This article needs additional citations for verification .(December 2021) |
![]() | This article possibly contains original research .(April 2022) |
Knowledge as a service (KaaS) is a computing service that delivers information to users, backed by a knowledge model, which might be drawn from a number of possible models based on decision trees, association rules, or neural networks. [1] A knowledge as a service provider responds to knowledge requests from users through a centralised knowledge server, and provides an interface between users and data owners. [2] [3]
KaaS is one of several cloud computing-dependent business models in which computer resources are sold on an on-demand and pay-as-you-use basis. [4]
At the International Semantic Web Conference 2019, it was described how knowledge can be made live and evolve on the web allowing users to learn directly from elaborated knowledge, now appearing in the form of knowledge graphs. [5] KaaS appear when knowledge graphs are accessed via services This is opposed to DaaS which might "compute large volumes of data; integrate and analyzes that data; and publish it in real-time, using Web service APIs" (from Data as a Service) where the KaaS is able to exploit context - both the context of the user in relation to their information requests of the KaaS (where and when they make the request) and also the context of the information in relation to some objective or purpose of the users either understood by the KaaS automatically or indicated to it by the user.
Conceptual models that make such a differentiation such as the so-called DIKW pyramid have existed for perhaps more than 40 years (see a 1974 journal article about this [6] ) however definitions are not stable and universally accepted (see the discussion about the conceptualizations of DIKW within the DIKW Wikipedia article that question value of wisdom). The knowledge component of DIKW is generally agreed to be an elusive concept which is difficult to define, however Rowley 2007, in a well known student textbook [7] differentiated knowledge from data by stating that knowledge is "defined with reference to information" and that it contains more than just facts but also "beliefs and expectations".
In relation to knowledge graphs, knowledge may be additional content they provide over and above pure data which is the definition of the categories, properties and relations between the concepts, data and entities that substantiate one, many or all domains of discourse (see the definition of Ontology).
The ability to represent "beliefs and expectations", or other forms of not so straightforwardly explicit knowledge is an on-going area of improvement in information sciences (see Tacit knowledge) and, with relation to KaaS, the establishment of recent informatics mechanics to do so it critical to the legitimacy of KaaS as it is differentiated from just value-added DaaS.
Knowledge graphs' ability to represent context via the definition of the categories, properties and relations between the concepts, data and entities that substantiate one, many or all domains of discourse that they provide (see the definition of Ontology) has led to the idea that supplying access to KNs might be a required competency of a KaaS.
Much service-delivered content is dependent on a session to provide much of the context that the user (client) needs to understand answers to questions. For example, using current HTTP internet protocols, a GET
request to retrieve information identified by a URI, such as a web page, a client (a human or a machine) may have access information supplied automatically to enable that client to bypass paywalls or other content access controls. Such context, in this case about the client's information access allowances, can alter the information provided.
In a logical extension to this internet protocols example, a server would receive from the client, either manually or automatically, a full context which would be information about the situation the client is in and this would allow the server to best interpret the client's request. Current internet protocols allow for formats, languages and related preferences to be expressed by clients but make no mention of what a client already knows and what they may understand. The recent Content Negotiation by Profile [8] proposes additions to both the HTTP internet protocols and related services that allow clients to also request information - a response from the server - that accords with an identified information model. This then allows clients to indicate not just formats and languages that they understand (technically that they prefer) but also domains of discourse that that do, which is a step towards comprehensive client context provision.
The client–server model, also known as client server network architecture, is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web.
The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser.
The Lightweight Directory Access Protocol is an open, vendor-neutral, industry standard application protocol for accessing and maintaining distributed directory information services over an Internet Protocol (IP) network. Directory services play an important role in developing intranet and Internet applications by allowing the sharing of information about users, systems, networks, services, and applications throughout the network. As examples, directory services may provide any organized set of records, often with a hierarchical structure, such as a corporate email directory. Similarly, a telephone directory is a list of subscribers with an address and a phone number.
In software engineering, multitier architecture is a client–server architecture in which presentation, application processing and data management functions are physically separated. The most widespread use of multitier architecture is the three-tier architecture.
