread negative reviews and the version released for the Virtual Boy is generally considered to be the worst game of its 22 releases.

<i>Dragon: The Bruce Lee Story</i> (video game) 1994 video game

Dragon: The Bruce Lee Story is a fighting video game developed and originally published by Virgin Interactive Entertainment in Europe for the Sega Genesis in June 1994. It is based on the 1993 film of the same name, which is a semi-fictionalized account of the life of Hong Kong-American actor and martial artist Bruce Lee. Following the events of the movie, players take control of Bruce Lee across several stages that takes places in different time periods of his life and fight against some of his adversaries.

<i>Brett Hull Hockey</i> 1994 video game

Brett Hull Hockey is an ice hockey video game developed by Radical Entertainment and originally published by Accolade for the Super Nintendo Entertainment System in North America in January 1994. It prominently features former Canadian-American NHL player Brett Hull and is officially licensed from the NHL Players' Association.

<i>Judge Dredd</i> (1995 video game) 1995 video game

Judge Dredd is a side-view action video game released for the Super NES, Mega Drive/Genesis, Game Gear and Game Boy originally released in 1995. The game is based on the 1995 film Judge Dredd, which was itself an adaptation of the Judge Dredd strip from 2000AD.

<i>Double Dragon V: The Shadow Falls</i> 1994 video game

Double Dragon V: The Shadow Falls is a fighting game developed by Leland Interactive Media and published by Tradewest for the Super Nintendo Entertainment System and Sega Genesis in 1994. A port for the Atari Jaguar developed by Telegames was released the following year. It is an American-produced sequel to the Double Dragon series by Technōs Japan, who had little to no credited involvement in the development of the game outside of licensing the IP to the publisher outside Japan.

