Galactic Civilizations

Last updated
Galactic Civilizations
GalacticCivilizationsBox.jpg
Developer(s) Stardock
Publisher(s)
Designer(s) Brad Wardell
Programmer(s) Cari Begle
Scott Tykoski
Brad Wardell
Michael Duffy
Ian Hanschen
Artist(s) Alex Gounaropoulos
Scott Tykoski
Russ Schwenkler
Writer(s) Brad Wardell
Scott Tykoski
Alexander Antoniades
Composer(s) Eric Heberling
Eric Johnson
Platform(s) Microsoft Windows
Release
  • NA: March 25, 2003 [1]
  • EU: September 12, 2003
Altarian Prophecy
  • NA: November 12, 2004
  • EU: February 4, 2005
Genre(s) Turn-based strategy, 4X
Mode(s) Single player

Galactic Civilizations is a turn-based strategy video game developed by Stardock and released in March 2003. The game is a remake of an OS/2 series of the same name. An expansion pack entitled Altarian Prophecy was released in 2004. A sequel, Galactic Civilizations II: Dread Lords , was released February 21, 2006. On May 14, 2015, Stardock released Galactic Civilizations III . [2] On April 26, 2022, Stardock released Galactic Civilizations IV .

Contents

Gameplay

The goal of the game is to eventually dominate the galaxy. It is possible to achieve victory through war, cultural domination, diplomacy or by developing overwhelming advanced technology.[ citation needed ]

Story

The game is set in the future. Humankind has made contact with the 5 other major alien races. Space travel is risky and expensive, requiring huge jump gates which only permit travel between two specific points. Because space travel is so difficult, the galaxy remains mostly uncolonized. The humans make a great discoveryhyperdrive. It permits fast travel between any two stars. The humans share their discovery with the other five major races. All communication stops. The humans consider that sharing their discovery may have been a mistake. Now that the galaxy is open for exploration, there's going to be a rush to claim all the uncolonized worlds.

Development

GalCiv for OS/2 Galactic Civilizations OS2 screenshot.PNG
GalCiv for OS/2

Galactic Civilizations was first developed for OS/2 in April 1993 by Brad Wardell. Although revenue from the initial OS/2 release was never paid by the bankrupt publisher, [3] popular support encouraged Stardock to release Shipyards, an add-on pack that allowed users to design their own starships, and this provided enough revenue to support further development, with a simplified version being sold to IBM in 1995 as Star Emperor.[ citation needed ] The game sold above 30,000 units for OS/2. [4]

Galactic Civilizations II was released later that year, adding several new concepts and tweaks. It was followed by another version of Shipyards (which added both the ship design feature and improved governors/AI), and an expansion pack in April 1997, before Stardock was forced to withdraw from significant OS/2 development with the loss of their market.[ citation needed ] It is possible to run OS/2 versions of the game under emulation using Virtual PC. [5]

Expansion pack

An expansion pack, called Galactic Civilizations: Altarian Prophecy, was released in 2004.

Reception

Galactic Civilizations

The game received "generally favorable reviews" according to the review aggregation website Metacritic. [6] By December 2005, the game had sold 75,000 copies, which Computer Gaming World 's Bruce Geryk called "impressive" for its genre. [16] According to writer Greg Costikyan, the game's sales had surpassed 100,000 units by 2008. [17]

Galactic Civilizations was named the ninth-best computer game of 2003 by Computer Games Magazine , and it won the publication's "Best AI" award, tying with Halo: Combat Evolved . A writer for the magazine called it "the sort of game that will still be on your hard drive when all the other games you are playing right now are gathering dust on a shelf." [18] The editors of Computer Gaming World nominated Galactic Civilizations for their 2003 "Strategy Game of the Year" award, which ultimately went to Age of Wonders: Shadow Magic . They wrote that they "found it impossible to ignore the [game's] almost overwhelming depth of strategy". [19]

Altarian Prophecy

The Altarian Prophecy expansion pack received "favorable" reviews, although slightly less than the original, according to Metacritic. [20]

Related Research Articles

<span class="mw-page-title-main">4X</span> Genre of strategy-based video and board games

4X is a subgenre of strategy-based computer and board games, and includes both turn-based and real-time strategy titles. The gameplay generally involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of military and non-military routes to supremacy.

<span class="mw-page-title-main">Stardock</span> Software and video game developer

Stardock Corporation is a software development company founded in 1991 and incorporated in 1993 as Stardock Systems. Stardock initially developed for the OS/2 platform, but was forced to switch to Microsoft Windows due to the collapse of the OS/2 software market between 1997 and 1998. The company is best known for computer programs that allow a user to modify or extend a graphical user interface as well as personal computer games, particularly strategy games such as the Galactic Civilizations series, Sins of a Solar Empire: Rebellion, Elemental: Fallen Enchantress, and Ashes of the Singularity.

