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In racket sports a groundstroke, or ground stroke, refers to a forehand or backhand shot that is executed after the ball has bounced on the court. The term is commonly used in the sports of tennis and pickleball, and is counter to a volley shot which is taken before the ball has bounced. Groundstrokes in tennis are usually hit from the back of the court, around the baseline. [1]
There are many factors that may define a good groundstroke. For example, one groundstroke may use topspin and another backspin. [2] Both can be effective for different reasons having to do with depth, opponent's strength or weaknesses, etc. Some characteristics of groundstrokes are: depth (how close the ball lands to the opponent's baseline), consistency (the tendency of groundstrokes to not drop short or into an opponent's strike range in rallies with many groundstrokes), speed (how fast it travels in the air), pace (the ball's behavior after it bounces on the opponent's side), trajectory and angle. If a "good groundstroke" is to be played, it would generally have a combination of the above characteristics to produce a shot that is difficult for the opponent to return. Generally, a groundstroke that lands deep and in the corner of the opponent's court will make it more difficult for the opponent to return the ball. However, this is somewhat arbitrary and depends on the opponent and stage of the point being played. For example, a short angled shot, a moon ball (very high trajectory), an off pace shot, etc., may prove effective against opponent A but not opponent B. [3] [4]
In tennis, a player whose strategy is to trade groundstrokes with the opponent is termed a baseliner, as opposed to volleyers who prefer to hit volleys near the net.
Tennis is a racket sport that is played either individually against a single opponent (singles) or between two teams of two players each (doubles). Each player uses a tennis racket strung with a cord to strike a hollow rubber ball covered with felt over or around a net and into the opponent's court. The object is to manoeuvre the ball in such a way that the opponent is not able to play a valid return. If a player is unable to return the ball successfully, the opponent scores a point.
Serve-and-volley is a style of play in tennis where the player (volleyer) serving moves quickly towards the net after hitting a serve, to attempt to hit a volley afterwards. In the serve-and-volley playstyle, the server attempts to hit a volley, as opposed to the baseline game, where the server stays back following the serve and attempts to hit a groundstroke. As a returner/receiver (volleyer) of a serve, the player may also attempt to hit a half-volley, instead of waiting longer after the ball has bounced to hit a usual groundstroke. The serve-and-volley style of play has diminished in recent years with advances in racquet and string technologies which allow players to generate a great amount of top spin on groundstrokes and passing shots. The slowing of court surfaces and deflation of balls, promoting longer rallies for the enjoyment of spectators, has also devalued the serve-and-volley style.
A volley in tennis is a shot in which the ball is struck before it bounces on the ground. Generally a player hits a volley while standing near the net, although it can be executed farther back, in the middle of the tennis court, or even near the baseline. The word derives from M. French volée meaning flight.
In tennis, a grip is a way of holding the racquet in order to hit shots during a match. The three most commonly used conventional grips are: the Continental, the Eastern and the Semi-Western. Most players change grips during a match depending on what shot they are hitting.
The forehand in tennis and other racket sports such as table tennis, squash and badminton is a shot made by swinging the racket across one's body with the hand moving palm-first. In tennis, except in the context of the phrase forehand volley, the term refers to a type of groundstroke—a stroke in which the ball has bounced before it is struck. It contrasts with the backhand, the other type of groundstroke. For a right-handed player, the forehand is a stroke that begins on the right side of the body, continues across the body as contact is made with the ball, and ends on the left side of the body. It is considered the easiest shot to master, perhaps because it is the most natural stroke. Beginners and advanced players often have better forehands than any other shots and use it as a weapon.
The backhand is a shot used in most racket sports, such as tennis, table tennis and pickleball, where the back of the hand precedes the palm when swinging the racket. Except in the phrase backhand volley, the term refers to a groundstroke. It contrasts with the forehand stroke, where the palm precedes the back of the hand. The term is also used in other sports where a similar motion is employed, such as throwing a sport disc.
A lob in tennis involves hitting the ball high and deep into the opponent's court. It can be used as an offensive or defensive weapon.
A drop shot is a shot in some racket sports in which the ball is hit relatively softly, sometimes with topspin or backspin, so that it lands just over and close to the net. A well-placed and well-timed drop shot will make it difficult for the opposing player to hit an aggressive or offensive shot in return. The most successful drop shots will not allow the opponent to hit the ball back at all.
A smash in tennis is a shot that is hit above the hitter's head with a serve-like motion. It is also referred to as an overhead. A smash can usually be hit with a high amount of force and is often a shot that ends the point. Most smashes are hit fairly near the net or in mid-court before the ball bounces, generally against lobs that have not been hit high enough or deep enough by the opponent. A player can also smash a very high ball from the baseline, generally on the bounce, although this is often a less forceful smash.
In tennis, there are a variety of types of shots which can be categorized in various ways. The serve is the opening shot of a point, and it's typically struck using an overhead throwing motion. Shots struck during the point are categorized into two major categories: groundstrokes, which are hit after the ball has bounced, and volleys, which are hit out of the air. Both groundstrokes and volleys can be further classified as either forehands or backhands, with the classification determined by the side of the body on which the ball is hit.
This page is a glossary of tennis terminology.
Players use different strategies while playing tennis to enhance their own strengths and exploit their opponent's weaknesses in order to gain the advantage and win more points.
Table tennis is unique among racket sports in that it supports a wide variety of playing styles and methods of gripping the racket, at even the highest levels of play. This article describes some of the most common table tennis grips and playing styles seen in competitive play. The playing styles listed in this article are broad categories with fuzzy boundaries, and most players will possess some combination of these styles while leaning towards a "favorite". Many advanced players will also add some "special" shots of their own.
In ball sports, topspin or overspin is a property of a ball that rotates forwards as it is moving. Topspin on a ball propelled through the air imparts a downward force that causes the ball to drop, due to its interaction with the air. Topspin is the opposite of backspin.
In sports, backspin or underspin refers to the reverse rotation of a ball, in relation to the ball's trajectory, that is imparted on the ball by a slice or chop shot. Backspin generates an upward force that lifts the ball. While a normal hit bounces well forward as well as up, backspin shots bounce higher and less forward. Backspin is the opposite of topspin. The technique was invented in 1986 by a Robert Esperat during the Calgary Olympics.
Dream Match Tennis is a 2006 tennis simulation game developed by Bimboosoft, a company based in Saitama, Japan. Unlike other games in its genre, Dream Match Tennis was aimed to produce a more realistic depiction of the sport, requiring more skill from the player in order to direct their shots accurately.
A passing shot is a forceful shot, as in tennis or team handball, that travels to one side out of the reach of one's opponent. In tennis, this shot is generally a groundstroke and is used when one's opponent is running to the net or if they are at the net already. The alternative to a passing shot is to lob the ball over the opponent's head. The aim of the passing shot in tennis is to prevent the opponent from returning the ball once he/she is at the net.
A serve in tennis is a shot to start a point. A player will hit the ball with a racquet so it will fall into the diagonally opposite service box without being stopped by the net. Normally players begin a serve by tossing the ball into the air and hitting it. The ball can only touch the net on a return and will be considered good if it falls on the opposite side. If the ball contacts the net on the serve but then proceeds to the proper service box, it is called a let; this is not a legal serve in the major tours although it is also not a fault. Players normally serve overhead; however serving underhand is allowed. The serve is the only shot a player can take their time to set up instead of having to react to an opponent's shot; however, as of 2012, there is a 25-second limit to be allowed between points.
This glossary provides definitions and context for terminology related to, and jargon specific to, the sport of pickleball. Words or phrases in italics can be found on the list in their respective alphabetic sections.