The music for the 2010 action-adventure western video game Red Dead Redemption , developed by Rockstar San Diego and published by Rockstar Games, was composed by musicians Bill Elm and Woody Jackson. Recorded at Jackson's studio in Los Angeles, the soundtracks were produced by David Holmes. The music was intended to imitate soundtracks of 1960s Western films, such as Ennio Morricone's work on the Dollars Trilogy . In collaboration with each other, Elm and Jackson produced over fourteen hours of music across fifteen months. The composers used unconventional instruments to create unique sounds, and worked with artists such as Tommy Morgan during production. Four supplementary vocal recordings were also produced for the game.
The soundtrack album for Red Dead Redemption was released on iTunes in May 2010. Additional compositions, composed for the game's standalone expansion pack Undead Nightmare , were released on a second soundtrack in November 2010. Critical reception to the soundtracks was positive, as reviewers felt that the music connected appropriately with the gameplay and genre. The game's music was nominated for numerous awards. Several tracks became popular and begot cover versions and live performances.
Red Dead Redemption is one of the first games by Rockstar to use an original score. Music supervisor Ivan Pavlovich has cited the large scale of the game as one of the largest difficulties when producing the score. He said that, in order to achieve an effective gaming experience, the game could not solely feature licensed music, like previous Rockstar games. "We figured we'd need to write an original score," Pavlovich said. To work on the score, Rockstar engaged Bill Elm and Woody Jackson, member and former member of Friends of Dean Martinez, respectively. In collaboration with each other, the duo composed over fourteen hours of music, which scores the game's missions, across fifteen months. The original score and subsequent album were both recorded and mixed at Jackson's personal recording studio in Los Angeles, and mastered at Capitol Studios. [1] Following the recording, Irish producer and composer David Holmes listened to the original score, and subsequently spent three weeks compiling fifteen instrumental tracks that could be used as standalone songs for the game's official soundtrack. Holmes attempted to make the soundtrack representative of the variety of sounds and moods in the game. Four vocal performances were also recorded for use in the soundtrack. [2] [a]
Recorded at 130 beats per minute in A minor, most of songs featured are constructed from motifs in the game's dynamic soundtrack. A mix of modern instruments and those featured in traditional Western films, such as the jaw harp, were used. Creative uses of instruments were used to bring unique sounds, such as playing a trumpet onto the surface of a timpani drum. Rockstar also consulted musicians who played traditional Western instruments; harmonica player Tommy Morgan, who had been featured on several films over his 60-year career, provided traditional harmonica segments for the game. [3] Beyond trumpets, nylon guitars and accordions, the composers incorporated other instruments, such as flutes and ocarinas. When researching music for inspiration, Jackson found that there was no "Western sound" in 1911; he felt that the soundtracks of 1960s Western films, such as Ennio Morricone's work on the Dollars Trilogy , was more representative of Western music. In appropriating the score to the game's setting, Elm commented that the process was initially "daunting", taking a long time to discover how the music was to work in an interactive way. [4]
Red Dead Redemption Original Soundtrack | |
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Soundtrack album by Bill Elm and Woody Jackson | |
Released | May 18, 2010 |
Studio | Vox Recording, Los Angeles |
Genre | Soundtrack |
Length | 75:18 |
Label | Rockstar Games |
Producer | David Holmes |
Red Dead Redemption Original Soundtrack comprises songs from the game, composed and produced by Bill Elm and Woody Jackson. The soundtrack spans twenty tracks, covering a duration of 75 minutes, and features four additional vocal songs. [a] Rockstar Games first published the album digitally via iTunes on May 18, 2010, [5] and physically on August 23, 2010. [6] A limited vinyl record of the soundtrack was also released on November 18, 2010, as a collaboration between Rockstar and Wax Poetics. [7]
