International Superstar Soccer | |
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![]() North American box art | |
Developer(s) | Konami [1] |
Publisher(s) | Konami Computer Entertainment Osaka [1] |
Director(s) | Yasuo Okuda [1] |
Programmer(s) | Yasuo Okuda Eiji Nakagawa [1] |
Composer(s) | Harumi Ueko Hideyuki Eto [2] |
Series | International Superstar Soccer |
Platform(s) | Super Nintendo Entertainment System |
Release | |
Genre(s) | Football (Sports) |
Mode(s) | Single-player Multiplayer |
International Superstar Soccer [a] is a 1994 football video game developed and published Konami for the Super Nintendo Entertainment System. It is the first title in the International Superstar Soccer (ISS) series of sports video games. It was initially released in Japan for the Super Famicom in 1994, and also in North America and Europe for the SNES in 1995. The game sold over 500,000 copies since its first week of release. [4]
The game uses a password system in order to save and load International Cup and World Series Euro Cup matches.
There are 26 national teams and a secret team. These are the teams that appear in both versions, in the order they appear in the team selection screen.
These are the teams that appear only in the USA/EUR version:
These are the teams that appear only in the JAP version (based in the AFC Final Round for the 1994 FIFA World Cup)
On release, Famicom Tsūshin scored the game a 29 out of 40. [5] GamePro said it was "a runner-up to" FIFA International Soccer (1993) "among the best soccer games." The reviewer commented that, though it fails to dethrone FIFA International Soccer as the best soccer simulator for the SNES because of its less precise controls and weaker sounds, International Superstar Soccer is a solid game due to its detailed and "lifelike" graphics, numerous options, and particularly its training mode. [6] The two sports reviewers of Electronic Gaming Monthly both gave it a 7 out of 10 rating. Similar to GamePro, they remarked that the controls are imperfect but praised the graphics and play options. One of the reviewers complained that the enjoyable play-by-play feature of the Japanese version was taken out of the North American release. [7] A reviewer for Next Generation assessed that "Providing fast action, a reasonably good commentator and pretty good graphics, International Super Star Soccer is a solid effort if not exactly special." He gave it three out of five stars. [8]
Next Generation reviewed the SNES version of the game, rating it three stars out of five, and stated that "the simple controls and plethora of season options outweigh the minor annoyances." [9]
IGN ranked International Superstar Soccer 64th on their "Top 100 SNES Games of All Time." They praised the game calling it "An incredibly thorough, detailed and accurate conversion of its sport of choice." [10]
Due to lack of licenses of FIFA, Konami created fictional names to represent real players. One of them was Allejo, modeled after Bebeto and considered by some gamers and meme-makers, especially those from Brazil, as the "greatest footballer never to exist". [11] [12] [13]