Jagged Alliance: Back in Action

Last updated

Jagged Alliance: Back in Action
Jagged Alliance Back in Action cover.jpg
Developer(s) Coreplay (Win)
Bigmoon Studios (Linux, Mac)
Publisher(s) bitComposer / Kalypso Media
Series Jagged Alliance
Platform(s) Windows, Linux, macOS
ReleaseFebruary 9, 2012 (Win)
February 14, 2014 (Linux, Mac)
Genre(s) Turn-based tactics
Real-time tactics
Mode(s) Single-player

Jagged Alliance: Back in Action is a real-time tactics video game developed by Coreplay and published by bitComposer and Kalypso Media for the PC in February 2012. It is a remake of the 1999 Jagged Alliance 2 , the third installment in the Jagged Alliance series. An expansion pack, Jagged Alliance: Crossfire, was released August 2012.

Contents

Gameplay

Jagged Alliance: Back in Action is a turn-based tactics game. The player is a mercenary captain contracted to liberate the fictional island nation of Arulco. [1] Outside battle, characters move in real time. When a battle starts, the game will switch to turn-based system. [2] The game has a pausable real-time system called "plan-and-go", where you issue orders for the characters while paused. [3]

Release

Jagged Alliance: Back in Action was developed by Coreplay, a studio based in Munich, Germany. [4] It was announced on August 20, 2010 as Jagged Alliance 2: Reloaded, a remake of Jagged Alliance 2 . [5] [6] On February 2, 2011, Kalypso Media and bitComposer announced a publishing partnership and a new title: Jagged Alliance: Back in Action. [7] The game was showcased at 2011 Game Developers Conference. [1] At E3 2011, the game was announced to be released on October 18, 2011. [8] On August 11, 2011, the game was delayed to first quarter of 2012. [9] The game was released in German-speaking countries on February 9, 2012. [10] Two downloadable content (DLC) packs were released for the game in May 2012 and June 2012 respectively: Shades of Red and Point Blank. [11] [12] The game was ported to Linux and macOS on February 14, 2014 by Bigmoon Studios. [13]

Crossfire

A standalone expansion pack, Jagged Alliance: Crossfire, was announced on June 13, 2012. [14] It features a new campaign set in a fictional country of Khanpaa. [15] It also added an optional line of sight mode, fog of war system, and ten new mercenaries. [16] The game was released on August 24, 2012 in German-speaking countries. [17]

Reception

Jagged Alliance: Back in Action and Jagged Alliance: Crossfire both received "mixed or average" reviews according to review aggregator Metacritic. [18] [35]

Back in Action

Josh Tolentino of Destructoid summarized: "Jagged Alliance: Back in Action may ultimately be inferior to its legendary predecessor, but it has just enough of that spark in it to be a compelling, substantial impostor." [3]

Rosario Salatiello of Multiplayer.it said: "Back in Action is a nice game, but some flaws in the artificial intelligence make it less engaging than it may have been. The Plan & Go system is a good try however, and we hope to see more of this in the future, but Jagged Alliance 2 is still on top." [32]

Pelit said: "[Back in Action] fails to capture the magic of its predecessor. Turn-based combat is gone and the mercenaries have lost their edge. The visuals are up to date and roaming Arulco is still a treat, but getting rid of fog of war is a huge mistake. Back in Action is not a bad game, but pales in comparison to its father." [18]

Dan Stapleton of GameSpy summarized: "Even hardcore strategy players are going to have a hell of a time liberating Arulco without it turning into a frustrating quagmire." [25]

Adam Smith of Rock Paper Shotgun said: "[...] it's a shame that the ideas that are JA:BIA's own aren’t executed more effectively, because at the moment a lot of them are still twitching, leaking and making a bit of a mess of things." [43]

Crossfire

Jim H. Moreno of Armchair General said: "Perhaps the best element I like about Crossfire is the new vertical aspect. Many of the buildings have multiple floors above (and below) ground, giving the ability of mercs to truly use the high ground to their (or your) advantage." [40]

Benjamin Jakobs of Eurogamer said: "You wanted more of the same? Then Crossfire has got you covered. It's an add-on that doesn't bring much new to the table and does little to enhance the core strategic gameplay. That notwithstanding, it still is perfectly solidly playable and quite challenging." [37] [35]

Grzegorz Bobrek of Gry-Online said: "This add-on is imbalanced, has an economy that is unfitted to the new territory, and a lot of "gaming mines" that are easy to step on. All in all, Crossfire is a game worse than Back to Action was on the day of its debut." [42] [35]

Related Research Articles

<i>Jagged Alliance</i> (series) Video game series

Jagged Alliance is a series of turn-based tactics video games. The first games in the series were released for DOS. From Jagged Alliance 2 on, the games were developed using DirectX for native Windows operation. Jagged Alliance 2 was also released for Linux and is available on Steam and on GOG.com for Windows.