In the context of the game, Red Dead Redemption Original Soundtrack was well received. Simon Parkin of Eurogamer named it "standout", praising the use of multiple instruments. [8] GamePro 's Will Herring echoed these opinions, comparing the soundtrack to Ennio Morricone's Dollars Trilogy. [9] GameSpot 's Justin Calvert called the soundtrack "superb", [10] and IGN 's Erik Brudvig named it "exceptional" and "wonderful". [11] Game Music Online praised the soundtrack as an individual piece, stating that it has the ability to accompany "any Hollywood film". [5] Gideon Dabi of Original Sound Version felt divided about the soundtrack; though heaping praise, he wrote that it was "a little too slow on the draw". [12]
No. | Title | Writer(s) | Length |
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1. | "Born Unto Trouble" | William Elm, Woodrow Wilson Jackson III | 3:12 |
2. | "The Shootist" | Elm, Jackson | 4:17 |
3. | "Dead End Alley" | Elm, Jackson | 2:06 |
4. | "Horseplay" | Elm, Jackson | 3:49 |
5. | "Luz y Sombra" | Elm, Jackson | 5:19 |
6. | "El Club De Los Cuerpos" | Elm, Jackson | 6:24 |
7. | "Estancia" | Elm, Jackson | 2:02 |
8. | "(Theme From) Red Dead Redemption" | Elm, Jackson | 5:38 |
9. | "Triggernometry" | Elm, Jackson | 5:23 |
10. | "Gunplay" | Elm, Jackson | 1:28 |
11. | "Redemption in Dub" | Elm, Jackson | 2:09 |
12. | "Muertos Rojos (aka The Gunslinger's Lament)" | Elm, Jackson | 5:50 |
13. | "The Outlaw's Return" | Elm, Jackson | 6:54 |
14. | "Exodus in America" | Elm, Jackson | 4:59 |
15. | "Already Dead" | Elm, Jackson | 1:31 |
16. | "Far Away" (José González) | Elias Araya, José González, Tobias Winterkorn | 4:39 |
17. | "Compass (Red Dead On Arrival Version)" (Jamie Lidell) | Jamie Lidderdale | 2:59 |
18. | "Deadman's Gun" (Ashtar Command) | Brian Liesegang, Christopher Holmes | 4:15 |
19. | "Bury Me Not on the Lone Prairie" (William Elliott Whitmore) | 2:24 | |
Total length: | 75:18 |
The vinyl release of the album split it into four sides across two records and features an additional track. [13]
No. | Title | Writer(s) | Length |
---|---|---|---|
1. | "Born Unto Trouble" | Elm, Jackson | 3:12 |
2. | "The Shootist" | Elm, Jackson | 4:17 |
3. | "Horseplay" | Elm, Jackson | 3:49 |
4. | "The Outlaw's Return" | Elm, Jackson | 6:54 |
5. | "Dead End Alley" | Elm, Jackson | 2:06 |
No. | Title | Writer(s) | Length |
---|---|---|---|
6. | "Muertos Rojos (aka The Gunslinger's Lament)" | Elm, Jackson | 5:50 |
7. | "Luz y Sombra" | Elm, Jackson | 5:19 |
8. | "El Club De Los Cuerpos" | Elm, Jackson | 6:24 |
9. | "Estancia" | Elm, Jackson | 2:02 |
10. | "Gunplay" | Elm, Jackson | 1:28 |
No. | Title | Writer(s) | Length |
---|---|---|---|
11. | "Exodus in America" | Elm, Jackson | 4:59 |
12. | "(Theme From) Red Dead Redemption" | Elm, Jackson | 5:38 |
13. | "Triggernometry" | Elm, Jackson | 5:23 |
14. | "Redemption in Dub" | Elm, Jackson | 2:09 |
15. | "Already Dead" | Elm, Jackson | 1:31 |
No. | Title | Writer(s) | Length |
---|---|---|---|
16. | "Far Away" (José González) | Araya, González, Winterkorn | 4:39 |
17. | "Compass (Red Dead On Arrival Version)" (Jamie Lidell) | Lidderdale | 2:59 |
18. | "Deadman's Gun" (Ashtar Command) | Liesegang, Holmes | 4:15 |
19. | "Bury Me Not on the Lone Prairie" (William Elliott Whitmore) | 2:24 | |
20. | "Old Friends, New Problems" | Elm, Jackson | 3:42 |
Total length: | 79:00 |
Red Dead Redemption: Undead Nightmare Original Soundtrack | |
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Soundtrack album by Bill Elm and Woody Jackson | |
Released | November 23, 2010 |
Studio | Vox Recording, Los Angeles |
Genre | Soundtrack |
Length | 49:01 |
Label | Rockstar Games |
Producer | David Holmes |
Red Dead Redemption: Undead Nightmare Original Soundtrack, the soundtrack for the downloadable content Red Dead Redemption: Undead Nightmare , features compositions from the game, composed and produced by Bill Elm and Woody Jackson. It also features works from bands Kreeps and Misterio. The soundtrack spans eighteen tracks, covering a duration of 49 minutes. Rockstar Games first published the album digitally via iTunes and Amazon Music on November 23, 2010, simultaneous with the release of Undead Nightmare, and physically on November 26, 2010. [14]