<i>Age of Empires</i> Real-time strategy video game series

Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios. The first game was Age of Empires, released in 1997. Nine total games within the series have been released so far as of October 28, 2021.

<i>Decisive Battles of WWII: Korsun Pocket</i> 2003 video game

Decisive Battles of WWII Vol 2: Korsun Pocket is a computer wargame developed by the Strategic Studies Group (SSG). It is the second game in the Decisive Battles of WWII series, following Decisive Battles of WWII: The Ardennes Offensive (1997).

<i>Galactic Civilizations II: Dread Lords</i> 2006 video game

Galactic Civilizations II: Dread Lords is a 4X turn-based strategy by Stardock for Microsoft Windows. It is the sequel to the 2003 game, Galactic Civilizations, and was released at retail and on Stardock's online subscription service, TotalGaming.net, on February 21, 2006. An expansion, Dark Avatar, was released in February 2007. A second expansion, Twilight of the Arnor, was released in April 2008.

<span class="mw-page-title-main">Stardock Central</span>

Stardock Central was a software content delivery and digital rights management system used by Stardock customers to access components of the Object Desktop, TotalGaming.net and ThinkDesk product lines, as well as products under the WinCustomize brand.

<span class="mw-page-title-main">Brad Wardell</span> American novelist

Bradley R. Wardell is an American businessman, programmer, author and AI Engineer. He is the founder, president, and chief executive officer of Stardock, a software development and computer games company.

<i>The Political Machine</i> 2004 video game

The Political Machine is a government simulation game from Stardock and the first game in the Political Machine series, in which the player leads a campaign to elect the President of the United States. The player accomplishes this goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers.

<i>Disciples II: Dark Prophecy</i> 2002 video game

Disciples II: Dark Prophecy is a 2002 turn-based strategy game by Strategy First for Microsoft Windows. It is the sequel to the 1999 game Disciples: Sacred Lands, and has become significantly more successful in terms of both sales and popularity than its predecessor. A collector's edition version of the game was released, which included a card game based upon the story and five extra quests.

<i>Star Trek: Starfleet Command II: Empires at War</i> 2000 video game

Star Trek Starfleet Command II: Empires at War is the sequel to Star Trek: Starfleet Command and the second in the series of real-time space combat games, developed by Taldren, Inc. and published by Interplay. A stand-alone expansion pack was released in June 2001 titled Starfleet Command: Orion Pirates.

<i>Galactic Civilizations II: Dark Avatar</i> 2007 video game

Galactic Civilizations II: Dark Avatar is the first expansion pack to the turn-based strategy game Galactic Civilizations II: Dread Lords. It was released by Stardock in February 2007, both as a separately downloadable expansion and the combination retail box Galactic Civilizations II: Gold Edition.

<i>Galactic Civilizations II: Twilight of the Arnor</i> 2008 video game

Galactic Civilizations II: Twilight of the Arnor, released April 30, 2008, is the second expansion pack to the turn-based strategy video game Galactic Civilizations II: Dread Lords, following the first expansion pack Galactic Civilizations II: Dark Avatar, released February 2007. It has been affirmed by the developer, Stardock, that this is to be the last expansion.

<i>Elemental: War of Magic</i> 2010 video game

Elemental: War of Magic is a fantasy 4X turn-based strategy game developed and published by Stardock, released in August 24, 2010.

<i>Galactic Civilizations III</i> 2015 video game

Galactic Civilizations III is a 4X turn-based strategy video game developed by Stardock for Microsoft Windows. It is the sequel to 2006's Galactic Civilizations II: Dread Lords. The full version of the game was released in May 2015. The game's first expansion, titled Mercenaries, was released in February 2016.

<i>Ashes of the Singularity</i> 2016 video game

Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016. The game features massive battles involving thousands of units on vast battlefields. As such, it requires relatively high-end hardware. A standalone expansion pack, called Ashes of the Singularity: Escalation was released in November 2016, but was later merged into the main game.

<span class="mw-page-title-main">Oxide Games</span> American video game developer

Oxide Games is an American video game developer based in Lutherville-Timonium, Maryland. The studio was founded in January 2013 by Brad Wardell and former Firaxis employees Dan Baker, Marc Meyer, Brian Wade, and Tim Kipp.

<i>Star Control: Origins</i> 2018 video game

Star Control: Origins is an action-adventure game developed and published by Stardock Entertainment for Microsoft Windows, released September 20, 2018.

<i>Gary Grigsbys World at War</i> 2005 video game

Gary Grigsby's World at War is a 2005 computer wargame developed by 2 by 3 Games and published by Matrix Games.

