Pencil2D

Last updated
Pencil2D
Original author(s) Patrick Corrieri, Pascal Naidon
Developer(s) Matthew Chang and others
Initial release2005;18 years ago (2005)
Stable release
0.6.6 [1] [2]   OOjs UI icon edit-ltr-progressive.svg / 17 February 2021
Repository github.com/pencil2d/pencil
Written in C++ [3]
Qt
Operating system Windows, macOS, Unix-like
Platform Cross-platform
Size 36–58 MiB (varies by operating system) [4]
Type 2D animation software
License GPL-2.0-only
Website https://www.pencil2d.org/

Pencil2D is a free and open-source 2D animation software for Windows, macOS and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework. It is used for making cartoons using traditional techniques (tracing drawings, onion skinning etc), managing vector and bitmap drawings.

Contents

It allows saving the animations in its own native file format, as well exporting it as a sequence of images in PNG, JPEG, BMP or TIFF format, and also in a video file in AVI, MP4, WebM, GIF or APNG format.

History

The original version of the software was called Pencil, created by Patrick Corrieri and Pascal Naidon in 2005, [5] but was abandoned and discontinued in 2009. The abandonment of the project led to the creation of numerous forks, several of which were eventually merged into that of Matthew Chang, resulting in the project now known as Pencil2D. [6] [7]

The project then continues on the pencil2D.org site. From spring 2019, changes are made to the organization of updates, with the deletion of the CR, and the implementation of regular updates whose version numbers are even with patches, and more occasionally, odd versions adding features. The goal is to quickly fix bugs as soon as they appear, rather than letting them accumulate, and to offer stability fixes more quickly. It started with version 0.6.4, released in May 2019. The developers are also setting up a project upload page in order to establish a library of tests for debugging and validity tests.

See also

Related Research Articles

<span class="mw-page-title-main">Qt (software)</span> Object-oriented framework for software development

Qt is cross-platform software for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native capabilities and speed.

QuickTime is a discontinued extensible multimedia architecture created by Apple, which supports playing, streaming, encoding, and transcoding a variety of digital media formats. The term QuickTime also refers to the QuickTime Player front-end media player application, which is built-into macOS, and was formerly available for Windows.

In computing, cross-platform software is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.

<span class="mw-page-title-main">KDevelop</span> Integrated development environment

KDevelop is a free and open-source integrated development environment (IDE) for Unix-like computer operating systems and Windows. It provides editing, navigation and debugging features for several programming languages, and integration with build automation and version-control systems, using a plugin-based architecture.

C++Builder is a rapid application development (RAD) environment for developing software in the C++ programming language. Originally developed by Borland, as of 2009 it is owned by Embarcadero Technologies, a subsidiary of Idera. C++Builder can compile apps for Windows, iOS, macOS, and Android. It includes tools that allow drag-and-drop visual development, making programming easier by incorporating a WYSIWYG graphical user interface builder.

<span class="mw-page-title-main">Inkscape</span> Vector graphics editor

Inkscape is a free and open-source vector graphics editor for traditional Unix-compatible systems such as GNU/Linux, BSD derivatives and Illumos, as well as Windows and macOS. It offers a rich set of features and is widely used for both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagramming and flowcharting. It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not bound to a fixed number of pixels like raster graphics. Inkscape uses the standardized Scalable Vector Graphics (SVG) file format as its main format, which is supported by many other applications including web browsers. It can import and export various other file formats, including SVG, AI, EPS, PDF, PS and PNG.

<span class="mw-page-title-main">Free Pascal</span> Free compiler and IDE for Pascal and ObjectPascal

Free Pascal Compiler (FPC) is a compiler for the closely related programming-language dialects Pascal and Object Pascal. It is free software released under the GNU General Public License, with exception clauses that allow static linking against its runtime libraries and packages for any purpose in combination with any other software license.

<span class="mw-page-title-main">Apache Flex</span> Software development kit (SDK) for the development and deployment of rich web applications

Apache Flex, formerly Adobe Flex, is a software development kit (SDK) for the development and deployment of cross-platform rich web applications based on the Adobe Flash platform. Initially developed by Macromedia and then acquired by Adobe Systems, Adobe donated Flex to the Apache Software Foundation in 2011 and it was promoted to a top-level project in December 2012.

<span class="mw-page-title-main">OpenSceneGraph</span>

OpenSceneGraph is an open-source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.