In the context of the game, the soundtrack was generally well received. Harris Iqbal of Game Music Online praised its ability to incorporate horror and western music, stating that the soundtrack is "sometimes gimmicky and narrow in its scope, but there is still a decent amount of variety". [15] Michael McWhertor of Kotaku called the soundtrack "gorgeous". [16]
No. | Title | Writer(s) | Length |
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1. | "Undead Nightmare" | William Elm, Woodrow Wilson Jackson III | 1:07 |
2. | "Zombie Corpseplay" | Elm, Jackson | 2:54 |
3. | "Get Back In That Hole, Partner" | Elm, Jackson | 2:36 |
4. | "Army of the Undead" | Elm, Jackson | 2:23 |
5. | "Chupacabra" | Elm, Jackson | 3:19 |
6. | "Zombie Peyote" | Elm, Jackson | 1:41 |
7. | "Ojo Muerto" | Elm, Jackson | 1:50 |
8. | "Blunderbuss Blues" | Elm, Jackson | 1:58 |
9. | "Four Horses of the Apocalypse" | Elm, Jackson | 5:03 |
10. | "Blackwater, USA" | Elm, Jackson | 5:21 |
11. | "Undead Redemption" | Elm, Jackson | 1:42 |
12. | "Missing Souls" | Elm, Jackson | 1:32 |
13. | "A Man Ready for Anything" | Elm, Jackson | 1:57 |
14. | "Showdown in Escalera" | Elm, Jackson | 2:44 |
15. | "Bad Voodoo" (Kreeps) | Dominic James Buckley | 3:41 |
16. | "Dead Man Walking" (Kreeps) | Buckley | 3:52 |
17. | "Dead Sled" (Kreeps) | Buckley | 2:10 |
18. | "Stinkin' Zombies" (Misterio) | Flavio Oscar Cianciarulo | 3:11 |
Total length: | 49:01 |
Red Dead Redemption won the award for Best Original Music from GameSpot, [17] Music of the Year and Best Interactive Score at the Game Audio Network Guild Awards, [18] and Best Original Score at the Spike Video Game Awards; the latter also awarded "Far Away" by José González with Best Song in a Game. [19] Following the game's Windows release, it won Best Soundtrack at the Steam Awards in 2024. [20] Gonzalez performed "Far Away" on Zane Lowe's show on BBC Radio 1 in June 2010, [21] at the Rockstar offices in New York in July 2010, [22] and at the Spike Video Game Awards in December 2010. [23] The performance at the Spike Video Game Awards was accompanied by a music video for the song, which Rockstar published a few weeks later. [24] Ashtar Command also performed a live version of the song "Deadman's Gun" in August 2010. [25] The popularity of the game has led to numerous cover versions of the music being released by various artists, such as musician Ben "Squid Physics" Morfitt, [26] and artist María Katt. [27]
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A team of approximately 1,000 people developed Grand Theft Auto V over several years. Rockstar Games released the action-adventure game in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PlayStation 4 and Xbox One, in April 2015 for Windows, and in March 2022 for PlayStation 5 and Xbox Series X/S. The first main Grand Theft Auto series entry since Grand Theft Auto IV, its development was led by Rockstar North's core 360-person team, who collaborated with several other international Rockstar studios. The team considered the game a spiritual successor to many of their previous projects like Red Dead Redemption and Max Payne 3. After its unexpected announcement in 2011, the game was fervently promoted with press showings, cinematic trailers, viral marketing strategies and special editions. Its release date, though subject to several delays, was widely anticipated.
A team of approximately 1,000 people developed Red Dead Redemption over five years. Rockstar Games published the action-adventure game in May 2010 for the PlayStation 3 and Xbox 360. A spiritual successor to the 2004 game Red Dead Revolver, its development was led by Rockstar San Diego's core 180-person team, who collaborated with Rockstar's Leeds, New England, North, and Toronto teams to assist development; Rockstar North, developer of the Grand Theft Auto series, consulted in the creation of the open world. After its announcement in 2009, the game was fervently promoted with press showings, cinematic trailers, and viral marketing strategies. Its release date, though subject to several delays, was widely anticipated. The working hours and managerial style of the studio during development was met with public complaints from staff members.