<i>Geometry Wars: Retro Evolved</i> 2003 video game

Geometry Wars is a video game made by Bizarre Creations. Initially a minigame in Project Gotham Racing 2, an updated version, titled Retro Evolved, was eventually released for the Xbox 360. That version, at one point, held the record for the most downloaded Xbox Live Arcade Game.

<i>Dawn of Magic</i> 2005 video game

Dawn of Magic is an action role-playing computer game developed by Russian studio SkyFallen Entertainment and was originally released under the name of Blood Magic by 1C Company on December 16, 2005. The game was released under its western title in April, 2007 in Europe and in North America on October 16, 2007, with distribution handled by Deep Silver and Atari, respectively.

<i>Fantasy Wars</i> 2007 video game

Fantasy Wars is a fantasy turn-based tactical video game developed by Russian studio Ino-Co and published by 1C Company and Atari SA. It was followed by Elven Legacy in 2009.

<i>Baja: Edge of Control</i> 2008 video game

Baja: Edge of Control is an off road racing video game developed by American studio 2XL Games and published by THQ for PlayStation 3 and Xbox 360. The game gets its name from the real life Baja 1000 off-road race in Baja California, Mexico, on which it is based. The game is set on over 95 different tracks, including 3 different Baja 250 courses, 2 Baja 500 courses, 1 Baja 1000 course, and has 9 open world environments.

<i>Lazy Raiders</i> 2010 video game

Lazy Raiders is a video game developed by Sarbakan and published by Microsoft Game Studios for Xbox Live Arcade in 2010. It was later ported and published by Namco Networks for iOS in 2012, and for Android in 2013.

<i>Lost Horizon</i> (video game) 2010 video game

Lost Horizon is a graphic adventure video game developed by Animation Arts and published by Deep Silver for Microsoft Windows, iOS, Android and Nintendo Switch.

<i>Archangel</i> (video game) 2002 video game

Archangel is a 2002 action role-playing video game which takes place in three different places, at three different epochs. It melds horror, science fiction, and adventure genres. It was developed by Metropolis Software and published by JoWooD Productions for the PC in 2002.

<i>Impire</i> 2013 video game

Impire is a real-time strategy video game developed by Cyanide Studios and published by Paradox Interactive, and released for Microsoft Windows via Steam on February 14, 2013.

<i>Zeno Clash 2</i> 2013 video game

Zeno Clash 2 is a first-person action role-playing and beat 'em up video game developed by ACE Team as the follow-up to 2009's Zeno Clash. It was published by Atlus for Microsoft Windows, PlayStation 3, and Xbox 360 in 2013. The game is a direct sequel and features the same characters and setting as the first. It continues the story of Ghat, Rimat, and Father-Mother.

Dungeonland was a Dungeon Crawler Moba, made by Brazilian developer Critical Studio, using the Unity engine. The game was released on January 29, 2013 for Windows.

<i>Pirates of Black Cove</i> 2011 real-time strategy video game

Pirates of Black Cove is a pirate-themed real-time strategy game published by Paradox Interactive in August 2011.

<i>Toy Soldiers: War Chest</i> 2015 video game

Toy Soldiers: War Chest is an action/strategy video game developed by Signal Studios and published by Ubisoft. The game was released in August 2015 for Microsoft Windows, PlayStation 4 and Xbox One.

<i>The Immortals of Terra: A Perry Rhodan Adventure</i> 2008 video game

The Immortals of Terra: A Perry Rhodan Adventure, known in the United Kingdom as Rhodan: Myth of the Illochim, is an adventure game developed by Braingame and published by Koch Media and Viva Media for Microsoft Windows in 2008.

<i>Cities XXL</i> 2015 city-building video game

Cities XXL is a city-building computer game developed by Focus Home Interactive as a sequel to their earlier game Cities XL Platinum. The game allows players to design, build, and manage cities.

<i>Tortuga: Two Treasures</i> 2007 video game

Tortuga: Two Treasures is an action-adventure video game developed by German studio Ascaron Entertainment and published by CDV Software for Microsoft Windows in 2007.

<i>Hired Guns: The Jagged Edge</i> 2007 video game

Hired Guns: The Jagged Edge is a turn-based tactics video game developed by GFI Russia and published by GFI / Russobit-M for Windows in October 2007. The game has been called a spiritual successor to the Jagged Alliance series.

