King of the Monsters 2: The Next Thing | |
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Developer(s) | SNK Now Production (SNES) Be Top (Genesis) |
Publisher(s) | SNK
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Producer(s) | Eikichi Kawasaki |
Designer(s) | Bobo Fukumizu Mitsuzo I. Sakai Goma |
Composer(s) | Toshikazu Tanaka Toshio Shimizu Yoshihiko Kitamura |
Series | King of the Monsters |
Platform(s) | |
Release | |
Genre(s) | Fighting, wrestling |
Mode(s) | Single-player, co-op, multiplayer (up to two players) |
Arcade system | Neo Geo MVS |
King of the Monsters 2 [a] is a fighting/wrestling game released on May 5, 1992 by SNK. It is a sequel to the 1991 game King of the Monsters . [1] In this game three of the previous game's surviving monsters return and battle across the Globe against giant alien monsters that threaten the Earth. The game was later ported to the Super NES and Sega Genesis by Takara.
Three years after the events of the first game, only three monsters have survived what is known in history books as the "King of the Monsters Massacre". They have become more advanced and dangerous than ever before. But now in 1999, a powerful alien monster and his wave of minions threaten to conquer the Earth. The surviving monsters must defeat the alien menace and once again prove who is the King of the Monsters. [2]
Players choose one of 3 monsters for battle, and two players can join forces to fight the monsters together. Unlike the previous game this game features side scrolling levels in areas around the world which ends in a boss battle. During the boss battle the same kind of button mashing that was featured in the first game to win grapples returns. The game consists of 7 total levels which take place in areas around the World. The game begins in American City followed by French City, Grand Canyon, Desert, Sea Bed, Lava Zone and ends in Enemy Hideout. After the player(s) clear the first 6 levels, they then enter the final stage where they must fight all the bosses again before encountering the final boss of the game. After the final boss is defeated the player(s) must destroy his small remnants within a time limit. If the player(s) fail to do so, the game has a "bad ending", but if the remnants are destroyed within the time limit the player(s) receive the "good ending". Outside of the levels the game features 2 bonus stages as well as a ranking at the end of the level according to how well the player(s) performed correlating with the number of points the player(s) receive as the end level bonus. These rankings and points are "Good" (1000), "Very Good" (3000), "Nice Going" (5000), "That's Strong" (8000), "Congratulations" (10,000), "Ahhhh" (20,000), "Great" (30,000), "Miraculous" (40,000), "Great Player" (50,000), and "Mystery Zone!!" (100,000).
Three of the previous game's monsters return with modified bodies, powers, and names. [3]
The boss monsters had different names in the Japanese and American/European ports of the game:
The game was released for the Neo Geo AES on June 1, 1992 and was ported to the Neo Geo CD (in Japan only) on September 9, 1994 (as a launch title). The game was ported to the SNES [4] on December 22, 1993, and Sega Genesis exclusively in North America on 1994 by Takara. The Genesis version was developed by Betop and differs significantly from the original version of the game. Rather than being a side-scrolling beat 'em up, this version plays like a one on one fighting game. This version also gives the player the ability to play as the various boss monsters. All characters (excluding Famardy) are playable and have all been given special attacks executed using standard fighting game motions. Players must destroy all other monsters, one after the other, without any of the scrolling stages in the Neo-Geo version and then defeat a clone of the player's monster to win the game. This version of the game also takes place in 3 extra cities in Kyoto City, Tokyo City, and Osaka City.
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Publication | Score |
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AllGame | ARC: ![]() ![]() ![]() ![]() ![]() SNES: ![]() ![]() ![]() ![]() ![]() SMD: ![]() ![]() ![]() ![]() ![]() Neo Geo: ![]() ![]() ![]() ![]() ![]() |
Electronic Gaming Monthly | NEOGEO: 23/40 [9] SMD: 39/50 [10] SNES: 29/40 [11] |
GameFan | 240/300 [12] |
GamePro | NEOGEO: 17/20 [13] SMD: 10/20 [14] SNES: 11.5/20 [15] |
GameZone | 55/100 [16] |
HobbyConsolas | 89/100 [17] |
Nintendo Power | 12.5/20 [18] |
Official Nintendo Magazine | 64/100 [19] |
Sinclair User | 57/100 [20] |
VideoGames & Computer Entertainment | NEOGOE: 7/10 [21] SMD: 6/10 [22] |
Flux | 6/10 [23] |
Mega | 48% [24] |
MegaTech | 69% [25] |
In Japan, Game Machine listed King of the Monsters 2 on their July 1, 1992 issue as being the eleventh most-successful table arcade unit of the month. [26] RePlay also reported the game to be the eleventh most-popular arcade game at the time. [27]
In 2005, Cyber Woo, Super Geon, and Atomic Guy were featured in the SNK Playmore game NeoGeo Battle Coliseum , a fighting game featuring many of the company's popular characters. These characters also appeared as character cards in the DS game SNK vs Capcom: Card Fighters DS . In 2018, the game was ported to the Nintendo Switch Shop by Hamster as part of their Arcade Archives line. The port features two extra features in a High Score Mode and Caravan Mode. [28]
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