The music for the 2011 neo-noir detective video game L.A. Noire, developed by Team Bondi and published by Rockstar Games, was composed by musicians Andrew Hale and Simon Hale. Recorded at Abbey Road Studios in London, the score also features contributions from Woody Jackson, who had collaborated with Rockstar on other projects both previously and since. Andrew Hale felt that composing the game's score was about setting a mood, attempting to compose music that felt accessible to players. The score was inspired by films from the 1940s, though the team avoided specifically composing for this time period, instead opting to focus on that after the music had been produced. Three supplementary vocal recordings were composed by The Real Tuesday Weld and performed by Claudia Brücken; they also sought to fit with the game's setting.
The music for the 2013 action-adventure video game Grand Theft Auto V, developed by Rockstar North and published by Rockstar Games, was composed by German electronic music group Tangerine Dream, American composer Woody Jackson, and American hip hop musicians The Alchemist and Oh No. The game is the first entry in the Grand Theft Auto series to make use of an original score. In collaboration with each other, the musicians produced over twenty hours of music which scores the game's missions. Some of the works produced by the musicians throughout the game's development influenced some of the in-game missions and sparked inspiration for further score development. Grand Theft Auto V has an in-game radio that can tune into sixteen stations playing more than 441 tracks of licensed music, as well as two talk radio stations. The composers of the score wanted it to accompany the licensed music, as opposed to detract from it.
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Red Dead Redemption 2 is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the Red Dead series and a prequel to the 2010 game Red Dead Redemption. The story is set in a fictionalized representation of the United States in 1899 and follows the exploits of Arthur Morgan, an outlaw and member of the Van der Linde gang, who must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The game is presented through first- and third-person perspectives, and the player may freely roam its interactive open world. Gameplay elements include shootouts, robberies, hunting, horseback riding, interacting with non-player characters, and maintaining the character's honor rating through moral choices and deeds. A bounty system governs the response of law enforcement and bounty hunters to crimes committed by the player.
Woodrow Wilson Jackson III is an American composer and session musician. He is best known for his work with Rockstar Games, composing scores for its video games Red Dead Redemption, L.A. Noire, Grand Theft Auto V, and Red Dead Redemption 2. Born in Oil City, Pennsylvania, Jackson studied at Virginia State University for one year, taking harmonica lessons before dropping out and playing guitar in a band. He moved to Los Angeles in 1992, and eventually joined the band Friends of Dean Martinez. He later became a session musician, working on the soundtracks of films like Ocean's Twelve (2004) and The Devil Wears Prada (2006). Since 2009, he has owned and operated Electro-Vox Recording Studios, where he has recorded two original albums and much of his composing work. He is an avid collector of vintage instruments.
John Marston is a character in the Red Dead video game series by Rockstar Games. He is the main playable protagonist of the 2010 video game Red Dead Redemption, wherein he must deal with the decline of the Wild West while being forced to hunt down the last surviving members of his old gang in exchange for the safe return of his family by the federal government. John is also the protagonist of Undead Nightmare, a non-canonical, zombie apocalypse-themed expansion pack, and the secondary playable character of the 2018 prequel, Red Dead Redemption 2. The latter game depicts John's life in the gang prior to its demise, and later his attempts to start an honest life with his family.
A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern, and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010).
The music for the 2018 action-adventure game Red Dead Redemption 2, developed and published by Rockstar Games, consists of an original score composed by musician Woody Jackson and an original soundtrack produced by Daniel Lanois. The soundtrack album was released digitally in July 2019, consisting of vocal tracks with artists such as Willie Nelson, Rhiannon Giddens, and Josh Homme. The score album was released in August 2019, mostly consisting of Jackson's original work and collaborations with artists such as Colin Stetson, Senyawa, and Arca. An additional extended play, The Housebuilding EP, was released in February 2021, consisting of original songs by David Ferguson and Matt Sweeney. Two singles of music from the game have also been released: "Unshaken" by D'Angelo in January 2019, later released as part of the original soundtrack; and "Letter from Bluewater Man" by Christone "Kingfish" Ingram in August 2021, as part of an update for Red Dead Online.
"Unshaken" is a song by American singer-songwriter D'Angelo. It was produced by Daniel Lanois, who wrote the track with D'Angelo and Rocco DeLuca. The song was written for the original soundtrack to the 2018 video game Red Dead Redemption 2. It was released as a digital single through RCA Records on January 4, 2019, and later as part of the game's soundtrack released by Lakeshore Records and Rockstar Games. It was D'Angelo's first piece of new music released since his third studio album, Black Messiah, released in December 2014.