<i>Jagged Alliance: Flashback</i> 2014 video game

Jagged Alliance: Flashback is a turn-based tactics video game developed and published by Full Control for the PC in October 2014. It is part of the Jagged Alliance series.

<i>Warhammer 40,000: Mechanicus</i> 2018 video game

Warhammer 40,000: Mechanicus is a turn-based tactics video game developed by Bulwark Studios and published by Kasedo Games for the PC in November 2018. It is based on Games Workshop's tabletop wargame Warhammer 40,000.

<i>Panzer Corps</i> (video game) 2011 video game

Panzer Corps: Wehrmacht is a computer wargame developed by Lordz Games Studio and Flashback Games, and published by Slitherine Software for Windows, iOS, and macOS. A sequel, Panzer Corps 2, was released in March 2020.

References

  1. 1 2 Park, Andrew (4 March 2011). "Jagged Alliance: Back in Action Impressions - First Look". GameSpot . Fandom . Retrieved 18 March 2023.
  2. Park, Andrew (14 June 2011). "E3 2011: Jagged Alliance: Back in Action Preview - Plan-and-Go". GameSpot . Fandom . Retrieved 18 March 2023.
  3. 1 2 3 Tolentino, Josh (16 March 2012). "Review: Jagged Alliance: Back in Action". Destructoid . Gamurs . Retrieved 18 March 2023.
  4. "Company". Coreplay Game Development. Archived from the original on 29 May 2013. Retrieved 18 March 2023.
  5. Gillen, Kieron (20 August 2010). "Jagged Alliance 2: Reloaded Announced". Rock Paper Shotgun . Gamer Network . Retrieved 18 March 2023.
  6. "BITCOMPOSER GAMES KÜNDIGT REMAKE VON JAGGED ALLIANCE 2 AN". jaggedalliance.com (in German). 20 August 2010. Archived from the original on 31 July 2013. Retrieved 18 March 2023.
  7. "KALYPSO MEDIA UND BITCOMPOSER GAMES GEHEN PUBLISHING-PARTNERSCHAFT EIN". jaggedalliance.com (in German). 2 February 2011. Archived from the original on 31 July 2013. Retrieved 18 March 2023.
  8. Makuch, Eddie (8 June 2011). "E3 2011: Jagged Alliance: Back in Action arrives Oct. 18". GameSpot . Fandom . Retrieved 18 March 2023.
  9. "JAGGED ALLIANCE: BACK IN ACTION RELEASEVERSCHIEBUNG". jaggedalliance.com (in German). 11 August 2011. Archived from the original on 7 February 2012. Retrieved 18 March 2023.
  10. "RELEASETERMIN FÜR "JAGGED ALLIANCE: BACK IN ACTION" STEHT FEST". jaggedalliance.com (in German). 12 January 2012. Archived from the original on 29 May 2012. Retrieved 18 March 2023.
  11. Walter, Maximilian (16 May 2012). "Jagged Alliance: Back in Action - Story-DLC »Shades of Red« ab sofort erhältlich". GameStar (in German). Webedia . Retrieved 18 March 2023.
  12. Melani, Giorgio (14 June 2012). "Jagged Alliance: Back in Action - Disponibile il DLC "Point Blank"". Multiplayer.it (in Italian). NetAddiction Srl. Retrieved 18 March 2023.
  13. "MAC/Linux versions out now!". Steam . Valve Corporation. 14 February 2014. Retrieved 18 March 2023.
  14. Linken, Andre (13 June 2012). "Jagged Alliance: Back in Action - Crossfire - Standalone-Addon mit neuer Spielwelt angekündigt". GameStar (in German). Webedia . Retrieved 18 March 2023.
  15. Walker, John (2 August 2012). "Jagged Alliance Is Back In Action Again, With Crossfire". Rock Paper Shotgun . Gamer Network . Retrieved 18 March 2023.
  16. Watts, Steve (13 June 2012). "Jagged Alliance expansion 'Crossfire' announced". Shacknews . Gamerhub. Retrieved 18 March 2023.
  17. "Jagged Alliance: Crossfire - Termin: Ende August". 4Players (in German). 25 July 2012. Retrieved 18 March 2023.
  18. 1 2 3 "Jagged Alliance: Back in Action for PC Reviews". Metacritic . Fandom . Retrieved 19 March 2023.
  19. Kleffmann, Marcel (10 February 2012). "Test: Jagged Alliance: Back in Action". 4Players (in German). Retrieved 18 March 2023.
  20. Meer, Alec (17 February 2012). "Jagged Alliance: Back in Action Review". Eurogamer . Gamer Network . Retrieved 18 March 2023.