<span class="mw-page-title-main">Krita</span> Digital painting and 2D animation software

Krita is a free and open-source raster graphics editor designed primarily for digital art and 2D animation. The software runs on Windows, macOS, Linux, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer management, vector artwork support, and switchable customisation profiles.

Raster graphics editors can be compared by many variables, including availability.

<span class="mw-page-title-main">KDE Software Compilation 4</span> Software

KDE Software Compilation 4 was the only series of the so-called KDE Software Compilation, first released in January 2008 and the last release being 4.14.3 released in November 2014. It was the follow-up to K Desktop Environment 3. Following KDE SC 4, the compilation was broken up into basic framework libraries, desktop environment and applications, which are termed KDE Frameworks 5, KDE Plasma 5 and KDE Applications, respectively.

<span class="mw-page-title-main">Maemo</span> Mobile operating system by Nokia

Maemo is a software platform originally developed by Nokia, now developed by the community, for smartphones and Internet tablets. The platform comprises both the Maemo operating system and SDK. Maemo played a key role in Nokia's strategy to compete with Apple and Android, and that strategy failed for complex, institutional and strategic reasons.

<span class="mw-page-title-main">DrawPlus</span> 2D vector graphics editor and animation software

DrawPlus is a 2D vector graphics editor and animation software developed by the UK-based software company Serif, also responsible for PhotoPlus, PagePlus, WebPlus, Digital Scrapbook Artist, Affinity Designer, Affinity Photo and other titles.

<span class="mw-page-title-main">Toon Boom</span> Canadian software company

Toon Boom Animation Inc., or just Toon Boom, is a Canadian software company founded in 1994 and based in Montreal, Quebec that specializes in the development and production of animation and storyboarding software for film, television, the World Wide Web, video games, mobile devices, training and education.

<span class="mw-page-title-main">Okular</span> Document viewer by KDE

Okular is a multiplatform document viewer developed by the KDE community and based on Qt and KDE Frameworks libraries. It is distributed as part of the KDE Applications bundle. Its origins are from KPDF and it replaces KPDF, KGhostView, KFax, KFaxview and KDVI in KDE 4. Its functionality can be embedded in other applications.

<span class="mw-page-title-main">FreeCAD</span> Free and open-source 3D CAD software

FreeCAD is a general-purpose parametric 3D computer-aided design (CAD) modeler and a building information modeling (BIM) software application with finite element method (FEM) support. It is intended for mechanical engineering product design but also expands to a wider range of uses around engineering, such as architecture or electrical engineering. FreeCAD is free and open-source, under the LGPL-2.0-or-later license, and available for Linux, macOS, and Windows operating systems. Users can extend the functionality of the software using the Python programming language.

<span class="mw-page-title-main">KDE Software Compilation</span> Desktop environment and an associated range of KDE Applications produced by KDE

The KDE Software Compilation was an umbrella term for the desktop environment plus a range of included applications produced by KDE. From its 1.0 release in July 1998 until the release of version 4.4 in February 2010, the Software Compilation was simply known as KDE, which stood for K Desktop Environment until the rebrand. The then called KDE SC was used from 4.4 onward until the final release 4.14 in July 2014. It consisted of the KDE Plasma 4 desktop and those KDE applications, whose development teams chose to follow the Software Compilation's release schedule. After that, the KDE SC was split into three separate product entities: KDE Plasma, KDE Frameworks and KDE Applications, each with their own independent release schedules.

<span class="mw-page-title-main">ORX</span> Game Engine

Orx is an open-source, portable, lightweight, plug-in-based, data-driven and easy to use 2D-oriented game engine written in C.

References

  1. "Pencil2D v0.6.6 - Bug fix release!".
  2. "Release v0.6.6".
  3. "Contribute". Pencil2D Animation. Retrieved 27 August 2019. Pencil2D is developed in C++ and Qt Framework.
  4. Pencil2D. "Download". Pencil2D Animation. Retrieved 2020-09-17.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. Naidon, Pascal (16 June 2010). "The Vision for Pencil2D". Pencil2D Animation. Retrieved 26 August 2020.
  6. Willis, Nathan (18 June 2013). "Pencil, Pencil and Pencil". LWN.net . Retrieved 26 August 2020.
  7. Chang, Matt (27 June 2013). "Repository moved!". Pencil2D – opensource animation software. Archived from the original on 22 December 2017.