References

  1. 1 2 "Team EGM - Head-On Soccer - Super NES". Electronic Gaming Monthly . No. 73. EGM Media, LLC. August 1995. p. 107.
  2. Sponsel, Sebastian (29 October 2012). "Genesis Reviews - Head-On Soccer". sega-16.com. Archived from the original on 3 September 2017. Retrieved 17 October 2017.
  3. Rat, The Lab (February 1996). "GamePro Labs - A Player's Guide to Power Peripherals - Feline Friends". GamePro . No. 79. IDG. p. 22. Archived from the original on 8 July 2018. Retrieved 4 November 2018.
  4. "Fever Pitch Soccer - Ahora Puedes Practicar Un Nuevo "Toque" De Balón". Hobby Consolas (in Spanish). No. 46. Axel Springer SE. July 1995. p. 101. Archived from the original on 18 October 2018. Retrieved 17 October 2018.
  5. 1 2 Fever Pitch Soccer game manual (Atari Jaguar, US) (PDF)
  6. "Dossier - Ils Arrivent Sur 64 Bits - 64 Bit Divers - Red Hot Soccer". CD Consoles (in French). No. 4. Pressimage. February 1995. p. 102. Archived from the original on 19 September 2018. Retrieved 17 October 2018.
  7. "Messe - ECTS Autumn '95 - Atari". Video Games (in German). No. 48. Future-Verlag. November 1995. p. 7. Archived from the original on 14 September 2018. Retrieved 17 October 2018.
  8. Still, Darryl (December 1995). "Letters". Edge . No. 27. Future Publishing. pp. 17–18. Archived from the original on 4 January 2019. Retrieved 13 February 2019.
  9. Battison, Jamie (8 September 2016). "RVG Interviews – Darryl Still". Retro Video Gamer UK. Archived from the original on 13 February 2019. Retrieved 13 February 2019.
  10. "Atari Corp.'s Jaguar 64 hits mass market price; in time for holiday sales, Jaguar now $99". TheFreeLibrary.com . Business Wire. 15 December 1995. Archived from the original on 26 July 2015. Retrieved 17 October 2018.
  11. Castle, Justin (21 July 2018). "Historical Atari Jaguar UK Magazine Advert/Reviews Collection". Issuu. p. 340. Archived from the original (PDF) on 4 January 2019. Retrieved 17 October 2018.
  12. "Jaguar Online STR InfoFile: Online Users Growl & Purr! - CATnips... Jaguar tidbits from Don Thomas (95.12.06)". Silicon Times Report. No. 1149. STR Electronic Publishing Inc. 8 December 1995.
  13. "Hobby Sports - Fever Pitch - Fiebre de fútbol". Hobby Consolas (in Spanish). No. 45. Axel Springer SE. June 1995. pp. 126–127.
  14. "X-tra X-clusive News For 32X - Soulstar X". Mega Console (in Italian). No. 16. Futura Publishing. June 1995. p. 18. Archived from the original on 17 November 2018. Retrieved 6 February 2019.
  15. Panda (July 1995). "Super Nintendo Review - Fever Pitch Soccer". Consoles + (in French). No. 45. M.E.R.7. p. 126.
  16. Davies, Paul (January 1996). "CVG Review - Jaguar - Fever Pitch". Computer and Video Games . No. 170. Future Publishing. p. 38. Archived from the original on 1 September 2018. Retrieved 4 January 2019.
  17. Clays, Simon (July 1995). "CVG Review - Mega Drive - Fever Pitch". Computer and Video Games . No. 164. Future Publishing. pp. 64–65. Archived from the original on 15 October 2018. Retrieved 4 January 2019.
  18. Merrett, Steve (June 1995). "CVG Review - SNES - Fever Pitch". Computer and Video Games . No. 163. Future Publishing. pp. 84–85. Archived from the original on 18 October 2018. Retrieved 4 January 2019.
  19. Salmon, Mike (September 1995). "GP Sports - Reviews - Head On Soccer". Game Players . No. 75. Signal Research. p. 71.
  20. Salmon, Mike (October 1995). "GP Sports - Reviews - Head On Soccer". Game Players . No. 76. Signal Research. p. 87.
  21. "Reviews - Mega Drive - Fever Pitch Soccer". GamesMaster . No. 31. Future Publishing. July 1995. p. 53.
  22. Nini, Nourdine (July–August 1995). "Test - Super Nintendo - Fever Pitch Soccer". Joypad (in French). No. 44. Yellow Media. pp. 76–78.
  23. Steve; Gus (June 1995). "Megadrive Review - Fever Pitch". Mean Machines Sega . No. 32. EMAP. pp. 64–67.
  24. Schmiedehausen, Götz (September 1995). "Test Mega Drive - Mario Basler präsentiert: Fever Pitch Soccer". Mega Fun (in German). No. 36. CT Computec Verlag GmbH & Co. KG. p. 72. Archived from the original on 15 October 2018. Retrieved 14 October 2018.
  25. Schmiedehausen, Götz; Girlich, Stephan (August 1995). "Test Super Nintendo - Mario Basler präsentiert: Fever Pitch Soccer". Mega Fun (in German). No. 35. CT Computec Verlag GmbH & Co. KG. pp. 66–67. Archived from the original on 15 October 2018. Retrieved 14 October 2018.
  26. C.S.G. (July 1995). "Punto De Mira: La magia del fútbol - Fever Pitch Soccer (Super Nintendo)". Micromanía (in Spanish). Vol. 3, no. 6. HobbyPress. p. 57.
  27. 1 2 "Finals - Jaguar - Fever Pitch Soccer". Next Generation . No. 16. Imagine Media. April 1996. p. 88.
  28. 1 2 "Finals - Genesis - Head On Soccer". Next Generation . No. 9. Imagine Media. September 1995. p. 102.
  29. 1 2 "Finals - Super NES - Heads On Soccer". Next Generation . No. 10. Imagine Media. October 1995. p. 128.
  30. 1 2 Lassale, Guillaume (September 1995). "Vite Vu - Megadrive/Super Nintendo - Fever Pitch". Player One (in French). No. 56. Média Système Édition. p. 118.
  31. Iturrioz, Javier (July 1995). "Super Nintendo - Review: Fever Pitch - Olor A Red". Superjuegos (in Spanish). No. 39. Grupo Zeta. pp. 88–89.
  32. "Test - SNES - Mario Basler Präsentiert: Fever Pitch Soccer". Total! (in German). No. 27. X-Plain-Verlag. August 1995. pp. 14–15. Archived from the original on 29 April 2016. Retrieved 14 October 2018.
  33. Sauer, Dirk (January 1996). "Atari Jaguar - Reviews - Fever Pitch Soccer". Video Games (in German). No. 50. Future-Verlag. p. 46. Archived from the original on 15 October 2018. Retrieved 14 October 2018.
  34. Sauer, Dirk (August 1995). "Mega Drive - Reviews - Fever Pitch Soccer". Video Games (in German). No. 45. Future-Verlag. p. 72. Archived from the original on 15 October 2018. Retrieved 14 October 2018.
  35. Sauer, Dirk (September 1995). "Super Nintendo - Reviews - F. Pitch Soccer". Video Games (in German). No. 46. Future-Verlag. p. 109. Archived from the original on 15 October 2018. Retrieved 14 October 2018.
  36. Gaksch, Martin (January 1996). "Spiele-Tests - Jaguar - Fever Pitch Soccer". MAN!AC (in German). No. 27. Cybermedia. p. 71.
  37. 1 2 Gaksch, Martin (August 1995). "Spiele-Tests - SN/MD - Mario Basler presents Fever Pitch Soccer". MAN!AC (in German). No. 22. Cybermedia. p. 58.
  38. Tommy Glide, Greasy Gus (September 1995). "The Sports Page - Head-On Soccer Speeds past Slower 16-Bit Sims". GamePro . No. 74. IDG. p. 76.
  39. Greasy Gus (April 1996). "Sport Pages - Jaguar - Fever Pitch Soccer". GamePro . No. 81. IDG. p. 93.
  40. "Top 100 SNES Games". Total! (43): 48. July 1995. Retrieved 20 February 2022.