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Shadow Company: Left For Dead | |
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Developer(s) | Sinister Games [1] |
Publisher(s) | Ubi Soft |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time tactics |
Mode(s) | Single-player, multiplayer |
Shadow Company: Left for Dead is a real-time tactics game developed by Sinister Games and published by Ubi Soft for Microsoft Windows in 1999. The player begins the game with only a three-man squad, left for dead after an operation in Angola for a company called Granite.
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A feared and well equipped private military company named Granite is hired by a client claiming to be the government of Angola. They are tasked with the mission to recover an important petroleum refining facility, which has been seized by rebels working in conjunction with foreign mercenaries belonging to the rival company Tetsu Yama. However, after the mission is fulfilled, they discover the facility hides something much more sinister. Contracted by the mysterious Mr. Stein, Granite will have to travel to battlefields around the world in the search of the international terrorist organization Genesis.
Aggregator | Score |
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GameRankings | 71% [3] |
Publication | Score |
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AllGame | [4] |
CNET Gamecenter | 4/10 [5] |
Computer Games Strategy Plus | [6] |
Computer Gaming World | [7] |
Eurogamer | 7/10 [8] |
GamePro | [9] |
GameRevolution | C+ [10] |
GameSpot | 6.2/10 [11] |
IGN | 7.3/10 [12] |
Next Generation | [13] |
PC Accelerator | 7/10 [14] |
PC Gamer (US) | 53% [15] |
The game received above-average reviews according to the review aggregation website GameRankings. [3] IGN said that the game was "a solid diversion for both strategy and action fans alike." [12] Jeff Lundrigan of NextGen called it "A fun idea done well, and addictive to boot. Shadow Company will steal hours of your time if you're not careful." [13]
The game was followed by Shadow Company: The Mercenary War, a free-to-play first-person shooter published by Nexon in 2012.
Soldier of Fortune is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows. It was later released for the PlayStation 2, as well as the Dreamcast, while Loki Software also made a port for Linux. It was digitally re-released on GOG.com on October 2, 2018, along with its two successors. The player takes on the role of a U.S. mercenary as he trots around the globe hoping to halt a terrorist nuclear weapons plot.
Darkstone: Evil Reigns is an action role-playing video game developed by Delphine Software International for Microsoft Windows and PlayStation. In 2014, the French publisher Anuman Interactive launched a remake available on iPad, iPhone and Android, with the cooperation of the original game's author Paul Cuisset.
Age of Wonders is a 1999 turn-based strategy game co-developed by Triumph Studios and Epic MegaGames, and published by Gathering of Developers.
Starsiege: Tribes is a first-person shooter video game. It is the first of the Tribes video game series and follows the story from Metaltech: Earthsiege and Starsiege. It was developed by Dynamix and published by Sierra On-Line in 1998. An expansion pack, Tribes Extreme, was cancelled; it was supposed to add single-player missions, multiplayer maps, and bot AI.
Nocturne is a 1999 action-adventure survival horror video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger, an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires.
Hidden & Dangerous is a 1999 tactical shooter video game developed by Illusion Softworks and published by Take-Two Interactive and TalonSoft for Windows, Dreamcast and PlayStation. The PlayStation port of the game was developed by Tarantula Studios. It is regarded as a pioneering tactical shooter. A sequel, Hidden & Dangerous 2, was released in 2003.
Drakan: Order of the Flame is an action-adventure video game developed by Surreal Software and published by Psygnosis in 1999. The game follows Rynn, a young woman with extraordinary martial skills, and an ancient dragon Arokh on their quest to free Rynn's younger brother from the evil sorcerer Navaros. The gameplay alternates between dungeon exploration and hack and slash when Rynn is alone and aerial dogfights when she mounts Arokh. A sequel, Drakan: The Ancients' Gates, was released in 2002.
Requiem: Avenging Angel, also known as simply Requiem, is a first-person shooter developed by Cyclone Studios and published by 3DO in 1999. On April 14, 2016, it was re-released on GOG.com and on July 7, 2016 on Steam.
Warhammer 40,000: Rites of War is a turn-based strategy game based on the Panzer General 2 engine by SSI. It is set in the fictional Warhammer 40,000 universe. It was produced by Games Workshop in 1999, and concerns the invasion of a Tyranid Hive fleet and the Eldar and Imperial efforts to defeat it. The game was re-released in 2015 on GOG.com.
MechWarrior 3 is a vehicle simulation game, part of the MechWarrior series. It featured a new 3D accelerated graphics engine at the time of its release. The game contains over 20 missions, with access to 18 different mechs. A novelization called Trial Under Fire was written by Loren L. Coleman.
The Wheel of Time is a first-person shooter video game developed by Legend Entertainment and based on Robert Jordan's fantasy series of the same name. It was released in 1999 by GT Interactive. Night Dive studios published it on GOG.com with permission from Red Eagle Games the publishing rights holders for the interactive series.
Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. It was developed by Sonalysts Inc. and published by Electronic Arts (EA). The game licensed parts of Jane's Information Group's military information database, which was used as an in-game "Jane's Library", reference material that the player could refer to while in-game. Jane's also licensed to EA the "Jane's" name and the "Jane's Combat Simulations" logo, and the game was marketed under the "Jane's" name, much like the previous "Jane's Fighters Anthology", also published by Electronic Arts.
Star Trek: New Worlds is a strategy game published in 2000 by Interplay in which the player can choose to command the forces of the United Federation of Planets, Klingons or Romulans. The player's goal is to build successful colonies on a series of newly discovered planets while battling off competing factions.
Kiss: Psycho Circus: The Nightmare Child is a first-person shooter video game developed by American studio Third Law Interactive and published by Gathering of Developers for Microsoft Windows in July 2000. It was also released later that year for Dreamcast following a port by Tremor Entertainment.
Slave Zero is a 1999 action video game developed and published by Infogrames North America.
Adventure Pinball: Forgotten Island is a pinball video game released in 2001 by Electronic Arts for Microsoft Windows.
Redline Racer is a racing game that was developed by Criterion Games and published by Ubi Soft.
Demolition Racer is a vehicular combat racing video game for the PlayStation, Dreamcast, and Microsoft Windows developed by Pitbull Syndicate and published by Infogrames North America.
Close Combat: Battle of the Bulge, sometimes known as Close Combat IV: Battle of the Bulge, is a 1999 computer wargame developed by Atomic Games and published by Strategic Simulations Inc. (SSI). A simulation of the Battle of the Bulge during World War II, it is the fourth game in the Close Combat series. A remake, Close Combat: Wacht am Rhein, was released in 2008.
Sinistar: Unleashed is a 1999 action space shooter video game for Microsoft Windows. It was designed by Marc Michalik and Walter Wright and developed at GameFX, a small studio composed of former members of Looking Glass Studios. Originally titled Out of the Void, development of the project began in 1997 and had no relationship with the Sinistar franchise. After licensing the franchise from Midway Games that year, GameFX shifted the focus of the game and developed it as a sequel to the original Sinistar, which was released by Williams in 1982.