<i>Stardock Systems, Inc. v. Reiche</i> 2018 legal case

Stardock Systems, Inc. v. Paul Reiche III and Robert Frederick Ford, 2018 WL 7348858, is a case where the United States District Court for the Northern District of California applied American intellectual property law to the contents and sale of computer games. Paul Reiche III and Fred Ford are the makers of the critically acclaimed 1990 Star Control game series, and Stardock is the maker of the 2018 release Star Control: Origins. The lawsuit stems from a dispute over the ownership, licensing, and infringement of the Star Control intellectual property, including both trademarks and copyrights.

<i>Galactic Civilizations IV</i> 2022 video game

Galactic Civilizations IV is a 4X turn-based strategy video game developed by Stardock for Microsoft Windows. It features standard 4X space gameplay such as colonizing a galaxy, engaging in space combat, and discovering new technology and alien species. As the fourth entry in the Galactic Civilizations series, the game adds an artificial intelligence assistant, a scoring system, and a larger galaxy organized into multiple sectors of tile-based maps. The game entered early access in 2021, promising to learn from other 4X games including Stellaris, Endless Space, and Distant Worlds.

References

  1. I. G. N. Staff (2003-03-03). "Galactic Civilizations Gold". IGN. Retrieved 2024-01-07.
  2. Makuch, Eddie (October 15, 2013). "Galactic Civilizations III revealed for 64-bit PCs". GameSpot . Retrieved October 18, 2013.
  3. Wardell, Brad (April 5, 2006). "Postmortem: Stardock's Galactic Civilizations 2: Dread Lords". Gamasutra . Retrieved April 18, 2017.
  4. "GameSpot Presents: A History of Space Empire Games". gamespot.com. Archived from the original on 2 February 2002. Retrieved 12 January 2022.
  5. Armstrong, Benjamin (May 25, 2005). "Galactic Civilizations for OS/2 (under Virtual PC)". Microsoft . Retrieved April 18, 2017.
  6. 1 2 "Galactic Civilizations for PC Reviews". Metacritic . Retrieved April 18, 2017.
  7. Geryk, Bruce (June 2003). "Galactic Civilizations" (PDF). Computer Gaming World . No. 227. p. 99. Retrieved April 18, 2017.
  8. Parker, Sam (March 26, 2003). "Galactic Civilizations Review". GameSpot . Retrieved April 18, 2017.
  9. Rausch, Allen (March 28, 2003). "GameSpy: Galactic Civilizations". GameSpy . Retrieved April 18, 2017.
  10. Schutz, Jake (April 16, 2003). "Galactic Civilizations - PC - Review". GameZone. Archived from the original on December 24, 2008. Retrieved April 18, 2017.
  11. Brenesal, Barry (April 8, 2003). "Galactic Civilizations Review". IGN . Retrieved April 18, 2017.
  12. Griliopoulos, Dan (November 2003). "Galactic Civilizations". PC Format (154). Archived from the original on August 18, 2004. Retrieved April 18, 2017.
  13. "Galactic Civilizations". PC Gamer UK . 2003.
  14. Peckham, Matthew (June 2003). "Galactic Civilizations". PC Gamer : 82. Archived from the original on March 15, 2006. Retrieved April 18, 2017.
  15. Jackson, Jonah (June 4, 2003). "'Galactic Civilizations' (PC) Review". X-Play. Archived from the original on June 8, 2003. Retrieved April 18, 2017.
  16. Geryk, Bruce (June 2006). "Galactic Civilizations II: Dread Lords". Computer Gaming World . No. 263. pp. 86–89.
  17. Costikyan, Greg (October 21, 2008). The Independent Developer Shall Rise Again! (PPT). SCAD Game Developers Exchange 2008. Atlanta, Georgia. p. 64. Archived from the original on March 6, 2009.
  18. Staff (March 2004). "Best of 2003; The 13th Annual Awards". Computer Games Magazine (160): 58–62.
  19. Editors of CGW (March 2004). "Computer Gaming World's 2003 Games of the Year". Computer Gaming World . No. 236. pp. 57–60, 62–69.
  20. 1 2 "Galactic Civilizations: Altarian Prophecy for PC Reviews". Metacritic. Retrieved April 18, 2017.
  21. Geryk, Bruce (December 2004). "Galactic Civilizations: Altarian Prophecy" (PDF). Computer Gaming World. No. 245. p. 99. Retrieved April 18, 2017.
  22. Lafferty, Michael (January 16, 2005). "Galactic Civilizations: Altarian Prophecy - PC - Review". GameZone. Archived from the original on March 31, 2009. Retrieved April 18, 2017.
  23. Butts, Steve (January 12, 2005). "Galactic Civilizations: Altarian Prophecy". IGN. Retrieved April 18, 2017.
  24. "Galactic Civilizations: Altarian Prophecy". PC Gamer: 71. March 2005.