  21. Jakobs, Benjamin (16 February 2012). "Jagged Alliance: Back in Action - Test". Eurogamer.de (in German). Gamer Network . Retrieved 18 March 2023.
  22. Bertoni, Roberto (14 February 2012). "Jagged Alliance: Back in Action - review". Eurogamer.it (in Italian). Gamer Network . Retrieved 18 March 2023.
  23. Läckström, Roberth (7 March 2012). "Recension: Jagged Alliance: Back in Action". Eurogamer.se (in Swedish). Gamer Network. Archived from the original on 29 May 2012. Retrieved 18 March 2023.
  24. Meunier, Nathan (7 March 2012). "Jagged Alliance: Back in Action Review". GameSpot . Fandom . Retrieved 18 March 2023.
  25. 1 2 Stapleton, Dan (21 February 2012). "Jagged Alliance: Back in Action Review". GameSpy . IGN Entertainment . Retrieved 18 March 2023.
  26. Orth, Michael (10 February 2012). "Jagged Alliance: Back in Action im Test - Echtzeit? Echt nicht so gut!". GameStar (in German). Webedia. Archived from the original on 13 February 2012. Retrieved 18 March 2023.
  27. "TEST - Jagged Alliance : Back in Action". Jeuxvideo.com (in French). Webedia. 11 August 2014. Retrieved 18 March 2023.
  28. Bathge, Peter (6 February 2012). "Jagged Alliance: Back in Action im Test von PC Games - Enttäuschend, selbst für Fans". PC Games (in German). Computec Media GmbH. Archived from the original on 5 October 2012. Retrieved 18 March 2023.
  29. Hindes, Daniel (14 August 2012). "Review: Jagged Alliance: Back in Action". PC PowerPlay . Future Australia. Archived from the original on 18 August 2012. Retrieved 18 March 2023.
  30. Khromov, Mikhail (15 March 2012). "Рецензия на Jagged Alliance: Back in Action". Absolute Games (in Russian). Archived from the original on 18 June 2012. Retrieved 18 March 2023.
  31. Bobrek, Grzegorz (9 February 2012). "Jagged Alliance bez tur. Czy to mogło się udać? - recenzja gry Jagged Alliance: Back in Action". Gry-Online (in Polish). Retrieved 18 March 2023.
  32. 1 2 Salatiello, Rosario (9 February 2012). "È uno sporco lavoro, ma qualcuno deve pur farlo". Multiplayer.it (in Italian). NetAddiction Srl. Retrieved 18 March 2023.
  33. Lukkarinen, Markus (March 2012). "Paha saa kasvojenkohotuksen". Pelit (in Finnish). No. 3/2012. p. 44. Retrieved 18 March 2023.
  34. Leiva, Carlos (13 February 2012). "Análisis de Jagged Alliance: Back in Action (PC)". Vandal (in Spanish). El Español . Retrieved 18 March 2023.
  35. 1 2 3 4 "Jagged Alliance: Crossfire for PC Reviews". Metacritic . Fandom . Retrieved 19 March 2023.
  36. Kleffmann, Marcel (31 August 2012). "Test: Jagged Alliance: Crossfire". 4Players (in German).
  37. 1 2 Jakobs, Benjamin (25 September 2012). "Jagged Alliance: Back in Action - Crossfire - Test". Eurogamer.de (in German). Gamer Network . Retrieved 18 March 2023.
  38. Lück, Patrick (8 September 2012). "Jagged Alliance: Back in Action - Crossfire im Test - 15 Stunden in Tibet". GameStar (in German). Webedia . Retrieved 18 March 2023.
  39. Khromov, Mikhail (24 October 2012). "Рецензия на Jagged Alliance: Crossfire". Absolute Games (in Russian). Archived from the original on 15 January 2013. Retrieved 18 March 2023.
  40. 1 2 Moreno, Jim H. (28 January 2013). "Jagged Alliance: Crossfire – PC Game Review". Armchair General . Weider History Group . Retrieved 18 March 2023.
  41. Pramath (14 September 2012). "Jagged Alliance: Crossfire Review". GamingBolt. Retrieved 18 March 2023.
  42. 1 2 Bobrek, Grzegorz (24 August 2012). "Recenzja Jagged Alliance: Crossfire - rozszerzenia Back in Action". Gry-Online (in Polish). Retrieved 18 March 2023.
  43. Smith, Adam (14 February 2012). "Wot I Think: Jagged Alliance: Back In Action". Rock Paper Shotgun . Gamer Network . Retrieved 18 March 2023.