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of nodes.
Uploading refers to transmitting data from one computer system to another through means of a network. Common methods of uploading include: uploading via web browsers, FTP clients], and terminals (SCP/SFTP). Uploading can be used in the context of clients that send files to a central server. While uploading can also be defined in the context of sending files between distributed clients, such as with a peer-to-peer (P2P) file-sharing protocol like BitTorrent, the term file sharing is more often used in this case. Moving files within a computer system, as opposed to over a network, is called file copying.
In computer networking, a proxy server is a server application that acts as an intermediary between a client requesting a resource and the server providing that resource. It improves privacy, security, and performance in the process.
WebDAV is a set of extensions to the Hypertext Transfer Protocol (HTTP), which allows user agents to collaboratively author contents directly in an HTTP web server by providing facilities for concurrency control and namespace operations, thus allowing Web to be viewed as a writeable, collaborative medium and not just a read-only medium. WebDAV is defined in RFC 4918 by a working group of the Internet Engineering Task Force (IETF).
Web development is the work involved in developing a website for the Internet or an intranet. Web development can range from developing a simple single static page of plain text to complex web applications, electronic businesses, and social network services. A more comprehensive list of tasks to which Web development commonly refers, may include Web engineering, Web design, Web content development, client liaison, client-side/server-side scripting, Web server and network security configuration, and e-commerce development.
Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. The server is often on another computer system, in which case the client accesses the service by way of a network.
A content delivery network or content distribution network (CDN) is a geographically distributed network of proxy servers and their data centers. The goal is to provide high availability and performance by distributing the service spatially relative to end users. CDNs came into existence in the late 1990s as a means for alleviating the performance bottlenecks of the Internet as the Internet was starting to become a mission-critical medium for people and enterprises. Since then, CDNs have grown to serve a large portion of the Internet content today, including web objects, downloadable objects, applications, live streaming media, on-demand streaming media, and social media sites.
REST is a software architectural style that was created to guide the design and development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet-scale hypermedia system, such as the Web, should behave. The REST architectural style emphasises uniform interfaces, independent deployment of components, the scalability of interactions between them, and creating a layered architecture to promote caching to reduce user-perceived latency, enforce security, and encapsulate legacy systems.
Push technology, also known as server push, refers to a communication method, where the communication is initiated by a server rather than a client. This approach is different from the "pull" method where the communication is initiated by a client.
Software as a service is a software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted. SaaS is also known as on-demand software, web-based software, or web-hosted software.
The DIKW pyramid, also known variously as the DIKW hierarchy, wisdom hierarchy, knowledge hierarchy, information hierarchy, information pyramid, and the data pyramid, refers loosely to a class of models for representing purported structural and/or functional relationships between data, information, knowledge, and wisdom. "Typically information is defined in terms of data, knowledge in terms of information, and wisdom in terms of knowledge".The DIKW acronym has worked into the rotation from knowledge management. It demonstrates how the deep understanding of the subject emerges, passing through four qualitative stages: D – data, I – information, K – knowledge and W – wisdom
The Handle System is the Corporation for National Research Initiatives's proprietary registry assigning persistent identifiers, or handles, to information resources, and for resolving "those handles into the information necessary to locate, access, and otherwise make use of the resources".
Multimodal Architecture and Interfaces is an open standard developed by the World Wide Web Consortium since 2005. It was published as a Recommendation of the W3C on October 25, 2012. The document is a technical report specifying a multimodal system architecture and its generic interfaces to facilitate integration and multimodal interaction management in a computer system. It has been developed by the W3C's Multimodal Interaction Working Group.
Cloud computing architecture refers to the components and subcomponents required for cloud computing. These components typically consist of a front end platform, back end platforms, a cloud based delivery, and a network. Combined, these components make up cloud computing architecture.
"X as a service" is a phrasal template for any business model in which a product use is offered as a subscription-based service rather than as an artifact owned and maintained by the customer. Originating from the software as a service concept that appeared in the 2010s with the advent of cloud computing, the template has expanded to numerous offerings in the field of information technology and beyond it. The term XaaS can mean "anything as a service".